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blender-archive/extern/audaspace/plugins/pulseaudio/PulseAudioDevice.cpp

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6.8 KiB
C++

/*******************************************************************************
* Copyright 2009-2016 Jörg Müller
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
#include "PulseAudioDevice.h"
#include "PulseAudioLibrary.h"
#include "devices/DeviceManager.h"
#include "devices/IDeviceFactory.h"
#include "Exception.h"
#include "IReader.h"
AUD_NAMESPACE_BEGIN
void PulseAudioDevice::PulseAudio_state_callback(pa_context *context, void *data)
{
PulseAudioDevice* device = (PulseAudioDevice*)data;
std::lock_guard<ILockable> lock(*device);
device->m_state = AUD_pa_context_get_state(context);
}
void PulseAudioDevice::PulseAudio_request(pa_stream *stream, size_t num_bytes, void *data)
{
PulseAudioDevice* device = (PulseAudioDevice*)data;
void* buffer;
AUD_pa_stream_begin_write(stream, &buffer, &num_bytes);
device->mix((data_t*)buffer, num_bytes / AUD_DEVICE_SAMPLE_SIZE(device->m_specs));
AUD_pa_stream_write(stream, buffer, num_bytes, nullptr, 0, PA_SEEK_RELATIVE);
}
void PulseAudioDevice::PulseAudio_underflow(pa_stream *stream, void *data)
{
PulseAudioDevice* device = (PulseAudioDevice*)data;
DeviceSpecs specs = device->getSpecs();
if(++device->m_underflows > 4 && device->m_buffersize < AUD_DEVICE_SAMPLE_SIZE(specs) * specs.rate * 2)
{
device->m_buffersize <<= 1;
device->m_underflows = 0;
pa_buffer_attr buffer_attr;
buffer_attr.fragsize = -1U;
buffer_attr.maxlength = -1U;
buffer_attr.minreq = -1U;
buffer_attr.prebuf = -1U;
buffer_attr.tlength = device->m_buffersize;
AUD_pa_stream_set_buffer_attr(stream, &buffer_attr, nullptr, nullptr);
}
}
void PulseAudioDevice::runMixingThread()
{
for(;;)
{
{
std::lock_guard<ILockable> lock(*this);
if(shouldStop())
{
AUD_pa_stream_cork(m_stream, 1, nullptr, nullptr);
AUD_pa_stream_flush(m_stream, nullptr, nullptr);
doStop();
return;
}
}
if(AUD_pa_stream_is_corked(m_stream))
AUD_pa_stream_cork(m_stream, 0, nullptr, nullptr);
// similar to AUD_pa_mainloop_iterate(m_mainloop, false, nullptr); except with a longer timeout
AUD_pa_mainloop_prepare(m_mainloop, 1 << 14);
AUD_pa_mainloop_poll(m_mainloop);
AUD_pa_mainloop_dispatch(m_mainloop);
}
}
PulseAudioDevice::PulseAudioDevice(std::string name, DeviceSpecs specs, int buffersize) :
m_state(PA_CONTEXT_UNCONNECTED),
m_buffersize(buffersize),
m_underflows(0)
{
m_mainloop = AUD_pa_mainloop_new();
m_context = AUD_pa_context_new(AUD_pa_mainloop_get_api(m_mainloop), name.c_str());
if(!m_context)
{
AUD_pa_mainloop_free(m_mainloop);
AUD_THROW(DeviceException, "Could not connect to PulseAudio.");
}
AUD_pa_context_set_state_callback(m_context, PulseAudio_state_callback, this);
AUD_pa_context_connect(m_context, nullptr, PA_CONTEXT_NOFLAGS, nullptr);
while(m_state != PA_CONTEXT_READY)
{
switch(m_state)
{
case PA_CONTEXT_FAILED:
case PA_CONTEXT_TERMINATED:
AUD_pa_context_disconnect(m_context);
AUD_pa_context_unref(m_context);
AUD_pa_mainloop_free(m_mainloop);
AUD_THROW(DeviceException, "Could not connect to PulseAudio.");
break;
default:
AUD_pa_mainloop_iterate(m_mainloop, true, nullptr);
break;
}
}
if(specs.channels == CHANNELS_INVALID)
specs.channels = CHANNELS_STEREO;
if(specs.format == FORMAT_INVALID)
specs.format = FORMAT_FLOAT32;
if(specs.rate == RATE_INVALID)
specs.rate = RATE_48000;
m_specs = specs;
pa_sample_spec sample_spec;
sample_spec.channels = specs.channels;
sample_spec.format = PA_SAMPLE_FLOAT32;
sample_spec.rate = specs.rate;
switch(m_specs.format)
{
case FORMAT_U8:
sample_spec.format = PA_SAMPLE_U8;
break;
case FORMAT_S16:
sample_spec.format = PA_SAMPLE_S16NE;
break;
case FORMAT_S24:
sample_spec.format = PA_SAMPLE_S24NE;
break;
case FORMAT_S32:
sample_spec.format = PA_SAMPLE_S32NE;
break;
case FORMAT_FLOAT32:
sample_spec.format = PA_SAMPLE_FLOAT32;
break;
case FORMAT_FLOAT64:
m_specs.format = FORMAT_FLOAT32;
break;
default:
break;
}
m_stream = AUD_pa_stream_new(m_context, "Playback", &sample_spec, nullptr);
if(!m_stream)
{
AUD_pa_context_disconnect(m_context);
AUD_pa_context_unref(m_context);
AUD_pa_mainloop_free(m_mainloop);
AUD_THROW(DeviceException, "Could not create PulseAudio stream.");
}
AUD_pa_stream_set_write_callback(m_stream, PulseAudio_request, this);
AUD_pa_stream_set_underflow_callback(m_stream, PulseAudio_underflow, this);
pa_buffer_attr buffer_attr;
buffer_attr.fragsize = -1U;
buffer_attr.maxlength = -1U;
buffer_attr.minreq = -1U;
buffer_attr.prebuf = -1U;
buffer_attr.tlength = buffersize;
if(AUD_pa_stream_connect_playback(m_stream, nullptr, &buffer_attr, static_cast<pa_stream_flags_t>(PA_STREAM_START_CORKED | PA_STREAM_INTERPOLATE_TIMING | PA_STREAM_ADJUST_LATENCY | PA_STREAM_AUTO_TIMING_UPDATE), nullptr, nullptr) < 0)
{
AUD_pa_context_disconnect(m_context);
AUD_pa_context_unref(m_context);
AUD_pa_mainloop_free(m_mainloop);
AUD_THROW(DeviceException, "Could not connect PulseAudio stream.");
}
create();
}
PulseAudioDevice::~PulseAudioDevice()
{
stopMixingThread();
AUD_pa_context_disconnect(m_context);
AUD_pa_context_unref(m_context);
AUD_pa_mainloop_free(m_mainloop);
destroy();
}
class PulseAudioDeviceFactory : public IDeviceFactory
{
private:
DeviceSpecs m_specs;
int m_buffersize;
std::string m_name;
public:
PulseAudioDeviceFactory() :
m_buffersize(AUD_DEFAULT_BUFFER_SIZE),
m_name("Audaspace")
{
m_specs.format = FORMAT_FLOAT32;
m_specs.channels = CHANNELS_STEREO;
m_specs.rate = RATE_48000;
}
virtual std::shared_ptr<IDevice> openDevice()
{
return std::shared_ptr<IDevice>(new PulseAudioDevice(m_name, m_specs, m_buffersize));
}
virtual int getPriority()
{
return 1 << 15;
}
virtual void setSpecs(DeviceSpecs specs)
{
m_specs = specs;
}
virtual void setBufferSize(int buffersize)
{
m_buffersize = buffersize;
}
virtual void setName(std::string name)
{
m_name = name;
}
};
void PulseAudioDevice::registerPlugin()
{
if(loadPulseAudio())
DeviceManager::registerDevice("PulseAudio", std::shared_ptr<IDeviceFactory>(new PulseAudioDeviceFactory));
}
#ifdef PULSEAUDIO_PLUGIN
extern "C" AUD_PLUGIN_API void registerPlugin()
{
PulseAudioDevice::registerPlugin();
}
extern "C" AUD_PLUGIN_API const char* getName()
{
return "PulseAudio";
}
#endif
AUD_NAMESPACE_END