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blender-archive/source/blender/modifiers/intern/MOD_warp.c
Sergey Sharybin 8fb0b9aebb Subdiv: Enable topology cache in edit mode
The general idea of this change is to have a runtime data pointer
in the ModifierData, so it can be preserved through copy-on-write
updates by the dependency graph.

This is where subdivision surface modifier can store its topology
cache, so it is not getting trashed on every copy-on-write which
is happening when moving a vertex.

Similar mechanism should be used by multiresolution, dynamic paint
and some other modifiers which cache evaluated data.

This fixes T61746.

Thing to keep in mind, that there are more reports about slow
subdivision surface in the tracker, but that boils down to the
fact that those have a lot of extraordinary vertices, and hence
a lot slower to evaluated topology.
Other thing is, this speeds up oeprations which doesn't change
topology (i.e. moving vertices).

Reviewers: brecht

Reviewed By: brecht

Maniphest Tasks: T61746

Differential Revision: https://developer.blender.org/D4541
2019-03-18 17:11:43 +01:00

384 lines
10 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file
* \ingroup modifiers
*/
#include <string.h>
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
#include "BLI_math.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "BKE_editmesh.h"
#include "BKE_library.h"
#include "BKE_library_query.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_deform.h"
#include "BKE_texture.h"
#include "BKE_colortools.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_query.h"
#include "RE_shader_ext.h"
#include "MOD_util.h"
static void initData(ModifierData *md)
{
WarpModifierData *wmd = (WarpModifierData *) md;
wmd->curfalloff = curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
wmd->texture = NULL;
wmd->strength = 1.0f;
wmd->falloff_radius = 1.0f;
wmd->falloff_type = eWarp_Falloff_Smooth;
wmd->flag = 0;
}
static void copyData(const ModifierData *md, ModifierData *target, const int flag)
{
const WarpModifierData *wmd = (const WarpModifierData *) md;
WarpModifierData *twmd = (WarpModifierData *) target;
modifier_copyData_generic(md, target, flag);
twmd->curfalloff = curvemapping_copy(wmd->curfalloff);
}
static void requiredDataMask(Object *UNUSED(ob), ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
{
WarpModifierData *wmd = (WarpModifierData *)md;
/* ask for vertexgroups if we need them */
if (wmd->defgrp_name[0] != '\0') {
r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
}
/* ask for UV coordinates if we need them */
if (wmd->texmapping == MOD_DISP_MAP_UV) {
r_cddata_masks->fmask |= CD_MASK_MTFACE;
}
}
static bool dependsOnTime(ModifierData *md)
{
WarpModifierData *wmd = (WarpModifierData *)md;
if (wmd->texture) {
return BKE_texture_dependsOnTime(wmd->texture);
}
else {
return false;
}
}
static void freeData(ModifierData *md)
{
WarpModifierData *wmd = (WarpModifierData *) md;
curvemapping_free(wmd->curfalloff);
}
static bool isDisabled(const struct Scene *UNUSED(scene), ModifierData *md, bool UNUSED(userRenderParams))
{
WarpModifierData *wmd = (WarpModifierData *) md;
return !(wmd->object_from && wmd->object_to);
}
static void foreachObjectLink(ModifierData *md, Object *ob, ObjectWalkFunc walk, void *userData)
{
WarpModifierData *wmd = (WarpModifierData *) md;
walk(userData, ob, &wmd->object_from, IDWALK_CB_NOP);
walk(userData, ob, &wmd->object_to, IDWALK_CB_NOP);
walk(userData, ob, &wmd->map_object, IDWALK_CB_NOP);
}
static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
{
WarpModifierData *wmd = (WarpModifierData *) md;
walk(userData, ob, (ID **)&wmd->texture, IDWALK_CB_USER);
foreachObjectLink(md, ob, (ObjectWalkFunc)walk, userData);
}
static void foreachTexLink(ModifierData *md, Object *ob, TexWalkFunc walk, void *userData)
{
walk(userData, ob, md, "texture");
}
static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
{
WarpModifierData *wmd = (WarpModifierData *) md;
if (wmd->object_from != NULL && wmd->object_to != NULL) {
DEG_add_modifier_to_transform_relation(ctx->node, "Warplace Modifier");
DEG_add_object_relation(ctx->node, wmd->object_from, DEG_OB_COMP_TRANSFORM, "Warp Modifier from");
DEG_add_object_relation(ctx->node, wmd->object_to, DEG_OB_COMP_TRANSFORM, "Warp Modifier to");
}
if ((wmd->texmapping == MOD_DISP_MAP_OBJECT) && wmd->map_object != NULL) {
DEG_add_object_relation(ctx->node, wmd->map_object, DEG_OB_COMP_TRANSFORM, "Warp Modifier map");
}
if (wmd->texture != NULL) {
DEG_add_generic_id_relation(ctx->node, &wmd->texture->id, "Warp Modifier");
}
}
static void warpModifier_do(
WarpModifierData *wmd, const ModifierEvalContext *ctx,
Mesh *mesh, float (*vertexCos)[3], int numVerts)
{
Object *ob = ctx->object;
float obinv[4][4];
float mat_from[4][4];
float mat_from_inv[4][4];
float mat_to[4][4];
float mat_unit[4][4];
float mat_final[4][4];
float tmat[4][4];
const float falloff_radius_sq = SQUARE(wmd->falloff_radius);
float strength = wmd->strength;
float fac = 1.0f, weight;
int i;
int defgrp_index;
MDeformVert *dvert, *dv = NULL;
float (*tex_co)[3] = NULL;
if (!(wmd->object_from && wmd->object_to))
return;
MOD_get_vgroup(ob, mesh, wmd->defgrp_name, &dvert, &defgrp_index);
if (dvert == NULL) {
defgrp_index = -1;
}
if (wmd->curfalloff == NULL) /* should never happen, but bad lib linking could cause it */
wmd->curfalloff = curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
if (wmd->curfalloff) {
curvemapping_initialize(wmd->curfalloff);
}
invert_m4_m4(obinv, ob->obmat);
mul_m4_m4m4(mat_from, obinv, DEG_get_evaluated_object(ctx->depsgraph, wmd->object_from)->obmat);
mul_m4_m4m4(mat_to, obinv, DEG_get_evaluated_object(ctx->depsgraph, wmd->object_to)->obmat);
invert_m4_m4(tmat, mat_from); // swap?
mul_m4_m4m4(mat_final, tmat, mat_to);
invert_m4_m4(mat_from_inv, mat_from);
unit_m4(mat_unit);
if (strength < 0.0f) {
float loc[3];
strength = -strength;
/* inverted location is not useful, just use the negative */
copy_v3_v3(loc, mat_final[3]);
invert_m4(mat_final);
negate_v3_v3(mat_final[3], loc);
}
weight = strength;
Tex *tex_target = (Tex *)DEG_get_evaluated_id(ctx->depsgraph, &wmd->texture->id);
if (mesh != NULL && tex_target != NULL) {
tex_co = MEM_malloc_arrayN(numVerts, sizeof(*tex_co), "warpModifier_do tex_co");
MOD_get_texture_coords((MappingInfoModifierData *)wmd, ctx, ob, mesh, vertexCos, tex_co);
MOD_init_texture((MappingInfoModifierData *)wmd, ctx);
}
for (i = 0; i < numVerts; i++) {
float *co = vertexCos[i];
if (wmd->falloff_type == eWarp_Falloff_None ||
((fac = len_squared_v3v3(co, mat_from[3])) < falloff_radius_sq &&
(fac = (wmd->falloff_radius - sqrtf(fac)) / wmd->falloff_radius)))
{
/* skip if no vert group found */
if (defgrp_index != -1) {
dv = &dvert[i];
weight = defvert_find_weight(dv, defgrp_index) * strength;
if (weight <= 0.0f) {
continue;
}
}
/* closely match PROP_SMOOTH and similar */
switch (wmd->falloff_type) {
case eWarp_Falloff_None:
fac = 1.0f;
break;
case eWarp_Falloff_Curve:
fac = curvemapping_evaluateF(wmd->curfalloff, 0, fac);
break;
case eWarp_Falloff_Sharp:
fac = fac * fac;
break;
case eWarp_Falloff_Smooth:
fac = 3.0f * fac * fac - 2.0f * fac * fac * fac;
break;
case eWarp_Falloff_Root:
fac = sqrtf(fac);
break;
case eWarp_Falloff_Linear:
/* pass */
break;
case eWarp_Falloff_Const:
fac = 1.0f;
break;
case eWarp_Falloff_Sphere:
fac = sqrtf(2 * fac - fac * fac);
break;
case eWarp_Falloff_InvSquare:
fac = fac * (2.0f - fac);
break;
}
fac *= weight;
if (tex_co) {
struct Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
TexResult texres;
texres.nor = NULL;
BKE_texture_get_value(scene, tex_target, tex_co[i], &texres, false);
fac *= texres.tin;
}
if (fac != 0.0f) {
/* into the 'from' objects space */
mul_m4_v3(mat_from_inv, co);
if (fac == 1.0f) {
mul_m4_v3(mat_final, co);
}
else {
if (wmd->flag & MOD_WARP_VOLUME_PRESERVE) {
/* interpolate the matrix for nicer locations */
blend_m4_m4m4(tmat, mat_unit, mat_final, fac);
mul_m4_v3(tmat, co);
}
else {
float tvec[3];
mul_v3_m4v3(tvec, mat_final, co);
interp_v3_v3v3(co, co, tvec, fac);
}
}
/* out of the 'from' objects space */
mul_m4_v3(mat_from, co);
}
}
}
if (tex_co) {
MEM_freeN(tex_co);
}
}
static void deformVerts(
ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh,
float (*vertexCos)[3], int numVerts)
{
WarpModifierData *wmd = (WarpModifierData *)md;
Mesh *mesh_src = NULL;
if (wmd->defgrp_name[0] != '\0' || wmd->texture != NULL) {
/* mesh_src is only needed for vgroups and textures. */
mesh_src = MOD_deform_mesh_eval_get(ctx->object, NULL, mesh, NULL, numVerts, false, false);
}
warpModifier_do(wmd, ctx, mesh_src, vertexCos, numVerts);
if (!ELEM(mesh_src, NULL, mesh)) {
BKE_id_free(NULL, mesh_src);
}
}
static void deformVertsEM(
ModifierData *md, const ModifierEvalContext *ctx, struct BMEditMesh *em,
Mesh *mesh, float (*vertexCos)[3], int numVerts)
{
WarpModifierData *wmd = (WarpModifierData *)md;
Mesh *mesh_src = NULL;
if (wmd->defgrp_name[0] != '\0' || wmd->texture != NULL) {
/* mesh_src is only needed for vgroups and textures. */
mesh_src = MOD_deform_mesh_eval_get(ctx->object, em, mesh, NULL, numVerts, false, false);
}
warpModifier_do(wmd, ctx, mesh_src, vertexCos, numVerts);
if (!ELEM(mesh_src, NULL, mesh)) {
BKE_id_free(NULL, mesh_src);
}
}
ModifierTypeInfo modifierType_Warp = {
/* name */ "Warp",
/* structName */ "WarpModifierData",
/* structSize */ sizeof(WarpModifierData),
/* type */ eModifierTypeType_OnlyDeform,
/* flags */ eModifierTypeFlag_AcceptsCVs |
eModifierTypeFlag_AcceptsLattice |
eModifierTypeFlag_SupportsEditmode,
/* copyData */ copyData,
/* deformVerts_DM */ NULL,
/* deformMatrices_DM */ NULL,
/* deformVertsEM_DM */ NULL,
/* deformMatricesEM_DM*/NULL,
/* applyModifier_DM */ NULL,
/* deformVerts */ deformVerts,
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
/* applyModifier */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
/* freeData */ freeData,
/* isDisabled */ isDisabled,
/* updateDepsgraph */ updateDepsgraph,
/* dependsOnTime */ dependsOnTime,
/* dependsOnNormals */ NULL,
/* foreachObjectLink */ foreachObjectLink,
/* foreachIDLink */ foreachIDLink,
/* foreachTexLink */ foreachTexLink,
/* freeRuntimeData */ NULL,
};