added some maxblur optimizations. Per tile the max blur is calcualted, will save some unneeded CPU/GPU loops GPU: 1:09 => 0:21 CPU: 1:50 => 0:35
added some maxblur optimizations. Per tile the max blur is calcualted, will save some unneeded CPU/GPU loops GPU: 1:09 => 0:21 CPU: 1:50 => 0:35