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8aa152df93c5bfd41115def264b9fa608e986e4e
The python wrapper code for shape keys was really bad; whoever wrote it (mis)read the wrong section of blender's codebase and got the totally wrong idea. The code was definitely broken to the point where either it had to be fixed for 2.45, or else the entire keyblock wrapper would have to be removed from the stable branch. The fact that it didn't crash is just sheer luck; the code assume mesh keys were MVerts, when in fact mesh keys are just arrays of three-float vectors. So shapekey data can now be editing directly, and is exposed as Mathutils.Vectors. Also I updated the epydocs to explain how it all works now.
This commit fixes up a bunch of svn properties to hopefully make things a little nicer for everyone.
Welcome to the fun world of open source. For instructions on building and installing Blender, please see the file named INSTALL. ---------------------.Blanguages and the .blender directory--------------------- The .blender directory holds various data files for Blender. In the 2.28a release those are the .Blanguages file containing a list of translations, the translations themselves and a default ttf font. Blender checks for the presence of this directory in several locations: - the current directory - your home directory - On OSX, the blender bundle is also checked - On Windows, the installation dir is checked. If you get a 'File ".Blanguages" not found' warning, try to copy the .blender dir to one of these locations (your home directory being recommended). -------------------------------------Links-------------------------------------- Getting Involved: http://www.blender.org/docs/get_involved.html Community: http://www.blender3d.org/Community/ Main blender development site: http://www.blender.org/ The Blender project homepage: http://projects.blender.org/projects/bf-blender/ Documentation: http://www.blender.org/modules.php?op=modload&name=documentation&file=index Bug tracker: http://projects.blender.org/tracker/?atid=125&group_id=9&func=browse Feature request tracker: http://projects.blender.org/tracker/?atid=128&group_id=9&func=browse
Description
Languages
C
67.4%
C++
23.4%
Python
6.1%
CMake
1.5%
GLSL
1.1%
Other
0.4%