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blender-archive/source/blender/gpu/GPU_vertex_buffer.h
Clément Foucault 3db428406f Fix T64601 Error division by zero in GPUVertexFormat
The windows compiler use signed int by default for enums so that broke
the bit count I carefully did. Forcing uint fixes it.
2019-05-14 16:31:09 +02:00

4.2 KiB