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blender-archive/source/blender/blenloader/intern/readfile.c
Ton Roosendaal c45e057062 Plumiferos reported bug:
When weights in Meshes are extremely small (< 0.01) normalizing them
can give overflows, thanks to float precision limit.
This is still unsolved, but for now the limit had to be set smaller...
(reason is that Plumiferos uses mixed lattice and vertex-group deform)

Also: running Blender in debug (-d) will print subversion now.
2007-01-28 11:44:32 +00:00

181 KiB