This reverts commit5aa19be912
andb4a721af69
. Due to postponement of particle system rewrite it was decided to put particle code back into the 2.8 branch for the time being.
4305 lines
123 KiB
C
4305 lines
123 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2007 by Janne Karhu.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/blenkernel/intern/particle.c
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* \ingroup bke
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*/
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#include <stdlib.h>
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#include <math.h>
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_curve_types.h"
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#include "DNA_group_types.h"
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#include "DNA_key_types.h"
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#include "DNA_material_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_particle_types.h"
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#include "DNA_smoke_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_dynamicpaint_types.h"
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#include "BLI_blenlib.h"
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#include "BLI_noise.h"
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#include "BLI_math.h"
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#include "BLI_utildefines.h"
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#include "BLI_kdtree.h"
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#include "BLI_rand.h"
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#include "BLI_task.h"
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#include "BLI_threads.h"
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#include "BLI_linklist.h"
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#include "BLT_translation.h"
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#include "BKE_anim.h"
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#include "BKE_animsys.h"
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#include "BKE_boids.h"
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#include "BKE_cloth.h"
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#include "BKE_colortools.h"
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#include "BKE_effect.h"
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#include "BKE_global.h"
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#include "BKE_group.h"
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#include "BKE_main.h"
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#include "BKE_lattice.h"
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#include "BKE_displist.h"
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#include "BKE_particle.h"
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#include "BKE_material.h"
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#include "BKE_key.h"
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#include "BKE_library.h"
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#include "BKE_library_query.h"
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#include "BKE_library_remap.h"
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#include "BKE_depsgraph.h"
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#include "BKE_modifier.h"
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#include "BKE_mesh.h"
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#include "BKE_cdderivedmesh.h"
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#include "BKE_pointcache.h"
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#include "BKE_scene.h"
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#include "BKE_deform.h"
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#include "RE_render_ext.h"
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unsigned int PSYS_FRAND_SEED_OFFSET[PSYS_FRAND_COUNT];
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unsigned int PSYS_FRAND_SEED_MULTIPLIER[PSYS_FRAND_COUNT];
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float PSYS_FRAND_BASE[PSYS_FRAND_COUNT];
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void psys_init_rng(void)
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{
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int i;
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BLI_srandom(5831); /* arbitrary */
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for (i = 0; i < PSYS_FRAND_COUNT; ++i) {
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PSYS_FRAND_BASE[i] = BLI_frand();
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PSYS_FRAND_SEED_OFFSET[i] = (unsigned int)BLI_rand();
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PSYS_FRAND_SEED_MULTIPLIER[i] = (unsigned int)BLI_rand();
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}
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}
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static void get_child_modifier_parameters(ParticleSettings *part, ParticleThreadContext *ctx,
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ChildParticle *cpa, short cpa_from, int cpa_num, float *cpa_fuv, float *orco, ParticleTexture *ptex);
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static void get_cpa_texture(DerivedMesh *dm, ParticleSystem *psys, ParticleSettings *part, ParticleData *par,
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int child_index, int face_index, const float fw[4], float *orco, ParticleTexture *ptex, int event, float cfra);
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extern void do_child_modifiers(ParticleThreadContext *ctx, ParticleSimulationData *sim,
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ParticleTexture *ptex, const float par_co[3], const float par_vel[3], const float par_rot[4], const float par_orco[3],
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ChildParticle *cpa, const float orco[3], float mat[4][4], ParticleKey *state, float t);
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/* few helpers for countall etc. */
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int count_particles(ParticleSystem *psys)
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{
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ParticleSettings *part = psys->part;
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PARTICLE_P;
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int tot = 0;
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LOOP_SHOWN_PARTICLES {
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if (pa->alive == PARS_UNBORN && (part->flag & PART_UNBORN) == 0) {}
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else if (pa->alive == PARS_DEAD && (part->flag & PART_DIED) == 0) {}
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else tot++;
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}
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return tot;
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}
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int count_particles_mod(ParticleSystem *psys, int totgr, int cur)
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{
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ParticleSettings *part = psys->part;
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PARTICLE_P;
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int tot = 0;
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LOOP_SHOWN_PARTICLES {
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if (pa->alive == PARS_UNBORN && (part->flag & PART_UNBORN) == 0) {}
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else if (pa->alive == PARS_DEAD && (part->flag & PART_DIED) == 0) {}
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else if (p % totgr == cur) tot++;
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}
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return tot;
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}
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/* we allocate path cache memory in chunks instead of a big contiguous
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* chunk, windows' memory allocater fails to find big blocks of memory often */
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#define PATH_CACHE_BUF_SIZE 1024
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static ParticleCacheKey *pcache_key_segment_endpoint_safe(ParticleCacheKey *key)
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{
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return (key->segments > 0) ? (key + (key->segments - 1)) : key;
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}
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static ParticleCacheKey **psys_alloc_path_cache_buffers(ListBase *bufs, int tot, int totkeys)
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{
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LinkData *buf;
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ParticleCacheKey **cache;
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int i, totkey, totbufkey;
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tot = MAX2(tot, 1);
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totkey = 0;
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cache = MEM_callocN(tot * sizeof(void *), "PathCacheArray");
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while (totkey < tot) {
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totbufkey = MIN2(tot - totkey, PATH_CACHE_BUF_SIZE);
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buf = MEM_callocN(sizeof(LinkData), "PathCacheLinkData");
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buf->data = MEM_callocN(sizeof(ParticleCacheKey) * totbufkey * totkeys, "ParticleCacheKey");
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for (i = 0; i < totbufkey; i++)
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cache[totkey + i] = ((ParticleCacheKey *)buf->data) + i * totkeys;
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totkey += totbufkey;
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BLI_addtail(bufs, buf);
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}
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return cache;
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}
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static void psys_free_path_cache_buffers(ParticleCacheKey **cache, ListBase *bufs)
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{
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LinkData *buf;
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if (cache)
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MEM_freeN(cache);
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for (buf = bufs->first; buf; buf = buf->next)
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MEM_freeN(buf->data);
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BLI_freelistN(bufs);
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}
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/************************************************/
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/* Getting stuff */
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/************************************************/
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/* get object's active particle system safely */
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ParticleSystem *psys_get_current(Object *ob)
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{
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ParticleSystem *psys;
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if (ob == NULL) return NULL;
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for (psys = ob->particlesystem.first; psys; psys = psys->next) {
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if (psys->flag & PSYS_CURRENT)
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return psys;
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}
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return NULL;
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}
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short psys_get_current_num(Object *ob)
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{
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ParticleSystem *psys;
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short i;
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if (ob == NULL) return 0;
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for (psys = ob->particlesystem.first, i = 0; psys; psys = psys->next, i++)
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if (psys->flag & PSYS_CURRENT)
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return i;
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return i;
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}
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void psys_set_current_num(Object *ob, int index)
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{
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ParticleSystem *psys;
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short i;
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if (ob == NULL) return;
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for (psys = ob->particlesystem.first, i = 0; psys; psys = psys->next, i++) {
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if (i == index)
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psys->flag |= PSYS_CURRENT;
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else
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psys->flag &= ~PSYS_CURRENT;
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}
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}
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#if 0 /* UNUSED */
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Object *psys_find_object(Scene *scene, ParticleSystem *psys)
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{
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Base *base;
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ParticleSystem *tpsys;
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for (base = scene->base.first; base; base = base->next) {
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for (tpsys = base->object->particlesystem.first; psys; psys = psys->next) {
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if (tpsys == psys)
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return base->object;
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}
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}
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return NULL;
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}
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#endif
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struct LatticeDeformData *psys_create_lattice_deform_data(ParticleSimulationData *sim)
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{
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struct LatticeDeformData *lattice_deform_data = NULL;
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if (psys_in_edit_mode(sim->scene, sim->psys) == 0) {
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Object *lattice = NULL;
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ModifierData *md = (ModifierData *)psys_get_modifier(sim->ob, sim->psys);
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for (; md; md = md->next) {
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if (md->type == eModifierType_Lattice) {
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LatticeModifierData *lmd = (LatticeModifierData *)md;
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lattice = lmd->object;
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break;
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}
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}
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if (lattice)
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lattice_deform_data = init_latt_deform(lattice, NULL);
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}
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return lattice_deform_data;
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}
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void psys_disable_all(Object *ob)
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{
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ParticleSystem *psys = ob->particlesystem.first;
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for (; psys; psys = psys->next)
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psys->flag |= PSYS_DISABLED;
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}
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void psys_enable_all(Object *ob)
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{
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ParticleSystem *psys = ob->particlesystem.first;
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for (; psys; psys = psys->next)
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psys->flag &= ~PSYS_DISABLED;
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}
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bool psys_in_edit_mode(Scene *scene, ParticleSystem *psys)
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{
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return (scene->basact && (scene->basact->object->mode & OB_MODE_PARTICLE_EDIT) && psys == psys_get_current((scene->basact)->object) && (psys->edit || psys->pointcache->edit) && !psys->renderdata);
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}
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bool psys_check_enabled(Object *ob, ParticleSystem *psys, const bool use_render_params)
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{
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ParticleSystemModifierData *psmd;
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if (psys->flag & PSYS_DISABLED || psys->flag & PSYS_DELETE || !psys->part)
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return 0;
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psmd = psys_get_modifier(ob, psys);
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if (psys->renderdata || use_render_params) {
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if (!(psmd->modifier.mode & eModifierMode_Render))
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return 0;
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}
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else if (!(psmd->modifier.mode & eModifierMode_Realtime))
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return 0;
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return 1;
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}
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bool psys_check_edited(ParticleSystem *psys)
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{
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if (psys->part && psys->part->type == PART_HAIR)
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return (psys->flag & PSYS_EDITED || (psys->edit && psys->edit->edited));
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else
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return (psys->pointcache->edit && psys->pointcache->edit->edited);
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}
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void psys_check_group_weights(ParticleSettings *part)
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{
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ParticleDupliWeight *dw, *tdw;
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GroupObject *go;
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int current = 0;
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if (part->ren_as == PART_DRAW_GR && part->dup_group && part->dup_group->gobject.first) {
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/* First try to find NULL objects from their index,
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* and remove all weights that don't have an object in the group. */
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dw = part->dupliweights.first;
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while (dw) {
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if (dw->ob == NULL || !BKE_group_object_exists(part->dup_group, dw->ob)) {
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go = (GroupObject *)BLI_findlink(&part->dup_group->gobject, dw->index);
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if (go) {
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dw->ob = go->ob;
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}
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else {
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tdw = dw->next;
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BLI_freelinkN(&part->dupliweights, dw);
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dw = tdw;
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}
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}
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else {
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dw = dw->next;
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}
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}
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/* then add objects in the group to new list */
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go = part->dup_group->gobject.first;
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while (go) {
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dw = part->dupliweights.first;
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while (dw && dw->ob != go->ob)
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dw = dw->next;
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if (!dw) {
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dw = MEM_callocN(sizeof(ParticleDupliWeight), "ParticleDupliWeight");
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dw->ob = go->ob;
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dw->count = 1;
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BLI_addtail(&part->dupliweights, dw);
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}
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go = go->next;
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}
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dw = part->dupliweights.first;
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for (; dw; dw = dw->next) {
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if (dw->flag & PART_DUPLIW_CURRENT) {
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current = 1;
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break;
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}
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}
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if (!current) {
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dw = part->dupliweights.first;
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if (dw)
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dw->flag |= PART_DUPLIW_CURRENT;
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}
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}
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else {
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BLI_freelistN(&part->dupliweights);
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}
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}
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int psys_uses_gravity(ParticleSimulationData *sim)
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{
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return sim->scene->physics_settings.flag & PHYS_GLOBAL_GRAVITY && sim->psys->part && sim->psys->part->effector_weights->global_gravity != 0.0f;
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}
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/************************************************/
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/* Freeing stuff */
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/************************************************/
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static void fluid_free_settings(SPHFluidSettings *fluid)
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{
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if (fluid)
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MEM_freeN(fluid);
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}
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/** Free (or release) any data used by this particle settings (does not free the partsett itself). */
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void BKE_particlesettings_free(ParticleSettings *part)
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{
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int a;
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BKE_animdata_free((ID *)part, false);
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for (a = 0; a < MAX_MTEX; a++) {
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MEM_SAFE_FREE(part->mtex[a]);
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}
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if (part->clumpcurve)
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curvemapping_free(part->clumpcurve);
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if (part->roughcurve)
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curvemapping_free(part->roughcurve);
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free_partdeflect(part->pd);
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free_partdeflect(part->pd2);
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MEM_SAFE_FREE(part->effector_weights);
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BLI_freelistN(&part->dupliweights);
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boid_free_settings(part->boids);
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fluid_free_settings(part->fluid);
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}
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void free_hair(Object *UNUSED(ob), ParticleSystem *psys, int dynamics)
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{
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PARTICLE_P;
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LOOP_PARTICLES {
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if (pa->hair)
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MEM_freeN(pa->hair);
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pa->hair = NULL;
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pa->totkey = 0;
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}
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psys->flag &= ~PSYS_HAIR_DONE;
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if (psys->clmd) {
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if (dynamics) {
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BKE_ptcache_free_list(&psys->ptcaches);
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psys->pointcache = NULL;
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modifier_free((ModifierData *)psys->clmd);
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psys->clmd = NULL;
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psys->pointcache = BKE_ptcache_add(&psys->ptcaches);
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}
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else {
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cloth_free_modifier(psys->clmd);
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}
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}
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if (psys->hair_in_dm)
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psys->hair_in_dm->release(psys->hair_in_dm);
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psys->hair_in_dm = NULL;
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if (psys->hair_out_dm)
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psys->hair_out_dm->release(psys->hair_out_dm);
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psys->hair_out_dm = NULL;
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}
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void free_keyed_keys(ParticleSystem *psys)
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{
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PARTICLE_P;
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if (psys->part->type == PART_HAIR)
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return;
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if (psys->particles && psys->particles->keys) {
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MEM_freeN(psys->particles->keys);
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LOOP_PARTICLES {
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if (pa->keys) {
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pa->keys = NULL;
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pa->totkey = 0;
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}
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}
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}
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}
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static void free_child_path_cache(ParticleSystem *psys)
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{
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psys_free_path_cache_buffers(psys->childcache, &psys->childcachebufs);
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psys->childcache = NULL;
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psys->totchildcache = 0;
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}
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void psys_free_path_cache(ParticleSystem *psys, PTCacheEdit *edit)
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{
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if (edit) {
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psys_free_path_cache_buffers(edit->pathcache, &edit->pathcachebufs);
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edit->pathcache = NULL;
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edit->totcached = 0;
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}
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if (psys) {
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psys_free_path_cache_buffers(psys->pathcache, &psys->pathcachebufs);
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psys->pathcache = NULL;
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psys->totcached = 0;
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free_child_path_cache(psys);
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}
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}
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void psys_free_children(ParticleSystem *psys)
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{
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if (psys->child) {
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MEM_freeN(psys->child);
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psys->child = NULL;
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psys->totchild = 0;
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}
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free_child_path_cache(psys);
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}
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void psys_free_particles(ParticleSystem *psys)
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{
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PARTICLE_P;
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|
|
if (psys->particles) {
|
|
/* Even though psys->part should never be NULL, this can happen as an exception during deletion.
|
|
* See ID_REMAP_SKIP/FORCE/FLAG_NEVER_NULL_USAGE in BKE_library_remap. */
|
|
if (psys->part && psys->part->type == PART_HAIR) {
|
|
LOOP_PARTICLES {
|
|
if (pa->hair)
|
|
MEM_freeN(pa->hair);
|
|
}
|
|
}
|
|
|
|
if (psys->particles->keys)
|
|
MEM_freeN(psys->particles->keys);
|
|
|
|
if (psys->particles->boid)
|
|
MEM_freeN(psys->particles->boid);
|
|
|
|
MEM_freeN(psys->particles);
|
|
psys->particles = NULL;
|
|
psys->totpart = 0;
|
|
}
|
|
}
|
|
void psys_free_pdd(ParticleSystem *psys)
|
|
{
|
|
if (psys->pdd) {
|
|
if (psys->pdd->cdata)
|
|
MEM_freeN(psys->pdd->cdata);
|
|
psys->pdd->cdata = NULL;
|
|
|
|
if (psys->pdd->vdata)
|
|
MEM_freeN(psys->pdd->vdata);
|
|
psys->pdd->vdata = NULL;
|
|
|
|
if (psys->pdd->ndata)
|
|
MEM_freeN(psys->pdd->ndata);
|
|
psys->pdd->ndata = NULL;
|
|
|
|
if (psys->pdd->vedata)
|
|
MEM_freeN(psys->pdd->vedata);
|
|
psys->pdd->vedata = NULL;
|
|
|
|
psys->pdd->totpoint = 0;
|
|
psys->pdd->tot_vec_size = 0;
|
|
}
|
|
}
|
|
/* free everything */
|
|
void psys_free(Object *ob, ParticleSystem *psys)
|
|
{
|
|
if (psys) {
|
|
int nr = 0;
|
|
ParticleSystem *tpsys;
|
|
|
|
psys_free_path_cache(psys, NULL);
|
|
|
|
free_hair(ob, psys, 1);
|
|
|
|
psys_free_particles(psys);
|
|
|
|
if (psys->edit && psys->free_edit)
|
|
psys->free_edit(psys->edit);
|
|
|
|
if (psys->child) {
|
|
MEM_freeN(psys->child);
|
|
psys->child = NULL;
|
|
psys->totchild = 0;
|
|
}
|
|
|
|
/* check if we are last non-visible particle system */
|
|
for (tpsys = ob->particlesystem.first; tpsys; tpsys = tpsys->next) {
|
|
if (tpsys->part) {
|
|
if (ELEM(tpsys->part->ren_as, PART_DRAW_OB, PART_DRAW_GR)) {
|
|
nr++;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
/* clear do-not-draw-flag */
|
|
if (!nr)
|
|
ob->transflag &= ~OB_DUPLIPARTS;
|
|
|
|
psys->part = NULL;
|
|
|
|
BKE_ptcache_free_list(&psys->ptcaches);
|
|
psys->pointcache = NULL;
|
|
|
|
BLI_freelistN(&psys->targets);
|
|
|
|
BLI_bvhtree_free(psys->bvhtree);
|
|
BLI_kdtree_free(psys->tree);
|
|
|
|
if (psys->fluid_springs)
|
|
MEM_freeN(psys->fluid_springs);
|
|
|
|
pdEndEffectors(&psys->effectors);
|
|
|
|
if (psys->pdd) {
|
|
psys_free_pdd(psys);
|
|
MEM_freeN(psys->pdd);
|
|
}
|
|
|
|
MEM_freeN(psys);
|
|
}
|
|
}
|
|
|
|
/************************************************/
|
|
/* Rendering */
|
|
/************************************************/
|
|
/* these functions move away particle data and bring it back after
|
|
* rendering, to make different render settings possible without
|
|
* removing the previous data. this should be solved properly once */
|
|
|
|
void psys_render_set(Object *ob, ParticleSystem *psys, float viewmat[4][4], float winmat[4][4], int winx, int winy, int timeoffset)
|
|
{
|
|
ParticleRenderData *data;
|
|
ParticleSystemModifierData *psmd = psys_get_modifier(ob, psys);
|
|
|
|
if (psys->renderdata)
|
|
return;
|
|
|
|
data = MEM_callocN(sizeof(ParticleRenderData), "ParticleRenderData");
|
|
|
|
data->child = psys->child;
|
|
data->totchild = psys->totchild;
|
|
data->pathcache = psys->pathcache;
|
|
data->pathcachebufs.first = psys->pathcachebufs.first;
|
|
data->pathcachebufs.last = psys->pathcachebufs.last;
|
|
data->totcached = psys->totcached;
|
|
data->childcache = psys->childcache;
|
|
data->childcachebufs.first = psys->childcachebufs.first;
|
|
data->childcachebufs.last = psys->childcachebufs.last;
|
|
data->totchildcache = psys->totchildcache;
|
|
|
|
if (psmd->dm_final)
|
|
data->dm = CDDM_copy(psmd->dm_final);
|
|
data->totdmvert = psmd->totdmvert;
|
|
data->totdmedge = psmd->totdmedge;
|
|
data->totdmface = psmd->totdmface;
|
|
|
|
psys->child = NULL;
|
|
psys->pathcache = NULL;
|
|
psys->childcache = NULL;
|
|
psys->totchild = psys->totcached = psys->totchildcache = 0;
|
|
BLI_listbase_clear(&psys->pathcachebufs);
|
|
BLI_listbase_clear(&psys->childcachebufs);
|
|
|
|
copy_m4_m4(data->winmat, winmat);
|
|
mul_m4_m4m4(data->viewmat, viewmat, ob->obmat);
|
|
mul_m4_m4m4(data->mat, winmat, data->viewmat);
|
|
data->winx = winx;
|
|
data->winy = winy;
|
|
|
|
data->timeoffset = timeoffset;
|
|
|
|
psys->renderdata = data;
|
|
|
|
/* Hair can and has to be recalculated if everything isn't displayed. */
|
|
if (psys->part->disp != 100 && psys->part->type == PART_HAIR)
|
|
psys->recalc |= PSYS_RECALC_RESET;
|
|
}
|
|
|
|
void psys_render_restore(Object *ob, ParticleSystem *psys)
|
|
{
|
|
ParticleRenderData *data;
|
|
ParticleSystemModifierData *psmd = psys_get_modifier(ob, psys);
|
|
float render_disp = psys_get_current_display_percentage(psys);
|
|
float disp;
|
|
|
|
data = psys->renderdata;
|
|
if (!data)
|
|
return;
|
|
|
|
if (data->elems)
|
|
MEM_freeN(data->elems);
|
|
|
|
if (psmd->dm_final) {
|
|
psmd->dm_final->needsFree = 1;
|
|
psmd->dm_final->release(psmd->dm_final);
|
|
}
|
|
if (psmd->dm_deformed) {
|
|
psmd->dm_deformed->needsFree = 1;
|
|
psmd->dm_deformed->release(psmd->dm_deformed);
|
|
psmd->dm_deformed = NULL;
|
|
}
|
|
|
|
psys_free_path_cache(psys, NULL);
|
|
|
|
if (psys->child) {
|
|
MEM_freeN(psys->child);
|
|
psys->child = 0;
|
|
psys->totchild = 0;
|
|
}
|
|
|
|
psys->child = data->child;
|
|
psys->totchild = data->totchild;
|
|
psys->pathcache = data->pathcache;
|
|
psys->pathcachebufs.first = data->pathcachebufs.first;
|
|
psys->pathcachebufs.last = data->pathcachebufs.last;
|
|
psys->totcached = data->totcached;
|
|
psys->childcache = data->childcache;
|
|
psys->childcachebufs.first = data->childcachebufs.first;
|
|
psys->childcachebufs.last = data->childcachebufs.last;
|
|
psys->totchildcache = data->totchildcache;
|
|
|
|
psmd->dm_final = data->dm;
|
|
psmd->totdmvert = data->totdmvert;
|
|
psmd->totdmedge = data->totdmedge;
|
|
psmd->totdmface = data->totdmface;
|
|
psmd->flag &= ~eParticleSystemFlag_psys_updated;
|
|
|
|
if (psmd->dm_final) {
|
|
if (!psmd->dm_final->deformedOnly) {
|
|
if (ob->derivedDeform) {
|
|
psmd->dm_deformed = CDDM_copy(ob->derivedDeform);
|
|
}
|
|
else {
|
|
psmd->dm_deformed = CDDM_from_mesh((Mesh *)ob->data);
|
|
}
|
|
DM_ensure_tessface(psmd->dm_deformed);
|
|
}
|
|
psys_calc_dmcache(ob, psmd->dm_final, psmd->dm_deformed, psys);
|
|
}
|
|
|
|
MEM_freeN(data);
|
|
psys->renderdata = NULL;
|
|
|
|
/* restore particle display percentage */
|
|
disp = psys_get_current_display_percentage(psys);
|
|
|
|
if (disp != render_disp) {
|
|
/* Hair can and has to be recalculated if everything isn't displayed. */
|
|
if (psys->part->type == PART_HAIR) {
|
|
psys->recalc |= PSYS_RECALC_RESET;
|
|
}
|
|
else {
|
|
PARTICLE_P;
|
|
|
|
LOOP_PARTICLES {
|
|
if (psys_frand(psys, p) > disp)
|
|
pa->flag |= PARS_NO_DISP;
|
|
else
|
|
pa->flag &= ~PARS_NO_DISP;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool psys_render_simplify_params(ParticleSystem *psys, ChildParticle *cpa, float *params)
|
|
{
|
|
ParticleRenderData *data;
|
|
ParticleRenderElem *elem;
|
|
float x, w, scale, alpha, lambda, t, scalemin, scalemax;
|
|
int b;
|
|
|
|
if (!(psys->renderdata && (psys->part->simplify_flag & PART_SIMPLIFY_ENABLE)))
|
|
return false;
|
|
|
|
data = psys->renderdata;
|
|
if (!data->do_simplify)
|
|
return false;
|
|
b = (data->index_mf_to_mpoly) ? DM_origindex_mface_mpoly(data->index_mf_to_mpoly, data->index_mp_to_orig, cpa->num) : cpa->num;
|
|
if (b == ORIGINDEX_NONE) {
|
|
return false;
|
|
}
|
|
|
|
elem = &data->elems[b];
|
|
|
|
lambda = elem->lambda;
|
|
t = elem->t;
|
|
scalemin = elem->scalemin;
|
|
scalemax = elem->scalemax;
|
|
|
|
if (!elem->reduce) {
|
|
scale = scalemin;
|
|
alpha = 1.0f;
|
|
}
|
|
else {
|
|
x = (elem->curchild + 0.5f) / elem->totchild;
|
|
if (x < lambda - t) {
|
|
scale = scalemax;
|
|
alpha = 1.0f;
|
|
}
|
|
else if (x >= lambda + t) {
|
|
scale = scalemin;
|
|
alpha = 0.0f;
|
|
}
|
|
else {
|
|
w = (lambda + t - x) / (2.0f * t);
|
|
scale = scalemin + (scalemax - scalemin) * w;
|
|
alpha = w;
|
|
}
|
|
}
|
|
|
|
params[0] = scale;
|
|
params[1] = alpha;
|
|
|
|
elem->curchild++;
|
|
|
|
return 1;
|
|
}
|
|
|
|
/************************************************/
|
|
/* Interpolation */
|
|
/************************************************/
|
|
static float interpolate_particle_value(float v1, float v2, float v3, float v4, const float w[4], int four)
|
|
{
|
|
float value;
|
|
|
|
value = w[0] * v1 + w[1] * v2 + w[2] * v3;
|
|
if (four)
|
|
value += w[3] * v4;
|
|
|
|
CLAMP(value, 0.f, 1.f);
|
|
|
|
return value;
|
|
}
|
|
|
|
void psys_interpolate_particle(short type, ParticleKey keys[4], float dt, ParticleKey *result, bool velocity)
|
|
{
|
|
float t[4];
|
|
|
|
if (type < 0) {
|
|
interp_cubic_v3(result->co, result->vel, keys[1].co, keys[1].vel, keys[2].co, keys[2].vel, dt);
|
|
}
|
|
else {
|
|
key_curve_position_weights(dt, t, type);
|
|
|
|
interp_v3_v3v3v3v3(result->co, keys[0].co, keys[1].co, keys[2].co, keys[3].co, t);
|
|
|
|
if (velocity) {
|
|
float temp[3];
|
|
|
|
if (dt > 0.999f) {
|
|
key_curve_position_weights(dt - 0.001f, t, type);
|
|
interp_v3_v3v3v3v3(temp, keys[0].co, keys[1].co, keys[2].co, keys[3].co, t);
|
|
sub_v3_v3v3(result->vel, result->co, temp);
|
|
}
|
|
else {
|
|
key_curve_position_weights(dt + 0.001f, t, type);
|
|
interp_v3_v3v3v3v3(temp, keys[0].co, keys[1].co, keys[2].co, keys[3].co, t);
|
|
sub_v3_v3v3(result->vel, temp, result->co);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
typedef struct ParticleInterpolationData {
|
|
HairKey *hkey[2];
|
|
|
|
DerivedMesh *dm;
|
|
MVert *mvert[2];
|
|
|
|
int keyed;
|
|
ParticleKey *kkey[2];
|
|
|
|
PointCache *cache;
|
|
PTCacheMem *pm;
|
|
|
|
PTCacheEditPoint *epoint;
|
|
PTCacheEditKey *ekey[2];
|
|
|
|
float birthtime, dietime;
|
|
int bspline;
|
|
} ParticleInterpolationData;
|
|
/* Assumes pointcache->mem_cache exists, so for disk cached particles call psys_make_temp_pointcache() before use */
|
|
/* It uses ParticleInterpolationData->pm to store the current memory cache frame so it's thread safe. */
|
|
static void get_pointcache_keys_for_time(Object *UNUSED(ob), PointCache *cache, PTCacheMem **cur, int index, float t, ParticleKey *key1, ParticleKey *key2)
|
|
{
|
|
static PTCacheMem *pm = NULL;
|
|
int index1, index2;
|
|
|
|
if (index < 0) { /* initialize */
|
|
*cur = cache->mem_cache.first;
|
|
|
|
if (*cur)
|
|
*cur = (*cur)->next;
|
|
}
|
|
else {
|
|
if (*cur) {
|
|
while (*cur && (*cur)->next && (float)(*cur)->frame < t)
|
|
*cur = (*cur)->next;
|
|
|
|
pm = *cur;
|
|
|
|
index2 = BKE_ptcache_mem_index_find(pm, index);
|
|
index1 = BKE_ptcache_mem_index_find(pm->prev, index);
|
|
if (index2 < 0) {
|
|
return;
|
|
}
|
|
|
|
BKE_ptcache_make_particle_key(key2, index2, pm->data, (float)pm->frame);
|
|
if (index1 < 0)
|
|
copy_particle_key(key1, key2, 1);
|
|
else
|
|
BKE_ptcache_make_particle_key(key1, index1, pm->prev->data, (float)pm->prev->frame);
|
|
}
|
|
else if (cache->mem_cache.first) {
|
|
pm = cache->mem_cache.first;
|
|
index2 = BKE_ptcache_mem_index_find(pm, index);
|
|
if (index2 < 0) {
|
|
return;
|
|
}
|
|
BKE_ptcache_make_particle_key(key2, index2, pm->data, (float)pm->frame);
|
|
copy_particle_key(key1, key2, 1);
|
|
}
|
|
}
|
|
}
|
|
static int get_pointcache_times_for_particle(PointCache *cache, int index, float *start, float *end)
|
|
{
|
|
PTCacheMem *pm;
|
|
int ret = 0;
|
|
|
|
for (pm = cache->mem_cache.first; pm; pm = pm->next) {
|
|
if (BKE_ptcache_mem_index_find(pm, index) >= 0) {
|
|
*start = pm->frame;
|
|
ret++;
|
|
break;
|
|
}
|
|
}
|
|
|
|
for (pm = cache->mem_cache.last; pm; pm = pm->prev) {
|
|
if (BKE_ptcache_mem_index_find(pm, index) >= 0) {
|
|
*end = pm->frame;
|
|
ret++;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return ret == 2;
|
|
}
|
|
|
|
float psys_get_dietime_from_cache(PointCache *cache, int index)
|
|
{
|
|
PTCacheMem *pm;
|
|
int dietime = 10000000; /* some max value so that we can default to pa->time+lifetime */
|
|
|
|
for (pm = cache->mem_cache.last; pm; pm = pm->prev) {
|
|
if (BKE_ptcache_mem_index_find(pm, index) >= 0)
|
|
return (float)pm->frame;
|
|
}
|
|
|
|
return (float)dietime;
|
|
}
|
|
|
|
static void init_particle_interpolation(Object *ob, ParticleSystem *psys, ParticleData *pa, ParticleInterpolationData *pind)
|
|
{
|
|
|
|
if (pind->epoint) {
|
|
PTCacheEditPoint *point = pind->epoint;
|
|
|
|
pind->ekey[0] = point->keys;
|
|
pind->ekey[1] = point->totkey > 1 ? point->keys + 1 : NULL;
|
|
|
|
pind->birthtime = *(point->keys->time);
|
|
pind->dietime = *((point->keys + point->totkey - 1)->time);
|
|
}
|
|
else if (pind->keyed) {
|
|
ParticleKey *key = pa->keys;
|
|
pind->kkey[0] = key;
|
|
pind->kkey[1] = pa->totkey > 1 ? key + 1 : NULL;
|
|
|
|
pind->birthtime = key->time;
|
|
pind->dietime = (key + pa->totkey - 1)->time;
|
|
}
|
|
else if (pind->cache) {
|
|
float start = 0.0f, end = 0.0f;
|
|
get_pointcache_keys_for_time(ob, pind->cache, &pind->pm, -1, 0.0f, NULL, NULL);
|
|
pind->birthtime = pa ? pa->time : pind->cache->startframe;
|
|
pind->dietime = pa ? pa->dietime : pind->cache->endframe;
|
|
|
|
if (get_pointcache_times_for_particle(pind->cache, pa - psys->particles, &start, &end)) {
|
|
pind->birthtime = MAX2(pind->birthtime, start);
|
|
pind->dietime = MIN2(pind->dietime, end);
|
|
}
|
|
}
|
|
else {
|
|
HairKey *key = pa->hair;
|
|
pind->hkey[0] = key;
|
|
pind->hkey[1] = key + 1;
|
|
|
|
pind->birthtime = key->time;
|
|
pind->dietime = (key + pa->totkey - 1)->time;
|
|
|
|
if (pind->dm) {
|
|
pind->mvert[0] = CDDM_get_vert(pind->dm, pa->hair_index);
|
|
pind->mvert[1] = pind->mvert[0] + 1;
|
|
}
|
|
}
|
|
}
|
|
static void edit_to_particle(ParticleKey *key, PTCacheEditKey *ekey)
|
|
{
|
|
copy_v3_v3(key->co, ekey->co);
|
|
if (ekey->vel) {
|
|
copy_v3_v3(key->vel, ekey->vel);
|
|
}
|
|
key->time = *(ekey->time);
|
|
}
|
|
static void hair_to_particle(ParticleKey *key, HairKey *hkey)
|
|
{
|
|
copy_v3_v3(key->co, hkey->co);
|
|
key->time = hkey->time;
|
|
}
|
|
|
|
static void mvert_to_particle(ParticleKey *key, MVert *mvert, HairKey *hkey)
|
|
{
|
|
copy_v3_v3(key->co, mvert->co);
|
|
key->time = hkey->time;
|
|
}
|
|
|
|
static void do_particle_interpolation(ParticleSystem *psys, int p, ParticleData *pa, float t, ParticleInterpolationData *pind, ParticleKey *result)
|
|
{
|
|
PTCacheEditPoint *point = pind->epoint;
|
|
ParticleKey keys[4];
|
|
int point_vel = (point && point->keys->vel);
|
|
float real_t, dfra, keytime, invdt = 1.f;
|
|
|
|
/* billboards wont fill in all of these, so start cleared */
|
|
memset(keys, 0, sizeof(keys));
|
|
|
|
/* interpret timing and find keys */
|
|
if (point) {
|
|
if (result->time < 0.0f)
|
|
real_t = -result->time;
|
|
else
|
|
real_t = *(pind->ekey[0]->time) + t * (*(pind->ekey[0][point->totkey - 1].time) - *(pind->ekey[0]->time));
|
|
|
|
while (*(pind->ekey[1]->time) < real_t)
|
|
pind->ekey[1]++;
|
|
|
|
pind->ekey[0] = pind->ekey[1] - 1;
|
|
}
|
|
else if (pind->keyed) {
|
|
/* we have only one key, so let's use that */
|
|
if (pind->kkey[1] == NULL) {
|
|
copy_particle_key(result, pind->kkey[0], 1);
|
|
return;
|
|
}
|
|
|
|
if (result->time < 0.0f)
|
|
real_t = -result->time;
|
|
else
|
|
real_t = pind->kkey[0]->time + t * (pind->kkey[0][pa->totkey - 1].time - pind->kkey[0]->time);
|
|
|
|
if (psys->part->phystype == PART_PHYS_KEYED && psys->flag & PSYS_KEYED_TIMING) {
|
|
ParticleTarget *pt = psys->targets.first;
|
|
|
|
pt = pt->next;
|
|
|
|
while (pt && pa->time + pt->time < real_t)
|
|
pt = pt->next;
|
|
|
|
if (pt) {
|
|
pt = pt->prev;
|
|
|
|
if (pa->time + pt->time + pt->duration > real_t)
|
|
real_t = pa->time + pt->time;
|
|
}
|
|
else
|
|
real_t = pa->time + ((ParticleTarget *)psys->targets.last)->time;
|
|
}
|
|
|
|
CLAMP(real_t, pa->time, pa->dietime);
|
|
|
|
while (pind->kkey[1]->time < real_t)
|
|
pind->kkey[1]++;
|
|
|
|
pind->kkey[0] = pind->kkey[1] - 1;
|
|
}
|
|
else if (pind->cache) {
|
|
if (result->time < 0.0f) /* flag for time in frames */
|
|
real_t = -result->time;
|
|
else
|
|
real_t = pa->time + t * (pa->dietime - pa->time);
|
|
}
|
|
else {
|
|
if (result->time < 0.0f)
|
|
real_t = -result->time;
|
|
else
|
|
real_t = pind->hkey[0]->time + t * (pind->hkey[0][pa->totkey - 1].time - pind->hkey[0]->time);
|
|
|
|
while (pind->hkey[1]->time < real_t) {
|
|
pind->hkey[1]++;
|
|
pind->mvert[1]++;
|
|
}
|
|
|
|
pind->hkey[0] = pind->hkey[1] - 1;
|
|
}
|
|
|
|
/* set actual interpolation keys */
|
|
if (point) {
|
|
edit_to_particle(keys + 1, pind->ekey[0]);
|
|
edit_to_particle(keys + 2, pind->ekey[1]);
|
|
}
|
|
else if (pind->dm) {
|
|
pind->mvert[0] = pind->mvert[1] - 1;
|
|
mvert_to_particle(keys + 1, pind->mvert[0], pind->hkey[0]);
|
|
mvert_to_particle(keys + 2, pind->mvert[1], pind->hkey[1]);
|
|
}
|
|
else if (pind->keyed) {
|
|
memcpy(keys + 1, pind->kkey[0], sizeof(ParticleKey));
|
|
memcpy(keys + 2, pind->kkey[1], sizeof(ParticleKey));
|
|
}
|
|
else if (pind->cache) {
|
|
get_pointcache_keys_for_time(NULL, pind->cache, &pind->pm, p, real_t, keys + 1, keys + 2);
|
|
}
|
|
else {
|
|
hair_to_particle(keys + 1, pind->hkey[0]);
|
|
hair_to_particle(keys + 2, pind->hkey[1]);
|
|
}
|
|
|
|
/* set secondary interpolation keys for hair */
|
|
if (!pind->keyed && !pind->cache && !point_vel) {
|
|
if (point) {
|
|
if (pind->ekey[0] != point->keys)
|
|
edit_to_particle(keys, pind->ekey[0] - 1);
|
|
else
|
|
edit_to_particle(keys, pind->ekey[0]);
|
|
}
|
|
else if (pind->dm) {
|
|
if (pind->hkey[0] != pa->hair)
|
|
mvert_to_particle(keys, pind->mvert[0] - 1, pind->hkey[0] - 1);
|
|
else
|
|
mvert_to_particle(keys, pind->mvert[0], pind->hkey[0]);
|
|
}
|
|
else {
|
|
if (pind->hkey[0] != pa->hair)
|
|
hair_to_particle(keys, pind->hkey[0] - 1);
|
|
else
|
|
hair_to_particle(keys, pind->hkey[0]);
|
|
}
|
|
|
|
if (point) {
|
|
if (pind->ekey[1] != point->keys + point->totkey - 1)
|
|
edit_to_particle(keys + 3, pind->ekey[1] + 1);
|
|
else
|
|
edit_to_particle(keys + 3, pind->ekey[1]);
|
|
}
|
|
else if (pind->dm) {
|
|
if (pind->hkey[1] != pa->hair + pa->totkey - 1)
|
|
mvert_to_particle(keys + 3, pind->mvert[1] + 1, pind->hkey[1] + 1);
|
|
else
|
|
mvert_to_particle(keys + 3, pind->mvert[1], pind->hkey[1]);
|
|
}
|
|
else {
|
|
if (pind->hkey[1] != pa->hair + pa->totkey - 1)
|
|
hair_to_particle(keys + 3, pind->hkey[1] + 1);
|
|
else
|
|
hair_to_particle(keys + 3, pind->hkey[1]);
|
|
}
|
|
}
|
|
|
|
dfra = keys[2].time - keys[1].time;
|
|
keytime = (real_t - keys[1].time) / dfra;
|
|
|
|
/* convert velocity to timestep size */
|
|
if (pind->keyed || pind->cache || point_vel) {
|
|
invdt = dfra * 0.04f * (psys ? psys->part->timetweak : 1.f);
|
|
mul_v3_fl(keys[1].vel, invdt);
|
|
mul_v3_fl(keys[2].vel, invdt);
|
|
interp_qt_qtqt(result->rot, keys[1].rot, keys[2].rot, keytime);
|
|
}
|
|
|
|
/* now we should have in chronologiacl order k1<=k2<=t<=k3<=k4 with keytime between [0, 1]->[k2, k3] (k1 & k4 used for cardinal & bspline interpolation)*/
|
|
psys_interpolate_particle((pind->keyed || pind->cache || point_vel) ? -1 /* signal for cubic interpolation */
|
|
: (pind->bspline ? KEY_BSPLINE : KEY_CARDINAL),
|
|
keys, keytime, result, 1);
|
|
|
|
/* the velocity needs to be converted back from cubic interpolation */
|
|
if (pind->keyed || pind->cache || point_vel)
|
|
mul_v3_fl(result->vel, 1.f / invdt);
|
|
}
|
|
|
|
static void interpolate_pathcache(ParticleCacheKey *first, float t, ParticleCacheKey *result)
|
|
{
|
|
int i = 0;
|
|
ParticleCacheKey *cur = first;
|
|
|
|
/* scale the requested time to fit the entire path even if the path is cut early */
|
|
t *= (first + first->segments)->time;
|
|
|
|
while (i < first->segments && cur->time < t)
|
|
cur++;
|
|
|
|
if (cur->time == t)
|
|
*result = *cur;
|
|
else {
|
|
float dt = (t - (cur - 1)->time) / (cur->time - (cur - 1)->time);
|
|
interp_v3_v3v3(result->co, (cur - 1)->co, cur->co, dt);
|
|
interp_v3_v3v3(result->vel, (cur - 1)->vel, cur->vel, dt);
|
|
interp_qt_qtqt(result->rot, (cur - 1)->rot, cur->rot, dt);
|
|
result->time = t;
|
|
}
|
|
|
|
/* first is actual base rotation, others are incremental from first */
|
|
if (cur == first || cur - 1 == first)
|
|
copy_qt_qt(result->rot, first->rot);
|
|
else
|
|
mul_qt_qtqt(result->rot, first->rot, result->rot);
|
|
}
|
|
|
|
/************************************************/
|
|
/* Particles on a dm */
|
|
/************************************************/
|
|
/* interpolate a location on a face based on face coordinates */
|
|
void psys_interpolate_face(MVert *mvert, MFace *mface, MTFace *tface, float (*orcodata)[3],
|
|
float w[4], float vec[3], float nor[3], float utan[3], float vtan[3],
|
|
float orco[3], float ornor[3])
|
|
{
|
|
float *v1 = 0, *v2 = 0, *v3 = 0, *v4 = 0;
|
|
float e1[3], e2[3], s1, s2, t1, t2;
|
|
float *uv1, *uv2, *uv3, *uv4;
|
|
float n1[3], n2[3], n3[3], n4[3];
|
|
float tuv[4][2];
|
|
float *o1, *o2, *o3, *o4;
|
|
|
|
v1 = mvert[mface->v1].co;
|
|
v2 = mvert[mface->v2].co;
|
|
v3 = mvert[mface->v3].co;
|
|
|
|
normal_short_to_float_v3(n1, mvert[mface->v1].no);
|
|
normal_short_to_float_v3(n2, mvert[mface->v2].no);
|
|
normal_short_to_float_v3(n3, mvert[mface->v3].no);
|
|
|
|
if (mface->v4) {
|
|
v4 = mvert[mface->v4].co;
|
|
normal_short_to_float_v3(n4, mvert[mface->v4].no);
|
|
|
|
interp_v3_v3v3v3v3(vec, v1, v2, v3, v4, w);
|
|
|
|
if (nor) {
|
|
if (mface->flag & ME_SMOOTH)
|
|
interp_v3_v3v3v3v3(nor, n1, n2, n3, n4, w);
|
|
else
|
|
normal_quad_v3(nor, v1, v2, v3, v4);
|
|
}
|
|
}
|
|
else {
|
|
interp_v3_v3v3v3(vec, v1, v2, v3, w);
|
|
|
|
if (nor) {
|
|
if (mface->flag & ME_SMOOTH)
|
|
interp_v3_v3v3v3(nor, n1, n2, n3, w);
|
|
else
|
|
normal_tri_v3(nor, v1, v2, v3);
|
|
}
|
|
}
|
|
|
|
/* calculate tangent vectors */
|
|
if (utan && vtan) {
|
|
if (tface) {
|
|
uv1 = tface->uv[0];
|
|
uv2 = tface->uv[1];
|
|
uv3 = tface->uv[2];
|
|
uv4 = tface->uv[3];
|
|
}
|
|
else {
|
|
uv1 = tuv[0]; uv2 = tuv[1]; uv3 = tuv[2]; uv4 = tuv[3];
|
|
map_to_sphere(uv1, uv1 + 1, v1[0], v1[1], v1[2]);
|
|
map_to_sphere(uv2, uv2 + 1, v2[0], v2[1], v2[2]);
|
|
map_to_sphere(uv3, uv3 + 1, v3[0], v3[1], v3[2]);
|
|
if (v4)
|
|
map_to_sphere(uv4, uv4 + 1, v4[0], v4[1], v4[2]);
|
|
}
|
|
|
|
if (v4) {
|
|
s1 = uv3[0] - uv1[0];
|
|
s2 = uv4[0] - uv1[0];
|
|
|
|
t1 = uv3[1] - uv1[1];
|
|
t2 = uv4[1] - uv1[1];
|
|
|
|
sub_v3_v3v3(e1, v3, v1);
|
|
sub_v3_v3v3(e2, v4, v1);
|
|
}
|
|
else {
|
|
s1 = uv2[0] - uv1[0];
|
|
s2 = uv3[0] - uv1[0];
|
|
|
|
t1 = uv2[1] - uv1[1];
|
|
t2 = uv3[1] - uv1[1];
|
|
|
|
sub_v3_v3v3(e1, v2, v1);
|
|
sub_v3_v3v3(e2, v3, v1);
|
|
}
|
|
|
|
vtan[0] = (s1 * e2[0] - s2 * e1[0]);
|
|
vtan[1] = (s1 * e2[1] - s2 * e1[1]);
|
|
vtan[2] = (s1 * e2[2] - s2 * e1[2]);
|
|
|
|
utan[0] = (t1 * e2[0] - t2 * e1[0]);
|
|
utan[1] = (t1 * e2[1] - t2 * e1[1]);
|
|
utan[2] = (t1 * e2[2] - t2 * e1[2]);
|
|
}
|
|
|
|
if (orco) {
|
|
if (orcodata) {
|
|
o1 = orcodata[mface->v1];
|
|
o2 = orcodata[mface->v2];
|
|
o3 = orcodata[mface->v3];
|
|
|
|
if (mface->v4) {
|
|
o4 = orcodata[mface->v4];
|
|
|
|
interp_v3_v3v3v3v3(orco, o1, o2, o3, o4, w);
|
|
|
|
if (ornor)
|
|
normal_quad_v3(ornor, o1, o2, o3, o4);
|
|
}
|
|
else {
|
|
interp_v3_v3v3v3(orco, o1, o2, o3, w);
|
|
|
|
if (ornor)
|
|
normal_tri_v3(ornor, o1, o2, o3);
|
|
}
|
|
}
|
|
else {
|
|
copy_v3_v3(orco, vec);
|
|
if (ornor && nor)
|
|
copy_v3_v3(ornor, nor);
|
|
}
|
|
}
|
|
}
|
|
void psys_interpolate_uvs(const MTFace *tface, int quad, const float w[4], float uvco[2])
|
|
{
|
|
float v10 = tface->uv[0][0];
|
|
float v11 = tface->uv[0][1];
|
|
float v20 = tface->uv[1][0];
|
|
float v21 = tface->uv[1][1];
|
|
float v30 = tface->uv[2][0];
|
|
float v31 = tface->uv[2][1];
|
|
float v40, v41;
|
|
|
|
if (quad) {
|
|
v40 = tface->uv[3][0];
|
|
v41 = tface->uv[3][1];
|
|
|
|
uvco[0] = w[0] * v10 + w[1] * v20 + w[2] * v30 + w[3] * v40;
|
|
uvco[1] = w[0] * v11 + w[1] * v21 + w[2] * v31 + w[3] * v41;
|
|
}
|
|
else {
|
|
uvco[0] = w[0] * v10 + w[1] * v20 + w[2] * v30;
|
|
uvco[1] = w[0] * v11 + w[1] * v21 + w[2] * v31;
|
|
}
|
|
}
|
|
|
|
void psys_interpolate_mcol(const MCol *mcol, int quad, const float w[4], MCol *mc)
|
|
{
|
|
const char *cp1, *cp2, *cp3, *cp4;
|
|
char *cp;
|
|
|
|
cp = (char *)mc;
|
|
cp1 = (const char *)&mcol[0];
|
|
cp2 = (const char *)&mcol[1];
|
|
cp3 = (const char *)&mcol[2];
|
|
|
|
if (quad) {
|
|
cp4 = (char *)&mcol[3];
|
|
|
|
cp[0] = (int)(w[0] * cp1[0] + w[1] * cp2[0] + w[2] * cp3[0] + w[3] * cp4[0]);
|
|
cp[1] = (int)(w[0] * cp1[1] + w[1] * cp2[1] + w[2] * cp3[1] + w[3] * cp4[1]);
|
|
cp[2] = (int)(w[0] * cp1[2] + w[1] * cp2[2] + w[2] * cp3[2] + w[3] * cp4[2]);
|
|
cp[3] = (int)(w[0] * cp1[3] + w[1] * cp2[3] + w[2] * cp3[3] + w[3] * cp4[3]);
|
|
}
|
|
else {
|
|
cp[0] = (int)(w[0] * cp1[0] + w[1] * cp2[0] + w[2] * cp3[0]);
|
|
cp[1] = (int)(w[0] * cp1[1] + w[1] * cp2[1] + w[2] * cp3[1]);
|
|
cp[2] = (int)(w[0] * cp1[2] + w[1] * cp2[2] + w[2] * cp3[2]);
|
|
cp[3] = (int)(w[0] * cp1[3] + w[1] * cp2[3] + w[2] * cp3[3]);
|
|
}
|
|
}
|
|
|
|
static float psys_interpolate_value_from_verts(DerivedMesh *dm, short from, int index, const float fw[4], const float *values)
|
|
{
|
|
if (values == 0 || index == -1)
|
|
return 0.0;
|
|
|
|
switch (from) {
|
|
case PART_FROM_VERT:
|
|
return values[index];
|
|
case PART_FROM_FACE:
|
|
case PART_FROM_VOLUME:
|
|
{
|
|
MFace *mf = dm->getTessFaceData(dm, index, CD_MFACE);
|
|
return interpolate_particle_value(values[mf->v1], values[mf->v2], values[mf->v3], values[mf->v4], fw, mf->v4);
|
|
}
|
|
|
|
}
|
|
return 0.0f;
|
|
}
|
|
|
|
/* conversion of pa->fw to origspace layer coordinates */
|
|
static void psys_w_to_origspace(const float w[4], float uv[2])
|
|
{
|
|
uv[0] = w[1] + w[2];
|
|
uv[1] = w[2] + w[3];
|
|
}
|
|
|
|
/* conversion of pa->fw to weights in face from origspace */
|
|
static void psys_origspace_to_w(OrigSpaceFace *osface, int quad, const float w[4], float neww[4])
|
|
{
|
|
float v[4][3], co[3];
|
|
|
|
v[0][0] = osface->uv[0][0]; v[0][1] = osface->uv[0][1]; v[0][2] = 0.0f;
|
|
v[1][0] = osface->uv[1][0]; v[1][1] = osface->uv[1][1]; v[1][2] = 0.0f;
|
|
v[2][0] = osface->uv[2][0]; v[2][1] = osface->uv[2][1]; v[2][2] = 0.0f;
|
|
|
|
psys_w_to_origspace(w, co);
|
|
co[2] = 0.0f;
|
|
|
|
if (quad) {
|
|
v[3][0] = osface->uv[3][0]; v[3][1] = osface->uv[3][1]; v[3][2] = 0.0f;
|
|
interp_weights_poly_v3(neww, v, 4, co);
|
|
}
|
|
else {
|
|
interp_weights_poly_v3(neww, v, 3, co);
|
|
neww[3] = 0.0f;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Find the final derived mesh tessface for a particle, from its original tessface index.
|
|
* This is slow and can be optimized but only for many lookups.
|
|
*
|
|
* \param dm_final final DM, it may not have the same topology as original mesh.
|
|
* \param dm_deformed deformed-only DM, it has the exact same topology as original mesh.
|
|
* \param findex_orig the input tessface index.
|
|
* \param fw face weights (position of the particle inside the \a findex_orig tessface).
|
|
* \param poly_nodes may be NULL, otherwise an array of linked list, one for each final DM polygon, containing all
|
|
* its tessfaces indices.
|
|
* \return the DM tessface index.
|
|
*/
|
|
int psys_particle_dm_face_lookup(
|
|
DerivedMesh *dm_final, DerivedMesh *dm_deformed,
|
|
int findex_orig, const float fw[4], struct LinkNode **poly_nodes)
|
|
{
|
|
MFace *mtessface_final;
|
|
OrigSpaceFace *osface_final;
|
|
int pindex_orig;
|
|
float uv[2], (*faceuv)[2];
|
|
|
|
const int *index_mf_to_mpoly_deformed = NULL;
|
|
const int *index_mf_to_mpoly = NULL;
|
|
const int *index_mp_to_orig = NULL;
|
|
|
|
const int totface_final = dm_final->getNumTessFaces(dm_final);
|
|
const int totface_deformed = dm_deformed ? dm_deformed->getNumTessFaces(dm_deformed) : totface_final;
|
|
|
|
if (ELEM(0, totface_final, totface_deformed)) {
|
|
return DMCACHE_NOTFOUND;
|
|
}
|
|
|
|
index_mf_to_mpoly = dm_final->getTessFaceDataArray(dm_final, CD_ORIGINDEX);
|
|
index_mp_to_orig = dm_final->getPolyDataArray(dm_final, CD_ORIGINDEX);
|
|
BLI_assert(index_mf_to_mpoly);
|
|
|
|
if (dm_deformed) {
|
|
index_mf_to_mpoly_deformed = dm_deformed->getTessFaceDataArray(dm_deformed, CD_ORIGINDEX);
|
|
}
|
|
else {
|
|
BLI_assert(dm_final->deformedOnly);
|
|
index_mf_to_mpoly_deformed = index_mf_to_mpoly;
|
|
}
|
|
BLI_assert(index_mf_to_mpoly_deformed);
|
|
|
|
pindex_orig = index_mf_to_mpoly_deformed[findex_orig];
|
|
|
|
if (dm_deformed == NULL) {
|
|
dm_deformed = dm_final;
|
|
}
|
|
|
|
index_mf_to_mpoly_deformed = NULL;
|
|
|
|
mtessface_final = dm_final->getTessFaceArray(dm_final);
|
|
osface_final = dm_final->getTessFaceDataArray(dm_final, CD_ORIGSPACE);
|
|
|
|
if (osface_final == NULL) {
|
|
/* Assume we don't need osface_final data, and we get a direct 1-1 mapping... */
|
|
if (findex_orig < totface_final) {
|
|
//printf("\tNO CD_ORIGSPACE, assuming not needed\n");
|
|
return findex_orig;
|
|
}
|
|
else {
|
|
printf("\tNO CD_ORIGSPACE, error out of range\n");
|
|
return DMCACHE_NOTFOUND;
|
|
}
|
|
}
|
|
else if (findex_orig >= dm_deformed->getNumTessFaces(dm_deformed)) {
|
|
return DMCACHE_NOTFOUND; /* index not in the original mesh */
|
|
}
|
|
|
|
psys_w_to_origspace(fw, uv);
|
|
|
|
if (poly_nodes) {
|
|
/* we can have a restricted linked list of faces to check, faster! */
|
|
LinkNode *tessface_node = poly_nodes[pindex_orig];
|
|
|
|
for (; tessface_node; tessface_node = tessface_node->next) {
|
|
int findex_dst = GET_INT_FROM_POINTER(tessface_node->link);
|
|
faceuv = osface_final[findex_dst].uv;
|
|
|
|
/* check that this intersects - Its possible this misses :/ -
|
|
* could also check its not between */
|
|
if (mtessface_final[findex_dst].v4) {
|
|
if (isect_point_quad_v2(uv, faceuv[0], faceuv[1], faceuv[2], faceuv[3])) {
|
|
return findex_dst;
|
|
}
|
|
}
|
|
else if (isect_point_tri_v2(uv, faceuv[0], faceuv[1], faceuv[2])) {
|
|
return findex_dst;
|
|
}
|
|
}
|
|
}
|
|
else { /* if we have no node, try every face */
|
|
for (int findex_dst = 0; findex_dst < totface_final; findex_dst++) {
|
|
/* If current tessface from 'final' DM and orig tessface (given by index) map to the same orig poly... */
|
|
if (DM_origindex_mface_mpoly(index_mf_to_mpoly, index_mp_to_orig, findex_dst) == pindex_orig) {
|
|
faceuv = osface_final[findex_dst].uv;
|
|
|
|
/* check that this intersects - Its possible this misses :/ -
|
|
* could also check its not between */
|
|
if (mtessface_final[findex_dst].v4) {
|
|
if (isect_point_quad_v2(uv, faceuv[0], faceuv[1], faceuv[2], faceuv[3])) {
|
|
return findex_dst;
|
|
}
|
|
}
|
|
else if (isect_point_tri_v2(uv, faceuv[0], faceuv[1], faceuv[2])) {
|
|
return findex_dst;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return DMCACHE_NOTFOUND;
|
|
}
|
|
|
|
static int psys_map_index_on_dm(DerivedMesh *dm, int from, int index, int index_dmcache, const float fw[4], float UNUSED(foffset), int *mapindex, float mapfw[4])
|
|
{
|
|
if (index < 0)
|
|
return 0;
|
|
|
|
if (dm->deformedOnly || index_dmcache == DMCACHE_ISCHILD) {
|
|
/* for meshes that are either only deformed or for child particles, the
|
|
* index and fw do not require any mapping, so we can directly use it */
|
|
if (from == PART_FROM_VERT) {
|
|
if (index >= dm->getNumVerts(dm))
|
|
return 0;
|
|
|
|
*mapindex = index;
|
|
}
|
|
else { /* FROM_FACE/FROM_VOLUME */
|
|
if (index >= dm->getNumTessFaces(dm))
|
|
return 0;
|
|
|
|
*mapindex = index;
|
|
copy_v4_v4(mapfw, fw);
|
|
}
|
|
}
|
|
else {
|
|
/* for other meshes that have been modified, we try to map the particle
|
|
* to their new location, which means a different index, and for faces
|
|
* also a new face interpolation weights */
|
|
if (from == PART_FROM_VERT) {
|
|
if (index_dmcache == DMCACHE_NOTFOUND || index_dmcache > dm->getNumVerts(dm))
|
|
return 0;
|
|
|
|
*mapindex = index_dmcache;
|
|
}
|
|
else { /* FROM_FACE/FROM_VOLUME */
|
|
/* find a face on the derived mesh that uses this face */
|
|
MFace *mface;
|
|
OrigSpaceFace *osface;
|
|
int i;
|
|
|
|
i = index_dmcache;
|
|
|
|
if (i == DMCACHE_NOTFOUND || i >= dm->getNumTessFaces(dm))
|
|
return 0;
|
|
|
|
*mapindex = i;
|
|
|
|
/* modify the original weights to become
|
|
* weights for the derived mesh face */
|
|
osface = dm->getTessFaceDataArray(dm, CD_ORIGSPACE);
|
|
mface = dm->getTessFaceData(dm, i, CD_MFACE);
|
|
|
|
if (osface == NULL)
|
|
mapfw[0] = mapfw[1] = mapfw[2] = mapfw[3] = 0.0f;
|
|
else
|
|
psys_origspace_to_w(&osface[i], mface->v4, fw, mapfw);
|
|
}
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* interprets particle data to get a point on a mesh in object space */
|
|
void psys_particle_on_dm(DerivedMesh *dm_final, int from, int index, int index_dmcache,
|
|
const float fw[4], float foffset, float vec[3], float nor[3], float utan[3], float vtan[3],
|
|
float orco[3], float ornor[3])
|
|
{
|
|
float tmpnor[3], mapfw[4];
|
|
float (*orcodata)[3];
|
|
int mapindex;
|
|
|
|
if (!psys_map_index_on_dm(dm_final, from, index, index_dmcache, fw, foffset, &mapindex, mapfw)) {
|
|
if (vec) { vec[0] = vec[1] = vec[2] = 0.0; }
|
|
if (nor) { nor[0] = nor[1] = 0.0; nor[2] = 1.0; }
|
|
if (orco) { orco[0] = orco[1] = orco[2] = 0.0; }
|
|
if (ornor) { ornor[0] = ornor[1] = 0.0; ornor[2] = 1.0; }
|
|
if (utan) { utan[0] = utan[1] = utan[2] = 0.0; }
|
|
if (vtan) { vtan[0] = vtan[1] = vtan[2] = 0.0; }
|
|
|
|
return;
|
|
}
|
|
|
|
orcodata = dm_final->getVertDataArray(dm_final, CD_ORCO);
|
|
|
|
if (from == PART_FROM_VERT) {
|
|
dm_final->getVertCo(dm_final, mapindex, vec);
|
|
|
|
if (nor) {
|
|
dm_final->getVertNo(dm_final, mapindex, nor);
|
|
normalize_v3(nor);
|
|
}
|
|
|
|
if (orco) {
|
|
if (orcodata) {
|
|
copy_v3_v3(orco, orcodata[mapindex]);
|
|
}
|
|
else {
|
|
copy_v3_v3(orco, vec);
|
|
}
|
|
}
|
|
|
|
if (ornor) {
|
|
dm_final->getVertNo(dm_final, mapindex, ornor);
|
|
normalize_v3(ornor);
|
|
}
|
|
|
|
if (utan && vtan) {
|
|
utan[0] = utan[1] = utan[2] = 0.0f;
|
|
vtan[0] = vtan[1] = vtan[2] = 0.0f;
|
|
}
|
|
}
|
|
else { /* PART_FROM_FACE / PART_FROM_VOLUME */
|
|
MFace *mface;
|
|
MTFace *mtface;
|
|
MVert *mvert;
|
|
|
|
mface = dm_final->getTessFaceData(dm_final, mapindex, CD_MFACE);
|
|
mvert = dm_final->getVertDataArray(dm_final, CD_MVERT);
|
|
mtface = CustomData_get_layer(&dm_final->faceData, CD_MTFACE);
|
|
|
|
if (mtface)
|
|
mtface += mapindex;
|
|
|
|
if (from == PART_FROM_VOLUME) {
|
|
psys_interpolate_face(mvert, mface, mtface, orcodata, mapfw, vec, tmpnor, utan, vtan, orco, ornor);
|
|
if (nor)
|
|
copy_v3_v3(nor, tmpnor);
|
|
|
|
normalize_v3(tmpnor); /* XXX Why not normalize tmpnor before copying it into nor??? -- mont29 */
|
|
mul_v3_fl(tmpnor, -foffset);
|
|
add_v3_v3(vec, tmpnor);
|
|
}
|
|
else
|
|
psys_interpolate_face(mvert, mface, mtface, orcodata, mapfw, vec, nor, utan, vtan, orco, ornor);
|
|
}
|
|
}
|
|
|
|
float psys_particle_value_from_verts(DerivedMesh *dm, short from, ParticleData *pa, float *values)
|
|
{
|
|
float mapfw[4];
|
|
int mapindex;
|
|
|
|
if (!psys_map_index_on_dm(dm, from, pa->num, pa->num_dmcache, pa->fuv, pa->foffset, &mapindex, mapfw))
|
|
return 0.0f;
|
|
|
|
return psys_interpolate_value_from_verts(dm, from, mapindex, mapfw, values);
|
|
}
|
|
|
|
ParticleSystemModifierData *psys_get_modifier(Object *ob, ParticleSystem *psys)
|
|
{
|
|
ModifierData *md;
|
|
ParticleSystemModifierData *psmd;
|
|
|
|
for (md = ob->modifiers.first; md; md = md->next) {
|
|
if (md->type == eModifierType_ParticleSystem) {
|
|
psmd = (ParticleSystemModifierData *) md;
|
|
if (psmd->psys == psys) {
|
|
return psmd;
|
|
}
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
/************************************************/
|
|
/* Particles on a shape */
|
|
/************************************************/
|
|
/* ready for future use */
|
|
static void psys_particle_on_shape(int UNUSED(distr), int UNUSED(index),
|
|
float *UNUSED(fuv), float vec[3], float nor[3], float utan[3], float vtan[3],
|
|
float orco[3], float ornor[3])
|
|
{
|
|
/* TODO */
|
|
float zerovec[3] = {0.0f, 0.0f, 0.0f};
|
|
if (vec) {
|
|
copy_v3_v3(vec, zerovec);
|
|
}
|
|
if (nor) {
|
|
copy_v3_v3(nor, zerovec);
|
|
}
|
|
if (utan) {
|
|
copy_v3_v3(utan, zerovec);
|
|
}
|
|
if (vtan) {
|
|
copy_v3_v3(vtan, zerovec);
|
|
}
|
|
if (orco) {
|
|
copy_v3_v3(orco, zerovec);
|
|
}
|
|
if (ornor) {
|
|
copy_v3_v3(ornor, zerovec);
|
|
}
|
|
}
|
|
/************************************************/
|
|
/* Particles on emitter */
|
|
/************************************************/
|
|
|
|
CustomDataMask psys_emitter_customdata_mask(ParticleSystem *psys)
|
|
{
|
|
CustomDataMask dataMask = 0;
|
|
MTex *mtex;
|
|
int i;
|
|
|
|
if (!psys->part)
|
|
return 0;
|
|
|
|
for (i = 0; i < MAX_MTEX; i++) {
|
|
mtex = psys->part->mtex[i];
|
|
if (mtex && mtex->mapto && (mtex->texco & TEXCO_UV))
|
|
dataMask |= CD_MASK_MTFACE;
|
|
}
|
|
|
|
if (psys->part->tanfac != 0.0f)
|
|
dataMask |= CD_MASK_MTFACE;
|
|
|
|
/* ask for vertexgroups if we need them */
|
|
for (i = 0; i < PSYS_TOT_VG; i++) {
|
|
if (psys->vgroup[i]) {
|
|
dataMask |= CD_MASK_MDEFORMVERT;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* particles only need this if they are after a non deform modifier, and
|
|
* the modifier stack will only create them in that case. */
|
|
dataMask |= CD_MASK_ORIGSPACE_MLOOP | CD_MASK_ORIGINDEX;
|
|
|
|
dataMask |= CD_MASK_ORCO;
|
|
|
|
return dataMask;
|
|
}
|
|
|
|
void psys_particle_on_emitter(ParticleSystemModifierData *psmd, int from, int index, int index_dmcache,
|
|
float fuv[4], float foffset, float vec[3], float nor[3], float utan[3], float vtan[3],
|
|
float orco[3], float ornor[3])
|
|
{
|
|
if (psmd && psmd->dm_final) {
|
|
if (psmd->psys->part->distr == PART_DISTR_GRID && psmd->psys->part->from != PART_FROM_VERT) {
|
|
if (vec)
|
|
copy_v3_v3(vec, fuv);
|
|
|
|
if (orco)
|
|
copy_v3_v3(orco, fuv);
|
|
return;
|
|
}
|
|
/* we cant use the num_dmcache */
|
|
psys_particle_on_dm(psmd->dm_final, from, index, index_dmcache, fuv, foffset, vec, nor, utan, vtan, orco, ornor);
|
|
}
|
|
else
|
|
psys_particle_on_shape(from, index, fuv, vec, nor, utan, vtan, orco, ornor);
|
|
|
|
}
|
|
/************************************************/
|
|
/* Path Cache */
|
|
/************************************************/
|
|
|
|
extern void do_kink(ParticleKey *state, const float par_co[3], const float par_vel[3], const float par_rot[4], float time, float freq, float shape, float amplitude, float flat,
|
|
short type, short axis, float obmat[4][4], int smooth_start);
|
|
extern float do_clump(ParticleKey *state, const float par_co[3], float time, const float orco_offset[3], float clumpfac, float clumppow, float pa_clump,
|
|
bool use_clump_noise, float clump_noise_size, CurveMapping *clumpcurve);
|
|
|
|
void precalc_guides(ParticleSimulationData *sim, ListBase *effectors)
|
|
{
|
|
EffectedPoint point;
|
|
ParticleKey state;
|
|
EffectorData efd;
|
|
EffectorCache *eff;
|
|
ParticleSystem *psys = sim->psys;
|
|
EffectorWeights *weights = sim->psys->part->effector_weights;
|
|
GuideEffectorData *data;
|
|
PARTICLE_P;
|
|
|
|
if (!effectors)
|
|
return;
|
|
|
|
LOOP_PARTICLES {
|
|
psys_particle_on_emitter(sim->psmd, sim->psys->part->from, pa->num, pa->num_dmcache, pa->fuv, pa->foffset, state.co, 0, 0, 0, 0, 0);
|
|
|
|
mul_m4_v3(sim->ob->obmat, state.co);
|
|
mul_mat3_m4_v3(sim->ob->obmat, state.vel);
|
|
|
|
pd_point_from_particle(sim, pa, &state, &point);
|
|
|
|
for (eff = effectors->first; eff; eff = eff->next) {
|
|
if (eff->pd->forcefield != PFIELD_GUIDE)
|
|
continue;
|
|
|
|
if (!eff->guide_data)
|
|
eff->guide_data = MEM_callocN(sizeof(GuideEffectorData) * psys->totpart, "GuideEffectorData");
|
|
|
|
data = eff->guide_data + p;
|
|
|
|
sub_v3_v3v3(efd.vec_to_point, state.co, eff->guide_loc);
|
|
copy_v3_v3(efd.nor, eff->guide_dir);
|
|
efd.distance = len_v3(efd.vec_to_point);
|
|
|
|
copy_v3_v3(data->vec_to_point, efd.vec_to_point);
|
|
data->strength = effector_falloff(eff, &efd, &point, weights);
|
|
}
|
|
}
|
|
}
|
|
|
|
int do_guides(ParticleSettings *part, ListBase *effectors, ParticleKey *state, int index, float time)
|
|
{
|
|
CurveMapping *clumpcurve = (part->child_flag & PART_CHILD_USE_CLUMP_CURVE) ? part->clumpcurve : NULL;
|
|
CurveMapping *roughcurve = (part->child_flag & PART_CHILD_USE_ROUGH_CURVE) ? part->roughcurve : NULL;
|
|
EffectorCache *eff;
|
|
PartDeflect *pd;
|
|
Curve *cu;
|
|
GuideEffectorData *data;
|
|
|
|
float effect[3] = {0.0f, 0.0f, 0.0f}, veffect[3] = {0.0f, 0.0f, 0.0f};
|
|
float guidevec[4], guidedir[3], rot2[4], temp[3];
|
|
float guidetime, radius, weight, angle, totstrength = 0.0f;
|
|
float vec_to_point[3];
|
|
|
|
if (effectors) for (eff = effectors->first; eff; eff = eff->next) {
|
|
pd = eff->pd;
|
|
|
|
if (pd->forcefield != PFIELD_GUIDE)
|
|
continue;
|
|
|
|
data = eff->guide_data + index;
|
|
|
|
if (data->strength <= 0.0f)
|
|
continue;
|
|
|
|
guidetime = time / (1.0f - pd->free_end);
|
|
|
|
if (guidetime > 1.0f)
|
|
continue;
|
|
|
|
cu = (Curve *)eff->ob->data;
|
|
|
|
if (pd->flag & PFIELD_GUIDE_PATH_ADD) {
|
|
if (where_on_path(eff->ob, data->strength * guidetime, guidevec, guidedir, NULL, &radius, &weight) == 0)
|
|
return 0;
|
|
}
|
|
else {
|
|
if (where_on_path(eff->ob, guidetime, guidevec, guidedir, NULL, &radius, &weight) == 0)
|
|
return 0;
|
|
}
|
|
|
|
mul_m4_v3(eff->ob->obmat, guidevec);
|
|
mul_mat3_m4_v3(eff->ob->obmat, guidedir);
|
|
|
|
normalize_v3(guidedir);
|
|
|
|
copy_v3_v3(vec_to_point, data->vec_to_point);
|
|
|
|
if (guidetime != 0.0f) {
|
|
/* curve direction */
|
|
cross_v3_v3v3(temp, eff->guide_dir, guidedir);
|
|
angle = dot_v3v3(eff->guide_dir, guidedir) / (len_v3(eff->guide_dir));
|
|
angle = saacos(angle);
|
|
axis_angle_to_quat(rot2, temp, angle);
|
|
mul_qt_v3(rot2, vec_to_point);
|
|
|
|
/* curve tilt */
|
|
axis_angle_to_quat(rot2, guidedir, guidevec[3] - eff->guide_loc[3]);
|
|
mul_qt_v3(rot2, vec_to_point);
|
|
}
|
|
|
|
/* curve taper */
|
|
if (cu->taperobj)
|
|
mul_v3_fl(vec_to_point, BKE_displist_calc_taper(eff->scene, cu->taperobj, (int)(data->strength * guidetime * 100.0f), 100));
|
|
|
|
else { /* curve size*/
|
|
if (cu->flag & CU_PATH_RADIUS) {
|
|
mul_v3_fl(vec_to_point, radius);
|
|
}
|
|
}
|
|
|
|
if (clumpcurve)
|
|
curvemapping_changed_all(clumpcurve);
|
|
if (roughcurve)
|
|
curvemapping_changed_all(roughcurve);
|
|
|
|
{
|
|
ParticleKey key;
|
|
float par_co[3] = {0.0f, 0.0f, 0.0f};
|
|
float par_vel[3] = {0.0f, 0.0f, 0.0f};
|
|
float par_rot[4] = {1.0f, 0.0f, 0.0f, 0.0f};
|
|
float orco_offset[3] = {0.0f, 0.0f, 0.0f};
|
|
|
|
copy_v3_v3(key.co, vec_to_point);
|
|
do_kink(&key, par_co, par_vel, par_rot, guidetime, pd->kink_freq, pd->kink_shape, pd->kink_amp, 0.f, pd->kink, pd->kink_axis, 0, 0);
|
|
do_clump(&key, par_co, guidetime, orco_offset, pd->clump_fac, pd->clump_pow, 1.0f,
|
|
part->child_flag & PART_CHILD_USE_CLUMP_NOISE, part->clump_noise_size, clumpcurve);
|
|
copy_v3_v3(vec_to_point, key.co);
|
|
}
|
|
|
|
add_v3_v3(vec_to_point, guidevec);
|
|
|
|
//sub_v3_v3v3(pa_loc, pa_loc, pa_zero);
|
|
madd_v3_v3fl(effect, vec_to_point, data->strength);
|
|
madd_v3_v3fl(veffect, guidedir, data->strength);
|
|
totstrength += data->strength;
|
|
|
|
if (pd->flag & PFIELD_GUIDE_PATH_WEIGHT)
|
|
totstrength *= weight;
|
|
}
|
|
|
|
if (totstrength != 0.0f) {
|
|
if (totstrength > 1.0f)
|
|
mul_v3_fl(effect, 1.0f / totstrength);
|
|
CLAMP(totstrength, 0.0f, 1.0f);
|
|
//add_v3_v3(effect, pa_zero);
|
|
interp_v3_v3v3(state->co, state->co, effect, totstrength);
|
|
|
|
normalize_v3(veffect);
|
|
mul_v3_fl(veffect, len_v3(state->vel));
|
|
copy_v3_v3(state->vel, veffect);
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static void do_path_effectors(ParticleSimulationData *sim, int i, ParticleCacheKey *ca, int k, int steps, float *UNUSED(rootco), float effector, float UNUSED(dfra), float UNUSED(cfra), float *length, float *vec)
|
|
{
|
|
float force[3] = {0.0f, 0.0f, 0.0f};
|
|
ParticleKey eff_key;
|
|
EffectedPoint epoint;
|
|
|
|
/* Don't apply effectors for dynamic hair, otherwise the effectors don't get applied twice. */
|
|
if (sim->psys->flag & PSYS_HAIR_DYNAMICS)
|
|
return;
|
|
|
|
copy_v3_v3(eff_key.co, (ca - 1)->co);
|
|
copy_v3_v3(eff_key.vel, (ca - 1)->vel);
|
|
copy_qt_qt(eff_key.rot, (ca - 1)->rot);
|
|
|
|
pd_point_from_particle(sim, sim->psys->particles + i, &eff_key, &epoint);
|
|
pdDoEffectors(sim->psys->effectors, sim->colliders, sim->psys->part->effector_weights, &epoint, force, NULL);
|
|
|
|
mul_v3_fl(force, effector * powf((float)k / (float)steps, 100.0f * sim->psys->part->eff_hair) / (float)steps);
|
|
|
|
add_v3_v3(force, vec);
|
|
|
|
normalize_v3(force);
|
|
|
|
if (k < steps)
|
|
sub_v3_v3v3(vec, (ca + 1)->co, ca->co);
|
|
|
|
madd_v3_v3v3fl(ca->co, (ca - 1)->co, force, *length);
|
|
|
|
if (k < steps)
|
|
*length = len_v3(vec);
|
|
}
|
|
static void offset_child(ChildParticle *cpa, ParticleKey *par, float *par_rot, ParticleKey *child, float flat, float radius)
|
|
{
|
|
copy_v3_v3(child->co, cpa->fuv);
|
|
mul_v3_fl(child->co, radius);
|
|
|
|
child->co[0] *= flat;
|
|
|
|
copy_v3_v3(child->vel, par->vel);
|
|
|
|
if (par_rot) {
|
|
mul_qt_v3(par_rot, child->co);
|
|
copy_qt_qt(child->rot, par_rot);
|
|
}
|
|
else
|
|
unit_qt(child->rot);
|
|
|
|
add_v3_v3(child->co, par->co);
|
|
}
|
|
float *psys_cache_vgroup(DerivedMesh *dm, ParticleSystem *psys, int vgroup)
|
|
{
|
|
float *vg = 0;
|
|
|
|
if (vgroup < 0) {
|
|
/* hair dynamics pinning vgroup */
|
|
|
|
}
|
|
else if (psys->vgroup[vgroup]) {
|
|
MDeformVert *dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT);
|
|
if (dvert) {
|
|
int totvert = dm->getNumVerts(dm), i;
|
|
vg = MEM_callocN(sizeof(float) * totvert, "vg_cache");
|
|
if (psys->vg_neg & (1 << vgroup)) {
|
|
for (i = 0; i < totvert; i++)
|
|
vg[i] = 1.0f - defvert_find_weight(&dvert[i], psys->vgroup[vgroup] - 1);
|
|
}
|
|
else {
|
|
for (i = 0; i < totvert; i++)
|
|
vg[i] = defvert_find_weight(&dvert[i], psys->vgroup[vgroup] - 1);
|
|
}
|
|
}
|
|
}
|
|
return vg;
|
|
}
|
|
void psys_find_parents(ParticleSimulationData *sim, const bool use_render_params)
|
|
{
|
|
ParticleSystem *psys = sim->psys;
|
|
ParticleSettings *part = sim->psys->part;
|
|
KDTree *tree;
|
|
ChildParticle *cpa;
|
|
ParticleTexture ptex;
|
|
int p, totparent, totchild = sim->psys->totchild;
|
|
float co[3], orco[3];
|
|
int from = PART_FROM_FACE;
|
|
totparent = (int)(totchild * part->parents * 0.3f);
|
|
|
|
if ((sim->psys->renderdata || use_render_params) && part->child_nbr && part->ren_child_nbr)
|
|
totparent *= (float)part->child_nbr / (float)part->ren_child_nbr;
|
|
|
|
/* hard limit, workaround for it being ignored above */
|
|
if (sim->psys->totpart < totparent) {
|
|
totparent = sim->psys->totpart;
|
|
}
|
|
|
|
tree = BLI_kdtree_new(totparent);
|
|
|
|
for (p = 0, cpa = sim->psys->child; p < totparent; p++, cpa++) {
|
|
psys_particle_on_emitter(sim->psmd, from, cpa->num, DMCACHE_ISCHILD, cpa->fuv, cpa->foffset, co, 0, 0, 0, orco, 0);
|
|
|
|
/* Check if particle doesn't exist because of texture influence. Insert only existing particles into kdtree. */
|
|
get_cpa_texture(sim->psmd->dm_final, psys, part, psys->particles + cpa->pa[0], p, cpa->num, cpa->fuv, orco, &ptex, PAMAP_DENS | PAMAP_CHILD, psys->cfra);
|
|
|
|
if (ptex.exist >= psys_frand(psys, p + 24)) {
|
|
BLI_kdtree_insert(tree, p, orco);
|
|
}
|
|
}
|
|
|
|
BLI_kdtree_balance(tree);
|
|
|
|
for (; p < totchild; p++, cpa++) {
|
|
psys_particle_on_emitter(sim->psmd, from, cpa->num, DMCACHE_ISCHILD, cpa->fuv, cpa->foffset, co, 0, 0, 0, orco, 0);
|
|
cpa->parent = BLI_kdtree_find_nearest(tree, orco, NULL);
|
|
}
|
|
|
|
BLI_kdtree_free(tree);
|
|
}
|
|
|
|
static bool psys_thread_context_init_path(
|
|
ParticleThreadContext *ctx, ParticleSimulationData *sim, Scene *scene,
|
|
float cfra, const bool editupdate, const bool use_render_params)
|
|
{
|
|
ParticleSystem *psys = sim->psys;
|
|
ParticleSettings *part = psys->part;
|
|
int totparent = 0, between = 0;
|
|
int segments = 1 << part->draw_step;
|
|
int totchild = psys->totchild;
|
|
|
|
psys_thread_context_init(ctx, sim);
|
|
|
|
/*---start figuring out what is actually wanted---*/
|
|
if (psys_in_edit_mode(scene, psys)) {
|
|
ParticleEditSettings *pset = &scene->toolsettings->particle;
|
|
|
|
if ((psys->renderdata == 0 && use_render_params == 0) && (psys->edit == NULL || pset->flag & PE_DRAW_PART) == 0)
|
|
totchild = 0;
|
|
|
|
segments = 1 << pset->draw_step;
|
|
}
|
|
|
|
if (totchild && part->childtype == PART_CHILD_FACES) {
|
|
totparent = (int)(totchild * part->parents * 0.3f);
|
|
|
|
if ((psys->renderdata || use_render_params) && part->child_nbr && part->ren_child_nbr)
|
|
totparent *= (float)part->child_nbr / (float)part->ren_child_nbr;
|
|
|
|
/* part->parents could still be 0 so we can't test with totparent */
|
|
between = 1;
|
|
}
|
|
|
|
if (psys->renderdata || use_render_params)
|
|
segments = 1 << part->ren_step;
|
|
else {
|
|
totchild = (int)((float)totchild * (float)part->disp / 100.0f);
|
|
totparent = MIN2(totparent, totchild);
|
|
}
|
|
|
|
if (totchild == 0)
|
|
return false;
|
|
|
|
/* fill context values */
|
|
ctx->between = between;
|
|
ctx->segments = segments;
|
|
if (ELEM(part->kink, PART_KINK_SPIRAL))
|
|
ctx->extra_segments = max_ii(part->kink_extra_steps, 1);
|
|
else
|
|
ctx->extra_segments = 0;
|
|
ctx->totchild = totchild;
|
|
ctx->totparent = totparent;
|
|
ctx->parent_pass = 0;
|
|
ctx->cfra = cfra;
|
|
ctx->editupdate = editupdate;
|
|
|
|
psys->lattice_deform_data = psys_create_lattice_deform_data(&ctx->sim);
|
|
|
|
/* cache all relevant vertex groups if they exist */
|
|
ctx->vg_length = psys_cache_vgroup(ctx->dm, psys, PSYS_VG_LENGTH);
|
|
ctx->vg_clump = psys_cache_vgroup(ctx->dm, psys, PSYS_VG_CLUMP);
|
|
ctx->vg_kink = psys_cache_vgroup(ctx->dm, psys, PSYS_VG_KINK);
|
|
ctx->vg_rough1 = psys_cache_vgroup(ctx->dm, psys, PSYS_VG_ROUGH1);
|
|
ctx->vg_rough2 = psys_cache_vgroup(ctx->dm, psys, PSYS_VG_ROUGH2);
|
|
ctx->vg_roughe = psys_cache_vgroup(ctx->dm, psys, PSYS_VG_ROUGHE);
|
|
if (psys->part->flag & PART_CHILD_EFFECT)
|
|
ctx->vg_effector = psys_cache_vgroup(ctx->dm, psys, PSYS_VG_EFFECTOR);
|
|
|
|
/* prepare curvemapping tables */
|
|
if ((part->child_flag & PART_CHILD_USE_CLUMP_CURVE) && part->clumpcurve) {
|
|
ctx->clumpcurve = curvemapping_copy(part->clumpcurve);
|
|
curvemapping_changed_all(ctx->clumpcurve);
|
|
}
|
|
else {
|
|
ctx->clumpcurve = NULL;
|
|
}
|
|
if ((part->child_flag & PART_CHILD_USE_ROUGH_CURVE) && part->roughcurve) {
|
|
ctx->roughcurve = curvemapping_copy(part->roughcurve);
|
|
curvemapping_changed_all(ctx->roughcurve);
|
|
}
|
|
else {
|
|
ctx->roughcurve = NULL;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static void psys_task_init_path(ParticleTask *task, ParticleSimulationData *sim)
|
|
{
|
|
/* init random number generator */
|
|
int seed = 31415926 + sim->psys->seed;
|
|
|
|
task->rng_path = BLI_rng_new(seed);
|
|
}
|
|
|
|
/* note: this function must be thread safe, except for branching! */
|
|
static void psys_thread_create_path(ParticleTask *task, struct ChildParticle *cpa, ParticleCacheKey *child_keys, int i)
|
|
{
|
|
ParticleThreadContext *ctx = task->ctx;
|
|
Object *ob = ctx->sim.ob;
|
|
ParticleSystem *psys = ctx->sim.psys;
|
|
ParticleSettings *part = psys->part;
|
|
ParticleCacheKey **cache = psys->childcache;
|
|
ParticleCacheKey **pcache = psys_in_edit_mode(ctx->sim.scene, psys) && psys->edit ? psys->edit->pathcache : psys->pathcache;
|
|
ParticleCacheKey *child, *key[4];
|
|
ParticleTexture ptex;
|
|
float *cpa_fuv = 0, *par_rot = 0, rot[4];
|
|
float orco[3], ornor[3], hairmat[4][4], dvec[3], off1[4][3], off2[4][3];
|
|
float eff_length, eff_vec[3], weight[4];
|
|
int k, cpa_num;
|
|
short cpa_from;
|
|
|
|
if (!pcache)
|
|
return;
|
|
|
|
if (ctx->between) {
|
|
ParticleData *pa = psys->particles + cpa->pa[0];
|
|
int w, needupdate;
|
|
float foffset, wsum = 0.f;
|
|
float co[3];
|
|
float p_min = part->parting_min;
|
|
float p_max = part->parting_max;
|
|
/* Virtual parents don't work nicely with parting. */
|
|
float p_fac = part->parents > 0.f ? 0.f : part->parting_fac;
|
|
|
|
if (ctx->editupdate) {
|
|
needupdate = 0;
|
|
w = 0;
|
|
while (w < 4 && cpa->pa[w] >= 0) {
|
|
if (psys->edit->points[cpa->pa[w]].flag & PEP_EDIT_RECALC) {
|
|
needupdate = 1;
|
|
break;
|
|
}
|
|
w++;
|
|
}
|
|
|
|
if (!needupdate)
|
|
return;
|
|
else
|
|
memset(child_keys, 0, sizeof(*child_keys) * (ctx->segments + 1));
|
|
}
|
|
|
|
/* get parent paths */
|
|
for (w = 0; w < 4; w++) {
|
|
if (cpa->pa[w] >= 0) {
|
|
key[w] = pcache[cpa->pa[w]];
|
|
weight[w] = cpa->w[w];
|
|
}
|
|
else {
|
|
key[w] = pcache[0];
|
|
weight[w] = 0.f;
|
|
}
|
|
}
|
|
|
|
/* modify weights to create parting */
|
|
if (p_fac > 0.f) {
|
|
const ParticleCacheKey *key_0_last = pcache_key_segment_endpoint_safe(key[0]);
|
|
for (w = 0; w < 4; w++) {
|
|
if (w && (weight[w] > 0.f)) {
|
|
const ParticleCacheKey *key_w_last = pcache_key_segment_endpoint_safe(key[w]);
|
|
float d;
|
|
if (part->flag & PART_CHILD_LONG_HAIR) {
|
|
/* For long hair use tip distance/root distance as parting factor instead of root to tip angle. */
|
|
float d1 = len_v3v3(key[0]->co, key[w]->co);
|
|
float d2 = len_v3v3(key_0_last->co, key_w_last->co);
|
|
|
|
d = d1 > 0.f ? d2 / d1 - 1.f : 10000.f;
|
|
}
|
|
else {
|
|
float v1[3], v2[3];
|
|
sub_v3_v3v3(v1, key_0_last->co, key[0]->co);
|
|
sub_v3_v3v3(v2, key_w_last->co, key[w]->co);
|
|
normalize_v3(v1);
|
|
normalize_v3(v2);
|
|
|
|
d = RAD2DEGF(saacos(dot_v3v3(v1, v2)));
|
|
}
|
|
|
|
if (p_max > p_min)
|
|
d = (d - p_min) / (p_max - p_min);
|
|
else
|
|
d = (d - p_min) <= 0.f ? 0.f : 1.f;
|
|
|
|
CLAMP(d, 0.f, 1.f);
|
|
|
|
if (d > 0.f)
|
|
weight[w] *= (1.f - d);
|
|
}
|
|
wsum += weight[w];
|
|
}
|
|
for (w = 0; w < 4; w++)
|
|
weight[w] /= wsum;
|
|
|
|
interp_v4_v4v4(weight, cpa->w, weight, p_fac);
|
|
}
|
|
|
|
/* get the original coordinates (orco) for texture usage */
|
|
cpa_num = cpa->num;
|
|
|
|
foffset = cpa->foffset;
|
|
cpa_fuv = cpa->fuv;
|
|
cpa_from = PART_FROM_FACE;
|
|
|
|
psys_particle_on_emitter(ctx->sim.psmd, cpa_from, cpa_num, DMCACHE_ISCHILD, cpa->fuv, foffset, co, ornor, 0, 0, orco, 0);
|
|
|
|
mul_m4_v3(ob->obmat, co);
|
|
|
|
for (w = 0; w < 4; w++)
|
|
sub_v3_v3v3(off1[w], co, key[w]->co);
|
|
|
|
psys_mat_hair_to_global(ob, ctx->sim.psmd->dm_final, psys->part->from, pa, hairmat);
|
|
}
|
|
else {
|
|
ParticleData *pa = psys->particles + cpa->parent;
|
|
float co[3];
|
|
if (ctx->editupdate) {
|
|
if (!(psys->edit->points[cpa->parent].flag & PEP_EDIT_RECALC))
|
|
return;
|
|
|
|
memset(child_keys, 0, sizeof(*child_keys) * (ctx->segments + 1));
|
|
}
|
|
|
|
/* get the parent path */
|
|
key[0] = pcache[cpa->parent];
|
|
|
|
/* get the original coordinates (orco) for texture usage */
|
|
cpa_from = part->from;
|
|
cpa_num = pa->num;
|
|
/* XXX hack to avoid messed up particle num and subsequent crash (#40733) */
|
|
if (cpa_num > ctx->sim.psmd->dm_final->getNumTessFaces(ctx->sim.psmd->dm_final))
|
|
cpa_num = 0;
|
|
cpa_fuv = pa->fuv;
|
|
|
|
psys_particle_on_emitter(ctx->sim.psmd, cpa_from, cpa_num, DMCACHE_ISCHILD, cpa_fuv, pa->foffset, co, ornor, 0, 0, orco, 0);
|
|
|
|
psys_mat_hair_to_global(ob, ctx->sim.psmd->dm_final, psys->part->from, pa, hairmat);
|
|
}
|
|
|
|
child_keys->segments = ctx->segments;
|
|
|
|
/* get different child parameters from textures & vgroups */
|
|
get_child_modifier_parameters(part, ctx, cpa, cpa_from, cpa_num, cpa_fuv, orco, &ptex);
|
|
|
|
if (ptex.exist < psys_frand(psys, i + 24)) {
|
|
child_keys->segments = -1;
|
|
return;
|
|
}
|
|
|
|
/* create the child path */
|
|
for (k = 0, child = child_keys; k <= ctx->segments; k++, child++) {
|
|
if (ctx->between) {
|
|
int w = 0;
|
|
|
|
zero_v3(child->co);
|
|
zero_v3(child->vel);
|
|
unit_qt(child->rot);
|
|
|
|
for (w = 0; w < 4; w++) {
|
|
copy_v3_v3(off2[w], off1[w]);
|
|
|
|
if (part->flag & PART_CHILD_LONG_HAIR) {
|
|
/* Use parent rotation (in addition to emission location) to determine child offset. */
|
|
if (k)
|
|
mul_qt_v3((key[w] + k)->rot, off2[w]);
|
|
|
|
/* Fade the effect of rotation for even lengths in the end */
|
|
project_v3_v3v3(dvec, off2[w], (key[w] + k)->vel);
|
|
madd_v3_v3fl(off2[w], dvec, -(float)k / (float)ctx->segments);
|
|
}
|
|
|
|
add_v3_v3(off2[w], (key[w] + k)->co);
|
|
}
|
|
|
|
/* child position is the weighted sum of parent positions */
|
|
interp_v3_v3v3v3v3(child->co, off2[0], off2[1], off2[2], off2[3], weight);
|
|
interp_v3_v3v3v3v3(child->vel, (key[0] + k)->vel, (key[1] + k)->vel, (key[2] + k)->vel, (key[3] + k)->vel, weight);
|
|
|
|
copy_qt_qt(child->rot, (key[0] + k)->rot);
|
|
}
|
|
else {
|
|
if (k) {
|
|
mul_qt_qtqt(rot, (key[0] + k)->rot, key[0]->rot);
|
|
par_rot = rot;
|
|
}
|
|
else {
|
|
par_rot = key[0]->rot;
|
|
}
|
|
/* offset the child from the parent position */
|
|
offset_child(cpa, (ParticleKey *)(key[0] + k), par_rot, (ParticleKey *)child, part->childflat, part->childrad);
|
|
}
|
|
|
|
child->time = (float)k / (float)ctx->segments;
|
|
}
|
|
|
|
/* apply effectors */
|
|
if (part->flag & PART_CHILD_EFFECT) {
|
|
for (k = 0, child = child_keys; k <= ctx->segments; k++, child++) {
|
|
if (k) {
|
|
do_path_effectors(&ctx->sim, cpa->pa[0], child, k, ctx->segments, child_keys->co, ptex.effector, 0.0f, ctx->cfra, &eff_length, eff_vec);
|
|
}
|
|
else {
|
|
sub_v3_v3v3(eff_vec, (child + 1)->co, child->co);
|
|
eff_length = len_v3(eff_vec);
|
|
}
|
|
}
|
|
}
|
|
|
|
{
|
|
ParticleData *pa = NULL;
|
|
ParticleCacheKey *par = NULL;
|
|
float par_co[3];
|
|
float par_orco[3];
|
|
|
|
if (ctx->totparent) {
|
|
if (i >= ctx->totparent) {
|
|
pa = &psys->particles[cpa->parent];
|
|
/* this is now threadsafe, virtual parents are calculated before rest of children */
|
|
BLI_assert(cpa->parent < psys->totchildcache);
|
|
par = cache[cpa->parent];
|
|
}
|
|
}
|
|
else if (cpa->parent >= 0) {
|
|
pa = &psys->particles[cpa->parent];
|
|
par = pcache[cpa->parent];
|
|
|
|
/* If particle is unexisting, try to pick a viable parent from particles used for interpolation. */
|
|
for (k = 0; k < 4 && pa && (pa->flag & PARS_UNEXIST); k++) {
|
|
if (cpa->pa[k] >= 0) {
|
|
pa = &psys->particles[cpa->pa[k]];
|
|
par = pcache[cpa->pa[k]];
|
|
}
|
|
}
|
|
|
|
if (pa->flag & PARS_UNEXIST) pa = NULL;
|
|
}
|
|
|
|
if (pa) {
|
|
ListBase modifiers;
|
|
BLI_listbase_clear(&modifiers);
|
|
|
|
psys_particle_on_emitter(ctx->sim.psmd, part->from, pa->num, pa->num_dmcache, pa->fuv, pa->foffset,
|
|
par_co, NULL, NULL, NULL, par_orco, NULL);
|
|
|
|
psys_apply_child_modifiers(ctx, &modifiers, cpa, &ptex, orco, ornor, hairmat, child_keys, par, par_orco);
|
|
}
|
|
else
|
|
zero_v3(par_orco);
|
|
}
|
|
|
|
/* Hide virtual parents */
|
|
if (i < ctx->totparent)
|
|
child_keys->segments = -1;
|
|
}
|
|
|
|
static void exec_child_path_cache(TaskPool * __restrict UNUSED(pool), void *taskdata, int UNUSED(threadid))
|
|
{
|
|
ParticleTask *task = taskdata;
|
|
ParticleThreadContext *ctx = task->ctx;
|
|
ParticleSystem *psys = ctx->sim.psys;
|
|
ParticleCacheKey **cache = psys->childcache;
|
|
ChildParticle *cpa;
|
|
int i;
|
|
|
|
cpa = psys->child + task->begin;
|
|
for (i = task->begin; i < task->end; ++i, ++cpa) {
|
|
BLI_assert(i < psys->totchildcache);
|
|
psys_thread_create_path(task, cpa, cache[i], i);
|
|
}
|
|
}
|
|
|
|
void psys_cache_child_paths(
|
|
ParticleSimulationData *sim, float cfra,
|
|
const bool editupdate, const bool use_render_params)
|
|
{
|
|
TaskScheduler *task_scheduler;
|
|
TaskPool *task_pool;
|
|
ParticleThreadContext ctx;
|
|
ParticleTask *tasks_parent, *tasks_child;
|
|
int numtasks_parent, numtasks_child;
|
|
int i, totchild, totparent;
|
|
|
|
if (sim->psys->flag & PSYS_GLOBAL_HAIR)
|
|
return;
|
|
|
|
/* create a task pool for child path tasks */
|
|
if (!psys_thread_context_init_path(&ctx, sim, sim->scene, cfra, editupdate, use_render_params))
|
|
return;
|
|
|
|
task_scheduler = BLI_task_scheduler_get();
|
|
task_pool = BLI_task_pool_create(task_scheduler, &ctx);
|
|
totchild = ctx.totchild;
|
|
totparent = ctx.totparent;
|
|
|
|
if (editupdate && sim->psys->childcache && totchild == sim->psys->totchildcache) {
|
|
; /* just overwrite the existing cache */
|
|
}
|
|
else {
|
|
/* clear out old and create new empty path cache */
|
|
free_child_path_cache(sim->psys);
|
|
|
|
sim->psys->childcache = psys_alloc_path_cache_buffers(&sim->psys->childcachebufs, totchild, ctx.segments + ctx.extra_segments + 1);
|
|
sim->psys->totchildcache = totchild;
|
|
}
|
|
|
|
/* cache parent paths */
|
|
ctx.parent_pass = 1;
|
|
psys_tasks_create(&ctx, 0, totparent, &tasks_parent, &numtasks_parent);
|
|
for (i = 0; i < numtasks_parent; ++i) {
|
|
ParticleTask *task = &tasks_parent[i];
|
|
|
|
psys_task_init_path(task, sim);
|
|
BLI_task_pool_push(task_pool, exec_child_path_cache, task, false, TASK_PRIORITY_LOW);
|
|
}
|
|
BLI_task_pool_work_and_wait(task_pool);
|
|
|
|
/* cache child paths */
|
|
ctx.parent_pass = 0;
|
|
psys_tasks_create(&ctx, totparent, totchild, &tasks_child, &numtasks_child);
|
|
for (i = 0; i < numtasks_child; ++i) {
|
|
ParticleTask *task = &tasks_child[i];
|
|
|
|
psys_task_init_path(task, sim);
|
|
BLI_task_pool_push(task_pool, exec_child_path_cache, task, false, TASK_PRIORITY_LOW);
|
|
}
|
|
BLI_task_pool_work_and_wait(task_pool);
|
|
|
|
BLI_task_pool_free(task_pool);
|
|
|
|
psys_tasks_free(tasks_parent, numtasks_parent);
|
|
psys_tasks_free(tasks_child, numtasks_child);
|
|
|
|
psys_thread_context_free(&ctx);
|
|
}
|
|
|
|
/* figure out incremental rotations along path starting from unit quat */
|
|
static void cache_key_incremental_rotation(ParticleCacheKey *key0, ParticleCacheKey *key1, ParticleCacheKey *key2, float *prev_tangent, int i)
|
|
{
|
|
float cosangle, angle, tangent[3], normal[3], q[4];
|
|
|
|
switch (i) {
|
|
case 0:
|
|
/* start from second key */
|
|
break;
|
|
case 1:
|
|
/* calculate initial tangent for incremental rotations */
|
|
sub_v3_v3v3(prev_tangent, key0->co, key1->co);
|
|
normalize_v3(prev_tangent);
|
|
unit_qt(key1->rot);
|
|
break;
|
|
default:
|
|
sub_v3_v3v3(tangent, key0->co, key1->co);
|
|
normalize_v3(tangent);
|
|
|
|
cosangle = dot_v3v3(tangent, prev_tangent);
|
|
|
|
/* note we do the comparison on cosangle instead of
|
|
* angle, since floating point accuracy makes it give
|
|
* different results across platforms */
|
|
if (cosangle > 0.999999f) {
|
|
copy_v4_v4(key1->rot, key2->rot);
|
|
}
|
|
else {
|
|
angle = saacos(cosangle);
|
|
cross_v3_v3v3(normal, prev_tangent, tangent);
|
|
axis_angle_to_quat(q, normal, angle);
|
|
mul_qt_qtqt(key1->rot, q, key2->rot);
|
|
}
|
|
|
|
copy_v3_v3(prev_tangent, tangent);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Calculates paths ready for drawing/rendering
|
|
* - Useful for making use of opengl vertex arrays for super fast strand drawing.
|
|
* - Makes child strands possible and creates them too into the cache.
|
|
* - Cached path data is also used to determine cut position for the editmode tool. */
|
|
void psys_cache_paths(ParticleSimulationData *sim, float cfra, const bool use_render_params)
|
|
{
|
|
PARTICLE_PSMD;
|
|
ParticleEditSettings *pset = &sim->scene->toolsettings->particle;
|
|
ParticleSystem *psys = sim->psys;
|
|
ParticleSettings *part = psys->part;
|
|
ParticleCacheKey *ca, **cache;
|
|
|
|
DerivedMesh *hair_dm = (psys->part->type == PART_HAIR && psys->flag & PSYS_HAIR_DYNAMICS) ? psys->hair_out_dm : NULL;
|
|
|
|
ParticleKey result;
|
|
|
|
Material *ma;
|
|
ParticleInterpolationData pind;
|
|
ParticleTexture ptex;
|
|
|
|
PARTICLE_P;
|
|
|
|
float birthtime = 0.0, dietime = 0.0;
|
|
float t, time = 0.0, dfra = 1.0 /* , frs_sec = sim->scene->r.frs_sec*/ /*UNUSED*/;
|
|
float col[4] = {0.5f, 0.5f, 0.5f, 1.0f};
|
|
float prev_tangent[3] = {0.0f, 0.0f, 0.0f}, hairmat[4][4];
|
|
float rotmat[3][3];
|
|
int k;
|
|
int segments = (int)pow(2.0, (double)((psys->renderdata || use_render_params) ? part->ren_step : part->draw_step));
|
|
int totpart = psys->totpart;
|
|
float length, vec[3];
|
|
float *vg_effector = NULL;
|
|
float *vg_length = NULL, pa_length = 1.0f;
|
|
int keyed, baked;
|
|
|
|
/* we don't have anything valid to create paths from so let's quit here */
|
|
if ((psys->flag & PSYS_HAIR_DONE || psys->flag & PSYS_KEYED || psys->pointcache) == 0)
|
|
return;
|
|
|
|
if (psys_in_edit_mode(sim->scene, psys))
|
|
if (psys->renderdata == 0 && (psys->edit == NULL || pset->flag & PE_DRAW_PART) == 0)
|
|
return;
|
|
|
|
keyed = psys->flag & PSYS_KEYED;
|
|
baked = psys->pointcache->mem_cache.first && psys->part->type != PART_HAIR;
|
|
|
|
/* clear out old and create new empty path cache */
|
|
psys_free_path_cache(psys, psys->edit);
|
|
cache = psys->pathcache = psys_alloc_path_cache_buffers(&psys->pathcachebufs, totpart, segments + 1);
|
|
|
|
psys->lattice_deform_data = psys_create_lattice_deform_data(sim);
|
|
ma = give_current_material(sim->ob, psys->part->omat);
|
|
if (ma && (psys->part->draw_col == PART_DRAW_COL_MAT))
|
|
copy_v3_v3(col, &ma->r);
|
|
|
|
if ((psys->flag & PSYS_GLOBAL_HAIR) == 0) {
|
|
if ((psys->part->flag & PART_CHILD_EFFECT) == 0)
|
|
vg_effector = psys_cache_vgroup(psmd->dm_final, psys, PSYS_VG_EFFECTOR);
|
|
|
|
if (!psys->totchild)
|
|
vg_length = psys_cache_vgroup(psmd->dm_final, psys, PSYS_VG_LENGTH);
|
|
}
|
|
|
|
/* ensure we have tessfaces to be used for mapping */
|
|
if (part->from != PART_FROM_VERT) {
|
|
DM_ensure_tessface(psmd->dm_final);
|
|
}
|
|
|
|
/*---first main loop: create all actual particles' paths---*/
|
|
LOOP_PARTICLES {
|
|
if (!psys->totchild) {
|
|
psys_get_texture(sim, pa, &ptex, PAMAP_LENGTH, 0.f);
|
|
pa_length = ptex.length * (1.0f - part->randlength * psys_frand(psys, psys->seed + p));
|
|
if (vg_length)
|
|
pa_length *= psys_particle_value_from_verts(psmd->dm_final, part->from, pa, vg_length);
|
|
}
|
|
|
|
pind.keyed = keyed;
|
|
pind.cache = baked ? psys->pointcache : NULL;
|
|
pind.epoint = NULL;
|
|
pind.bspline = (psys->part->flag & PART_HAIR_BSPLINE);
|
|
pind.dm = hair_dm;
|
|
|
|
memset(cache[p], 0, sizeof(*cache[p]) * (segments + 1));
|
|
|
|
cache[p]->segments = segments;
|
|
|
|
/*--get the first data points--*/
|
|
init_particle_interpolation(sim->ob, sim->psys, pa, &pind);
|
|
|
|
/* hairmat is needed for for non-hair particle too so we get proper rotations */
|
|
psys_mat_hair_to_global(sim->ob, psmd->dm_final, psys->part->from, pa, hairmat);
|
|
copy_v3_v3(rotmat[0], hairmat[2]);
|
|
copy_v3_v3(rotmat[1], hairmat[1]);
|
|
copy_v3_v3(rotmat[2], hairmat[0]);
|
|
|
|
if (part->draw & PART_ABS_PATH_TIME) {
|
|
birthtime = MAX2(pind.birthtime, part->path_start);
|
|
dietime = MIN2(pind.dietime, part->path_end);
|
|
}
|
|
else {
|
|
float tb = pind.birthtime;
|
|
birthtime = tb + part->path_start * (pind.dietime - tb);
|
|
dietime = tb + part->path_end * (pind.dietime - tb);
|
|
}
|
|
|
|
if (birthtime >= dietime) {
|
|
cache[p]->segments = -1;
|
|
continue;
|
|
}
|
|
|
|
dietime = birthtime + pa_length * (dietime - birthtime);
|
|
|
|
/*--interpolate actual path from data points--*/
|
|
for (k = 0, ca = cache[p]; k <= segments; k++, ca++) {
|
|
time = (float)k / (float)segments;
|
|
t = birthtime + time * (dietime - birthtime);
|
|
result.time = -t;
|
|
do_particle_interpolation(psys, p, pa, t, &pind, &result);
|
|
copy_v3_v3(ca->co, result.co);
|
|
|
|
/* dynamic hair is in object space */
|
|
/* keyed and baked are already in global space */
|
|
if (hair_dm)
|
|
mul_m4_v3(sim->ob->obmat, ca->co);
|
|
else if (!keyed && !baked && !(psys->flag & PSYS_GLOBAL_HAIR))
|
|
mul_m4_v3(hairmat, ca->co);
|
|
|
|
copy_v3_v3(ca->col, col);
|
|
}
|
|
|
|
if (part->type == PART_HAIR) {
|
|
HairKey *hkey;
|
|
|
|
for (k = 0, hkey = pa->hair; k < pa->totkey; ++k, ++hkey) {
|
|
mul_v3_m4v3(hkey->world_co, hairmat, hkey->co);
|
|
}
|
|
}
|
|
|
|
/*--modify paths and calculate rotation & velocity--*/
|
|
|
|
if (!(psys->flag & PSYS_GLOBAL_HAIR)) {
|
|
/* apply effectors */
|
|
if ((psys->part->flag & PART_CHILD_EFFECT) == 0) {
|
|
float effector = 1.0f;
|
|
if (vg_effector)
|
|
effector *= psys_particle_value_from_verts(psmd->dm_final, psys->part->from, pa, vg_effector);
|
|
|
|
sub_v3_v3v3(vec, (cache[p] + 1)->co, cache[p]->co);
|
|
length = len_v3(vec);
|
|
|
|
for (k = 1, ca = cache[p] + 1; k <= segments; k++, ca++)
|
|
do_path_effectors(sim, p, ca, k, segments, cache[p]->co, effector, dfra, cfra, &length, vec);
|
|
}
|
|
|
|
/* apply guide curves to path data */
|
|
if (sim->psys->effectors && (psys->part->flag & PART_CHILD_EFFECT) == 0) {
|
|
for (k = 0, ca = cache[p]; k <= segments; k++, ca++)
|
|
/* ca is safe to cast, since only co and vel are used */
|
|
do_guides(sim->psys->part, sim->psys->effectors, (ParticleKey *)ca, p, (float)k / (float)segments);
|
|
}
|
|
|
|
/* lattices have to be calculated separately to avoid mixups between effector calculations */
|
|
if (psys->lattice_deform_data) {
|
|
for (k = 0, ca = cache[p]; k <= segments; k++, ca++)
|
|
calc_latt_deform(psys->lattice_deform_data, ca->co, 1.0f);
|
|
}
|
|
}
|
|
|
|
/* finally do rotation & velocity */
|
|
for (k = 1, ca = cache[p] + 1; k <= segments; k++, ca++) {
|
|
cache_key_incremental_rotation(ca, ca - 1, ca - 2, prev_tangent, k);
|
|
|
|
if (k == segments)
|
|
copy_qt_qt(ca->rot, (ca - 1)->rot);
|
|
|
|
/* set velocity */
|
|
sub_v3_v3v3(ca->vel, ca->co, (ca - 1)->co);
|
|
|
|
if (k == 1)
|
|
copy_v3_v3((ca - 1)->vel, ca->vel);
|
|
|
|
ca->time = (float)k / (float)segments;
|
|
}
|
|
/* First rotation is based on emitting face orientation.
|
|
* This is way better than having flipping rotations resulting
|
|
* from using a global axis as a rotation pole (vec_to_quat()).
|
|
* It's not an ideal solution though since it disregards the
|
|
* initial tangent, but taking that in to account will allow
|
|
* the possibility of flipping again. -jahka
|
|
*/
|
|
mat3_to_quat_is_ok(cache[p]->rot, rotmat);
|
|
}
|
|
|
|
psys->totcached = totpart;
|
|
|
|
if (psys->lattice_deform_data) {
|
|
end_latt_deform(psys->lattice_deform_data);
|
|
psys->lattice_deform_data = NULL;
|
|
}
|
|
|
|
if (vg_effector)
|
|
MEM_freeN(vg_effector);
|
|
|
|
if (vg_length)
|
|
MEM_freeN(vg_length);
|
|
}
|
|
void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cfra, const bool use_render_params)
|
|
{
|
|
ParticleCacheKey *ca, **cache = edit->pathcache;
|
|
ParticleEditSettings *pset = &scene->toolsettings->particle;
|
|
|
|
PTCacheEditPoint *point = NULL;
|
|
PTCacheEditKey *ekey = NULL;
|
|
|
|
ParticleSystem *psys = edit->psys;
|
|
ParticleSystemModifierData *psmd = psys_get_modifier(ob, psys);
|
|
ParticleData *pa = psys ? psys->particles : NULL;
|
|
|
|
ParticleInterpolationData pind;
|
|
ParticleKey result;
|
|
|
|
float birthtime = 0.0f, dietime = 0.0f;
|
|
float t, time = 0.0f, keytime = 0.0f /*, frs_sec */;
|
|
float hairmat[4][4], rotmat[3][3], prev_tangent[3] = {0.0f, 0.0f, 0.0f};
|
|
int k, i;
|
|
int segments = 1 << pset->draw_step;
|
|
int totpart = edit->totpoint, recalc_set = 0;
|
|
float sel_col[3];
|
|
float nosel_col[3];
|
|
|
|
segments = MAX2(segments, 4);
|
|
|
|
if (!cache || edit->totpoint != edit->totcached) {
|
|
/* clear out old and create new empty path cache */
|
|
psys_free_path_cache(edit->psys, edit);
|
|
cache = edit->pathcache = psys_alloc_path_cache_buffers(&edit->pathcachebufs, totpart, segments + 1);
|
|
|
|
/* set flag for update (child particles check this too) */
|
|
for (i = 0, point = edit->points; i < totpart; i++, point++)
|
|
point->flag |= PEP_EDIT_RECALC;
|
|
recalc_set = 1;
|
|
}
|
|
|
|
/* frs_sec = (psys || edit->pid.flag & PTCACHE_VEL_PER_SEC) ? 25.0f : 1.0f; */ /* UNUSED */
|
|
|
|
if (pset->brushtype == PE_BRUSH_WEIGHT) {
|
|
; /* use weight painting colors now... */
|
|
}
|
|
else {
|
|
sel_col[0] = (float)edit->sel_col[0] / 255.0f;
|
|
sel_col[1] = (float)edit->sel_col[1] / 255.0f;
|
|
sel_col[2] = (float)edit->sel_col[2] / 255.0f;
|
|
nosel_col[0] = (float)edit->nosel_col[0] / 255.0f;
|
|
nosel_col[1] = (float)edit->nosel_col[1] / 255.0f;
|
|
nosel_col[2] = (float)edit->nosel_col[2] / 255.0f;
|
|
}
|
|
|
|
/*---first main loop: create all actual particles' paths---*/
|
|
for (i = 0, point = edit->points; i < totpart; i++, pa += pa ? 1 : 0, point++) {
|
|
if (edit->totcached && !(point->flag & PEP_EDIT_RECALC))
|
|
continue;
|
|
|
|
if (point->totkey == 0)
|
|
continue;
|
|
|
|
ekey = point->keys;
|
|
|
|
pind.keyed = 0;
|
|
pind.cache = NULL;
|
|
pind.epoint = point;
|
|
pind.bspline = psys ? (psys->part->flag & PART_HAIR_BSPLINE) : 0;
|
|
pind.dm = NULL;
|
|
|
|
|
|
/* should init_particle_interpolation set this ? */
|
|
if (pset->brushtype == PE_BRUSH_WEIGHT) {
|
|
pind.hkey[0] = NULL;
|
|
/* pa != NULL since the weight brush is only available for hair */
|
|
pind.hkey[1] = pa->hair;
|
|
}
|
|
|
|
|
|
memset(cache[i], 0, sizeof(*cache[i]) * (segments + 1));
|
|
|
|
cache[i]->segments = segments;
|
|
|
|
/*--get the first data points--*/
|
|
init_particle_interpolation(ob, psys, pa, &pind);
|
|
|
|
if (psys) {
|
|
psys_mat_hair_to_global(ob, psmd->dm_final, psys->part->from, pa, hairmat);
|
|
copy_v3_v3(rotmat[0], hairmat[2]);
|
|
copy_v3_v3(rotmat[1], hairmat[1]);
|
|
copy_v3_v3(rotmat[2], hairmat[0]);
|
|
}
|
|
|
|
birthtime = pind.birthtime;
|
|
dietime = pind.dietime;
|
|
|
|
if (birthtime >= dietime) {
|
|
cache[i]->segments = -1;
|
|
continue;
|
|
}
|
|
|
|
/*--interpolate actual path from data points--*/
|
|
for (k = 0, ca = cache[i]; k <= segments; k++, ca++) {
|
|
time = (float)k / (float)segments;
|
|
t = birthtime + time * (dietime - birthtime);
|
|
result.time = -t;
|
|
do_particle_interpolation(psys, i, pa, t, &pind, &result);
|
|
copy_v3_v3(ca->co, result.co);
|
|
|
|
/* non-hair points are already in global space */
|
|
if (psys && !(psys->flag & PSYS_GLOBAL_HAIR)) {
|
|
mul_m4_v3(hairmat, ca->co);
|
|
|
|
if (k) {
|
|
cache_key_incremental_rotation(ca, ca - 1, ca - 2, prev_tangent, k);
|
|
|
|
if (k == segments)
|
|
copy_qt_qt(ca->rot, (ca - 1)->rot);
|
|
|
|
/* set velocity */
|
|
sub_v3_v3v3(ca->vel, ca->co, (ca - 1)->co);
|
|
|
|
if (k == 1)
|
|
copy_v3_v3((ca - 1)->vel, ca->vel);
|
|
}
|
|
}
|
|
else {
|
|
ca->vel[0] = ca->vel[1] = 0.0f;
|
|
ca->vel[2] = 1.0f;
|
|
}
|
|
|
|
/* selection coloring in edit mode */
|
|
if (pset->brushtype == PE_BRUSH_WEIGHT) {
|
|
float t2;
|
|
|
|
if (k == 0) {
|
|
weight_to_rgb(ca->col, pind.hkey[1]->weight);
|
|
}
|
|
else {
|
|
float w1[3], w2[3];
|
|
keytime = (t - (*pind.ekey[0]->time)) / ((*pind.ekey[1]->time) - (*pind.ekey[0]->time));
|
|
|
|
weight_to_rgb(w1, pind.hkey[0]->weight);
|
|
weight_to_rgb(w2, pind.hkey[1]->weight);
|
|
|
|
interp_v3_v3v3(ca->col, w1, w2, keytime);
|
|
}
|
|
|
|
/* at the moment this is only used for weight painting.
|
|
* will need to move out of this check if its used elsewhere. */
|
|
t2 = birthtime + ((float)k / (float)segments) * (dietime - birthtime);
|
|
|
|
while (pind.hkey[1]->time < t2) pind.hkey[1]++;
|
|
pind.hkey[0] = pind.hkey[1] - 1;
|
|
}
|
|
else {
|
|
if ((ekey + (pind.ekey[0] - point->keys))->flag & PEK_SELECT) {
|
|
if ((ekey + (pind.ekey[1] - point->keys))->flag & PEK_SELECT) {
|
|
copy_v3_v3(ca->col, sel_col);
|
|
}
|
|
else {
|
|
keytime = (t - (*pind.ekey[0]->time)) / ((*pind.ekey[1]->time) - (*pind.ekey[0]->time));
|
|
interp_v3_v3v3(ca->col, sel_col, nosel_col, keytime);
|
|
}
|
|
}
|
|
else {
|
|
if ((ekey + (pind.ekey[1] - point->keys))->flag & PEK_SELECT) {
|
|
keytime = (t - (*pind.ekey[0]->time)) / ((*pind.ekey[1]->time) - (*pind.ekey[0]->time));
|
|
interp_v3_v3v3(ca->col, nosel_col, sel_col, keytime);
|
|
}
|
|
else {
|
|
copy_v3_v3(ca->col, nosel_col);
|
|
}
|
|
}
|
|
}
|
|
|
|
ca->time = t;
|
|
}
|
|
if (psys && !(psys->flag & PSYS_GLOBAL_HAIR)) {
|
|
/* First rotation is based on emitting face orientation.
|
|
* This is way better than having flipping rotations resulting
|
|
* from using a global axis as a rotation pole (vec_to_quat()).
|
|
* It's not an ideal solution though since it disregards the
|
|
* initial tangent, but taking that in to account will allow
|
|
* the possibility of flipping again. -jahka
|
|
*/
|
|
mat3_to_quat_is_ok(cache[i]->rot, rotmat);
|
|
}
|
|
}
|
|
|
|
edit->totcached = totpart;
|
|
|
|
if (psys) {
|
|
ParticleSimulationData sim = {0};
|
|
sim.scene = scene;
|
|
sim.ob = ob;
|
|
sim.psys = psys;
|
|
sim.psmd = psys_get_modifier(ob, psys);
|
|
|
|
psys_cache_child_paths(&sim, cfra, true, use_render_params);
|
|
}
|
|
|
|
/* clear recalc flag if set here */
|
|
if (recalc_set) {
|
|
for (i = 0, point = edit->points; i < totpart; i++, point++)
|
|
point->flag &= ~PEP_EDIT_RECALC;
|
|
}
|
|
}
|
|
/************************************************/
|
|
/* Particle Key handling */
|
|
/************************************************/
|
|
void copy_particle_key(ParticleKey *to, ParticleKey *from, int time)
|
|
{
|
|
if (time) {
|
|
memcpy(to, from, sizeof(ParticleKey));
|
|
}
|
|
else {
|
|
float to_time = to->time;
|
|
memcpy(to, from, sizeof(ParticleKey));
|
|
to->time = to_time;
|
|
}
|
|
}
|
|
void psys_get_from_key(ParticleKey *key, float loc[3], float vel[3], float rot[4], float *time)
|
|
{
|
|
if (loc) copy_v3_v3(loc, key->co);
|
|
if (vel) copy_v3_v3(vel, key->vel);
|
|
if (rot) copy_qt_qt(rot, key->rot);
|
|
if (time) *time = key->time;
|
|
}
|
|
/*-------changing particle keys from space to another-------*/
|
|
#if 0
|
|
static void key_from_object(Object *ob, ParticleKey *key)
|
|
{
|
|
float q[4];
|
|
|
|
add_v3_v3(key->vel, key->co);
|
|
|
|
mul_m4_v3(ob->obmat, key->co);
|
|
mul_m4_v3(ob->obmat, key->vel);
|
|
mat4_to_quat(q, ob->obmat);
|
|
|
|
sub_v3_v3v3(key->vel, key->vel, key->co);
|
|
mul_qt_qtqt(key->rot, q, key->rot);
|
|
}
|
|
#endif
|
|
|
|
static void triatomat(float *v1, float *v2, float *v3, float (*uv)[2], float mat[4][4])
|
|
{
|
|
float det, w1, w2, d1[2], d2[2];
|
|
|
|
memset(mat, 0, sizeof(float) * 4 * 4);
|
|
mat[3][3] = 1.0f;
|
|
|
|
/* first axis is the normal */
|
|
normal_tri_v3(mat[2], v1, v2, v3);
|
|
|
|
/* second axis along (1, 0) in uv space */
|
|
if (uv) {
|
|
d1[0] = uv[1][0] - uv[0][0];
|
|
d1[1] = uv[1][1] - uv[0][1];
|
|
d2[0] = uv[2][0] - uv[0][0];
|
|
d2[1] = uv[2][1] - uv[0][1];
|
|
|
|
det = d2[0] * d1[1] - d2[1] * d1[0];
|
|
|
|
if (det != 0.0f) {
|
|
det = 1.0f / det;
|
|
w1 = -d2[1] * det;
|
|
w2 = d1[1] * det;
|
|
|
|
mat[1][0] = w1 * (v2[0] - v1[0]) + w2 * (v3[0] - v1[0]);
|
|
mat[1][1] = w1 * (v2[1] - v1[1]) + w2 * (v3[1] - v1[1]);
|
|
mat[1][2] = w1 * (v2[2] - v1[2]) + w2 * (v3[2] - v1[2]);
|
|
normalize_v3(mat[1]);
|
|
}
|
|
else
|
|
mat[1][0] = mat[1][1] = mat[1][2] = 0.0f;
|
|
}
|
|
else {
|
|
sub_v3_v3v3(mat[1], v2, v1);
|
|
normalize_v3(mat[1]);
|
|
}
|
|
|
|
/* third as a cross product */
|
|
cross_v3_v3v3(mat[0], mat[1], mat[2]);
|
|
}
|
|
|
|
static void psys_face_mat(Object *ob, DerivedMesh *dm, ParticleData *pa, float mat[4][4], int orco)
|
|
{
|
|
float v[3][3];
|
|
MFace *mface;
|
|
OrigSpaceFace *osface;
|
|
float (*orcodata)[3];
|
|
|
|
int i = (ELEM(pa->num_dmcache, DMCACHE_ISCHILD, DMCACHE_NOTFOUND)) ? pa->num : pa->num_dmcache;
|
|
if (i == -1 || i >= dm->getNumTessFaces(dm)) { unit_m4(mat); return; }
|
|
|
|
mface = dm->getTessFaceData(dm, i, CD_MFACE);
|
|
osface = dm->getTessFaceData(dm, i, CD_ORIGSPACE);
|
|
|
|
if (orco && (orcodata = dm->getVertDataArray(dm, CD_ORCO))) {
|
|
copy_v3_v3(v[0], orcodata[mface->v1]);
|
|
copy_v3_v3(v[1], orcodata[mface->v2]);
|
|
copy_v3_v3(v[2], orcodata[mface->v3]);
|
|
|
|
/* ugly hack to use non-transformed orcos, since only those
|
|
* give symmetric results for mirroring in particle mode */
|
|
if (DM_get_vert_data_layer(dm, CD_ORIGINDEX))
|
|
BKE_mesh_orco_verts_transform(ob->data, v, 3, 1);
|
|
}
|
|
else {
|
|
dm->getVertCo(dm, mface->v1, v[0]);
|
|
dm->getVertCo(dm, mface->v2, v[1]);
|
|
dm->getVertCo(dm, mface->v3, v[2]);
|
|
}
|
|
|
|
triatomat(v[0], v[1], v[2], (osface) ? osface->uv : NULL, mat);
|
|
}
|
|
|
|
void psys_mat_hair_to_object(Object *UNUSED(ob), DerivedMesh *dm, short from, ParticleData *pa, float hairmat[4][4])
|
|
{
|
|
float vec[3];
|
|
|
|
/* can happen when called from a different object's modifier */
|
|
if (!dm) {
|
|
unit_m4(hairmat);
|
|
return;
|
|
}
|
|
|
|
psys_face_mat(0, dm, pa, hairmat, 0);
|
|
psys_particle_on_dm(dm, from, pa->num, pa->num_dmcache, pa->fuv, pa->foffset, vec, 0, 0, 0, 0, 0);
|
|
copy_v3_v3(hairmat[3], vec);
|
|
}
|
|
|
|
void psys_mat_hair_to_orco(Object *ob, DerivedMesh *dm, short from, ParticleData *pa, float hairmat[4][4])
|
|
{
|
|
float vec[3], orco[3];
|
|
|
|
psys_face_mat(ob, dm, pa, hairmat, 1);
|
|
psys_particle_on_dm(dm, from, pa->num, pa->num_dmcache, pa->fuv, pa->foffset, vec, 0, 0, 0, orco, 0);
|
|
|
|
/* see psys_face_mat for why this function is called */
|
|
if (DM_get_vert_data_layer(dm, CD_ORIGINDEX))
|
|
BKE_mesh_orco_verts_transform(ob->data, &orco, 1, 1);
|
|
copy_v3_v3(hairmat[3], orco);
|
|
}
|
|
|
|
void psys_vec_rot_to_face(DerivedMesh *dm, ParticleData *pa, float vec[3])
|
|
{
|
|
float mat[4][4];
|
|
|
|
psys_face_mat(0, dm, pa, mat, 0);
|
|
transpose_m4(mat); /* cheap inverse for rotation matrix */
|
|
mul_mat3_m4_v3(mat, vec);
|
|
}
|
|
|
|
void psys_mat_hair_to_global(Object *ob, DerivedMesh *dm, short from, ParticleData *pa, float hairmat[4][4])
|
|
{
|
|
float facemat[4][4];
|
|
|
|
psys_mat_hair_to_object(ob, dm, from, pa, facemat);
|
|
|
|
mul_m4_m4m4(hairmat, ob->obmat, facemat);
|
|
}
|
|
|
|
/************************************************/
|
|
/* ParticleSettings handling */
|
|
/************************************************/
|
|
ModifierData *object_add_particle_system(Scene *scene, Object *ob, const char *name)
|
|
{
|
|
ParticleSystem *psys;
|
|
ModifierData *md;
|
|
ParticleSystemModifierData *psmd;
|
|
|
|
if (!ob || ob->type != OB_MESH)
|
|
return NULL;
|
|
|
|
psys = ob->particlesystem.first;
|
|
for (; psys; psys = psys->next)
|
|
psys->flag &= ~PSYS_CURRENT;
|
|
|
|
psys = MEM_callocN(sizeof(ParticleSystem), "particle_system");
|
|
psys->pointcache = BKE_ptcache_add(&psys->ptcaches);
|
|
BLI_addtail(&ob->particlesystem, psys);
|
|
|
|
psys->part = psys_new_settings(DATA_("ParticleSettings"), NULL);
|
|
|
|
if (BLI_listbase_count_ex(&ob->particlesystem, 2) > 1)
|
|
BLI_snprintf(psys->name, sizeof(psys->name), DATA_("ParticleSystem %i"), BLI_listbase_count(&ob->particlesystem));
|
|
else
|
|
BLI_strncpy(psys->name, DATA_("ParticleSystem"), sizeof(psys->name));
|
|
|
|
md = modifier_new(eModifierType_ParticleSystem);
|
|
|
|
if (name)
|
|
BLI_strncpy_utf8(md->name, name, sizeof(md->name));
|
|
else
|
|
BLI_snprintf(md->name, sizeof(md->name), DATA_("ParticleSystem %i"), BLI_listbase_count(&ob->particlesystem));
|
|
modifier_unique_name(&ob->modifiers, md);
|
|
|
|
psmd = (ParticleSystemModifierData *) md;
|
|
psmd->psys = psys;
|
|
BLI_addtail(&ob->modifiers, md);
|
|
|
|
psys->totpart = 0;
|
|
psys->flag = PSYS_CURRENT;
|
|
psys->cfra = BKE_scene_frame_get_from_ctime(scene, CFRA + 1);
|
|
|
|
DAG_relations_tag_update(G.main);
|
|
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
|
|
|
|
return md;
|
|
}
|
|
void object_remove_particle_system(Scene *UNUSED(scene), Object *ob)
|
|
{
|
|
ParticleSystem *psys = psys_get_current(ob);
|
|
ParticleSystemModifierData *psmd;
|
|
ModifierData *md;
|
|
|
|
if (!psys)
|
|
return;
|
|
|
|
/* clear all other appearances of this pointer (like on smoke flow modifier) */
|
|
if ((md = modifiers_findByType(ob, eModifierType_Smoke))) {
|
|
SmokeModifierData *smd = (SmokeModifierData *)md;
|
|
if ((smd->type == MOD_SMOKE_TYPE_FLOW) && smd->flow && smd->flow->psys)
|
|
if (smd->flow->psys == psys)
|
|
smd->flow->psys = NULL;
|
|
}
|
|
|
|
if ((md = modifiers_findByType(ob, eModifierType_DynamicPaint))) {
|
|
DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md;
|
|
if (pmd->brush && pmd->brush->psys)
|
|
if (pmd->brush->psys == psys)
|
|
pmd->brush->psys = NULL;
|
|
}
|
|
|
|
/* clear modifier */
|
|
psmd = psys_get_modifier(ob, psys);
|
|
BLI_remlink(&ob->modifiers, psmd);
|
|
modifier_free((ModifierData *)psmd);
|
|
|
|
/* clear particle system */
|
|
BLI_remlink(&ob->particlesystem, psys);
|
|
if (psys->part) {
|
|
id_us_min(&psys->part->id);
|
|
}
|
|
psys_free(ob, psys);
|
|
|
|
if (ob->particlesystem.first)
|
|
((ParticleSystem *) ob->particlesystem.first)->flag |= PSYS_CURRENT;
|
|
else
|
|
ob->mode &= ~OB_MODE_PARTICLE_EDIT;
|
|
|
|
DAG_relations_tag_update(G.main);
|
|
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
|
|
}
|
|
|
|
static void default_particle_settings(ParticleSettings *part)
|
|
{
|
|
part->type = PART_EMITTER;
|
|
part->distr = PART_DISTR_JIT;
|
|
part->draw_as = PART_DRAW_REND;
|
|
part->ren_as = PART_DRAW_HALO;
|
|
part->bb_uv_split = 1;
|
|
part->bb_align = PART_BB_VIEW;
|
|
part->bb_split_offset = PART_BB_OFF_LINEAR;
|
|
part->flag = PART_EDISTR | PART_TRAND | PART_HIDE_ADVANCED_HAIR;
|
|
|
|
part->sta = 1.0;
|
|
part->end = 200.0;
|
|
part->lifetime = 50.0;
|
|
part->jitfac = 1.0;
|
|
part->totpart = 1000;
|
|
part->grid_res = 10;
|
|
part->timetweak = 1.0;
|
|
part->courant_target = 0.2;
|
|
|
|
part->integrator = PART_INT_MIDPOINT;
|
|
part->phystype = PART_PHYS_NEWTON;
|
|
part->hair_step = 5;
|
|
part->keys_step = 5;
|
|
part->draw_step = 2;
|
|
part->ren_step = 3;
|
|
part->adapt_angle = 5;
|
|
part->adapt_pix = 3;
|
|
part->kink_axis = 2;
|
|
part->kink_amp_clump = 1.f;
|
|
part->kink_extra_steps = 4;
|
|
part->clump_noise_size = 1.0f;
|
|
part->reactevent = PART_EVENT_DEATH;
|
|
part->disp = 100;
|
|
part->from = PART_FROM_FACE;
|
|
|
|
part->normfac = 1.0f;
|
|
|
|
part->mass = 1.0;
|
|
part->size = 0.05;
|
|
part->childsize = 1.0;
|
|
|
|
part->rotmode = PART_ROT_VEL;
|
|
part->avemode = PART_AVE_VELOCITY;
|
|
|
|
part->child_nbr = 10;
|
|
part->ren_child_nbr = 100;
|
|
part->childrad = 0.2f;
|
|
part->childflat = 0.0f;
|
|
part->clumppow = 0.0f;
|
|
part->kink_amp = 0.2f;
|
|
part->kink_freq = 2.0;
|
|
|
|
part->rough1_size = 1.0;
|
|
part->rough2_size = 1.0;
|
|
part->rough_end_shape = 1.0;
|
|
|
|
part->clength = 1.0f;
|
|
part->clength_thres = 0.0f;
|
|
|
|
part->draw = PART_DRAW_EMITTER;
|
|
part->draw_line[0] = 0.5;
|
|
part->path_start = 0.0f;
|
|
part->path_end = 1.0f;
|
|
|
|
part->bb_size[0] = part->bb_size[1] = 1.0f;
|
|
|
|
part->keyed_loops = 1;
|
|
|
|
part->color_vec_max = 1.f;
|
|
part->draw_col = PART_DRAW_COL_MAT;
|
|
|
|
part->simplify_refsize = 1920;
|
|
part->simplify_rate = 1.0f;
|
|
part->simplify_transition = 0.1f;
|
|
part->simplify_viewport = 0.8;
|
|
|
|
if (!part->effector_weights)
|
|
part->effector_weights = BKE_add_effector_weights(NULL);
|
|
|
|
part->omat = 1;
|
|
part->use_modifier_stack = false;
|
|
}
|
|
|
|
|
|
ParticleSettings *psys_new_settings(const char *name, Main *main)
|
|
{
|
|
ParticleSettings *part;
|
|
|
|
if (main == NULL)
|
|
main = G.main;
|
|
|
|
part = BKE_libblock_alloc(main, ID_PA, name);
|
|
|
|
default_particle_settings(part);
|
|
|
|
return part;
|
|
}
|
|
|
|
void BKE_particlesettings_clump_curve_init(ParticleSettings *part)
|
|
{
|
|
CurveMapping *cumap = curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
|
|
|
|
cumap->cm[0].curve[0].x = 0.0f;
|
|
cumap->cm[0].curve[0].y = 1.0f;
|
|
cumap->cm[0].curve[1].x = 1.0f;
|
|
cumap->cm[0].curve[1].y = 1.0f;
|
|
|
|
part->clumpcurve = cumap;
|
|
}
|
|
|
|
void BKE_particlesettings_rough_curve_init(ParticleSettings *part)
|
|
{
|
|
CurveMapping *cumap = curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
|
|
|
|
cumap->cm[0].curve[0].x = 0.0f;
|
|
cumap->cm[0].curve[0].y = 1.0f;
|
|
cumap->cm[0].curve[1].x = 1.0f;
|
|
cumap->cm[0].curve[1].y = 1.0f;
|
|
|
|
part->roughcurve = cumap;
|
|
}
|
|
|
|
ParticleSettings *BKE_particlesettings_copy(Main *bmain, ParticleSettings *part)
|
|
{
|
|
ParticleSettings *partn;
|
|
int a;
|
|
|
|
partn = BKE_libblock_copy(bmain, &part->id);
|
|
|
|
partn->pd = MEM_dupallocN(part->pd);
|
|
partn->pd2 = MEM_dupallocN(part->pd2);
|
|
partn->effector_weights = MEM_dupallocN(part->effector_weights);
|
|
partn->fluid = MEM_dupallocN(part->fluid);
|
|
|
|
if (part->clumpcurve)
|
|
partn->clumpcurve = curvemapping_copy(part->clumpcurve);
|
|
if (part->roughcurve)
|
|
partn->roughcurve = curvemapping_copy(part->roughcurve);
|
|
|
|
partn->boids = boid_copy_settings(part->boids);
|
|
|
|
for (a = 0; a < MAX_MTEX; a++) {
|
|
if (part->mtex[a]) {
|
|
partn->mtex[a] = MEM_mallocN(sizeof(MTex), "psys_copy_tex");
|
|
memcpy(partn->mtex[a], part->mtex[a], sizeof(MTex));
|
|
id_us_plus((ID *)partn->mtex[a]->tex);
|
|
}
|
|
}
|
|
|
|
BLI_duplicatelist(&partn->dupliweights, &part->dupliweights);
|
|
|
|
BKE_id_copy_ensure_local(bmain, &part->id, &partn->id);
|
|
|
|
return partn;
|
|
}
|
|
|
|
void BKE_particlesettings_make_local(Main *bmain, ParticleSettings *part, const bool lib_local)
|
|
{
|
|
BKE_id_make_local_generic(bmain, &part->id, true, lib_local);
|
|
}
|
|
|
|
/************************************************/
|
|
/* Textures */
|
|
/************************************************/
|
|
|
|
static int get_particle_uv(DerivedMesh *dm, ParticleData *pa, int face_index, const float fuv[4], char *name, float *texco)
|
|
{
|
|
MFace *mf;
|
|
MTFace *tf;
|
|
int i;
|
|
|
|
tf = CustomData_get_layer_named(&dm->faceData, CD_MTFACE, name);
|
|
|
|
if (tf == NULL)
|
|
tf = CustomData_get_layer(&dm->faceData, CD_MTFACE);
|
|
|
|
if (tf == NULL)
|
|
return 0;
|
|
|
|
if (pa) {
|
|
i = ELEM(pa->num_dmcache, DMCACHE_NOTFOUND, DMCACHE_ISCHILD) ? pa->num : pa->num_dmcache;
|
|
if (i >= dm->getNumTessFaces(dm))
|
|
i = -1;
|
|
}
|
|
else
|
|
i = face_index;
|
|
|
|
if (i == -1) {
|
|
texco[0] = 0.0f;
|
|
texco[1] = 0.0f;
|
|
texco[2] = 0.0f;
|
|
}
|
|
else {
|
|
mf = dm->getTessFaceData(dm, i, CD_MFACE);
|
|
|
|
psys_interpolate_uvs(&tf[i], mf->v4, fuv, texco);
|
|
|
|
texco[0] = texco[0] * 2.0f - 1.0f;
|
|
texco[1] = texco[1] * 2.0f - 1.0f;
|
|
texco[2] = 0.0f;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
#define SET_PARTICLE_TEXTURE(type, pvalue, texfac) \
|
|
if ((event & mtex->mapto) & type) { \
|
|
pvalue = texture_value_blend(def, pvalue, value, texfac, blend); \
|
|
} (void)0
|
|
|
|
#define CLAMP_PARTICLE_TEXTURE_POS(type, pvalue) \
|
|
if (event & type) { \
|
|
CLAMP(pvalue, 0.0f, 1.0f); \
|
|
} (void)0
|
|
|
|
#define CLAMP_WARP_PARTICLE_TEXTURE_POS(type, pvalue) \
|
|
if (event & type) { \
|
|
if (pvalue < 0.0f) \
|
|
pvalue = 1.0f + pvalue; \
|
|
CLAMP(pvalue, 0.0f, 1.0f); \
|
|
} (void)0
|
|
|
|
#define CLAMP_PARTICLE_TEXTURE_POSNEG(type, pvalue) \
|
|
if (event & type) { \
|
|
CLAMP(pvalue, -1.0f, 1.0f); \
|
|
} (void)0
|
|
|
|
static void get_cpa_texture(DerivedMesh *dm, ParticleSystem *psys, ParticleSettings *part, ParticleData *par, int child_index, int face_index, const float fw[4], float *orco, ParticleTexture *ptex, int event, float cfra)
|
|
{
|
|
MTex *mtex, **mtexp = part->mtex;
|
|
int m;
|
|
float value, rgba[4], texvec[3];
|
|
|
|
ptex->ivel = ptex->life = ptex->exist = ptex->size = ptex->damp =
|
|
ptex->gravity = ptex->field = ptex->time = ptex->clump = ptex->kink_freq = ptex->kink_amp =
|
|
ptex->effector = ptex->rough1 = ptex->rough2 = ptex->roughe = 1.0f;
|
|
|
|
ptex->length = 1.0f - part->randlength * psys_frand(psys, child_index + 26);
|
|
ptex->length *= part->clength_thres < psys_frand(psys, child_index + 27) ? part->clength : 1.0f;
|
|
|
|
for (m = 0; m < MAX_MTEX; m++, mtexp++) {
|
|
mtex = *mtexp;
|
|
if (mtex && mtex->tex && mtex->mapto) {
|
|
float def = mtex->def_var;
|
|
short blend = mtex->blendtype;
|
|
short texco = mtex->texco;
|
|
|
|
if (ELEM(texco, TEXCO_UV, TEXCO_ORCO) && (ELEM(part->from, PART_FROM_FACE, PART_FROM_VOLUME) == 0 || part->distr == PART_DISTR_GRID))
|
|
texco = TEXCO_GLOB;
|
|
|
|
switch (texco) {
|
|
case TEXCO_GLOB:
|
|
copy_v3_v3(texvec, par->state.co);
|
|
break;
|
|
case TEXCO_OBJECT:
|
|
copy_v3_v3(texvec, par->state.co);
|
|
if (mtex->object)
|
|
mul_m4_v3(mtex->object->imat, texvec);
|
|
break;
|
|
case TEXCO_UV:
|
|
if (fw && get_particle_uv(dm, NULL, face_index, fw, mtex->uvname, texvec))
|
|
break;
|
|
/* no break, failed to get uv's, so let's try orco's */
|
|
case TEXCO_ORCO:
|
|
copy_v3_v3(texvec, orco);
|
|
break;
|
|
case TEXCO_PARTICLE:
|
|
/* texture coordinates in range [-1, 1] */
|
|
texvec[0] = 2.f * (cfra - par->time) / (par->dietime - par->time) - 1.f;
|
|
texvec[1] = 0.f;
|
|
texvec[2] = 0.f;
|
|
break;
|
|
}
|
|
|
|
externtex(mtex, texvec, &value, rgba, rgba + 1, rgba + 2, rgba + 3, 0, NULL, false, false);
|
|
|
|
if ((event & mtex->mapto) & PAMAP_ROUGH)
|
|
ptex->rough1 = ptex->rough2 = ptex->roughe = texture_value_blend(def, ptex->rough1, value, mtex->roughfac, blend);
|
|
|
|
SET_PARTICLE_TEXTURE(PAMAP_LENGTH, ptex->length, mtex->lengthfac);
|
|
SET_PARTICLE_TEXTURE(PAMAP_CLUMP, ptex->clump, mtex->clumpfac);
|
|
SET_PARTICLE_TEXTURE(PAMAP_KINK_AMP, ptex->kink_amp, mtex->kinkampfac);
|
|
SET_PARTICLE_TEXTURE(PAMAP_KINK_FREQ, ptex->kink_freq, mtex->kinkfac);
|
|
SET_PARTICLE_TEXTURE(PAMAP_DENS, ptex->exist, mtex->padensfac);
|
|
}
|
|
}
|
|
|
|
CLAMP_PARTICLE_TEXTURE_POS(PAMAP_LENGTH, ptex->length);
|
|
CLAMP_WARP_PARTICLE_TEXTURE_POS(PAMAP_CLUMP, ptex->clump);
|
|
CLAMP_WARP_PARTICLE_TEXTURE_POS(PAMAP_KINK_AMP, ptex->kink_amp);
|
|
CLAMP_WARP_PARTICLE_TEXTURE_POS(PAMAP_KINK_FREQ, ptex->kink_freq);
|
|
CLAMP_WARP_PARTICLE_TEXTURE_POS(PAMAP_ROUGH, ptex->rough1);
|
|
CLAMP_WARP_PARTICLE_TEXTURE_POS(PAMAP_DENS, ptex->exist);
|
|
}
|
|
void psys_get_texture(ParticleSimulationData *sim, ParticleData *pa, ParticleTexture *ptex, int event, float cfra)
|
|
{
|
|
Object *ob = sim->ob;
|
|
Mesh *me = (Mesh *)ob->data;
|
|
ParticleSettings *part = sim->psys->part;
|
|
MTex **mtexp = part->mtex;
|
|
MTex *mtex;
|
|
int m;
|
|
float value, rgba[4], co[3], texvec[3];
|
|
int setvars = 0;
|
|
|
|
/* initialize ptex */
|
|
ptex->ivel = ptex->life = ptex->exist = ptex->size = ptex->damp =
|
|
ptex->gravity = ptex->field = ptex->length = ptex->clump = ptex->kink_freq = ptex->kink_amp =
|
|
ptex->effector = ptex->rough1 = ptex->rough2 = ptex->roughe = 1.0f;
|
|
|
|
ptex->time = (float)(pa - sim->psys->particles) / (float)sim->psys->totpart;
|
|
|
|
for (m = 0; m < MAX_MTEX; m++, mtexp++) {
|
|
mtex = *mtexp;
|
|
if (mtex && mtex->tex && mtex->mapto) {
|
|
float def = mtex->def_var;
|
|
short blend = mtex->blendtype;
|
|
short texco = mtex->texco;
|
|
|
|
if (texco == TEXCO_UV && (ELEM(part->from, PART_FROM_FACE, PART_FROM_VOLUME) == 0 || part->distr == PART_DISTR_GRID))
|
|
texco = TEXCO_GLOB;
|
|
|
|
switch (texco) {
|
|
case TEXCO_GLOB:
|
|
copy_v3_v3(texvec, pa->state.co);
|
|
break;
|
|
case TEXCO_OBJECT:
|
|
copy_v3_v3(texvec, pa->state.co);
|
|
if (mtex->object)
|
|
mul_m4_v3(mtex->object->imat, texvec);
|
|
break;
|
|
case TEXCO_UV:
|
|
if (get_particle_uv(sim->psmd->dm_final, pa, 0, pa->fuv, mtex->uvname, texvec))
|
|
break;
|
|
/* no break, failed to get uv's, so let's try orco's */
|
|
case TEXCO_ORCO:
|
|
psys_particle_on_emitter(sim->psmd, sim->psys->part->from, pa->num, pa->num_dmcache, pa->fuv, pa->foffset, co, 0, 0, 0, texvec, 0);
|
|
|
|
if (me->bb == NULL || (me->bb->flag & BOUNDBOX_DIRTY)) {
|
|
BKE_mesh_texspace_calc(me);
|
|
}
|
|
sub_v3_v3(texvec, me->loc);
|
|
if (me->size[0] != 0.0f) texvec[0] /= me->size[0];
|
|
if (me->size[1] != 0.0f) texvec[1] /= me->size[1];
|
|
if (me->size[2] != 0.0f) texvec[2] /= me->size[2];
|
|
break;
|
|
case TEXCO_PARTICLE:
|
|
/* texture coordinates in range [-1, 1] */
|
|
texvec[0] = 2.f * (cfra - pa->time) / (pa->dietime - pa->time) - 1.f;
|
|
if (sim->psys->totpart > 0)
|
|
texvec[1] = 2.f * (float)(pa - sim->psys->particles) / (float)sim->psys->totpart - 1.f;
|
|
else
|
|
texvec[1] = 0.0f;
|
|
texvec[2] = 0.f;
|
|
break;
|
|
}
|
|
|
|
externtex(mtex, texvec, &value, rgba, rgba + 1, rgba + 2, rgba + 3, 0, NULL, false, false);
|
|
|
|
if ((event & mtex->mapto) & PAMAP_TIME) {
|
|
/* the first time has to set the base value for time regardless of blend mode */
|
|
if ((setvars & MAP_PA_TIME) == 0) {
|
|
int flip = (mtex->timefac < 0.0f);
|
|
float timefac = fabsf(mtex->timefac);
|
|
ptex->time *= 1.0f - timefac;
|
|
ptex->time += timefac * ((flip) ? 1.0f - value : value);
|
|
setvars |= MAP_PA_TIME;
|
|
}
|
|
else
|
|
ptex->time = texture_value_blend(def, ptex->time, value, mtex->timefac, blend);
|
|
}
|
|
SET_PARTICLE_TEXTURE(PAMAP_LIFE, ptex->life, mtex->lifefac);
|
|
SET_PARTICLE_TEXTURE(PAMAP_DENS, ptex->exist, mtex->padensfac);
|
|
SET_PARTICLE_TEXTURE(PAMAP_SIZE, ptex->size, mtex->sizefac);
|
|
SET_PARTICLE_TEXTURE(PAMAP_IVEL, ptex->ivel, mtex->ivelfac);
|
|
SET_PARTICLE_TEXTURE(PAMAP_FIELD, ptex->field, mtex->fieldfac);
|
|
SET_PARTICLE_TEXTURE(PAMAP_GRAVITY, ptex->gravity, mtex->gravityfac);
|
|
SET_PARTICLE_TEXTURE(PAMAP_DAMP, ptex->damp, mtex->dampfac);
|
|
SET_PARTICLE_TEXTURE(PAMAP_LENGTH, ptex->length, mtex->lengthfac);
|
|
}
|
|
}
|
|
|
|
CLAMP_WARP_PARTICLE_TEXTURE_POS(PAMAP_TIME, ptex->time);
|
|
CLAMP_WARP_PARTICLE_TEXTURE_POS(PAMAP_LIFE, ptex->life);
|
|
CLAMP_WARP_PARTICLE_TEXTURE_POS(PAMAP_DENS, ptex->exist);
|
|
CLAMP_PARTICLE_TEXTURE_POS(PAMAP_SIZE, ptex->size);
|
|
CLAMP_PARTICLE_TEXTURE_POSNEG(PAMAP_IVEL, ptex->ivel);
|
|
CLAMP_PARTICLE_TEXTURE_POSNEG(PAMAP_FIELD, ptex->field);
|
|
CLAMP_PARTICLE_TEXTURE_POSNEG(PAMAP_GRAVITY, ptex->gravity);
|
|
CLAMP_WARP_PARTICLE_TEXTURE_POS(PAMAP_DAMP, ptex->damp);
|
|
CLAMP_PARTICLE_TEXTURE_POS(PAMAP_LENGTH, ptex->length);
|
|
}
|
|
/************************************************/
|
|
/* Particle State */
|
|
/************************************************/
|
|
float psys_get_timestep(ParticleSimulationData *sim)
|
|
{
|
|
return 0.04f * sim->psys->part->timetweak;
|
|
}
|
|
float psys_get_child_time(ParticleSystem *psys, ChildParticle *cpa, float cfra, float *birthtime, float *dietime)
|
|
{
|
|
ParticleSettings *part = psys->part;
|
|
float time, life;
|
|
|
|
if (part->childtype == PART_CHILD_FACES) {
|
|
int w = 0;
|
|
time = 0.0;
|
|
while (w < 4 && cpa->pa[w] >= 0) {
|
|
time += cpa->w[w] * (psys->particles + cpa->pa[w])->time;
|
|
w++;
|
|
}
|
|
|
|
life = part->lifetime * (1.0f - part->randlife * psys_frand(psys, cpa - psys->child + 25));
|
|
}
|
|
else {
|
|
ParticleData *pa = psys->particles + cpa->parent;
|
|
|
|
time = pa->time;
|
|
life = pa->lifetime;
|
|
}
|
|
|
|
if (birthtime)
|
|
*birthtime = time;
|
|
if (dietime)
|
|
*dietime = time + life;
|
|
|
|
return (cfra - time) / life;
|
|
}
|
|
float psys_get_child_size(ParticleSystem *psys, ChildParticle *cpa, float UNUSED(cfra), float *UNUSED(pa_time))
|
|
{
|
|
ParticleSettings *part = psys->part;
|
|
float size; // time XXX
|
|
|
|
if (part->childtype == PART_CHILD_FACES)
|
|
size = part->size;
|
|
else
|
|
size = psys->particles[cpa->parent].size;
|
|
|
|
size *= part->childsize;
|
|
|
|
if (part->childrandsize != 0.0f)
|
|
size *= 1.0f - part->childrandsize * psys_frand(psys, cpa - psys->child + 26);
|
|
|
|
return size;
|
|
}
|
|
static void get_child_modifier_parameters(ParticleSettings *part, ParticleThreadContext *ctx, ChildParticle *cpa, short cpa_from, int cpa_num, float *cpa_fuv, float *orco, ParticleTexture *ptex)
|
|
{
|
|
ParticleSystem *psys = ctx->sim.psys;
|
|
int i = cpa - psys->child;
|
|
|
|
get_cpa_texture(ctx->dm, psys, part, psys->particles + cpa->pa[0], i, cpa_num, cpa_fuv, orco, ptex, PAMAP_DENS | PAMAP_CHILD, psys->cfra);
|
|
|
|
|
|
if (ptex->exist < psys_frand(psys, i + 24))
|
|
return;
|
|
|
|
if (ctx->vg_length)
|
|
ptex->length *= psys_interpolate_value_from_verts(ctx->dm, cpa_from, cpa_num, cpa_fuv, ctx->vg_length);
|
|
if (ctx->vg_clump)
|
|
ptex->clump *= psys_interpolate_value_from_verts(ctx->dm, cpa_from, cpa_num, cpa_fuv, ctx->vg_clump);
|
|
if (ctx->vg_kink)
|
|
ptex->kink_freq *= psys_interpolate_value_from_verts(ctx->dm, cpa_from, cpa_num, cpa_fuv, ctx->vg_kink);
|
|
if (ctx->vg_rough1)
|
|
ptex->rough1 *= psys_interpolate_value_from_verts(ctx->dm, cpa_from, cpa_num, cpa_fuv, ctx->vg_rough1);
|
|
if (ctx->vg_rough2)
|
|
ptex->rough2 *= psys_interpolate_value_from_verts(ctx->dm, cpa_from, cpa_num, cpa_fuv, ctx->vg_rough2);
|
|
if (ctx->vg_roughe)
|
|
ptex->roughe *= psys_interpolate_value_from_verts(ctx->dm, cpa_from, cpa_num, cpa_fuv, ctx->vg_roughe);
|
|
if (ctx->vg_effector)
|
|
ptex->effector *= psys_interpolate_value_from_verts(ctx->dm, cpa_from, cpa_num, cpa_fuv, ctx->vg_effector);
|
|
}
|
|
/* get's hair (or keyed) particles state at the "path time" specified in state->time */
|
|
void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey *state, const bool vel)
|
|
{
|
|
PARTICLE_PSMD;
|
|
ParticleSystem *psys = sim->psys;
|
|
ParticleSettings *part = sim->psys->part;
|
|
Material *ma = give_current_material(sim->ob, part->omat);
|
|
ParticleData *pa;
|
|
ChildParticle *cpa;
|
|
ParticleTexture ptex;
|
|
ParticleKey *par = 0, keys[4], tstate;
|
|
ParticleThreadContext ctx; /* fake thread context for child modifiers */
|
|
ParticleInterpolationData pind;
|
|
|
|
float t;
|
|
float co[3], orco[3];
|
|
float hairmat[4][4];
|
|
int totpart = psys->totpart;
|
|
int totchild = psys->totchild;
|
|
short between = 0, edit = 0;
|
|
|
|
int keyed = part->phystype & PART_PHYS_KEYED && psys->flag & PSYS_KEYED;
|
|
int cached = !keyed && part->type != PART_HAIR;
|
|
|
|
float *cpa_fuv; int cpa_num; short cpa_from;
|
|
|
|
/* initialize keys to zero */
|
|
memset(keys, 0, 4 * sizeof(ParticleKey));
|
|
|
|
t = state->time;
|
|
CLAMP(t, 0.0f, 1.0f);
|
|
|
|
if (p < totpart) {
|
|
/* interpolate pathcache directly if it exist */
|
|
if (psys->pathcache) {
|
|
ParticleCacheKey result;
|
|
interpolate_pathcache(psys->pathcache[p], t, &result);
|
|
copy_v3_v3(state->co, result.co);
|
|
copy_v3_v3(state->vel, result.vel);
|
|
copy_qt_qt(state->rot, result.rot);
|
|
}
|
|
/* otherwise interpolate with other means */
|
|
else {
|
|
pa = psys->particles + p;
|
|
|
|
pind.keyed = keyed;
|
|
pind.cache = cached ? psys->pointcache : NULL;
|
|
pind.epoint = NULL;
|
|
pind.bspline = (psys->part->flag & PART_HAIR_BSPLINE);
|
|
/* pind.dm disabled in editmode means we don't get effectors taken into
|
|
* account when subdividing for instance */
|
|
pind.dm = psys_in_edit_mode(sim->scene, psys) ? NULL : psys->hair_out_dm;
|
|
init_particle_interpolation(sim->ob, psys, pa, &pind);
|
|
do_particle_interpolation(psys, p, pa, t, &pind, state);
|
|
|
|
if (pind.dm) {
|
|
mul_m4_v3(sim->ob->obmat, state->co);
|
|
mul_mat3_m4_v3(sim->ob->obmat, state->vel);
|
|
}
|
|
else if (!keyed && !cached && !(psys->flag & PSYS_GLOBAL_HAIR)) {
|
|
if ((pa->flag & PARS_REKEY) == 0) {
|
|
psys_mat_hair_to_global(sim->ob, sim->psmd->dm_final, part->from, pa, hairmat);
|
|
mul_m4_v3(hairmat, state->co);
|
|
mul_mat3_m4_v3(hairmat, state->vel);
|
|
|
|
if (sim->psys->effectors && (part->flag & PART_CHILD_GUIDE) == 0) {
|
|
do_guides(sim->psys->part, sim->psys->effectors, state, p, state->time);
|
|
/* TODO: proper velocity handling */
|
|
}
|
|
|
|
if (psys->lattice_deform_data && edit == 0)
|
|
calc_latt_deform(psys->lattice_deform_data, state->co, 1.0f);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (totchild) {
|
|
//invert_m4_m4(imat, ob->obmat);
|
|
|
|
/* interpolate childcache directly if it exists */
|
|
if (psys->childcache) {
|
|
ParticleCacheKey result;
|
|
interpolate_pathcache(psys->childcache[p - totpart], t, &result);
|
|
copy_v3_v3(state->co, result.co);
|
|
copy_v3_v3(state->vel, result.vel);
|
|
copy_qt_qt(state->rot, result.rot);
|
|
}
|
|
else {
|
|
float par_co[3], par_orco[3];
|
|
|
|
cpa = psys->child + p - totpart;
|
|
|
|
if (state->time < 0.0f)
|
|
t = psys_get_child_time(psys, cpa, -state->time, NULL, NULL);
|
|
|
|
if (totchild && part->childtype == PART_CHILD_FACES) {
|
|
/* part->parents could still be 0 so we can't test with totparent */
|
|
between = 1;
|
|
}
|
|
if (between) {
|
|
int w = 0;
|
|
float foffset;
|
|
|
|
/* get parent states */
|
|
while (w < 4 && cpa->pa[w] >= 0) {
|
|
keys[w].time = state->time;
|
|
psys_get_particle_on_path(sim, cpa->pa[w], keys + w, 1);
|
|
w++;
|
|
}
|
|
|
|
/* get the original coordinates (orco) for texture usage */
|
|
cpa_num = cpa->num;
|
|
|
|
foffset = cpa->foffset;
|
|
cpa_fuv = cpa->fuv;
|
|
cpa_from = PART_FROM_FACE;
|
|
|
|
psys_particle_on_emitter(psmd, cpa_from, cpa_num, DMCACHE_ISCHILD, cpa->fuv, foffset, co, 0, 0, 0, orco, 0);
|
|
|
|
/* we need to save the actual root position of the child for positioning it accurately to the surface of the emitter */
|
|
//copy_v3_v3(cpa_1st, co);
|
|
|
|
//mul_m4_v3(ob->obmat, cpa_1st);
|
|
|
|
pa = psys->particles + cpa->parent;
|
|
|
|
psys_particle_on_emitter(psmd, part->from, pa->num, pa->num_dmcache, pa->fuv, pa->foffset, par_co, 0, 0, 0, par_orco, 0);
|
|
if (part->type == PART_HAIR)
|
|
psys_mat_hair_to_global(sim->ob, sim->psmd->dm_final, psys->part->from, pa, hairmat);
|
|
else
|
|
unit_m4(hairmat);
|
|
|
|
pa = 0;
|
|
}
|
|
else {
|
|
/* get the parent state */
|
|
keys->time = state->time;
|
|
psys_get_particle_on_path(sim, cpa->parent, keys, 1);
|
|
|
|
/* get the original coordinates (orco) for texture usage */
|
|
pa = psys->particles + cpa->parent;
|
|
|
|
cpa_from = part->from;
|
|
cpa_num = pa->num;
|
|
cpa_fuv = pa->fuv;
|
|
|
|
psys_particle_on_emitter(psmd, part->from, pa->num, pa->num_dmcache, pa->fuv, pa->foffset, par_co, 0, 0, 0, par_orco, 0);
|
|
if (part->type == PART_HAIR) {
|
|
psys_particle_on_emitter(psmd, cpa_from, cpa_num, DMCACHE_ISCHILD, cpa_fuv, pa->foffset, co, 0, 0, 0, orco, 0);
|
|
psys_mat_hair_to_global(sim->ob, sim->psmd->dm_final, psys->part->from, pa, hairmat);
|
|
}
|
|
else {
|
|
copy_v3_v3(orco, cpa->fuv);
|
|
unit_m4(hairmat);
|
|
}
|
|
}
|
|
|
|
/* correct child ipo timing */
|
|
#if 0 // XXX old animation system
|
|
if ((part->flag & PART_ABS_TIME) == 0 && part->ipo) {
|
|
calc_ipo(part->ipo, 100.0f * t);
|
|
execute_ipo((ID *)part, part->ipo);
|
|
}
|
|
#endif // XXX old animation system
|
|
|
|
/* get different child parameters from textures & vgroups */
|
|
memset(&ctx, 0, sizeof(ParticleThreadContext));
|
|
ctx.sim = *sim;
|
|
ctx.dm = psmd->dm_final;
|
|
ctx.ma = ma;
|
|
/* TODO: assign vertex groups */
|
|
get_child_modifier_parameters(part, &ctx, cpa, cpa_from, cpa_num, cpa_fuv, orco, &ptex);
|
|
|
|
if (between) {
|
|
int w = 0;
|
|
|
|
state->co[0] = state->co[1] = state->co[2] = 0.0f;
|
|
state->vel[0] = state->vel[1] = state->vel[2] = 0.0f;
|
|
|
|
/* child position is the weighted sum of parent positions */
|
|
while (w < 4 && cpa->pa[w] >= 0) {
|
|
state->co[0] += cpa->w[w] * keys[w].co[0];
|
|
state->co[1] += cpa->w[w] * keys[w].co[1];
|
|
state->co[2] += cpa->w[w] * keys[w].co[2];
|
|
|
|
state->vel[0] += cpa->w[w] * keys[w].vel[0];
|
|
state->vel[1] += cpa->w[w] * keys[w].vel[1];
|
|
state->vel[2] += cpa->w[w] * keys[w].vel[2];
|
|
w++;
|
|
}
|
|
/* apply offset for correct positioning */
|
|
//add_v3_v3(state->co, cpa_1st);
|
|
}
|
|
else {
|
|
/* offset the child from the parent position */
|
|
offset_child(cpa, keys, keys->rot, state, part->childflat, part->childrad);
|
|
}
|
|
|
|
par = keys;
|
|
|
|
if (vel)
|
|
copy_particle_key(&tstate, state, 1);
|
|
|
|
/* apply different deformations to the child path */
|
|
do_child_modifiers(NULL, sim, &ptex, par->co, par->vel, par->rot, par_orco, cpa, orco, hairmat, state, t);
|
|
|
|
/* try to estimate correct velocity */
|
|
if (vel) {
|
|
ParticleKey tstate_tmp;
|
|
float length = len_v3(state->vel);
|
|
|
|
if (t >= 0.001f) {
|
|
tstate_tmp.time = t - 0.001f;
|
|
psys_get_particle_on_path(sim, p, &tstate_tmp, 0);
|
|
sub_v3_v3v3(state->vel, state->co, tstate_tmp.co);
|
|
normalize_v3(state->vel);
|
|
}
|
|
else {
|
|
tstate_tmp.time = t + 0.001f;
|
|
psys_get_particle_on_path(sim, p, &tstate_tmp, 0);
|
|
sub_v3_v3v3(state->vel, tstate_tmp.co, state->co);
|
|
normalize_v3(state->vel);
|
|
}
|
|
|
|
mul_v3_fl(state->vel, length);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
/* gets particle's state at a time, returns 1 if particle exists and can be seen and 0 if not */
|
|
int psys_get_particle_state(ParticleSimulationData *sim, int p, ParticleKey *state, int always)
|
|
{
|
|
ParticleSystem *psys = sim->psys;
|
|
ParticleSettings *part = psys->part;
|
|
ParticleData *pa = NULL;
|
|
ChildParticle *cpa = NULL;
|
|
float cfra;
|
|
int totpart = psys->totpart;
|
|
float timestep = psys_get_timestep(sim);
|
|
|
|
/* negative time means "use current time" */
|
|
cfra = state->time > 0 ? state->time : BKE_scene_frame_get(sim->scene);
|
|
|
|
if (p >= totpart) {
|
|
if (!psys->totchild)
|
|
return 0;
|
|
|
|
if (part->childtype == PART_CHILD_FACES) {
|
|
if (!(psys->flag & PSYS_KEYED))
|
|
return 0;
|
|
|
|
cpa = psys->child + p - totpart;
|
|
|
|
state->time = psys_get_child_time(psys, cpa, cfra, NULL, NULL);
|
|
|
|
if (!always) {
|
|
if ((state->time < 0.0f && !(part->flag & PART_UNBORN)) ||
|
|
(state->time > 1.0f && !(part->flag & PART_DIED)))
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
state->time = (cfra - (part->sta + (part->end - part->sta) * psys_frand(psys, p + 23))) / (part->lifetime * psys_frand(psys, p + 24));
|
|
|
|
psys_get_particle_on_path(sim, p, state, 1);
|
|
return 1;
|
|
}
|
|
else {
|
|
cpa = sim->psys->child + p - totpart;
|
|
pa = sim->psys->particles + cpa->parent;
|
|
}
|
|
}
|
|
else {
|
|
pa = sim->psys->particles + p;
|
|
}
|
|
|
|
if (pa) {
|
|
if (!always) {
|
|
if ((cfra < pa->time && (part->flag & PART_UNBORN) == 0) ||
|
|
(cfra >= pa->dietime && (part->flag & PART_DIED) == 0))
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
cfra = MIN2(cfra, pa->dietime);
|
|
}
|
|
|
|
if (sim->psys->flag & PSYS_KEYED) {
|
|
state->time = -cfra;
|
|
psys_get_particle_on_path(sim, p, state, 1);
|
|
return 1;
|
|
}
|
|
else {
|
|
if (cpa) {
|
|
float mat[4][4];
|
|
ParticleKey *key1;
|
|
float t = (cfra - pa->time) / pa->lifetime;
|
|
float par_orco[3] = {0.0f, 0.0f, 0.0f};
|
|
|
|
key1 = &pa->state;
|
|
offset_child(cpa, key1, key1->rot, state, part->childflat, part->childrad);
|
|
|
|
CLAMP(t, 0.0f, 1.0f);
|
|
|
|
unit_m4(mat);
|
|
do_child_modifiers(NULL, sim, NULL, key1->co, key1->vel, key1->rot, par_orco, cpa, cpa->fuv, mat, state, t);
|
|
|
|
if (psys->lattice_deform_data)
|
|
calc_latt_deform(psys->lattice_deform_data, state->co, 1.0f);
|
|
}
|
|
else {
|
|
if (pa->state.time == cfra || ELEM(part->phystype, PART_PHYS_NO, PART_PHYS_KEYED))
|
|
copy_particle_key(state, &pa->state, 1);
|
|
else if (pa->prev_state.time == cfra)
|
|
copy_particle_key(state, &pa->prev_state, 1);
|
|
else {
|
|
float dfra, frs_sec = sim->scene->r.frs_sec;
|
|
/* let's interpolate to try to be as accurate as possible */
|
|
if (pa->state.time + 2.f >= state->time && pa->prev_state.time - 2.f <= state->time) {
|
|
if (pa->prev_state.time >= pa->state.time || pa->prev_state.time < 0.f) {
|
|
/* prev_state is wrong so let's not use it, this can happen at frames 1, 0 or particle birth */
|
|
dfra = state->time - pa->state.time;
|
|
|
|
copy_particle_key(state, &pa->state, 1);
|
|
|
|
madd_v3_v3v3fl(state->co, state->co, state->vel, dfra / frs_sec);
|
|
}
|
|
else {
|
|
ParticleKey keys[4];
|
|
float keytime;
|
|
|
|
copy_particle_key(keys + 1, &pa->prev_state, 1);
|
|
copy_particle_key(keys + 2, &pa->state, 1);
|
|
|
|
dfra = keys[2].time - keys[1].time;
|
|
|
|
keytime = (state->time - keys[1].time) / dfra;
|
|
|
|
/* convert velocity to timestep size */
|
|
mul_v3_fl(keys[1].vel, dfra * timestep);
|
|
mul_v3_fl(keys[2].vel, dfra * timestep);
|
|
|
|
psys_interpolate_particle(-1, keys, keytime, state, 1);
|
|
|
|
/* convert back to real velocity */
|
|
mul_v3_fl(state->vel, 1.f / (dfra * timestep));
|
|
|
|
interp_v3_v3v3(state->ave, keys[1].ave, keys[2].ave, keytime);
|
|
interp_qt_qtqt(state->rot, keys[1].rot, keys[2].rot, keytime);
|
|
}
|
|
}
|
|
else if (pa->state.time + 1.f >= state->time && pa->state.time - 1.f <= state->time) {
|
|
/* linear interpolation using only pa->state */
|
|
|
|
dfra = state->time - pa->state.time;
|
|
|
|
copy_particle_key(state, &pa->state, 1);
|
|
|
|
madd_v3_v3v3fl(state->co, state->co, state->vel, dfra / frs_sec);
|
|
}
|
|
else {
|
|
/* extrapolating over big ranges is not accurate so let's just give something close to reasonable back */
|
|
copy_particle_key(state, &pa->state, 0);
|
|
}
|
|
}
|
|
|
|
if (sim->psys->lattice_deform_data)
|
|
calc_latt_deform(sim->psys->lattice_deform_data, state->co, 1.0f);
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
void psys_get_dupli_texture(ParticleSystem *psys, ParticleSettings *part,
|
|
ParticleSystemModifierData *psmd, ParticleData *pa, ChildParticle *cpa,
|
|
float uv[2], float orco[3])
|
|
{
|
|
MFace *mface;
|
|
MTFace *mtface;
|
|
float loc[3];
|
|
int num;
|
|
|
|
/* XXX: on checking '(psmd->dm != NULL)'
|
|
* This is incorrect but needed for metaball evaluation.
|
|
* Ideally this would be calculated via the depsgraph, however with metaballs,
|
|
* the entire scenes dupli's are scanned, which also looks into uncalculated data.
|
|
*
|
|
* For now just include this workaround as an alternative to crashing,
|
|
* but longer term metaballs should behave in a more manageable way, see: T46622. */
|
|
|
|
uv[0] = uv[1] = 0.f;
|
|
|
|
/* Grid distribution doesn't support UV or emit from vertex mode */
|
|
bool is_grid = (part->distr == PART_DISTR_GRID && part->from != PART_FROM_VERT);
|
|
|
|
if (cpa) {
|
|
if ((part->childtype == PART_CHILD_FACES) && (psmd->dm_final != NULL)) {
|
|
CustomData *mtf_data = psmd->dm_final->getTessFaceDataLayout(psmd->dm_final);
|
|
const int uv_idx = CustomData_get_render_layer(mtf_data, CD_MTFACE);
|
|
mtface = CustomData_get_layer_n(mtf_data, CD_MTFACE, uv_idx);
|
|
|
|
if (mtface && !is_grid) {
|
|
mface = psmd->dm_final->getTessFaceData(psmd->dm_final, cpa->num, CD_MFACE);
|
|
mtface += cpa->num;
|
|
psys_interpolate_uvs(mtface, mface->v4, cpa->fuv, uv);
|
|
}
|
|
|
|
psys_particle_on_emitter(psmd, PART_FROM_FACE, cpa->num, DMCACHE_ISCHILD, cpa->fuv, cpa->foffset, loc, 0, 0, 0, orco, 0);
|
|
return;
|
|
}
|
|
else {
|
|
pa = psys->particles + cpa->pa[0];
|
|
}
|
|
}
|
|
|
|
if ((part->from == PART_FROM_FACE) && (psmd->dm_final != NULL) && !is_grid) {
|
|
CustomData *mtf_data = psmd->dm_final->getTessFaceDataLayout(psmd->dm_final);
|
|
const int uv_idx = CustomData_get_render_layer(mtf_data, CD_MTFACE);
|
|
mtface = CustomData_get_layer_n(mtf_data, CD_MTFACE, uv_idx);
|
|
|
|
num = pa->num_dmcache;
|
|
|
|
if (num == DMCACHE_NOTFOUND)
|
|
num = pa->num;
|
|
|
|
if (num >= psmd->dm_final->getNumTessFaces(psmd->dm_final)) {
|
|
/* happens when simplify is enabled
|
|
* gives invalid coords but would crash otherwise */
|
|
num = DMCACHE_NOTFOUND;
|
|
}
|
|
|
|
if (mtface && !ELEM(num, DMCACHE_NOTFOUND, DMCACHE_ISCHILD)) {
|
|
mface = psmd->dm_final->getTessFaceData(psmd->dm_final, num, CD_MFACE);
|
|
mtface += num;
|
|
psys_interpolate_uvs(mtface, mface->v4, pa->fuv, uv);
|
|
}
|
|
}
|
|
|
|
psys_particle_on_emitter(psmd, part->from, pa->num, pa->num_dmcache, pa->fuv, pa->foffset, loc, 0, 0, 0, orco, 0);
|
|
}
|
|
|
|
void psys_get_dupli_path_transform(ParticleSimulationData *sim, ParticleData *pa, ChildParticle *cpa, ParticleCacheKey *cache, float mat[4][4], float *scale)
|
|
{
|
|
Object *ob = sim->ob;
|
|
ParticleSystem *psys = sim->psys;
|
|
ParticleSystemModifierData *psmd = sim->psmd;
|
|
float loc[3], nor[3], vec[3], side[3], len;
|
|
float xvec[3] = {-1.0, 0.0, 0.0}, nmat[3][3];
|
|
|
|
sub_v3_v3v3(vec, (cache + cache->segments)->co, cache->co);
|
|
len = normalize_v3(vec);
|
|
|
|
if (pa == NULL && psys->part->childflat != PART_CHILD_FACES)
|
|
pa = psys->particles + cpa->pa[0];
|
|
|
|
if (pa)
|
|
psys_particle_on_emitter(psmd, sim->psys->part->from, pa->num, pa->num_dmcache, pa->fuv, pa->foffset, loc, nor, 0, 0, 0, 0);
|
|
else
|
|
psys_particle_on_emitter(psmd, PART_FROM_FACE, cpa->num, DMCACHE_ISCHILD, cpa->fuv, cpa->foffset, loc, nor, 0, 0, 0, 0);
|
|
|
|
if (psys->part->rotmode == PART_ROT_VEL) {
|
|
transpose_m3_m4(nmat, ob->imat);
|
|
mul_m3_v3(nmat, nor);
|
|
normalize_v3(nor);
|
|
|
|
/* make sure that we get a proper side vector */
|
|
if (fabsf(dot_v3v3(nor, vec)) > 0.999999f) {
|
|
if (fabsf(dot_v3v3(nor, xvec)) > 0.999999f) {
|
|
nor[0] = 0.0f;
|
|
nor[1] = 1.0f;
|
|
nor[2] = 0.0f;
|
|
}
|
|
else {
|
|
nor[0] = 1.0f;
|
|
nor[1] = 0.0f;
|
|
nor[2] = 0.0f;
|
|
}
|
|
}
|
|
cross_v3_v3v3(side, nor, vec);
|
|
normalize_v3(side);
|
|
|
|
/* rotate side vector around vec */
|
|
if (psys->part->phasefac != 0) {
|
|
float q_phase[4];
|
|
float phasefac = psys->part->phasefac;
|
|
if (psys->part->randphasefac != 0.0f)
|
|
phasefac += psys->part->randphasefac * psys_frand(psys, (pa - psys->particles) + 20);
|
|
axis_angle_to_quat(q_phase, vec, phasefac * (float)M_PI);
|
|
|
|
mul_qt_v3(q_phase, side);
|
|
}
|
|
|
|
cross_v3_v3v3(nor, vec, side);
|
|
|
|
unit_m4(mat);
|
|
copy_v3_v3(mat[0], vec);
|
|
copy_v3_v3(mat[1], side);
|
|
copy_v3_v3(mat[2], nor);
|
|
}
|
|
else {
|
|
quat_to_mat4(mat, pa->state.rot);
|
|
}
|
|
|
|
*scale = len;
|
|
}
|
|
|
|
void psys_make_billboard(ParticleBillboardData *bb, float xvec[3], float yvec[3], float zvec[3], float center[3])
|
|
{
|
|
float onevec[3] = {0.0f, 0.0f, 0.0f}, tvec[3], tvec2[3];
|
|
|
|
xvec[0] = 1.0f; xvec[1] = 0.0f; xvec[2] = 0.0f;
|
|
yvec[0] = 0.0f; yvec[1] = 1.0f; yvec[2] = 0.0f;
|
|
|
|
/* can happen with bad pointcache or physics calculation
|
|
* since this becomes geometry, nan's and inf's crash raytrace code.
|
|
* better not allow this. */
|
|
if ((!isfinite(bb->vec[0])) || (!isfinite(bb->vec[1])) || (!isfinite(bb->vec[2])) ||
|
|
(!isfinite(bb->vel[0])) || (!isfinite(bb->vel[1])) || (!isfinite(bb->vel[2])) )
|
|
{
|
|
zero_v3(bb->vec);
|
|
zero_v3(bb->vel);
|
|
|
|
zero_v3(xvec);
|
|
zero_v3(yvec);
|
|
zero_v3(zvec);
|
|
zero_v3(center);
|
|
|
|
return;
|
|
}
|
|
|
|
if (bb->align < PART_BB_VIEW)
|
|
onevec[bb->align] = 1.0f;
|
|
|
|
if (bb->lock && (bb->align == PART_BB_VIEW)) {
|
|
normalize_v3_v3(xvec, bb->ob->obmat[0]);
|
|
normalize_v3_v3(yvec, bb->ob->obmat[1]);
|
|
normalize_v3_v3(zvec, bb->ob->obmat[2]);
|
|
}
|
|
else if (bb->align == PART_BB_VEL) {
|
|
float temp[3];
|
|
|
|
normalize_v3_v3(temp, bb->vel);
|
|
|
|
sub_v3_v3v3(zvec, bb->ob->obmat[3], bb->vec);
|
|
|
|
if (bb->lock) {
|
|
float fac = -dot_v3v3(zvec, temp);
|
|
|
|
madd_v3_v3fl(zvec, temp, fac);
|
|
}
|
|
normalize_v3(zvec);
|
|
|
|
cross_v3_v3v3(xvec, temp, zvec);
|
|
normalize_v3(xvec);
|
|
|
|
cross_v3_v3v3(yvec, zvec, xvec);
|
|
}
|
|
else {
|
|
sub_v3_v3v3(zvec, bb->ob->obmat[3], bb->vec);
|
|
if (bb->lock)
|
|
zvec[bb->align] = 0.0f;
|
|
normalize_v3(zvec);
|
|
|
|
if (bb->align < PART_BB_VIEW)
|
|
cross_v3_v3v3(xvec, onevec, zvec);
|
|
else
|
|
cross_v3_v3v3(xvec, bb->ob->obmat[1], zvec);
|
|
normalize_v3(xvec);
|
|
|
|
cross_v3_v3v3(yvec, zvec, xvec);
|
|
}
|
|
|
|
copy_v3_v3(tvec, xvec);
|
|
copy_v3_v3(tvec2, yvec);
|
|
|
|
mul_v3_fl(xvec, cosf(bb->tilt * (float)M_PI));
|
|
mul_v3_fl(tvec2, sinf(bb->tilt * (float)M_PI));
|
|
add_v3_v3(xvec, tvec2);
|
|
|
|
mul_v3_fl(yvec, cosf(bb->tilt * (float)M_PI));
|
|
mul_v3_fl(tvec, -sinf(bb->tilt * (float)M_PI));
|
|
add_v3_v3(yvec, tvec);
|
|
|
|
mul_v3_fl(xvec, bb->size[0]);
|
|
mul_v3_fl(yvec, bb->size[1]);
|
|
|
|
madd_v3_v3v3fl(center, bb->vec, xvec, bb->offset[0]);
|
|
madd_v3_v3fl(center, yvec, bb->offset[1]);
|
|
}
|
|
|
|
void psys_apply_hair_lattice(Scene *scene, Object *ob, ParticleSystem *psys)
|
|
{
|
|
ParticleSimulationData sim = {0};
|
|
sim.scene = scene;
|
|
sim.ob = ob;
|
|
sim.psys = psys;
|
|
sim.psmd = psys_get_modifier(ob, psys);
|
|
|
|
psys->lattice_deform_data = psys_create_lattice_deform_data(&sim);
|
|
|
|
if (psys->lattice_deform_data) {
|
|
ParticleData *pa = psys->particles;
|
|
HairKey *hkey;
|
|
int p, h;
|
|
float hairmat[4][4], imat[4][4];
|
|
|
|
for (p = 0; p < psys->totpart; p++, pa++) {
|
|
psys_mat_hair_to_global(sim.ob, sim.psmd->dm_final, psys->part->from, pa, hairmat);
|
|
invert_m4_m4(imat, hairmat);
|
|
|
|
hkey = pa->hair;
|
|
for (h = 0; h < pa->totkey; h++, hkey++) {
|
|
mul_m4_v3(hairmat, hkey->co);
|
|
calc_latt_deform(psys->lattice_deform_data, hkey->co, 1.0f);
|
|
mul_m4_v3(imat, hkey->co);
|
|
}
|
|
}
|
|
|
|
end_latt_deform(psys->lattice_deform_data);
|
|
psys->lattice_deform_data = NULL;
|
|
|
|
/* protect the applied shape */
|
|
psys->flag |= PSYS_EDITED;
|
|
}
|
|
}
|