The implementation was also changed in a couple ways: use unsigned integers as its base type rather than unsigned chars, and uses macros rather than functions. (These could be changed to inline functions.) Currently it is still only used during PBVH building, but now it's accessible elsewhere.
163 lines
3.1 KiB
CMake
163 lines
3.1 KiB
CMake
# ***** BEGIN GPL LICENSE BLOCK *****
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# The Original Code is Copyright (C) 2006, Blender Foundation
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# All rights reserved.
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#
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# The Original Code is: all of this file.
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#
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# Contributor(s): Jacques Beaurain.
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#
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# ***** END GPL LICENSE BLOCK *****
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set(INC
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.
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../blenkernel
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../blenloader
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../gpu
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../makesdna
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../../../intern/ghost
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../../../intern/guardedalloc
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)
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set(INC_SYS
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${ZLIB_INCLUDE_DIRS}
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${FREETYPE_INCLUDE_DIRS}
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)
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set(SRC
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intern/BLI_args.c
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intern/BLI_dynstr.c
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intern/BLI_ghash.c
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intern/BLI_heap.c
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intern/BLI_kdopbvh.c
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intern/BLI_kdtree.c
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intern/BLI_linklist.c
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intern/BLI_memarena.c
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intern/BLI_mempool.c
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intern/DLRB_tree.c
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intern/boxpack2d.c
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intern/bpath.c
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intern/callbacks.c
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intern/cpu.c
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intern/dynlib.c
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intern/edgehash.c
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intern/fileops.c
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intern/fnmatch.c
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intern/freetypefont.c
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intern/graph.c
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intern/gsqueue.c
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intern/jitter.c
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intern/listbase.c
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intern/math_base.c
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intern/math_base_inline.c
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intern/math_color.c
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intern/math_color_inline.c
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intern/math_geom.c
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intern/math_geom_inline.c
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intern/math_matrix.c
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intern/math_rotation.c
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intern/math_vector.c
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intern/math_vector_inline.c
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intern/md5.c
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intern/noise.c
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intern/path_util.c
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intern/pbvh.c
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intern/rand.c
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intern/rct.c
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intern/scanfill.c
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intern/smallhash.c
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intern/storage.c
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intern/string.c
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intern/string_utf8.c
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intern/threads.c
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intern/time.c
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intern/uvproject.c
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intern/voxel.c
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intern/winstuff.c
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BLI_array.h
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BLI_bitmap.h
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BLI_smallhash.h
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BLI_sparsemap.h
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BLI_args.h
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BLI_blenlib.h
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BLI_boxpack2d.h
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BLI_bpath.h
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BLI_callbacks.h
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BLI_cpu.h
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BLI_dlrbTree.h
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BLI_dynlib.h
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BLI_dynstr.h
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BLI_edgehash.h
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BLI_fileops.h
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BLI_fileops_types.h
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BLI_fnmatch.h
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BLI_ghash.h
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BLI_graph.h
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BLI_gsqueue.h
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BLI_heap.h
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BLI_jitter.h
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BLI_kdopbvh.h
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BLI_kdtree.h
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BLI_linklist.h
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BLI_listbase.h
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BLI_math.h
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BLI_math_base.h
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BLI_math_color.h
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BLI_math_geom.h
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BLI_math_inline.h
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BLI_math_matrix.h
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BLI_math_rotation.h
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BLI_math_vector.h
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BLI_md5.h
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BLI_memarena.h
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BLI_mempool.h
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BLI_noise.h
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BLI_path_util.h
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BLI_pbvh.h
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BLI_rand.h
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BLI_rect.h
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BLI_scanfill.h
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BLI_string.h
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BLI_string_utf8.h
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BLI_threads.h
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BLI_utildefines.h
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BLI_uvproject.h
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BLI_vfontdata.h
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BLI_voxel.h
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BLI_winstuff.h
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PIL_time.h
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intern/dynamiclist.h
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)
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if(WITH_BINRELOC)
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list(APPEND INC_SYS
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${BINRELOC_INCLUDE_DIRS}
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)
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add_definitions(-DWITH_BINRELOC)
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endif()
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if(WITH_OPENMP)
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add_definitions(-DPARALLEL=1)
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endif()
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if(WITH_XDG_USER_DIRS)
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add_definitions(-DWITH_XDG_USER_DIRS)
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endif()
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blender_add_lib(bf_blenlib "${SRC}" "${INC}" "${INC_SYS}")
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