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blender-archive/source/blender/editors/space_image/image_render.c
Campbell Barton f743b583bf more lint includes
Only source/blender/editors/ dir, should not give errors on different platforms
Only removing:  UI_*.h, ED_*.h, WM_*.h, DNA_*.h, IMB_*.h, RNA_*.h, PIL_*.h
2010-03-23 14:09:09 +00:00

175 lines
4.7 KiB
C

/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* Contributor(s): Blender Foundation, 2002-2009
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
#include <stdio.h>
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_image.h"
#include "BKE_screen.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
#include "RE_pipeline.h"
#define HEADER_HEIGHT 18
/* *********************** render callbacks ***************** */
/* set on initialize render, only one render output to imagewindow can exist, so the global isnt dangerous yet :) */
static ScrArea *image_area= NULL;
/* can get as well the full picture, as the parts while rendering */
/* XXX will be obsolete, here for reference now */
void imagewindow_progress(SpaceImage *sima, RenderResult *rr, volatile rcti *renrect)
{
float x1, y1, *rectf= NULL;
unsigned int *rect32= NULL;
int ymin, ymax, xmin, xmax;
/* if renrect argument, we only display scanlines */
if(renrect) {
/* if ymax==recty, rendering of layer is ready, we should not draw, other things happen... */
if(rr->renlay==NULL || renrect->ymax>=rr->recty)
return;
/* xmin here is first subrect x coord, xmax defines subrect width */
xmin = renrect->xmin;
xmax = renrect->xmax - xmin;
if (xmax<2) return;
ymin= renrect->ymin;
ymax= renrect->ymax - ymin;
if(ymax<2)
return;
renrect->ymin= renrect->ymax;
}
else {
xmin = ymin = 0;
xmax = rr->rectx - 2*rr->crop;
ymax = rr->recty - 2*rr->crop;
}
/* image window cruft */
/* find current float rect for display, first case is after composit... still weak */
if(rr->rectf)
rectf= rr->rectf;
else {
if(rr->rect32)
rect32= (unsigned int *)rr->rect32;
else {
if(rr->renlay==NULL || rr->renlay->rectf==NULL) return;
rectf= rr->renlay->rectf;
}
}
if(rectf) {
/* if scanline updates... */
rectf+= 4*(rr->rectx*ymin + xmin);
/* when rendering more pixels than needed, we crop away cruft */
if(rr->crop)
rectf+= 4*(rr->crop*rr->rectx + rr->crop);
}
/* tilerect defines drawing offset from (0,0) */
/* however, tilerect (xmin, ymin) is first pixel */
x1 = sima->centx + (rr->tilerect.xmin + rr->crop + xmin)*sima->zoom;
y1 = sima->centy + (rr->tilerect.ymin + rr->crop + ymin)*sima->zoom;
/* needed for gla draw */
// XXX { rcti rct= ar->winrct; rct.ymax-= HEADER_HEIGHT; glaDefine2DArea(&rct);}
glPixelZoom(sima->zoom, sima->zoom);
if(rect32)
glaDrawPixelsSafe(x1, y1, xmax, ymax, rr->rectx, GL_RGBA, GL_UNSIGNED_BYTE, rect32);
else
glaDrawPixelsSafe_to32(x1, y1, xmax, ymax, rr->rectx, rectf, 0);
glPixelZoom(1.0, 1.0);
}
/* coming from BIF_toggle_render_display() */
void imagewindow_toggle_render(bContext *C)
{
bScreen *sc= CTX_wm_screen(C);
ScrArea *sa;
/* check if any imagewindow is showing temporal render output */
for(sa=sc->areabase.first; sa; sa= sa->next) {
if(sa->spacetype==SPACE_IMAGE) {
SpaceImage *sima= sa->spacedata.first;
if(sima->image && sima->image->type==IMA_TYPE_R_RESULT)
if(sima->flag & (SI_PREVSPACE|SI_FULLWINDOW))
break;
}
}
if(sa) {
// XXX addqueue(sa->win, ESCKEY, 1); /* also returns from fullscreen */
}
else {
// sa= imagewindow_set_render_display(C);
// XXX scrarea_queue_headredraw(sa);
// XXX scrarea_queue_winredraw(sa);
}
}
/* NOTE: called while render, so no malloc allowed! */
static void imagewindow_renderinfo_cb(void *handle, RenderStats *rs)
{
if(image_area) {
// XXX BIF_make_render_text(rs);
// XXX sima_draw_render_info(sima, ar);
/* no screen_swapbuffers, prevent any other window to draw */
// XXX myswapbuffers();
}
}
void ED_space_image_render_callbacks(bContext *C, Render *re)
{
// RE_display_init_cb(re, C, imagewindow_init_display_cb);
// RE_display_draw_cb(re, C, imagewindow_progress_display_cb);
// RE_display_clear_cb(re, C, imagewindow_clear_display_cb);
RE_stats_draw_cb(re, C, imagewindow_renderinfo_cb);
}