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blender-archive/intern/cycles/render/light.cpp
Sergey Sharybin 581c819013 Cycles: Fix wrong shading on GPU when background has NaN pixels and MIS enabled
Quite simple fix for now which only deals with this case. Maybe we want to do
some "clipping" on image load time so regular textures wouldn't give NaN as
well.
2017-02-13 16:32:55 +01:00

26 KiB