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blender-archive/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp
Charlie C 3947f9b885 1). Fix for cube maps in the player.
ImBuf pointer was being overridden causing the ibuf->rect to be zero.

2). Added vertex attributes for tangents in in vertex arrays.
This, probably needs the extensions enabled (glEnableVertexAttribArrayARB, glDisableVertexAttribArrayARB), but am a little
weary about enabling them right now.
2007-02-01 02:10:38 +00:00

7.6 KiB