Only source/blender/editors/ dir, should not give errors on different platforms Only removing: UI_*.h, ED_*.h, WM_*.h, DNA_*.h, IMB_*.h, RNA_*.h, PIL_*.h
175 lines
4.7 KiB
C
175 lines
4.7 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* Contributor(s): Blender Foundation, 2002-2009
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include "DNA_screen_types.h"
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#include "DNA_space_types.h"
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#include "BKE_context.h"
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#include "BKE_global.h"
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#include "BKE_image.h"
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#include "BKE_screen.h"
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#include "BIF_gl.h"
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#include "BIF_glutil.h"
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#include "RE_pipeline.h"
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#define HEADER_HEIGHT 18
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/* *********************** render callbacks ***************** */
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/* set on initialize render, only one render output to imagewindow can exist, so the global isnt dangerous yet :) */
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static ScrArea *image_area= NULL;
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/* can get as well the full picture, as the parts while rendering */
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/* XXX will be obsolete, here for reference now */
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void imagewindow_progress(SpaceImage *sima, RenderResult *rr, volatile rcti *renrect)
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{
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float x1, y1, *rectf= NULL;
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unsigned int *rect32= NULL;
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int ymin, ymax, xmin, xmax;
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/* if renrect argument, we only display scanlines */
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if(renrect) {
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/* if ymax==recty, rendering of layer is ready, we should not draw, other things happen... */
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if(rr->renlay==NULL || renrect->ymax>=rr->recty)
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return;
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/* xmin here is first subrect x coord, xmax defines subrect width */
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xmin = renrect->xmin;
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xmax = renrect->xmax - xmin;
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if (xmax<2) return;
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ymin= renrect->ymin;
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ymax= renrect->ymax - ymin;
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if(ymax<2)
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return;
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renrect->ymin= renrect->ymax;
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}
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else {
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xmin = ymin = 0;
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xmax = rr->rectx - 2*rr->crop;
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ymax = rr->recty - 2*rr->crop;
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}
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/* image window cruft */
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/* find current float rect for display, first case is after composit... still weak */
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if(rr->rectf)
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rectf= rr->rectf;
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else {
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if(rr->rect32)
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rect32= (unsigned int *)rr->rect32;
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else {
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if(rr->renlay==NULL || rr->renlay->rectf==NULL) return;
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rectf= rr->renlay->rectf;
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}
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}
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if(rectf) {
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/* if scanline updates... */
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rectf+= 4*(rr->rectx*ymin + xmin);
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/* when rendering more pixels than needed, we crop away cruft */
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if(rr->crop)
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rectf+= 4*(rr->crop*rr->rectx + rr->crop);
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}
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/* tilerect defines drawing offset from (0,0) */
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/* however, tilerect (xmin, ymin) is first pixel */
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x1 = sima->centx + (rr->tilerect.xmin + rr->crop + xmin)*sima->zoom;
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y1 = sima->centy + (rr->tilerect.ymin + rr->crop + ymin)*sima->zoom;
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/* needed for gla draw */
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// XXX { rcti rct= ar->winrct; rct.ymax-= HEADER_HEIGHT; glaDefine2DArea(&rct);}
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glPixelZoom(sima->zoom, sima->zoom);
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if(rect32)
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glaDrawPixelsSafe(x1, y1, xmax, ymax, rr->rectx, GL_RGBA, GL_UNSIGNED_BYTE, rect32);
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else
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glaDrawPixelsSafe_to32(x1, y1, xmax, ymax, rr->rectx, rectf, 0);
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glPixelZoom(1.0, 1.0);
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}
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/* coming from BIF_toggle_render_display() */
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void imagewindow_toggle_render(bContext *C)
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{
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bScreen *sc= CTX_wm_screen(C);
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ScrArea *sa;
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/* check if any imagewindow is showing temporal render output */
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for(sa=sc->areabase.first; sa; sa= sa->next) {
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if(sa->spacetype==SPACE_IMAGE) {
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SpaceImage *sima= sa->spacedata.first;
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if(sima->image && sima->image->type==IMA_TYPE_R_RESULT)
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if(sima->flag & (SI_PREVSPACE|SI_FULLWINDOW))
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break;
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}
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}
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if(sa) {
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// XXX addqueue(sa->win, ESCKEY, 1); /* also returns from fullscreen */
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}
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else {
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// sa= imagewindow_set_render_display(C);
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// XXX scrarea_queue_headredraw(sa);
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// XXX scrarea_queue_winredraw(sa);
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}
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}
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/* NOTE: called while render, so no malloc allowed! */
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static void imagewindow_renderinfo_cb(void *handle, RenderStats *rs)
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{
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if(image_area) {
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// XXX BIF_make_render_text(rs);
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// XXX sima_draw_render_info(sima, ar);
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/* no screen_swapbuffers, prevent any other window to draw */
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// XXX myswapbuffers();
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}
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}
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void ED_space_image_render_callbacks(bContext *C, Render *re)
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{
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// RE_display_init_cb(re, C, imagewindow_init_display_cb);
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// RE_display_draw_cb(re, C, imagewindow_progress_display_cb);
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// RE_display_clear_cb(re, C, imagewindow_clear_display_cb);
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RE_stats_draw_cb(re, C, imagewindow_renderinfo_cb);
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}
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