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8ca09e6c5eb6ac5401f7e7d89185e341921e7d3a
Adds a better name that describes when it is used. The GPU_SHADER_BUILDER is a buildtime tool for developers to pre-validate GLSL (and in the overseen future pre-compile to SpirV). We don't see that this needs to become a required step in the future so WITH_GPU_BUILDTIME_SHADER_BUILDER is more descriptive name.
Sphinx Warnings
: WARNING: Could not obtain image size. :scale: option is ignored.
Note the preview is not accurate and warnings may not indicate real issues.
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