This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/extern/audaspace/plugins/openal/OpenALDevice.cpp
Joerg Mueller fe891d581d Audaspace: update from upstream
- Changing API for time values from float to double for better precision.
- Fixing minor mistakes in the documentation.
- Fixing minor unnecessary large memory allocation.
2020-05-03 15:30:35 +02:00

1621 lines
33 KiB
C++

/*******************************************************************************
* Copyright 2009-2016 Jörg Müller
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
#include "OpenALDevice.h"
#include "devices/DeviceManager.h"
#include "devices/IDeviceFactory.h"
#include "respec/ConverterReader.h"
#include "Exception.h"
#include "ISound.h"
#include <chrono>
#include <cstring>
#include <iostream>
AUD_NAMESPACE_BEGIN
/******************************************************************************/
/*********************** OpenALHandle Handle Code *************************/
/******************************************************************************/
bool OpenALDevice::OpenALHandle::pause(bool keep)
{
if(m_status)
{
std::lock_guard<ILockable> lock(*m_device);
if(m_status == STATUS_PLAYING)
{
for(auto it = m_device->m_playingSounds.begin(); it != m_device->m_playingSounds.end(); it++)
{
if(it->get() == this)
{
std::shared_ptr<OpenALHandle> This = *it;
m_device->m_playingSounds.erase(it);
m_device->m_pausedSounds.push_back(This);
alSourcePause(m_source);
m_status = keep ? STATUS_STOPPED : STATUS_PAUSED;
return true;
}
}
}
}
return false;
}
bool OpenALDevice::OpenALHandle::reinitialize()
{
DeviceSpecs specs = m_device->m_specs;
specs.specs = m_reader->getSpecs();
ALenum format;
if(!m_device->getFormat(format, specs.specs))
return true;
m_format = format;
// OpenAL playback code
alGenBuffers(CYCLE_BUFFERS, m_buffers);
if(alGetError() != AL_NO_ERROR)
return true;
m_device->m_buffer.assureSize(m_device->m_buffersize * AUD_DEVICE_SAMPLE_SIZE(specs));
int length;
bool eos;
for(m_current = 0; m_current < CYCLE_BUFFERS; m_current++)
{
length = m_device->m_buffersize;
m_reader->read(length, eos, m_device->m_buffer.getBuffer());
if(length == 0)
break;
alBufferData(m_buffers[m_current], m_format, m_device->m_buffer.getBuffer(), length * AUD_DEVICE_SAMPLE_SIZE(specs), specs.rate);
if(alGetError() != AL_NO_ERROR)
return true;
}
alGenSources(1, &m_source);
if(alGetError() != AL_NO_ERROR)
return true;
alSourceQueueBuffers(m_source, m_current, m_buffers);
if(alGetError() != AL_NO_ERROR)
return true;
alSourcei(m_source, AL_SOURCE_RELATIVE, m_relative);
return false;
}
OpenALDevice::OpenALHandle::OpenALHandle(OpenALDevice* device, ALenum format, std::shared_ptr<IReader> reader, bool keep) :
m_isBuffered(false), m_reader(reader), m_keep(keep), m_format(format),
m_eos(false), m_loopcount(0), m_stop(nullptr), m_stop_data(nullptr), m_status(STATUS_PLAYING),
m_relative(1), m_device(device)
{
DeviceSpecs specs = m_device->m_specs;
specs.specs = m_reader->getSpecs();
// OpenAL playback code
alGenBuffers(CYCLE_BUFFERS, m_buffers);
if(alGetError() != AL_NO_ERROR)
AUD_THROW(DeviceException, "Buffer generation failed while staring playback with OpenAL.");
try
{
m_device->m_buffer.assureSize(m_device->m_buffersize * AUD_DEVICE_SAMPLE_SIZE(specs));
int length;
bool eos;
for(m_current = 0; m_current < CYCLE_BUFFERS; m_current++)
{
length = m_device->m_buffersize;
reader->read(length, eos, m_device->m_buffer.getBuffer());
if(length == 0)
break;
alBufferData(m_buffers[m_current], m_format, m_device->m_buffer.getBuffer(), length * AUD_DEVICE_SAMPLE_SIZE(specs), specs.rate);
if(alGetError() != AL_NO_ERROR)
AUD_THROW(DeviceException, "Filling the buffer with data failed while starting playback with OpenAL.");
}
alGenSources(1, &m_source);
if(alGetError() != AL_NO_ERROR)
AUD_THROW(DeviceException, "Source generation failed while starting playback with OpenAL.");
try
{
alSourceQueueBuffers(m_source, m_current, m_buffers);
if(alGetError() != AL_NO_ERROR)
AUD_THROW(DeviceException, "Buffer queuing failed while starting playback with OpenAL.");
}
catch(Exception&)
{
alDeleteSources(1, &m_source);
throw;
}
}
catch(Exception&)
{
alDeleteBuffers(CYCLE_BUFFERS, m_buffers);
throw;
}
alSourcei(m_source, AL_SOURCE_RELATIVE, 1);
}
bool OpenALDevice::OpenALHandle::pause()
{
return pause(false);
}
bool OpenALDevice::OpenALHandle::resume()
{
if(m_status)
{
std::lock_guard<ILockable> lock(*m_device);
if(m_status == STATUS_PAUSED)
{
for(auto it = m_device->m_pausedSounds.begin(); it != m_device->m_pausedSounds.end(); it++)
{
if(it->get() == this)
{
std::shared_ptr<OpenALHandle> This = *it;
m_device->m_pausedSounds.erase(it);
m_device->m_playingSounds.push_back(This);
m_device->start();
m_status = STATUS_PLAYING;
return true;
}
}
}
}
return false;
}
bool OpenALDevice::OpenALHandle::stop()
{
if(!m_status)
return false;
std::lock_guard<ILockable> lock(*m_device);
if(!m_status)
return false;
if(m_stop)
m_stop(m_stop_data);
m_status = STATUS_INVALID;
alDeleteSources(1, &m_source);
if(!m_isBuffered)
alDeleteBuffers(CYCLE_BUFFERS, m_buffers);
for(auto it = m_device->m_playingSounds.begin(); it != m_device->m_playingSounds.end(); it++)
{
if(it->get() == this)
{
std::shared_ptr<OpenALHandle> This = *it;
m_device->m_playingSounds.erase(it);
return true;
}
}
for(auto it = m_device->m_pausedSounds.begin(); it != m_device->m_pausedSounds.end(); it++)
{
if(it->get() == this)
{
std::shared_ptr<OpenALHandle> This = *it;
m_device->m_pausedSounds.erase(it);
return true;
}
}
return false;
}
bool OpenALDevice::OpenALHandle::getKeep()
{
if(m_status)
return m_keep;
return false;
}
bool OpenALDevice::OpenALHandle::setKeep(bool keep)
{
if(!m_status)
return false;
std::lock_guard<ILockable> lock(*m_device);
if(!m_status)
return false;
m_keep = keep;
return true;
}
bool OpenALDevice::OpenALHandle::seek(double position)
{
if(!m_status)
return false;
std::lock_guard<ILockable> lock(*m_device);
if(!m_status)
return false;
if(m_isBuffered)
alSourcef(m_source, AL_SEC_OFFSET, position);
else
{
m_reader->seek((int)(position * m_reader->getSpecs().rate));
m_eos = false;
ALint info;
alGetSourcei(m_source, AL_SOURCE_STATE, &info);
// we need to stop playing sounds as well to clear the buffers
// this might cause clicks, but fixes a bug regarding position determination
if(info == AL_PAUSED || info == AL_PLAYING)
alSourceStop(m_source);
alSourcei(m_source, AL_BUFFER, 0);
ALenum err;
if((err = alGetError()) == AL_NO_ERROR)
{
int length;
DeviceSpecs specs = m_device->m_specs;
specs.specs = m_reader->getSpecs();
m_device->m_buffer.assureSize(m_device->m_buffersize * AUD_DEVICE_SAMPLE_SIZE(specs));
for(m_current = 0; m_current < CYCLE_BUFFERS; m_current++)
{
length = m_device->m_buffersize;
m_reader->read(length, m_eos, m_device->m_buffer.getBuffer());
if(length == 0)
break;
alBufferData(m_buffers[m_current], m_format, m_device->m_buffer.getBuffer(), length * AUD_DEVICE_SAMPLE_SIZE(specs), specs.rate);
if(alGetError() != AL_NO_ERROR)
break;
}
if(m_loopcount != 0)
m_eos = false;
alSourceQueueBuffers(m_source, m_current, m_buffers);
}
alSourceRewind(m_source);
}
if(m_status == STATUS_STOPPED)
m_status = STATUS_PAUSED;
return true;
}
double OpenALDevice::OpenALHandle::getPosition()
{
if(!m_status)
return false;
std::lock_guard<ILockable> lock(*m_device);
if(!m_status)
return 0.0f;
float position = 0.0f;
alGetSourcef(m_source, AL_SEC_OFFSET, &position);
if(!m_isBuffered)
{
int queued;
// this usually always returns CYCLE_BUFFERS
alGetSourcei(m_source, AL_BUFFERS_QUEUED, &queued);
Specs specs = m_reader->getSpecs();
position += (m_reader->getPosition() - m_device->m_buffersize * queued) / (float)specs.rate;
}
return position;
}
Status OpenALDevice::OpenALHandle::getStatus()
{
return m_status;
}
float OpenALDevice::OpenALHandle::getVolume()
{
float result = std::numeric_limits<float>::quiet_NaN();
if(!m_status)
return false;
std::lock_guard<ILockable> lock(*m_device);
if(!m_status)
return result;
alGetSourcef(m_source, AL_GAIN, &result);
return result;
}
bool OpenALDevice::OpenALHandle::setVolume(float volume)
{
if(!m_status)
return false;
std::lock_guard<ILockable> lock(*m_device);
if(!m_status)
return false;
if(volume >= 0.0f)
alSourcef(m_source, AL_GAIN, volume);
return true;
}
float OpenALDevice::OpenALHandle::getPitch()
{
float result = std::numeric_limits<float>::quiet_NaN();
if(!m_status)
return false;
std::lock_guard<ILockable> lock(*m_device);
if(!m_status)
return result;
alGetSourcef(m_source, AL_PITCH, &result);
return result;
}
bool OpenALDevice::OpenALHandle::setPitch(float pitch)
{
if(!m_status)
return false;
std::lock_guard<ILockable> lock(*m_device);
if(!m_status)
return false;
if(pitch > 0.0f)
alSourcef(m_source, AL_PITCH, pitch);
return true;
}
int OpenALDevice::OpenALHandle::getLoopCount()
{
if(!m_status)
return 0;
return m_loopcount;
}
bool OpenALDevice::OpenALHandle::setLoopCount(int count)
{
if(!m_status)
return false;
if(m_status == STATUS_STOPPED && (count > m_loopcount || count < 0))
m_status = STATUS_PAUSED;
m_loopcount = count;
return true;
}
bool OpenALDevice::OpenALHandle::setStopCallback(stopCallback callback, void* data)
{
if(!m_status)
return false;
std::lock_guard<ILockable> lock(*m_device);
if(!m_status)
return false;
m_stop = callback;
m_stop_data = data;
return true;
}
/******************************************************************************/
/********************* OpenALHandle 3DHandle Code *************************/
/******************************************************************************/
Vector3 OpenALDevice::OpenALHandle::getLocation()
{
Vector3 result = Vector3(0, 0, 0);
if(!m_status)
return false;
std::lock_guard<ILockable> lock(*m_device);
if(!m_status)
return result;
ALfloat p[3];
alGetSourcefv(m_source, AL_POSITION, p);
result = Vector3(p[0], p[1], p[2]);
return result;
}
bool OpenALDevice::OpenALHandle::setLocation(const Vector3& location)
{
if(!m_status)
return false;
std::lock_guard<ILockable> lock(*m_device);
if(!m_status)
return false;
alSourcefv(m_source, AL_POSITION, (ALfloat*)location.get());
return true;
}
Vector3 OpenALDevice::OpenALHandle::getVelocity()
{
Vector3 result = Vector3(0, 0, 0);
if(!m_status)
return false;
std::lock_guard<ILockable> lock(*m_device);
if(!m_status)
return result;
ALfloat v[3];
alGetSourcefv(m_source, AL_VELOCITY, v);
result = Vector3(v[0], v[1], v[2]);
return result;
}
bool OpenALDevice::OpenALHandle::setVelocity(const Vector3& velocity)
{
if(!m_status)
return false;
std::lock_guard<ILockable> lock(*m_device);
if(!m_status)
return false;
alSourcefv(m_source, AL_VELOCITY, (ALfloat*)velocity.get());
return true;
}
Quaternion OpenALDevice::OpenALHandle::getOrientation()
{
return m_orientation;
}
bool OpenALDevice::OpenALHandle::setOrientation(const Quaternion& orientation)
{
ALfloat direction[3];
direction[0] = -2 * (orientation.w() * orientation.y() +
orientation.x() * orientation.z());
direction[1] = 2 * (orientation.x() * orientation.w() -
orientation.z() * orientation.y());
direction[2] = 2 * (orientation.x() * orientation.x() +
orientation.y() * orientation.y()) - 1;
if(!m_status)
return false;
std::lock_guard<ILockable> lock(*m_device);
if(!m_status)
return false;
alSourcefv(m_source, AL_DIRECTION, direction);
m_orientation = orientation;
return true;
}
bool OpenALDevice::OpenALHandle::isRelative()
{
if(!m_status)
return false;
std::lock_guard<ILockable> lock(*m_device);
if(!m_status)
return false;
alGetSourcei(m_source, AL_SOURCE_RELATIVE, &m_relative);
return m_relative;
}
bool OpenALDevice::OpenALHandle::setRelative(bool relative)
{
if(!m_status)
return false;
std::lock_guard<ILockable> lock(*m_device);
if(!m_status)
return false;
m_relative = relative;
alSourcei(m_source, AL_SOURCE_RELATIVE, m_relative);
return true;
}
float OpenALDevice::OpenALHandle::getVolumeMaximum()
{
float result = std::numeric_limits<float>::quiet_NaN();
if(!m_status)
return false;
std::lock_guard<ILockable> lock(*m_device);
if(!m_status)
return result;
alGetSourcef(m_source, AL_MAX_GAIN, &result);
return result;
}
bool OpenALDevice::OpenALHandle::setVolumeMaximum(float volume)
{
if(!m_status)
return false;
std::lock_guard<ILockable> lock(*m_device);
if(!m_status)
return false;
if(volume >= 0.0f && volume <= 1.0f)
alSourcef(m_source, AL_MAX_GAIN, volume);
return true;
}
float OpenALDevice::OpenALHandle::getVolumeMinimum()
{
float result = std::numeric_limits<float>::quiet_NaN();
if(!m_status)
return false;
std::lock_guard<ILockable> lock(*m_device);
if(!m_status)
return result;
alGetSourcef(m_source, AL_MIN_GAIN, &result);
return result;
}
bool OpenALDevice::OpenALHandle::setVolumeMinimum(float volume)
{
if(!m_status)
return false;
std::lock_guard<ILockable> lock(*m_device);
if(!m_status)
return false;
if(volume >= 0.0f && volume <= 1.0f)
alSourcef(m_source, AL_MIN_GAIN, volume);
return true;
}
float OpenALDevice::OpenALHandle::getDistanceMaximum()
{
float result = std::numeric_limits<float>::quiet_NaN();
if(!m_status)
return false;
std::lock_guard<ILockable> lock(*m_device);
if(!m_status)
return result;
alGetSourcef(m_source, AL_MAX_DISTANCE, &result);
return result;
}
bool OpenALDevice::OpenALHandle::setDistanceMaximum(float distance)
{
if(!m_status)
return false;
std::lock_guard<ILockable> lock(*m_device);
if(!m_status)
return false;
if(distance >= 0.0f)
alSourcef(m_source, AL_MAX_DISTANCE, distance);
return true;
}
float OpenALDevice::OpenALHandle::getDistanceReference()
{
float result = std::numeric_limits<float>::quiet_NaN();
if(!m_status)
return false;
std::lock_guard<ILockable> lock(*m_device);
if(!m_status)
return result;
alGetSourcef(m_source, AL_REFERENCE_DISTANCE, &result);
return result;
}
bool OpenALDevice::OpenALHandle::setDistanceReference(float distance)
{
if(!m_status)
return false;
std::lock_guard<ILockable> lock(*m_device);
if(!m_status)
return false;
if(distance >= 0.0f)
alSourcef(m_source, AL_REFERENCE_DISTANCE, distance);
return true;
}
float OpenALDevice::OpenALHandle::getAttenuation()
{
float result = std::numeric_limits<float>::quiet_NaN();
if(!m_status)
return false;
std::lock_guard<ILockable> lock(*m_device);
if(!m_status)
return result;
alGetSourcef(m_source, AL_ROLLOFF_FACTOR, &result);
return result;
}
bool OpenALDevice::OpenALHandle::setAttenuation(float factor)
{
if(!m_status)
return false;
std::lock_guard<ILockable> lock(*m_device);
if(!m_status)
return false;
if(factor >= 0.0f)
alSourcef(m_source, AL_ROLLOFF_FACTOR, factor);
return true;
}
float OpenALDevice::OpenALHandle::getConeAngleOuter()
{
float result = std::numeric_limits<float>::quiet_NaN();
if(!m_status)
return false;
std::lock_guard<ILockable> lock(*m_device);
if(!m_status)
return result;
alGetSourcef(m_source, AL_CONE_OUTER_ANGLE, &result);
return result;
}
bool OpenALDevice::OpenALHandle::setConeAngleOuter(float angle)
{
if(!m_status)
return false;
std::lock_guard<ILockable> lock(*m_device);
if(!m_status)
return false;
alSourcef(m_source, AL_CONE_OUTER_ANGLE, angle);
return true;
}
float OpenALDevice::OpenALHandle::getConeAngleInner()
{
float result = std::numeric_limits<float>::quiet_NaN();
if(!m_status)
return false;
std::lock_guard<ILockable> lock(*m_device);
if(!m_status)
return result;
alGetSourcef(m_source, AL_CONE_INNER_ANGLE, &result);
return result;
}
bool OpenALDevice::OpenALHandle::setConeAngleInner(float angle)
{
if(!m_status)
return false;
std::lock_guard<ILockable> lock(*m_device);
if(!m_status)
return false;
alSourcef(m_source, AL_CONE_INNER_ANGLE, angle);
return true;
}
float OpenALDevice::OpenALHandle::getConeVolumeOuter()
{
float result = std::numeric_limits<float>::quiet_NaN();
if(!m_status)
return false;
std::lock_guard<ILockable> lock(*m_device);
if(!m_status)
return result;
alGetSourcef(m_source, AL_CONE_OUTER_GAIN, &result);
return result;
}
bool OpenALDevice::OpenALHandle::setConeVolumeOuter(float volume)
{
if(!m_status)
return false;
std::lock_guard<ILockable> lock(*m_device);
if(!m_status)
return false;
if(volume >= 0.0f && volume <= 1.0f)
alSourcef(m_source, AL_CONE_OUTER_GAIN, volume);
return true;
}
/******************************************************************************/
/**************************** Threading Code **********************************/
/******************************************************************************/
void OpenALDevice::start()
{
std::lock_guard<std::recursive_mutex> lock(m_mutex);
if(!m_playing)
{
if(m_thread.joinable())
m_thread.join();
m_thread = std::thread(&OpenALDevice::updateStreams, this);
m_playing = true;
}
}
void OpenALDevice::updateStreams()
{
int length;
ALint info;
DeviceSpecs specs = m_specs;
ALCenum cerr;
std::list<std::shared_ptr<OpenALHandle> > stopSounds;
std::list<std::shared_ptr<OpenALHandle> > pauseSounds;
auto sleepDuration = std::chrono::milliseconds(20);
for(;;)
{
lock();
if(m_checkDisconnect)
{
ALCint connected;
alcGetIntegerv(m_device, alcGetEnumValue(m_device, "ALC_CONNECTED"), 1, &connected);
if(!connected)
{
// quit OpenAL
alcMakeContextCurrent(nullptr);
alcDestroyContext(m_context);
alcCloseDevice(m_device);
// restart
if(m_name.empty())
m_device = alcOpenDevice(nullptr);
else
m_device = alcOpenDevice(m_name.c_str());
// if device opening failed, there's really nothing we can do
if(m_device)
{
// at least try to set the frequency
ALCint attribs[] = { ALC_FREQUENCY, (ALCint)specs.rate, 0 };
ALCint* attributes = attribs;
if(specs.rate == RATE_INVALID)
attributes = nullptr;
m_context = alcCreateContext(m_device, attributes);
alcMakeContextCurrent(m_context);
m_checkDisconnect = alcIsExtensionPresent(m_device, "ALC_EXT_disconnect");
alcGetIntegerv(m_device, ALC_FREQUENCY, 1, (ALCint*)&specs.rate);
// check for specific formats and channel counts to be played back
if(alIsExtensionPresent("AL_EXT_FLOAT32") == AL_TRUE)
specs.format = FORMAT_FLOAT32;
else
specs.format = FORMAT_S16;
// if the format of the device changed, all handles are invalidated
// this is unlikely to happen though
if(specs.format != m_specs.format)
stopAll();
m_useMC = alIsExtensionPresent("AL_EXT_MCFORMATS") == AL_TRUE;
if((!m_useMC && specs.channels > CHANNELS_STEREO) ||
specs.channels == CHANNELS_STEREO_LFE ||
specs.channels == CHANNELS_SURROUND5)
specs.channels = CHANNELS_STEREO;
alGetError();
alcGetError(m_device);
m_specs = specs;
std::list<std::shared_ptr<OpenALHandle> > stopSounds;
for(auto& handle : m_playingSounds)
if(handle->reinitialize())
stopSounds.push_back(handle);
for(auto& handle : m_pausedSounds)
if(handle->reinitialize())
stopSounds.push_back(handle);
for(auto& sound : stopSounds)
sound->stop();
}
}
}
alcSuspendContext(m_context);
cerr = alcGetError(m_device);
if(cerr == ALC_NO_ERROR)
{
// for all sounds
for(auto& sound : m_playingSounds)
{
// is it a streamed sound?
if(!sound->m_isBuffered)
{
// check for buffer refilling
alGetSourcei(sound->m_source, AL_BUFFERS_PROCESSED, &info);
info += (OpenALHandle::CYCLE_BUFFERS - sound->m_current);
if(info)
{
specs.specs = sound->m_reader->getSpecs();
m_buffer.assureSize(m_buffersize * AUD_DEVICE_SAMPLE_SIZE(specs));
// for all empty buffers
while(info--)
{
// if there's still data to play back
if(!sound->m_eos)
{
// read data
length = m_buffersize;
try
{
sound->m_reader->read(length, sound->m_eos, m_buffer.getBuffer());
// looping necessary?
if(length == 0 && sound->m_loopcount)
{
if(sound->m_loopcount > 0)
sound->m_loopcount--;
sound->m_reader->seek(0);
length = m_buffersize;
sound->m_reader->read(length, sound->m_eos, m_buffer.getBuffer());
}
}
catch(Exception& e)
{
length = 0;
std::cerr << "Caught exception while reading sound data during playback with OpenAL: " << e.getMessage() << std::endl;
}
if(sound->m_loopcount != 0)
sound->m_eos = false;
// read nothing?
if(length == 0)
{
break;
}
ALuint buffer;
if(sound->m_current < OpenALHandle::CYCLE_BUFFERS)
buffer = sound->m_buffers[sound->m_current++];
else
alSourceUnqueueBuffers(sound->m_source, 1, &buffer);
ALenum err;
if((err = alGetError()) != AL_NO_ERROR)
{
sound->m_eos = true;
break;
}
// fill with new data
alBufferData(buffer, sound->m_format, m_buffer.getBuffer(), length * AUD_DEVICE_SAMPLE_SIZE(specs), specs.rate);
if((err = alGetError()) != AL_NO_ERROR)
{
sound->m_eos = true;
break;
}
// and queue again
alSourceQueueBuffers(sound->m_source, 1,&buffer);
if(alGetError() != AL_NO_ERROR)
{
sound->m_eos = true;
break;
}
}
else
break;
}
}
}
// check if the sound has been stopped
alGetSourcei(sound->m_source, AL_SOURCE_STATE, &info);
if(info != AL_PLAYING)
{
// if it really stopped
if(sound->m_eos && info != AL_INITIAL)
{
// pause or
if(sound->m_keep)
{
if(sound->m_stop)
sound->m_stop(sound->m_stop_data);
pauseSounds.push_back(sound);
}
// stop
else
stopSounds.push_back(sound);
}
// continue playing
else
alSourcePlay(sound->m_source);
}
}
for(auto& sound : pauseSounds)
sound->pause(true);
for(auto& sound : stopSounds)
sound->stop();
pauseSounds.clear();
stopSounds.clear();
alcProcessContext(m_context);
}
// stop thread
if(m_playingSounds.empty() || (cerr != ALC_NO_ERROR))
{
m_playing = false;
unlock();
return;
}
unlock();
std::this_thread::sleep_for(sleepDuration);
}
}
/******************************************************************************/
/**************************** IDevice Code ************************************/
/******************************************************************************/
OpenALDevice::OpenALDevice(DeviceSpecs specs, int buffersize, std::string name) :
m_name(name), m_playing(false), m_buffersize(buffersize)
{
// cannot determine how many channels or which format OpenAL uses, but
// it at least is able to play 16 bit stereo audio
specs.format = FORMAT_S16;
if(m_name.empty())
m_device = alcOpenDevice(nullptr);
else
m_device = alcOpenDevice(m_name.c_str());
if(!m_device)
AUD_THROW(DeviceException, "The audio device couldn't be opened with OpenAL.");
// at least try to set the frequency
ALCint attribs[] = { ALC_FREQUENCY, (ALCint)specs.rate, 0 };
ALCint* attributes = attribs;
if(specs.rate == RATE_INVALID)
attributes = nullptr;
m_context = alcCreateContext(m_device, attributes);
alcMakeContextCurrent(m_context);
m_checkDisconnect = alcIsExtensionPresent(m_device, "ALC_EXT_disconnect");
alcGetIntegerv(m_device, ALC_FREQUENCY, 1, (ALCint*)&specs.rate);
// check for specific formats and channel counts to be played back
if(alIsExtensionPresent("AL_EXT_FLOAT32") == AL_TRUE)
specs.format = FORMAT_FLOAT32;
m_useMC = alIsExtensionPresent("AL_EXT_MCFORMATS") == AL_TRUE;
if((!m_useMC && specs.channels > CHANNELS_STEREO) ||
specs.channels == CHANNELS_STEREO_LFE ||
specs.channels == CHANNELS_SURROUND5 ||
specs.channels > CHANNELS_SURROUND71)
specs.channels = CHANNELS_STEREO;
alGetError();
alcGetError(m_device);
m_specs = specs;
}
OpenALDevice::~OpenALDevice()
{
lock();
alcSuspendContext(m_context);
while(!m_playingSounds.empty())
m_playingSounds.front()->stop();
while(!m_pausedSounds.empty())
m_pausedSounds.front()->stop();
alcProcessContext(m_context);
// wait for the thread to stop
unlock();
if(m_thread.joinable())
m_thread.join();
// quit OpenAL
alcMakeContextCurrent(nullptr);
alcDestroyContext(m_context);
alcCloseDevice(m_device);
}
DeviceSpecs OpenALDevice::getSpecs() const
{
return m_specs;
}
bool OpenALDevice::getFormat(ALenum &format, Specs specs)
{
bool valid = true;
format = 0;
switch(m_specs.format)
{
case FORMAT_S16:
switch(specs.channels)
{
case CHANNELS_MONO:
format = AL_FORMAT_MONO16;
break;
case CHANNELS_STEREO:
format = AL_FORMAT_STEREO16;
break;
case CHANNELS_SURROUND4:
if(m_useMC)
{
format = alGetEnumValue("AL_FORMAT_QUAD16");
break;
}
case CHANNELS_SURROUND51:
if(m_useMC)
{
format = alGetEnumValue("AL_FORMAT_51CHN16");
break;
}
case CHANNELS_SURROUND61:
if(m_useMC)
{
format = alGetEnumValue("AL_FORMAT_61CHN16");
break;
}
case CHANNELS_SURROUND71:
if(m_useMC)
{
format = alGetEnumValue("AL_FORMAT_71CHN16");
break;
}
default:
valid = false;
}
break;
case FORMAT_FLOAT32:
switch(specs.channels)
{
case CHANNELS_MONO:
format = alGetEnumValue("AL_FORMAT_MONO_FLOAT32");
break;
case CHANNELS_STEREO:
format = alGetEnumValue("AL_FORMAT_STEREO_FLOAT32");
break;
case CHANNELS_SURROUND4:
if(m_useMC)
{
format = alGetEnumValue("AL_FORMAT_QUAD32");
break;
}
case CHANNELS_SURROUND51:
if(m_useMC)
{
format = alGetEnumValue("AL_FORMAT_51CHN32");
break;
}
case CHANNELS_SURROUND61:
if(m_useMC)
{
format = alGetEnumValue("AL_FORMAT_61CHN32");
break;
}
case CHANNELS_SURROUND71:
if(m_useMC)
{
format = alGetEnumValue("AL_FORMAT_71CHN32");
break;
}
default:
valid = false;
}
break;
default:
valid = false;
}
if(!format)
valid = false;
return valid;
}
std::shared_ptr<IHandle> OpenALDevice::play(std::shared_ptr<IReader> reader, bool keep)
{
Specs specs = reader->getSpecs();
// check format
if(specs.channels == CHANNELS_INVALID)
return std::shared_ptr<IHandle>();
if(m_specs.format != FORMAT_FLOAT32)
reader = std::shared_ptr<IReader>(new ConverterReader(reader, m_specs));
ALenum format;
if(!getFormat(format, specs))
return std::shared_ptr<IHandle>();
std::lock_guard<std::recursive_mutex> lock(m_mutex);
alcSuspendContext(m_context);
std::shared_ptr<OpenALDevice::OpenALHandle> sound;
try
{
// create the handle
sound = std::shared_ptr<OpenALDevice::OpenALHandle>(new OpenALDevice::OpenALHandle(this, format, reader, keep));
}
catch(Exception&)
{
alcProcessContext(m_context);
throw;
}
alcProcessContext(m_context);
// play sound
m_playingSounds.push_back(sound);
start();
return std::shared_ptr<IHandle>(sound);
}
std::shared_ptr<IHandle> OpenALDevice::play(std::shared_ptr<ISound> sound, bool keep)
{
return play(sound->createReader(), keep);
}
void OpenALDevice::stopAll()
{
std::lock_guard<std::recursive_mutex> lock(m_mutex);
alcSuspendContext(m_context);
while(!m_playingSounds.empty())
m_playingSounds.front()->stop();
while(!m_pausedSounds.empty())
m_pausedSounds.front()->stop();
alcProcessContext(m_context);
}
void OpenALDevice::lock()
{
m_mutex.lock();
}
void OpenALDevice::unlock()
{
m_mutex.unlock();
}
float OpenALDevice::getVolume() const
{
float result;
alGetListenerf(AL_GAIN, &result);
return result;
}
void OpenALDevice::setVolume(float volume)
{
if(volume < 0.0f)
return;
std::lock_guard<std::recursive_mutex> lock(m_mutex);
alListenerf(AL_GAIN, volume);
}
ISynchronizer* OpenALDevice::getSynchronizer()
{
return &m_synchronizer;
}
/******************************************************************************/
/**************************** 3D Device Code **********************************/
/******************************************************************************/
Vector3 OpenALDevice::getListenerLocation() const
{
ALfloat p[3];
alGetListenerfv(AL_POSITION, p);
return Vector3(p[0], p[1], p[2]);
}
void OpenALDevice::setListenerLocation(const Vector3& location)
{
std::lock_guard<std::recursive_mutex> lock(m_mutex);
alListenerfv(AL_POSITION, (ALfloat*)location.get());
}
Vector3 OpenALDevice::getListenerVelocity() const
{
ALfloat v[3];
alGetListenerfv(AL_VELOCITY, v);
return Vector3(v[0], v[1], v[2]);
}
void OpenALDevice::setListenerVelocity(const Vector3& velocity)
{
std::lock_guard<std::recursive_mutex> lock(m_mutex);
alListenerfv(AL_VELOCITY, (ALfloat*)velocity.get());
}
Quaternion OpenALDevice::getListenerOrientation() const
{
return m_orientation;
}
void OpenALDevice::setListenerOrientation(const Quaternion& orientation)
{
ALfloat direction[6];
std::lock_guard<std::recursive_mutex> lock(m_mutex);
direction[0] = -2 * (orientation.w() * orientation.y() +
orientation.x() * orientation.z());
direction[1] = 2 * (orientation.x() * orientation.w() -
orientation.z() * orientation.y());
direction[2] = 2 * (orientation.x() * orientation.x() +
orientation.y() * orientation.y()) - 1;
direction[3] = 2 * (orientation.x() * orientation.y() -
orientation.w() * orientation.z());
direction[4] = 1 - 2 * (orientation.x() * orientation.x() +
orientation.z() * orientation.z());
direction[5] = 2 * (orientation.w() * orientation.x() +
orientation.y() * orientation.z());
alListenerfv(AL_ORIENTATION, direction);
m_orientation = orientation;
}
float OpenALDevice::getSpeedOfSound() const
{
return alGetFloat(AL_SPEED_OF_SOUND);
}
void OpenALDevice::setSpeedOfSound(float speed)
{
std::lock_guard<std::recursive_mutex> lock(m_mutex);
alSpeedOfSound(speed);
}
float OpenALDevice::getDopplerFactor() const
{
return alGetFloat(AL_DOPPLER_FACTOR);
}
void OpenALDevice::setDopplerFactor(float factor)
{
std::lock_guard<std::recursive_mutex> lock(m_mutex);
alDopplerFactor(factor);
}
DistanceModel OpenALDevice::getDistanceModel() const
{
switch(alGetInteger(AL_DISTANCE_MODEL))
{
case AL_INVERSE_DISTANCE:
return DISTANCE_MODEL_INVERSE;
case AL_INVERSE_DISTANCE_CLAMPED:
return DISTANCE_MODEL_INVERSE_CLAMPED;
case AL_LINEAR_DISTANCE:
return DISTANCE_MODEL_LINEAR;
case AL_LINEAR_DISTANCE_CLAMPED:
return DISTANCE_MODEL_LINEAR_CLAMPED;
case AL_EXPONENT_DISTANCE:
return DISTANCE_MODEL_EXPONENT;
case AL_EXPONENT_DISTANCE_CLAMPED:
return DISTANCE_MODEL_EXPONENT_CLAMPED;
default:
return DISTANCE_MODEL_INVALID;
}
}
void OpenALDevice::setDistanceModel(DistanceModel model)
{
std::lock_guard<std::recursive_mutex> lock(m_mutex);
switch(model)
{
case DISTANCE_MODEL_INVERSE:
alDistanceModel(AL_INVERSE_DISTANCE);
break;
case DISTANCE_MODEL_INVERSE_CLAMPED:
alDistanceModel(AL_INVERSE_DISTANCE_CLAMPED);
break;
case DISTANCE_MODEL_LINEAR:
alDistanceModel(AL_LINEAR_DISTANCE);
break;
case DISTANCE_MODEL_LINEAR_CLAMPED:
alDistanceModel(AL_LINEAR_DISTANCE_CLAMPED);
break;
case DISTANCE_MODEL_EXPONENT:
alDistanceModel(AL_EXPONENT_DISTANCE);
break;
case DISTANCE_MODEL_EXPONENT_CLAMPED:
alDistanceModel(AL_EXPONENT_DISTANCE_CLAMPED);
break;
default:
alDistanceModel(AL_NONE);
}
}
std::list<std::string> OpenALDevice::getDeviceNames()
{
std::list<std::string> names;
if(alcIsExtensionPresent(nullptr, "ALC_ENUMERATION_EXT") == AL_TRUE)
{
ALCchar* devices = const_cast<ALCchar*>(alcGetString(nullptr, ALC_DEVICE_SPECIFIER));
std::string default_device = alcGetString(nullptr, ALC_DEFAULT_DEVICE_SPECIFIER);
while(*devices)
{
std::string device = devices;
if(device == default_device)
names.push_front(device);
else
names.push_back(device);
devices += strlen(devices) + 1;
}
}
return names;
}
class OpenALDeviceFactory : public IDeviceFactory
{
private:
DeviceSpecs m_specs;
int m_buffersize;
std::string m_name;
public:
OpenALDeviceFactory(std::string name = "") :
m_buffersize(AUD_DEFAULT_BUFFER_SIZE),
m_name(name)
{
m_specs.format = FORMAT_FLOAT32;
m_specs.channels = CHANNELS_SURROUND51;
m_specs.rate = RATE_48000;
}
virtual std::shared_ptr<IDevice> openDevice()
{
return std::shared_ptr<IDevice>(new OpenALDevice(m_specs, m_buffersize, m_name));
}
virtual int getPriority()
{
return 1 << 10;
}
virtual void setSpecs(DeviceSpecs specs)
{
m_specs = specs;
}
virtual void setBufferSize(int buffersize)
{
m_buffersize = buffersize;
}
virtual void setName(std::string name)
{
}
};
void OpenALDevice::registerPlugin()
{
auto names = OpenALDevice::getDeviceNames();
DeviceManager::registerDevice("OpenAL", std::shared_ptr<IDeviceFactory>(new OpenALDeviceFactory));
for(std::string &name : names)
{
DeviceManager::registerDevice("OpenAL - " + name, std::shared_ptr<IDeviceFactory>(new OpenALDeviceFactory(name)));
}
}
#ifdef OPENAL_PLUGIN
extern "C" AUD_PLUGIN_API void registerPlugin()
{
OpenALDevice::registerPlugin();
}
extern "C" AUD_PLUGIN_API const char* getName()
{
return "OpenAL";
}
#endif
AUD_NAMESPACE_END