524 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			524 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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 * All rights reserved.
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 *
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 * The Original Code is: all of this file.
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 *
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 * Contributor(s): none yet.
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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/** \file blender/editors/interface/interface_intern.h
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 *  \ingroup edinterface
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 */
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#ifndef __INTERFACE_INTERN_H__
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#define __INTERFACE_INTERN_H__
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#include "UI_resources.h"
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#include "RNA_types.h"
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struct ARegion;
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struct bContext;
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struct IDProperty;
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struct uiHandleButtonData;
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struct wmEvent;
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struct wmOperatorType;
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struct wmWindow;
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struct wmTimer;
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struct uiStyle;
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struct uiWidgetColors;
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struct uiLayout;
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struct bContextStore;
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struct Scene;
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struct ID;
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struct ImBuf;
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/* ****************** general defines ************** */
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/* visual types for drawing */
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/* for time being separated from functional types */
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typedef enum {
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	/* default */
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	UI_WTYPE_REGULAR,
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	/* standard set */
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	UI_WTYPE_LABEL,
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	UI_WTYPE_TOGGLE,
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	UI_WTYPE_OPTION,
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	UI_WTYPE_RADIO,
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	UI_WTYPE_NUMBER,
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	UI_WTYPE_SLIDER,
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	UI_WTYPE_EXEC,
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	UI_WTYPE_TOOLTIP,
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	/* strings */
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	UI_WTYPE_NAME,
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	UI_WTYPE_NAME_LINK,
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	UI_WTYPE_POINTER_LINK,
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	UI_WTYPE_FILENAME,
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	/* menus */
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	UI_WTYPE_MENU_RADIO,
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	UI_WTYPE_MENU_ICON_RADIO,
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	UI_WTYPE_MENU_POINTER_LINK,
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	UI_WTYPE_MENU_NODE_LINK,
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	UI_WTYPE_PULLDOWN,
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	UI_WTYPE_MENU_ITEM,
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	UI_WTYPE_MENU_BACK,
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	/* specials */
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	UI_WTYPE_ICON,
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	UI_WTYPE_SWATCH,
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	UI_WTYPE_RGB_PICKER,
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	UI_WTYPE_NORMAL,
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	UI_WTYPE_BOX,
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	UI_WTYPE_SCROLL,
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	UI_WTYPE_LISTITEM,
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	UI_WTYPE_PROGRESSBAR,
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} uiWidgetTypeEnum;
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/* panel limits */
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#define UI_PANEL_MINX   100
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#define UI_PANEL_MINY   70
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/* uiBut->flag */
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#define UI_SELECT       1   /* use when the button is pressed */
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#define UI_SCROLLED     2   /* temp hidden, scrolled away */
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#define UI_ACTIVE       4
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#define UI_HAS_ICON     8
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#define UI_TEXTINPUT    16
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#define UI_HIDDEN       32
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/* warn: rest of uiBut->flag in UI_interface.h */
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/* internal panel drawing defines */
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#define PNL_GRID    (UI_UNIT_Y / 5) /* 4 default */
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#define PNL_HEADER  (UI_UNIT_Y + 4) /* 24 default */
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/* panel->flag */
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#define PNL_SELECT  1
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#define PNL_CLOSEDX 2
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#define PNL_CLOSEDY 4
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#define PNL_CLOSED  6
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/*#define PNL_TABBED	8*/ /*UNUSED*/
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#define PNL_OVERLAP 16
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/* Button text selection:
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 * extension direction, selextend, inside ui_do_but_TEX */
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#define EXTEND_LEFT     1
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#define EXTEND_RIGHT    2
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/* for scope resize zone */
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#define SCOPE_RESIZE_PAD    9
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typedef struct uiLinkLine {  /* only for draw/edit */
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	struct uiLinkLine *next, *prev;
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	struct uiBut *from, *to;
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	short flag, pad;
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} uiLinkLine;
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typedef struct {
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	void **poin;        /* pointer to original pointer */
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	void ***ppoin;      /* pointer to original pointer-array */
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	short *totlink;     /* if pointer-array, here is the total */
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	short maxlink, pad;
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	short fromcode, tocode;
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	ListBase lines;
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} uiLink;
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struct uiBut {
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	struct uiBut *next, *prev;
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	int flag, drawflag;
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	short type, pointype, bit, bitnr, retval, strwidth, ofs, pos, selsta, selend, alignnr;
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	short pad1;
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	char *str;
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	char strdata[UI_MAX_NAME_STR];
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	char drawstr[UI_MAX_DRAW_STR];
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	float x1, y1, x2, y2;
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	char *poin;
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	float hardmin, hardmax, softmin, softmax;
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	float a1, a2;
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	float aspect;
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	unsigned char col[4];
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	uiButHandleFunc func;
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	void *func_arg1;
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	void *func_arg2;
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	void *func_arg3;
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	uiButHandleNFunc funcN;
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	void *func_argN;
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	struct bContextStore *context;
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	/* not ysed yet, was used in 2.4x for ui_draw_pulldown_round & friends */
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#if 0
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	void (*embossfunc)(int, int, float, float, float, float, float, int);
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	void (*sliderfunc)(int, float, float, float, float, float, float, int);
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#endif
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	uiButCompleteFunc autocomplete_func;
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	void *autofunc_arg;
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	uiButSearchFunc search_func;
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	void *search_arg;
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	uiButHandleRenameFunc rename_func;
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	void *rename_arg1;
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	void *rename_orig;
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	uiLink *link;
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	short linkto[2];
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	const char *tip, *lockstr;
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	BIFIconID icon;
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	char lock;
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	char dt; /* drawtype: UI_EMBOSS, UI_EMBOSSN ... etc, copied from the block */
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	char changed; /* could be made into a single flag */
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	unsigned char unit_type; /* so buttons can support unit systems which are not RNA */
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	short modifier_key;
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	short iconadd;
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	/* IDPOIN data */
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	uiIDPoinFuncFP idpoin_func;
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	ID **idpoin_idpp;
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	/* BLOCK data */
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	uiBlockCreateFunc block_create_func;
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	/* PULLDOWN/MENU data */
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	uiMenuCreateFunc menu_create_func;
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	/* RNA data */
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	struct PointerRNA rnapoin;
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	struct PropertyRNA *rnaprop;
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	int rnaindex;
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	struct PointerRNA rnasearchpoin;
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	struct PropertyRNA *rnasearchprop;
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	/* Operator data */
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	struct wmOperatorType *optype;
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	struct IDProperty *opproperties;
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	struct PointerRNA *opptr;
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	short opcontext;
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	unsigned char menu_key; /* 'a'-'z', always lower case */
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	/* Draggable data, type is WM_DRAG_... */
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	char dragtype;
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	void *dragpoin;
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	struct ImBuf *imb;
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	float imb_scale;
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	/* active button data */
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	struct uiHandleButtonData *active;
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	char *editstr;
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	double *editval;
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	float *editvec;
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	void *editcoba;
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	void *editcumap;
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	/* pointer back */
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	uiBlock *block;
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};
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struct uiBlock {
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	uiBlock *next, *prev;
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	ListBase buttons;
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	Panel *panel;
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	uiBlock *oldblock;
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	ListBase layouts;
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	struct uiLayout *curlayout;
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	ListBase contexts;
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	char name[UI_MAX_NAME_STR];
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	float winmat[4][4];
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	float minx, miny, maxx, maxy;
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	float aspect;
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	int puphash;  /* popup menu hash for memory */
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	uiButHandleFunc func;
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	void *func_arg1;
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	void *func_arg2;
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	uiButHandleNFunc funcN;
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	void *func_argN;
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	uiMenuHandleFunc butm_func;
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	void *butm_func_arg;
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	uiBlockHandleFunc handle_func;
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	void *handle_func_arg;
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	/* custom extra handling */
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	int (*block_event_func)(const struct bContext *C, struct uiBlock *, struct wmEvent *);
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	/* extra draw function for custom blocks */
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	void (*drawextra)(const struct bContext *C, void *idv, void *arg1, void *arg2, rcti *rect);
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	void *drawextra_arg1;
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	void *drawextra_arg2;
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	int flag;
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	short alignnr;
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	char direction;
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	char dt; /* drawtype: UI_EMBOSS, UI_EMBOSSN ... etc, copied to buttons */
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	char auto_open;
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	char _pad[7];
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	double auto_open_last;
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	const char *lockstr;
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	char lock;
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	char active;                // to keep blocks while drawing and free them afterwards
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	char tooltipdisabled;       // to avoid tooltip after click
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	char endblock;              // uiEndBlock done?
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	float xofs, yofs;           // offset to parent button
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	int dobounds, mx, my;       // for doing delayed
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	int bounds, minbounds;      // for doing delayed
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	rctf safety;                // pulldowns, to detect outside, can differ per case how it is created
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	ListBase saferct;           // uiSafetyRct list
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	uiPopupBlockHandle *handle; // handle
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	struct wmOperator *ui_operator; // use so presets can find the operator,
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	                               // across menus and from nested popups which fail for operator context.
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	void *evil_C;               // XXX hack for dynamic operator enums
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	struct UnitSettings *unit;  // unit system, used a lot for numeric buttons so include here rather then fetching through the scene every time.
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	float _hsv[3];              // XXX, only access via ui_block_hsv_get()
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	char color_profile;         // color profile for correcting linear colors for display
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};
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typedef struct uiSafetyRct {
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	struct uiSafetyRct *next, *prev;
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	rctf parent;
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	rctf safety;
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} uiSafetyRct;
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/* interface.c */
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extern void ui_delete_linkline(uiLinkLine *line, uiBut *but);
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void ui_fontscale(short *points, float aspect);
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extern void ui_block_to_window_fl(const struct ARegion *ar, uiBlock *block, float *x, float *y);
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extern void ui_block_to_window(const struct ARegion *ar, uiBlock *block, int *x, int *y);
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extern void ui_block_to_window_rct(const struct ARegion *ar, uiBlock *block, rctf *graph, rcti *winr);
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extern void ui_window_to_block_fl(const struct ARegion *ar, uiBlock *block, float *x, float *y);
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extern void ui_window_to_block(const struct ARegion *ar, uiBlock *block, int *x, int *y);
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extern void ui_window_to_region(const ARegion *ar, int *x, int *y);
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extern double ui_get_but_val(uiBut *but);
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extern void ui_set_but_val(uiBut *but, double value);
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extern void ui_set_but_hsv(uiBut *but);
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extern void ui_get_but_vectorf(uiBut *but, float vec[3]);
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extern void ui_set_but_vectorf(uiBut *but, const float vec[3]);
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extern void ui_hsvcircle_vals_from_pos(float *valrad, float *valdist, rcti *rect, float mx, float my);
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extern void ui_get_but_string(uiBut *but, char *str, size_t maxlen);
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extern void ui_convert_to_unit_alt_name(uiBut *but, char *str, size_t maxlen);
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extern int ui_set_but_string(struct bContext *C, uiBut *but, const char *str);
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extern int ui_get_but_string_max_length(uiBut *but);
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extern int ui_set_but_string_eval_num(struct bContext *C, uiBut *but, const char *str, double *value);
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extern void ui_set_but_default(struct bContext *C, short all);
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extern void ui_set_but_soft_range(uiBut *but, double value);
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extern void ui_check_but(uiBut *but);
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extern int  ui_is_but_float(uiBut *but);
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extern int  ui_is_but_unit(uiBut *but);
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extern int  ui_is_but_rna_valid(uiBut *but);
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extern int  ui_is_but_utf8(uiBut *but);
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extern void ui_bounds_block(uiBlock *block);
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extern void ui_block_translate(uiBlock *block, int x, int y);
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extern void ui_block_do_align(uiBlock *block);
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/* interface_regions.c */
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struct uiPopupBlockHandle {
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	/* internal */
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	struct ARegion *region;
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	int towardsx, towardsy;
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	double towardstime;
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	int dotowards;
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	int popup;
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	void (*popup_func)(struct bContext *C, void *arg, int event);
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	void (*cancel_func)(void *arg);
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	void *popup_arg;
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	struct wmTimer *scrolltimer;
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	/* for operator popups */
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	struct wmOperatorType *optype;
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	ScrArea *ctx_area;
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	ARegion *ctx_region;
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	int opcontext;
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	/* return values */
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	int butretval;
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	int menuretval;
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	float retvalue;
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	float retvec[4];
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};
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uiBlock *ui_block_func_COL(struct bContext *C, uiPopupBlockHandle *handle, void *arg_but);
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void ui_block_func_ICONROW(struct bContext *C, uiLayout *layout, void *arg_but);
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void ui_block_func_ICONTEXTROW(struct bContext *C, uiLayout *layout, void *arg_but);
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struct ARegion *ui_tooltip_create(struct bContext *C, struct ARegion *butregion, uiBut *but);
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void ui_tooltip_free(struct bContext *C, struct ARegion *ar);
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uiBut *ui_popup_menu_memory(struct uiBlock *block, struct uiBut *but);
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float *ui_block_hsv_get(struct uiBlock *block);
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void ui_popup_block_scrolltest(struct uiBlock *block);
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/* searchbox for string button */
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ARegion *ui_searchbox_create(struct bContext *C, struct ARegion *butregion, uiBut *but);
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int ui_searchbox_inside(struct ARegion *ar, int x, int y);
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void ui_searchbox_update(struct bContext *C, struct ARegion *ar, uiBut *but, int reset);
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void ui_searchbox_autocomplete(struct bContext *C, struct ARegion *ar, uiBut *but, char *str);
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void ui_searchbox_event(struct bContext *C, struct ARegion *ar, uiBut *but, struct wmEvent *event);
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void ui_searchbox_apply(uiBut *but, struct ARegion *ar);
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void ui_searchbox_free(struct bContext *C, struct ARegion *ar);
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void ui_but_search_test(uiBut *but);
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typedef uiBlock * (*uiBlockHandleCreateFunc)(struct bContext *C, struct uiPopupBlockHandle *handle, void *arg1);
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uiPopupBlockHandle *ui_popup_block_create(struct bContext *C, struct ARegion *butregion, uiBut *but,
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                                          uiBlockCreateFunc create_func, uiBlockHandleCreateFunc handle_create_func,
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                                          void *arg);
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uiPopupBlockHandle *ui_popup_menu_create(struct bContext *C, struct ARegion *butregion, uiBut *but,
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                                         uiMenuCreateFunc create_func, void *arg, char *str);
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void ui_popup_block_free(struct bContext *C, uiPopupBlockHandle *handle);
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void ui_set_name_menu(uiBut *but, int value);
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int ui_step_name_menu(uiBut *but, int step);
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struct AutoComplete;
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/* interface_panel.c */
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extern int ui_handler_panel_region(struct bContext *C, struct wmEvent *event);
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extern void ui_draw_aligned_panel(struct uiStyle *style, uiBlock *block, rcti *rect);
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/* interface_draw.c */
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extern void ui_dropshadow(rctf *rct, float radius, float aspect, float alpha, int select);
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void ui_draw_gradient(rcti *rect, const float hsv[3], const int type, const float alpha);
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void ui_draw_but_HISTOGRAM(ARegion *ar, uiBut *but, struct uiWidgetColors *wcol, rcti *rect);
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void ui_draw_but_WAVEFORM(ARegion *ar, uiBut *but, struct uiWidgetColors *wcol, rcti *rect);
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void ui_draw_but_VECTORSCOPE(ARegion *ar, uiBut *but, struct uiWidgetColors *wcol, rcti *rect);
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void ui_draw_but_COLORBAND(uiBut *but, struct uiWidgetColors *wcol, rcti *rect);
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void ui_draw_but_NORMAL(uiBut *but, struct uiWidgetColors *wcol, rcti *rect);
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void ui_draw_but_CURVE(ARegion *ar, uiBut *but, struct uiWidgetColors *wcol, rcti *rect);
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void ui_draw_but_IMAGE(ARegion *ar, uiBut *but, struct uiWidgetColors *wcol, rcti *rect);
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void ui_draw_but_TRACKPREVIEW(ARegion *ar, uiBut *but, struct uiWidgetColors *wcol, rcti *rect);
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/* interface_handlers.c */
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extern void ui_button_activate_do(struct bContext *C, struct ARegion *ar, uiBut *but);
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extern void ui_button_active_free(const struct bContext *C, uiBut *but);
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extern int ui_button_is_active(struct ARegion *ar);
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/* interface_widgets.c */
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void ui_draw_anti_tria(float x1, float y1, float x2, float y2, float x3, float y3);
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void ui_draw_anti_roundbox(int mode, float minx, float miny, float maxx, float maxy, float rad);
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void ui_draw_menu_back(struct uiStyle *style, uiBlock *block, rcti *rect);
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uiWidgetColors *ui_tooltip_get_theme(void);
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void ui_draw_tooltip_background(uiStyle *UNUSED(style), uiBlock * block, rcti * rect);
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void ui_draw_search_back(struct uiStyle *style, uiBlock *block, rcti *rect);
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int ui_link_bezier_points(rcti * rect, float coord_array[][2], int resol);
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void ui_draw_link_bezier(rcti *rect);
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extern void ui_draw_but(const struct bContext *C, ARegion *ar, struct uiStyle *style, uiBut *but, rcti *rect);
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/* theme color init */
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struct ThemeUI;
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void ui_widget_color_init(struct ThemeUI *tui);
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void ui_draw_menu_item(struct uiFontStyle *fstyle, rcti *rect, const char *name, int iconid, int state);
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void ui_draw_preview_item(struct uiFontStyle *fstyle, rcti *rect, const char *name, int iconid, int state);
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extern unsigned char checker_stipple_sml[];
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/* used for transp checkers */
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#define UI_TRANSP_DARK 100
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#define UI_TRANSP_LIGHT 160
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/* interface_style.c */
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void uiStyleInit(void);
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/* interface_icons.c */
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int ui_id_icon_get(struct bContext *C, struct ID *id, int preview);
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 | 
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/* resources.c */
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void init_userdef_do_versions(void);
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void ui_theme_init_default(void);
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void ui_resources_init(void);
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void ui_resources_free(void);
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 | 
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/* interface_layout.c */
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void ui_layout_add_but(uiLayout *layout, uiBut *but);
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int ui_but_can_align(uiBut *but);
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void ui_but_add_search(uiBut *but, PointerRNA *ptr, PropertyRNA *prop, PointerRNA *searchptr, PropertyRNA *searchprop);
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void ui_but_add_shortcut(uiBut *but, const char *key_str, const short do_strip);
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/* interface_anim.c */
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void ui_but_anim_flag(uiBut *but, float cfra);
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void ui_but_anim_insert_keyframe(struct bContext *C);
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void ui_but_anim_delete_keyframe(struct bContext *C);
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void ui_but_anim_add_driver(struct bContext *C);
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void ui_but_anim_remove_driver(struct bContext *C);
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void ui_but_anim_copy_driver(struct bContext *C);
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void ui_but_anim_paste_driver(struct bContext *C);
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void ui_but_anim_add_keyingset(struct bContext *C);
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void ui_but_anim_remove_keyingset(struct bContext *C);
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int ui_but_anim_expression_get(uiBut *but, char *str, size_t maxlen);
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int ui_but_anim_expression_set(uiBut *but, const char *str);
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int ui_but_anim_expression_create(uiBut *but, const char *str);
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						|
void ui_but_anim_autokey(struct bContext *C, uiBut *but, struct Scene *scene, float cfra);
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#endif
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