Compositor read buffers work directly on the memory buffer.

This way we can remove the memoryBuffers parameter in the executePixels,
and (de)initializeTileData methods
This commit is contained in:
2012-07-11 10:45:56 +00:00
parent 74625c8d54
commit c25240ad54
20 changed files with 64 additions and 73 deletions

View File

@@ -29,10 +29,9 @@ void CPUDevice::execute(WorkPackage *work)
rcti rect;
executionGroup->determineChunkRect(&rect, chunkNumber);
MemoryBuffer **inputBuffers = executionGroup->getInputBuffersCPU();
executionGroup->getOutputNodeOperation()->executeRegion(&rect, chunkNumber, inputBuffers);
executionGroup->getOutputNodeOperation()->executeRegion(&rect, chunkNumber);
executionGroup->finalizeChunkExecution(chunkNumber, inputBuffers);
executionGroup->finalizeChunkExecution(chunkNumber, NULL);
}

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@@ -372,23 +372,6 @@ void ExecutionGroup::execute(ExecutionSystem *graph)
delete[] chunkOrder;
}
MemoryBuffer **ExecutionGroup::getInputBuffersCPU()
{
vector<MemoryProxy *> memoryproxies;
unsigned int index;
this->determineDependingMemoryProxies(&memoryproxies);
MemoryBuffer **memoryBuffers = new MemoryBuffer *[this->m_cachedMaxReadBufferOffset];
for (index = 0; index < this->m_cachedMaxReadBufferOffset; index++) {
memoryBuffers[index] = NULL;
}
for (index = 0; index < this->m_cachedReadOperations.size(); index++) {
ReadBufferOperation *readOperation = (ReadBufferOperation *)this->m_cachedReadOperations[index];
memoryBuffers[readOperation->getOffset()] = readOperation->getMemoryProxy()->getBuffer();
}
return memoryBuffers;
}
MemoryBuffer **ExecutionGroup::getInputBuffersOpenCL(int chunkNumber)
{
rcti rect;

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@@ -129,6 +129,13 @@ void ExecutionSystem::execute()
operation->setbNodeTree(this->m_context.getbNodeTree());
operation->initExecution();
}
for (index = 0; index < this->m_operations.size(); index++) {
NodeOperation *operation = this->m_operations[index];
if (operation->isReadBufferOperation()) {
ReadBufferOperation *readOperation = (ReadBufferOperation *)operation;
readOperation->updateMemoryBuffer();
}
}
for (index = 0; index < this->m_groups.size(); index++) {
ExecutionGroup *executionGroup = this->m_groups[index];
executionGroup->setChunksize(this->m_context.getChunksize());

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@@ -134,7 +134,7 @@ public:
* @param chunkNumber the chunkNumber to be calculated
* @param memoryBuffers all input MemoryBuffer's needed
*/
virtual void executeRegion(rcti *rect, unsigned int chunkNumber, MemoryBuffer **memoryBuffers) {}
virtual void executeRegion(rcti *rect, unsigned int chunkNumber) {}
/**
* @brief when a chunk is executed by an OpenCLDevice, this method is called

View File

@@ -65,11 +65,16 @@ void OpenCLDevice::execute(WorkPackage *work)
executionGroup->finalizeChunkExecution(chunkNumber, inputBuffers);
}
cl_mem OpenCLDevice::COM_clAttachMemoryBufferToKernelParameter(cl_kernel kernel, int parameterIndex, int offsetIndex, list<cl_mem> *cleanup, MemoryBuffer **inputMemoryBuffers, SocketReader *reader)
{
return COM_clAttachMemoryBufferToKernelParameter(kernel, parameterIndex, offsetIndex, cleanup, inputMemoryBuffers, (ReadBufferOperation*)reader);
}
cl_mem OpenCLDevice::COM_clAttachMemoryBufferToKernelParameter(cl_kernel kernel, int parameterIndex, int offsetIndex, list<cl_mem> *cleanup, MemoryBuffer **inputMemoryBuffers, ReadBufferOperation *reader)
{
cl_int error;
MemoryBuffer *result = (MemoryBuffer *)reader->initializeTileData(NULL, inputMemoryBuffers);
MemoryBuffer *result = (MemoryBuffer *)reader->getInputMemoryBuffer(inputMemoryBuffers);
const cl_image_format imageFormat = {
CL_RGBA,

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@@ -28,6 +28,7 @@ class OpenCLDevice;
#include "COM_Device.h"
#include "OCL_opencl.h"
#include "COM_WorkScheduler.h"
#include "COM_ReadBufferOperation.h"
/**
* @brief device representing an GPU OpenCL device.
@@ -96,6 +97,7 @@ public:
cl_command_queue getQueue(){ return this->m_queue; }
cl_mem COM_clAttachMemoryBufferToKernelParameter(cl_kernel kernel, int parameterIndex, int offsetIndex, list<cl_mem> *cleanup, MemoryBuffer **inputMemoryBuffers, SocketReader *reader);
cl_mem COM_clAttachMemoryBufferToKernelParameter(cl_kernel kernel, int parameterIndex, int offsetIndex, list<cl_mem> *cleanup, MemoryBuffer **inputMemoryBuffers, ReadBufferOperation *reader);
void COM_clAttachMemoryBufferOffsetToKernelParameter(cl_kernel kernel, int offsetIndex, MemoryBuffer *memoryBuffers);
void COM_clAttachOutputMemoryBufferToKernelParameter(cl_kernel kernel, int parameterIndex, cl_mem clOutputMemoryBuffer);
void COM_clAttachSizeToKernelParameter(cl_kernel kernel, int offsetIndex, NodeOperation* operation);

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@@ -94,7 +94,7 @@ void CompositorOperation::deinitExecution()
}
void CompositorOperation::executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer **memoryBuffers)
void CompositorOperation::executeRegion(rcti *rect, unsigned int tileNumber)
{
float color[8]; // 7 is enough
float *buffer = this->m_outputBuffer;
@@ -111,9 +111,9 @@ void CompositorOperation::executeRegion(rcti *rect, unsigned int tileNumber, Mem
for (y = y1; y < y2 && (!breaked); y++) {
for (x = x1; x < x2 && (!breaked); x++) {
this->m_imageInput->read(color, x, y, COM_PS_NEAREST, memoryBuffers);
this->m_imageInput->read(color, x, y, COM_PS_NEAREST, NULL);
if (this->m_alphaInput != NULL) {
this->m_alphaInput->read(&(color[3]), x, y, COM_PS_NEAREST, memoryBuffers);
this->m_alphaInput->read(&(color[3]), x, y, COM_PS_NEAREST, NULL);
}
copy_v4_v4(buffer + offset, color);
offset += COM_NUMBER_OF_CHANNELS;

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@@ -52,7 +52,7 @@ private:
SocketReader *m_alphaInput;
public:
CompositorOperation();
void executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer **memoryBuffers);
void executeRegion(rcti *rect, unsigned int tileNumber);
void setRenderData(const RenderData *rd) { this->m_rd = rd; }
bool isOutputOperation(bool rendering) const { return true; }
void initExecution();

View File

@@ -59,7 +59,7 @@ static float *init_buffer(unsigned int width, unsigned int height, DataType data
return NULL;
}
static void write_buffer_rect(rcti *rect, MemoryBuffer **memoryBuffers, const bNodeTree *tree,
static void write_buffer_rect(rcti *rect, const bNodeTree *tree,
SocketReader *reader, float *buffer, unsigned int width, DataType datatype)
{
float color[4];
@@ -77,7 +77,7 @@ static void write_buffer_rect(rcti *rect, MemoryBuffer **memoryBuffers, const bN
for (y = y1; y < y2 && (!breaked); y++) {
for (x = x1; x < x2 && (!breaked); x++) {
reader->read(color, x, y, COM_PS_NEAREST, memoryBuffers);
reader->read(color, x, y, COM_PS_NEAREST, NULL);
for (i = 0; i < size; ++i)
buffer[offset + i] = color[i];
@@ -113,9 +113,9 @@ void OutputSingleLayerOperation::initExecution()
this->m_outputBuffer = init_buffer(this->getWidth(), this->getHeight(), this->m_datatype);
}
void OutputSingleLayerOperation::executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer **memoryBuffers)
void OutputSingleLayerOperation::executeRegion(rcti *rect, unsigned int tileNumber)
{
write_buffer_rect(rect, memoryBuffers, this->m_tree, this->m_imageInput, this->m_outputBuffer, this->getWidth(), this->m_datatype);
write_buffer_rect(rect, this->m_tree, this->m_imageInput, this->m_outputBuffer, this->getWidth(), this->m_datatype);
}
void OutputSingleLayerOperation::deinitExecution()
@@ -183,10 +183,10 @@ void OutputOpenExrMultiLayerOperation::initExecution()
}
}
void OutputOpenExrMultiLayerOperation::executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer **memoryBuffers)
void OutputOpenExrMultiLayerOperation::executeRegion(rcti *rect, unsigned int tileNumber)
{
for (unsigned int i = 0; i < this->m_layers.size(); ++i) {
write_buffer_rect(rect, memoryBuffers, this->m_tree, this->m_layers[i].imageInput, this->m_layers[i].outputBuffer, this->getWidth(), this->m_layers[i].datatype);
write_buffer_rect(rect, this->m_tree, this->m_layers[i].imageInput, this->m_layers[i].outputBuffer, this->getWidth(), this->m_layers[i].datatype);
}
}

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@@ -45,7 +45,7 @@ private:
public:
OutputSingleLayerOperation(const RenderData *rd, const bNodeTree *tree, DataType datatype, ImageFormatData *format, const char *path);
void executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer **memoryBuffers);
void executeRegion(rcti *rect, unsigned int tileNumber);
bool isOutputOperation(bool rendering) const { return true; }
void initExecution();
void deinitExecution();
@@ -79,7 +79,7 @@ public:
void add_layer(const char *name, DataType datatype);
void executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer **memoryBuffers);
void executeRegion(rcti *rect, unsigned int tileNumber);
bool isOutputOperation(bool rendering) const { return true; }
void initExecution();
void deinitExecution();

View File

@@ -79,7 +79,7 @@ void PreviewOperation::deinitExecution()
this->m_input = NULL;
}
void PreviewOperation::executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer **memoryBuffers)
void PreviewOperation::executeRegion(rcti *rect, unsigned int tileNumber)
{
int offset;
float color[4];
@@ -93,7 +93,7 @@ void PreviewOperation::executeRegion(rcti *rect, unsigned int tileNumber, Memory
color[1] = 0.0f;
color[2] = 0.0f;
color[3] = 1.0f;
this->m_input->read(color, rx, ry, COM_PS_NEAREST, memoryBuffers);
this->m_input->read(color, rx, ry, COM_PS_NEAREST, NULL);
linearrgb_to_srgb_v4(color, color);
F4TOCHAR4(color, this->m_outputBuffer + offset);
offset += 4;

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@@ -44,7 +44,7 @@ public:
void deinitExecution();
const CompositorPriority getRenderPriority() const;
void executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer **memoryBuffers);
void executeRegion(rcti *rect, unsigned int tileNumber);
void determineResolution(unsigned int resolution[], unsigned int preferredResolution[]);
void setbNode(bNode *node) { this->m_node = node; }
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);

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@@ -28,11 +28,12 @@ ReadBufferOperation::ReadBufferOperation() : NodeOperation()
{
this->addOutputSocket(COM_DT_COLOR);
this->m_offset = 0;
this->m_buffer = NULL;
}
void *ReadBufferOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers)
{
return getInputMemoryBuffer(memoryBuffers);
return m_buffer;
}
void ReadBufferOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[])
@@ -50,30 +51,17 @@ void ReadBufferOperation::determineResolution(unsigned int resolution[], unsigne
}
void ReadBufferOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
{
if (inputBuffers) {
MemoryBuffer *inputBuffer = inputBuffers[this->m_offset];
if (inputBuffer) {
if (sampler == COM_PS_NEAREST) {
inputBuffer->read(color, x, y);
}
else {
inputBuffer->readCubic(color, x, y);
}
}
} else {
color[0] = 0.0f;
color[1] = 0.0f;
color[2] = 0.0f;
color[3] = 0.0f;
if (sampler == COM_PS_NEAREST) {
m_buffer->read(color, x, y);
}
else {
m_buffer->readCubic(color, x, y);
}
}
void ReadBufferOperation::executePixel(float *color, float x, float y, float dx, float dy, MemoryBuffer *inputBuffers[])
{
MemoryBuffer *inputBuffer = inputBuffers[this->m_offset];
if (inputBuffer) {
inputBuffer->readEWA(color, x, y, dx, dy);
}
m_buffer->readEWA(color, x, y, dx, dy);
}
bool ReadBufferOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
@@ -93,3 +81,9 @@ void ReadBufferOperation::readResolutionFromWriteBuffer()
this->setHeight(operation->getHeight());
}
}
void ReadBufferOperation::updateMemoryBuffer()
{
this->m_buffer = this->getMemoryProxy()->getBuffer();
}

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@@ -30,6 +30,7 @@ class ReadBufferOperation : public NodeOperation {
private:
MemoryProxy *m_memoryProxy;
unsigned int m_offset;
MemoryBuffer *m_buffer;
public:
ReadBufferOperation();
int isBufferOperation() { return true; }
@@ -46,6 +47,7 @@ public:
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
MemoryBuffer *getInputMemoryBuffer(MemoryBuffer **memoryBuffers) { return memoryBuffers[this->m_offset]; }
void readResolutionFromWriteBuffer();
void updateMemoryBuffer();
};
#endif

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@@ -60,7 +60,7 @@ void SplitViewerOperation::deinitExecution()
}
void SplitViewerOperation::executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer **memoryBuffers)
void SplitViewerOperation::executeRegion(rcti *rect, unsigned int tileNumber)
{
float *buffer = this->m_outputBuffer;
unsigned char *bufferDisplay = this->m_outputBufferDisplay;
@@ -80,10 +80,10 @@ void SplitViewerOperation::executeRegion(rcti *rect, unsigned int tileNumber, Me
float srgb[4];
image1 = this->m_xSplit ? x > perc : y > perc;
if (image1) {
this->m_image1Input->read(&(buffer[offset]), x, y, COM_PS_NEAREST, memoryBuffers);
this->m_image1Input->read(&(buffer[offset]), x, y, COM_PS_NEAREST, NULL);
}
else {
this->m_image2Input->read(&(buffer[offset]), x, y, COM_PS_NEAREST, memoryBuffers);
this->m_image2Input->read(&(buffer[offset]), x, y, COM_PS_NEAREST, NULL);
}
/// @todo: linear conversion only when scene color management is selected, also check predivide.
if (this->m_doColorManagement) {

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@@ -35,7 +35,7 @@ private:
bool m_xSplit;
public:
SplitViewerOperation();
void executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer **memoryBuffers);
void executeRegion(rcti *rect, unsigned int tileNumber);
void initExecution();
void deinitExecution();
void setSplitPercentage(float splitPercentage) { this->m_splitPercentage = splitPercentage; }

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@@ -64,7 +64,7 @@ void ViewerOperation::deinitExecution()
}
void ViewerOperation::executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer **memoryBuffers)
void ViewerOperation::executeRegion(rcti *rect, unsigned int tileNumber)
{
float *buffer = this->m_outputBuffer;
unsigned char *bufferDisplay = this->m_outputBufferDisplay;
@@ -82,9 +82,9 @@ void ViewerOperation::executeRegion(rcti *rect, unsigned int tileNumber, MemoryB
for (y = y1; y < y2 && (!breaked); y++) {
for (x = x1; x < x2; x++) {
this->m_imageInput->read(&(buffer[offset]), x, y, COM_PS_NEAREST, memoryBuffers);
this->m_imageInput->read(&(buffer[offset]), x, y, COM_PS_NEAREST, NULL);
if (this->m_alphaInput != NULL) {
this->m_alphaInput->read(alpha, x, y, COM_PS_NEAREST, memoryBuffers);
this->m_alphaInput->read(alpha, x, y, COM_PS_NEAREST, NULL);
buffer[offset + 3] = alpha[0];
}
/// @todo: linear conversion only when scene color management is selected, also check predivide.

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@@ -34,7 +34,7 @@ private:
public:
ViewerOperation();
void executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer **memoryBuffers);
void executeRegion(rcti *rect, unsigned int tileNumber);
void initExecution();
void deinitExecution();
};

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@@ -57,13 +57,12 @@ void WriteBufferOperation::deinitExecution()
this->m_memoryProxy->free();
}
void WriteBufferOperation::executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer **memoryBuffers)
void WriteBufferOperation::executeRegion(rcti *rect, unsigned int tileNumber)
{
//MemoryBuffer *memoryBuffer = MemoryManager::getMemoryBuffer(this->getMemoryProxy(), tileNumber);
MemoryBuffer *memoryBuffer = this->m_memoryProxy->getBuffer();
float *buffer = memoryBuffer->getBuffer();
if (this->m_input->isComplex()) {
void *data = this->m_input->initializeTileData(rect, memoryBuffers);
void *data = this->m_input->initializeTileData(rect, NULL);
int x1 = rect->xmin;
int y1 = rect->ymin;
int x2 = rect->xmax;
@@ -74,7 +73,7 @@ void WriteBufferOperation::executeRegion(rcti *rect, unsigned int tileNumber, Me
for (y = y1; y < y2 && (!breaked); y++) {
int offset4 = (y * memoryBuffer->getWidth() + x1) * COM_NUMBER_OF_CHANNELS;
for (x = x1; x < x2; x++) {
this->m_input->read(&(buffer[offset4]), x, y, memoryBuffers, data);
this->m_input->read(&(buffer[offset4]), x, y, NULL, data);
offset4 += COM_NUMBER_OF_CHANNELS;
}
@@ -84,7 +83,7 @@ void WriteBufferOperation::executeRegion(rcti *rect, unsigned int tileNumber, Me
}
if (data) {
this->m_input->deinitializeTileData(rect, memoryBuffers, data);
this->m_input->deinitializeTileData(rect, NULL, data);
data = NULL;
}
}
@@ -100,7 +99,7 @@ void WriteBufferOperation::executeRegion(rcti *rect, unsigned int tileNumber, Me
for (y = y1; y < y2 && (!breaked); y++) {
int offset4 = (y * memoryBuffer->getWidth() + x1) * COM_NUMBER_OF_CHANNELS;
for (x = x1; x < x2; x++) {
this->m_input->read(&(buffer[offset4]), x, y, COM_PS_NEAREST, memoryBuffers);
this->m_input->read(&(buffer[offset4]), x, y, COM_PS_NEAREST, NULL);
offset4 += COM_NUMBER_OF_CHANNELS;
}
if (isBreaked()) {

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@@ -41,7 +41,7 @@ public:
void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer * inputBuffers[]);
const bool isWriteBufferOperation() const { return true; }
void executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer **memoryBuffers);
void executeRegion(rcti *rect, unsigned int tileNumber);
void initExecution();
void deinitExecution();
void executeOpenCLRegion(OpenCLDevice* device, rcti *rect, unsigned int chunkNumber, MemoryBuffer **memoryBuffers, MemoryBuffer *outputBuffer);