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Dalai Felinto 779368fd45 Logic UI: fix for #Motion Actuator Dynamic options not showing for Soft Body and Rigid Body (reported by Mal Duffin (malCanDo) over email)
Originally (2.49) we were testing for ob->game_flag to see if the object is dynamic.
That could work here (it would require a new rna prop for the object (a read-only is_dynamic) or similar.
However using ob.game.physics_type is more explicit, therefore may be more interesting. I have no strong opinions on that...
2010-07-08 06:49:08 +00:00
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2010-01-03 20:35:13 +00:00
2010-02-12 13:34:04 +00:00
2010-02-12 13:34:04 +00:00
2010-02-12 13:34:04 +00:00