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blender-archive/intern/cycles/blender/blender_object.cpp
Brecht Van Lommel e4b54f44c1 Cycles: add object level holdout property.
This works the same as the holdout shader and Z mask layer. Combined with
overrides in 2.8 this is intended to replace the Z mask layer bits.
2017-11-29 18:11:40 +01:00

21 KiB