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blender-archive/source/blender/windowmanager/WM_api.h
Campbell Barton 22505c10f8 fix [#33442] Units
adding meshes were scaling the user input values so the distance on the button didnt relate to the scale of the object added.

Now use an invoke function that scales unset default values.
2012-12-09 10:48:18 +00:00

17 KiB