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blender-archive/source/blender/gpu/intern
Brecht Van Lommel 9cc9db87bb Fix missing action zones and emboss in the 3D viewport.
Not really happy with the fix, but it works. With the new window draw method
we are no longer storing the 3D viewport in 4 buffers, by having the GPU
viewport function directly as the 3rd buffer. This means we need to draw the
action zones into it, and so we need to keep the framebuffer bound a little
longer.
2018-04-27 18:52:19 +02:00
..
2018-04-19 07:47:03 +02:00
2018-04-25 11:09:49 +02:00
2018-04-22 08:45:52 +02:00