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a3c8afc7cd9add80c353497d70dad3cd234d3adf
Using pointers instead of references when passing progress variables makes the C++ code more in line with the C code (as it doesn't transform pointer parameters to reference parameters). Also makes it easier to spot when a common Blender pattern is implemented incorrectly (fix will be in the next commit).
Sphinx Warnings
: WARNING: Could not obtain image size. :scale: option is ignored.
Note the preview is not accurate and warnings may not indicate real issues.
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