brushes. They aren't using proxies, so deformation wouldn't be propagated in sculpt_combine_proxies(). So, maye idea of getting rid of "extra" memory allocaiton/disposing was not such cool due to it lead to such exception ways?
brushes. They aren't using proxies, so deformation wouldn't be propagated in sculpt_combine_proxies(). So, maye idea of getting rid of "extra" memory allocaiton/disposing was not such cool due to it lead to such exception ways?