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9ce950daabbf580fc1b8da2c325ba2903e02b62e
Currently the implementations specific to each geometry type are in the same file. This makes it difficult to tell which code is generic for all component types and which is specific to a certain type. The two files, `attribute_access.cc`, and `geometry_set.cc` are also getting quite long. This commit splits up the implementation for every geometry component, and adds an internal header file for the common parts of the attribute access code. This was discussed with Jacques Lucke.
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