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blender-archive/source/blender/gpu/shaders
Clément Foucault 98cea7edce Fix T65298 Eevee: Principled BSDF doesn't use specular with metals
This does add some more register pressure as it passes a new vec3 down
the shading function. But for now we care more about accuracy than
efficiency.
2019-06-05 12:20:49 +02:00
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