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blender-archive/source/blender/freestyle/intern/python/Director.h
Jacques Lucke 91694b9b58 Code Style: use "#pragma once" in source directory
This replaces header include guards with `#pragma once`.
A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`),
because they are used in other places.

This patch has been generated by P1561 followed by `make format`.

Differential Revision: https://developer.blender.org/D8466
2020-08-07 09:50:34 +02:00

65 lines
2.2 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file
* \ingroup freestyle
*/
#pragma once
namespace Freestyle {
class UnaryPredicate0D;
class UnaryPredicate1D;
class BinaryPredicate0D;
class BinaryPredicate1D;
class ChainingIterator;
class AdjacencyIterator;
class Interface0D;
class Interface1D;
class Interface0DIterator;
class Stroke;
class StrokeShader;
} // namespace Freestyle
using namespace Freestyle;
// BinaryPredicate0D: __call__
int Director_BPy_BinaryPredicate0D___call__(BinaryPredicate0D *bp0D,
Interface0D &i1,
Interface0D &i2);
// BinaryPredicate1D: __call__
int Director_BPy_BinaryPredicate1D___call__(BinaryPredicate1D *bp1D,
Interface1D &i1,
Interface1D &i2);
// UnaryFunction{0D,1D}: __call__
int Director_BPy_UnaryFunction0D___call__(void *uf0D, void *py_uf0D, Interface0DIterator &if0D_it);
int Director_BPy_UnaryFunction1D___call__(void *uf1D, void *py_uf1D, Interface1D &if1D);
// UnaryPredicate0D: __call__
int Director_BPy_UnaryPredicate0D___call__(UnaryPredicate0D *up0D, Interface0DIterator &if0D_it);
// UnaryPredicate1D: __call__
int Director_BPy_UnaryPredicate1D___call__(UnaryPredicate1D *up1D, Interface1D &if1D);
// StrokeShader: shade
int Director_BPy_StrokeShader_shade(StrokeShader *ss, Stroke &s);
// ChainingIterator: init, traverse
int Director_BPy_ChainingIterator_init(ChainingIterator *c_it);
int Director_BPy_ChainingIterator_traverse(ChainingIterator *c_it, AdjacencyIterator &a_it);