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blender-archive/source/blender/gpu/opengl/gl_shader.cc
Clément Foucault a330b9b0ea GL: Add attribute-less shader workaround for MacOS to the backend
This workaround and the issue was described in D4490. This makes sure
any shader using `shaderCreateInfo` will benefit from the same workaround.
2022-05-01 20:54:33 +02:00

36 KiB