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blender-archive/source/blender/draw/engines/eevee/eevee_shadows.c
Clément Foucault 755c5c6e4c EEVEE: Shadows: Remove 1 pixel padding to the cubemap
This avoid having a much higher memory footprint as the underlying texture
size allocated by the driver is likely to be much higher (rounded to next
Power of 2 or other alignement requirements).
2020-07-01 19:52:05 +02:00

17 KiB