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This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
96a623e8934950b732cf91146b81ba8ab1b2b51c
blender-archive/source/gameengine/Physics/Bullet
History
Erwin Coumans fbee75fef3 fixed raysensor, hooked up a few more bullet method: force, torque etc, + 'local'. cosmetic change in physics-engine menu.
2005-11-11 05:02:14 +00:00
..
CcdPhysicsController.cpp
fixed raysensor, hooked up a few more bullet method: force, torque etc, + 'local'. cosmetic change in physics-engine menu.
2005-11-11 05:02:14 +00:00
CcdPhysicsController.h
some more fixes in the raycast/mouse over
2005-08-17 19:52:56 +00:00
CcdPhysicsEnvironment.cpp
The name of an included header had the capitalization wrong, causing
2005-08-18 06:04:50 +00:00
CcdPhysicsEnvironment.h
improved deactivation, exposed more tweakable parameters to python,
2005-08-04 19:07:39 +00:00
Makefile
Support for 'Bullet' in the Makefiles. Enable with:
2005-08-18 06:07:02 +00:00
SConscript
Added support for compiling BULLET with scons on windows
2005-08-01 21:19:41 +00:00
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