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blender-archive/source/blender/compositor/operations/COM_GaussianYBlurOperation.h
Campbell Barton c434782e3a File headers: SPDX License migration
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Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

52 lines
1.4 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2011 Blender Foundation. */
#pragma once
#include "COM_GaussianBlurBaseOperation.h"
namespace blender::compositor {
/* TODO(manzanilla): everything to be removed with tiled implementation except the constructor. */
class GaussianYBlurOperation : public GaussianBlurBaseOperation {
private:
void update_gauss();
public:
GaussianYBlurOperation();
/**
* The inner loop of this operation.
*/
void execute_pixel(float output[4], int x, int y, void *data) override;
void execute_opencl(OpenCLDevice *device,
MemoryBuffer *output_memory_buffer,
cl_mem cl_output_buffer,
MemoryBuffer **input_memory_buffers,
std::list<cl_mem> *cl_mem_to_clean_up,
std::list<cl_kernel> *cl_kernels_to_clean_up) override;
/**
* \brief initialize the execution
*/
void init_execution() override;
/**
* Deinitialize the execution
*/
void deinit_execution() override;
void *initialize_tile_data(rcti *rect) override;
bool determine_depending_area_of_interest(rcti *input,
ReadBufferOperation *read_operation,
rcti *output) override;
void check_opencl()
{
flags_.open_cl = (data_.sizex >= 128);
}
};
} // namespace blender::compositor