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blender-archive/source/blender/windowmanager
Campbell Barton 9bbec84e7e initial support for unicode keyboard input for ghost & blenders WM.
- currently X11 only, depends on Xinput (but should not break other os's).
- ghost stores utf8 buffer, copies to wmEvent's
- UI text input is currently the only area that uses this - not console or text editor.
- no rna access yet.
2011-10-20 05:30:26 +00:00
..
2011-03-07 14:56:19 +00:00
2011-04-20 11:15:58 +00:00
2011-08-05 20:45:26 +00:00
2011-05-18 06:27:32 +00:00