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blender-archive/source/blender/editors/include/ED_transform.h
Antonio Vazquez 789d242fa7 GPencil: Implement Opacity transform
Add Shift+F to transform points opacity in Edit mode
2019-04-13 11:19:03 +02:00

231 lines
7.1 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*/
/** \file
* \ingroup editors
*/
#ifndef __ED_TRANSFORM_H__
#define __ED_TRANSFORM_H__
/* ******************* Registration Function ********************** */
struct ARegion;
struct ListBase;
struct Main;
struct Object;
struct SnapObjectContext;
struct SnapObjectParams;
struct View3D;
struct WorkSpace;
struct bContext;
struct wmEvent;
struct wmKeyConfig;
struct wmKeyMap;
struct wmOperatorType;
void ED_keymap_transform(struct wmKeyConfig *keyconf);
void transform_operatortypes(void);
/* ******************** Macros & Prototypes *********************** */
/* MODE AND NUMINPUT FLAGS */
enum TfmMode {
TFM_INIT = -1,
TFM_DUMMY,
TFM_TRANSLATION,
TFM_ROTATION,
TFM_RESIZE,
TFM_SKIN_RESIZE,
TFM_TOSPHERE,
TFM_SHEAR,
TFM_BEND,
TFM_SHRINKFATTEN,
TFM_TILT,
TFM_TRACKBALL,
TFM_PUSHPULL,
TFM_CREASE,
TFM_MIRROR,
TFM_BONESIZE,
TFM_BONE_ENVELOPE,
TFM_CURVE_SHRINKFATTEN,
TFM_MASK_SHRINKFATTEN,
TFM_GPENCIL_SHRINKFATTEN,
TFM_BONE_ROLL,
TFM_TIME_TRANSLATE,
TFM_TIME_SLIDE,
TFM_TIME_SCALE,
TFM_TIME_EXTEND,
TFM_TIME_DUPLICATE,
TFM_BAKE_TIME,
TFM_DEPRECATED, /* was BEVEL */
TFM_BWEIGHT,
TFM_ALIGN,
TFM_EDGE_SLIDE,
TFM_VERT_SLIDE,
TFM_SEQ_SLIDE,
TFM_BONE_ENVELOPE_DIST,
TFM_NORMAL_ROTATION,
TFM_GPENCIL_OPACITY,
};
/* TRANSFORM CONTEXTS */
#define CTX_NONE 0
#define CTX_TEXTURE (1 << 0)
#define CTX_EDGE (1 << 1)
#define CTX_NO_PET (1 << 2)
#define CTX_NO_MIRROR (1 << 3)
#define CTX_AUTOCONFIRM (1 << 4)
#define CTX_MOVIECLIP (1 << 6)
#define CTX_MASK (1 << 7)
#define CTX_PAINT_CURVE (1 << 8)
#define CTX_GPENCIL_STROKES (1 << 9)
#define CTX_CURSOR (1 << 10)
/* Standalone call to get the transformation center corresponding to the current situation
* returns 1 if successful, 0 otherwise (usually means there's no selection)
* (if 0 is returns, *vec is unmodified)
* */
bool calculateTransformCenter(struct bContext *C, int centerMode, float cent3d[3], float cent2d[2]);
struct Object;
struct Scene;
struct TransInfo;
struct wmGizmoGroup;
struct wmGizmoGroupType;
struct wmOperator;
/* UNUSED */
// int BIF_snappingSupported(struct Object *obedit);
struct ReportList;
struct TransformOrientation;
struct bContext;
void BIF_clearTransformOrientation(struct bContext *C);
void BIF_removeTransformOrientation(struct bContext *C, struct TransformOrientation *ts);
void BIF_removeTransformOrientationIndex(struct bContext *C, int index);
void BIF_createTransformOrientation(struct bContext *C, struct ReportList *reports,
const char *name, const bool use_view,
const bool activate, const bool overwrite);
void BIF_selectTransformOrientation(struct bContext *C, struct TransformOrientation *ts);
void ED_getTransformOrientationMatrix(const struct bContext *C, float orientation_mat[3][3], const short around);
int BIF_countTransformOrientation(const struct bContext *C);
/* to be able to add operator properties to other operators */
#define P_MIRROR (1 << 0)
#define P_MIRROR_DUMMY (P_MIRROR | (1 << 9))
#define P_PROPORTIONAL (1 << 1)
#define P_ORIENT_AXIS (1 << 2)
#define P_ORIENT_AXIS_ORTHO (1 << 16)
#define P_ORIENT_MATRIX (1 << 17)
#define P_SNAP (1 << 3)
#define P_GEO_SNAP (P_SNAP | (1 << 4))
#define P_ALIGN_SNAP (P_GEO_SNAP | (1 << 5))
#define P_CONSTRAINT (1 << 6)
#define P_OPTIONS (1 << 7)
#define P_CORRECT_UV (1 << 8)
#define P_NO_DEFAULTS (1 << 10)
#define P_NO_TEXSPACE (1 << 11)
#define P_CENTER (1 << 12)
#define P_GPENCIL_EDIT (1 << 13)
#define P_CURSOR_EDIT (1 << 14)
#define P_CLNOR_INVALIDATE (1 << 15)
void Transform_Properties(struct wmOperatorType *ot, int flags);
/* transform gizmos */
void TRANSFORM_GGT_gizmo(struct wmGizmoGroupType *gzgt);
void VIEW3D_GGT_xform_cage(struct wmGizmoGroupType *gzgt);
void VIEW3D_GGT_xform_shear(struct wmGizmoGroupType *gzgt);
/* *** transform_gizmo_extrude_3d.c *** */
void VIEW3D_GGT_xform_extrude(struct wmGizmoGroupType *gzgt);
bool ED_widgetgroup_gizmo2d_poll(const struct bContext *C, struct wmGizmoGroupType *gzgt);
void ED_widgetgroup_gizmo2d_setup(const struct bContext *C, struct wmGizmoGroup *gzgroup);
void ED_widgetgroup_gizmo2d_refresh(const struct bContext *C, struct wmGizmoGroup *gzgroup);
void ED_widgetgroup_gizmo2d_draw_prepare(const struct bContext *C, struct wmGizmoGroup *gzgroup);
/* Snapping */
#define SNAP_MIN_DISTANCE 30
#define SNAP_INCREMENTAL_ANGLE DEG2RAD(5.0)
bool peelObjectsTransform(
struct TransInfo *t,
const float mval[2],
const bool use_peel_object,
/* return args */
float r_loc[3], float r_no[3], float *r_thickness);
bool peelObjectsSnapContext(
struct SnapObjectContext *sctx,
const float mval[2],
const struct SnapObjectParams *params,
const bool use_peel_object,
/* return args */
float r_loc[3], float r_no[3], float *r_thickness);
bool snapObjectsTransform(
struct TransInfo *t, const float mval[2],
float *dist_px,
/* return args */
float r_loc[3], float r_no[3]);
bool snapNodesTransform(
struct TransInfo *t, const int mval[2],
/* return args */
float r_loc[2], float *r_dist_px, char *r_node_border);
void ED_transform_calc_orientation_from_type(
const struct bContext *C, float r_mat[3][3]);
void ED_transform_calc_orientation_from_type_ex(
const struct bContext *C, float r_mat[3][3],
/* extra args */
struct Scene *scene, struct RegionView3D *rv3d, struct Object *ob, struct Object *obedit,
const short orientation_type, int orientation_index_custom,
const int pivot_point);
struct TransformBounds {
float center[3]; /* Center for transform widget. */
float min[3], max[3]; /* Boundbox of selection for transform widget. */
/* Normalized axis */
float axis[3][3];
float axis_min[3], axis_max[3];
};
struct TransformCalcParams {
uint use_only_center : 1;
uint use_local_axis : 1;
/* Use 'Scene.orientation_type' when zero, otherwise subtract one and use. */
ushort orientation_type;
ushort orientation_index_custom;
};
int ED_transform_calc_gizmo_stats(
const struct bContext *C,
const struct TransformCalcParams *params,
struct TransformBounds *tbounds);
#endif /* __ED_TRANSFORM_H__ */