these are applied by adding constraints, drivers, control bones etc. making it possible to re-apply changes & improvements to many rigs at once. testcase makes a finger rig (like in BBB) from 3 bones, the base tagged with an id property "type":"finger". still missing is a way to update the driver dep's also fixed an error in the property UI when the active bone is not on the active layer.
7.3 KiB
7.3 KiB