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blender-archive/source/blender/render/intern/include/texture.h
Bastien Montagne 9927849708 Fix T44984: wrong texture clamping when applying saturation > 1.0
Applying saturation > 1.0 in HSV space easily leads to negative values in RGB space,
so we have to clamp again...
2015-06-07 16:56:58 +02:00

4.4 KiB