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8517a7a3cd93532ef1ff53ccbf07e8fc14a5109e
Fix #21187: 2.5svn26947 - particles + meta sphere = crash in rendering Use separated displists for mballs in view3d and render stuff. Do not recalculate displist for view3d while rendering - mball.c uses several global variables which shouldn't be accepted from parallel threads.
Moving FFMPEG lib path include to first in the list. This might fix '[#21312] 2.5 Fails to Build Against Latest FFMPEG svn'
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