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archive/blender-archive
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This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
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96a623e8934950b732cf91146b81ba8ab1b2b51c
blender-archive/source/gameengine/Physics
History
Erwin Coumans fbee75fef3 fixed raysensor, hooked up a few more bullet method: force, torque etc, + 'local'. cosmetic change in physics-engine menu.
2005-11-11 05:02:14 +00:00
..
BlOde
preparation for bullet physics
2005-07-16 21:47:54 +00:00
Bullet
fixed raysensor, hooked up a few more bullet method: force, torque etc, + 'local'. cosmetic change in physics-engine menu.
2005-11-11 05:02:14 +00:00
common
improved deactivation, exposed more tweakable parameters to python,
2005-08-04 19:07:39 +00:00
Dummy
Big patches:
2005-03-25 10:33:39 +00:00
Sumo
some more fixes in the raycast/mouse over
2005-08-17 19:52:56 +00:00
Makefile
updated SConstruct and Makefile so that if you compile the gameengine, is always enables bullet, independent of sumo/ode.
2005-10-23 17:55:19 +00:00
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