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blender-archive/source
Ton Roosendaal a8c48058f9 Bug fix #34436
Two example files that crashed texture nodes. 
- On delete texture nodes, it should free the exec cache (because this cache
  stores the node pointer.
- On redo, nodes can exist can exist without typeinfo set. Exec (free) code
  was not checking for that. Don't ask me why this happens... tex nodes are weird.
2013-02-27 14:25:39 +00:00
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2013-02-27 14:25:39 +00:00
2012-12-17 08:01:43 +00:00
2012-12-17 08:01:43 +00:00