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blender-archive/intern/opensubdiv/gpu_shader_opensubdiv_fragment.glsl
Sergey Sharybin a27b54f6e2 OpenSubdiv: Split shader source files
Was a bit annoying to do tweaks in a file which contained all
vertex, geometry and fragment shaders.
2016-09-16 12:28:35 +02:00

4.5 KiB