This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Sybren A. Stüvel 9473c61b36 Animation: apply pose to all or selected bones of armature
New function `BKE_pose_apply_action_all_bones()`, which will be
necessary for the upcoming pose library v2.0.

This renames the function `BKE_pose_apply_action` to
`BKE_pose_apply_action_selected_bones`, to reflect that it only works on
selected bones, to contrast it to the new function.
2021-07-15 16:12:36 +02:00
2021-07-06 12:05:27 +10:00
2021-07-15 16:12:36 +02:00
2021-03-26 16:15:02 +01:00
2010-10-13 14:44:22 +00:00

Sphinx Warnings

: WARNING: Could not obtain image size. :scale: option is ignored.

Note the preview is not accurate and warnings may not indicate real issues.

Blender

Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.

https://projects.blender.org/archive/blender-archive/media/commit/9473c61b366cb3d55bac873e4a6cebd77595ee0d/https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg

Project Pages

Development

License

Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.

See blender.org/about/license for details.

Description
Archive of Blender with old branches
Readme 823 MiB
Languages
C 67.4%
C++ 23.4%
Python 6.1%
CMake 1.5%
GLSL 1.1%
Other 0.4%