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blender-archive/source/gameengine/Ketsji/KX_Scene.cpp
Dalai Felinto f7a24a25ba BGE: Sound Actuator API
act.time can set the sound position (float in seconds)
act.is3D RO gives you the dimension of the audio
act.minGain3D, maxGain3D ... set the 3D parameters of the sound

** PyDoc to be done. Jörg Müller (NeXyon) do you want to document them? The file is here:
//source/gameengine/PyDoc/GameTypes.py


+ adding a missing \n to KX_Scene.cpp. (kind of typo)
2010-02-05 00:51:32 +00:00

60 KiB