This repository has been archived on 2023-10-09 . You can view files and clone it, but cannot push or open issues or pull requests.
65432901162c0dff124d55a04875050fd0f1ac22
The face merging code in exact boolean made an assumption that the tesselated original face was manifold except at the boundaries. This should be true but sometimes (e.g., if the input faces have self-intersection, as happens in the example), it is not. This commit makes face merging tolerant of such a situation. It might leave some stray edges from triangulation, but it should only happen if the input is malformed. Note: the input may be malformed if there were previous booleans in the stack, since snapping the exact result to float coordinates is not guaranteed to leave the mesh without defects.
Sphinx Warnings
: WARNING: Could not obtain image size. :scale: option is ignored.
Note the preview is not accurate and warnings may not indicate real issues.
Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.

Project Pages
Development
License
Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.
See blender.org/about/license for details.
Description
Languages
C
67.4%
C++
23.4%
Python
6.1%
CMake
1.5%
GLSL
1.1%
Other
0.4%