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blender-archive/extern
Ton Roosendaal 884c94500b Another update on FTGL texture fonts drawing. Added the same floor() trick
to precisely align the glyphs to pixel coordinates as used in the Pixmap
version. It now looks fully identical here.
2005-05-11 21:09:13 +00:00
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2005-05-06 13:37:18 +00:00
2005-05-06 13:37:18 +00:00
2005-05-06 13:37:18 +00:00