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blender-archive/source/blender/modifiers/intern/MOD_boolean.c
Bastien Montagne ab0bc65c24 Refactor CDData masks, to have one mask per mesh elem type.
We already have different storages for cddata of verts, edges etc.,
'simply' do the same for the mask flags we use all around Blender code
to request some data, or limit some operation to some layers, etc.

Reason we need this is that some cddata types (like Normals) are
actually shared between verts/polys/loops, and we don’t want to generate
clnors everytime we request vnors!

As a side note, this also does final fix to T59338, which was the
trigger for this patch (need to request computed loop normals for
another mesh than evaluated one).

Reviewers: brecht, campbellbarton, sergey

Differential Revision: https://developer.blender.org/D4407
2019-03-07 11:29:50 +01:00

364 lines
10 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup modifiers
*/
// #ifdef DEBUG_TIME
#include <stdio.h>
#include "BLI_utildefines.h"
#include "BLI_alloca.h"
#include "BLI_math_geom.h"
#include "BLI_math_matrix.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "BKE_global.h" /* only to check G.debug */
#include "BKE_library.h"
#include "BKE_library_query.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "MOD_util.h"
#include "DEG_depsgraph_query.h"
#include "MEM_guardedalloc.h"
#include "bmesh.h"
#include "bmesh_tools.h"
#include "tools/bmesh_intersect.h"
#ifdef DEBUG_TIME
# include "PIL_time.h"
# include "PIL_time_utildefines.h"
#endif
static void initData(ModifierData *md)
{
BooleanModifierData *bmd = (BooleanModifierData *)md;
bmd->double_threshold = 1e-6f;
bmd->operation = eBooleanModifierOp_Difference;
}
static bool isDisabled(const struct Scene *UNUSED(scene), ModifierData *md, bool UNUSED(useRenderParams))
{
BooleanModifierData *bmd = (BooleanModifierData *) md;
return !bmd->object;
}
static void foreachObjectLink(
ModifierData *md, Object *ob,
ObjectWalkFunc walk, void *userData)
{
BooleanModifierData *bmd = (BooleanModifierData *) md;
walk(userData, ob, &bmd->object, IDWALK_CB_NOP);
}
static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
{
BooleanModifierData *bmd = (BooleanModifierData *)md;
if (bmd->object != NULL) {
DEG_add_object_relation(ctx->node, bmd->object, DEG_OB_COMP_TRANSFORM, "Boolean Modifier");
DEG_add_object_relation(ctx->node, bmd->object, DEG_OB_COMP_GEOMETRY, "Boolean Modifier");
}
/* We need own transformation as well. */
DEG_add_modifier_to_transform_relation(ctx->node, "Boolean Modifier");
}
static Mesh *get_quick_mesh(
Object *ob_self, Mesh *mesh_self,
Object *ob_other, Mesh *mesh_other,
int operation)
{
Mesh *result = NULL;
if (mesh_self->totpoly == 0 || mesh_other->totpoly == 0) {
switch (operation) {
case eBooleanModifierOp_Intersect:
result = BKE_mesh_new_nomain(0, 0, 0, 0, 0);
break;
case eBooleanModifierOp_Union:
if (mesh_self->totpoly != 0) {
result = mesh_self;
}
else {
BKE_id_copy_ex(NULL, &mesh_other->id, (ID **)&result, LIB_ID_COPY_LOCALIZE);
float imat[4][4];
float omat[4][4];
invert_m4_m4(imat, ob_self->obmat);
mul_m4_m4m4(omat, imat, ob_other->obmat);
const int mverts_len = result->totvert;
MVert *mv = result->mvert;
for (int i = 0; i < mverts_len; i++, mv++) {
mul_m4_v3(omat, mv->co);
}
result->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
}
break;
case eBooleanModifierOp_Difference:
result = mesh_self;
break;
}
}
return result;
}
/* has no meaning for faces, do this so we can tell which face is which */
#define BM_FACE_TAG BM_ELEM_DRAW
/**
* Compare selected/unselected.
*/
static int bm_face_isect_pair(BMFace *f, void *UNUSED(user_data))
{
return BM_elem_flag_test(f, BM_FACE_TAG) ? 1 : 0;
}
static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
BooleanModifierData *bmd = (BooleanModifierData *) md;
Mesh *result = mesh;
Mesh *mesh_other;
if (bmd->object == NULL) {
return result;
}
Object *other = DEG_get_evaluated_object(ctx->depsgraph, bmd->object);
mesh_other = BKE_modifier_get_evaluated_mesh_from_evaluated_object(other, false);
if (mesh_other) {
Object *object = ctx->object;
/* when one of objects is empty (has got no faces) we could speed up
* calculation a bit returning one of objects' derived meshes (or empty one)
* Returning mesh is depended on modifiers operation (sergey) */
result = get_quick_mesh(object, mesh, other, mesh_other, bmd->operation);
if (result == NULL) {
const bool is_flip = (is_negative_m4(object->obmat) != is_negative_m4(other->obmat));
BMesh *bm;
const BMAllocTemplate allocsize = BMALLOC_TEMPLATE_FROM_ME(mesh, mesh_other);
#ifdef DEBUG_TIME
TIMEIT_START(boolean_bmesh);
#endif
bm = BM_mesh_create(
&allocsize,
&((struct BMeshCreateParams){.use_toolflags = false,}));
BM_mesh_bm_from_me(bm, mesh_other, &((struct BMeshFromMeshParams){.calc_face_normal = true,}));
if (UNLIKELY(is_flip)) {
const int cd_loop_mdisp_offset = CustomData_get_offset(&bm->ldata, CD_MDISPS);
BMIter iter;
BMFace *efa;
BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
BM_face_normal_flip_ex(bm, efa, cd_loop_mdisp_offset, true);
}
}
BM_mesh_bm_from_me(bm, mesh, &((struct BMeshFromMeshParams){.calc_face_normal = true,}));
/* main bmesh intersection setup */
{
/* create tessface & intersect */
const int looptris_tot = poly_to_tri_count(bm->totface, bm->totloop);
int tottri;
BMLoop *(*looptris)[3];
looptris = MEM_malloc_arrayN(looptris_tot, sizeof(*looptris), __func__);
BM_mesh_calc_tessellation_beauty(bm, looptris, &tottri);
/* postpone this until after tessellating
* so we can use the original normals before the vertex are moved */
{
BMIter iter;
int i;
const int i_verts_end = mesh_other->totvert;
const int i_faces_end = mesh_other->totpoly;
float imat[4][4];
float omat[4][4];
invert_m4_m4(imat, object->obmat);
mul_m4_m4m4(omat, imat, other->obmat);
BMVert *eve;
i = 0;
BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) {
mul_m4_v3(omat, eve->co);
if (++i == i_verts_end) {
break;
}
}
/* we need face normals because of 'BM_face_split_edgenet'
* we could calculate on the fly too (before calling split). */
{
float nmat[3][3];
copy_m3_m4(nmat, omat);
invert_m3(nmat);
if (UNLIKELY(is_flip)) {
negate_m3(nmat);
}
const short ob_src_totcol = other->totcol;
short *material_remap = BLI_array_alloca(material_remap, ob_src_totcol ? ob_src_totcol : 1);
/* Using original (not evaluated) object here since we are writing to it. */
/* XXX Pretty sure comment above is fully wrong now with CoW & co ? */
BKE_material_remap_object_calc(ctx->object, other, material_remap);
BMFace *efa;
i = 0;
BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
mul_transposed_m3_v3(nmat, efa->no);
normalize_v3(efa->no);
BM_elem_flag_enable(efa, BM_FACE_TAG); /* temp tag to test which side split faces are from */
/* remap material */
if (LIKELY(efa->mat_nr < ob_src_totcol)) {
efa->mat_nr = material_remap[efa->mat_nr];
}
if (++i == i_faces_end) {
break;
}
}
}
}
/* not needed, but normals for 'dm' will be invalid,
* currently this is ok for 'BM_mesh_intersect' */
// BM_mesh_normals_update(bm);
bool use_separate = false;
bool use_dissolve = true;
bool use_island_connect = true;
/* change for testing */
if (G.debug & G_DEBUG) {
use_separate = (bmd->bm_flag & eBooleanModifierBMeshFlag_BMesh_Separate) != 0;
use_dissolve = (bmd->bm_flag & eBooleanModifierBMeshFlag_BMesh_NoDissolve) == 0;
use_island_connect = (bmd->bm_flag & eBooleanModifierBMeshFlag_BMesh_NoConnectRegions) == 0;
}
BM_mesh_intersect(
bm,
looptris, tottri,
bm_face_isect_pair, NULL,
false,
use_separate,
use_dissolve,
use_island_connect,
false,
false,
bmd->operation,
bmd->double_threshold);
MEM_freeN(looptris);
}
result = BKE_mesh_from_bmesh_for_eval_nomain(bm, NULL);
BM_mesh_free(bm);
result->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
#ifdef DEBUG_TIME
TIMEIT_END(boolean_bmesh);
#endif
}
/* if new mesh returned, return it; otherwise there was
* an error, so delete the modifier object */
if (result == NULL)
modifier_setError(md, "Cannot execute boolean operation");
}
return result;
}
static void requiredDataMask(Object *UNUSED(ob), ModifierData *UNUSED(md), CustomData_MeshMasks *r_cddata_masks)
{
r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
r_cddata_masks->emask |= CD_MASK_MEDGE;
r_cddata_masks->fmask |= CD_MASK_MTFACE;
}
ModifierTypeInfo modifierType_Boolean = {
/* name */ "Boolean",
/* structName */ "BooleanModifierData",
/* structSize */ sizeof(BooleanModifierData),
/* type */ eModifierTypeType_Nonconstructive,
/* flags */ eModifierTypeFlag_AcceptsMesh |
eModifierTypeFlag_UsesPointCache,
/* copyData */ modifier_copyData_generic,
/* deformVerts_DM */ NULL,
/* deformMatrices_DM */ NULL,
/* deformVertsEM_DM */ NULL,
/* deformMatricesEM_DM*/NULL,
/* applyModifier_DM */ NULL,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
/* applyModifier */ applyModifier,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
/* freeData */ NULL,
/* isDisabled */ isDisabled,
/* updateDepsgraph */ updateDepsgraph,
/* dependsOnTime */ NULL,
/* dependsOnNormals */ NULL,
/* foreachObjectLink */ foreachObjectLink,
/* foreachIDLink */ NULL,
/* foreachTexLink */ NULL,
};