Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
19 lines
356 B
C++
19 lines
356 B
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
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#include "BLI_resource_scope.hh"
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namespace blender {
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ResourceScope::ResourceScope() = default;
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ResourceScope::~ResourceScope()
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{
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/* Free in reversed order. */
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for (int64_t i = resources_.size(); i--;) {
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ResourceData &data = resources_[i];
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data.free(data.data);
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}
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}
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} // namespace blender
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