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a90d5cd6929d2f3e052a7bd2f1a13a18fa025a91
We've upgraded to Boost-1.60 and MSVC2013 since the workaround was originally committed. After checks with current compiler and libraries the original bug is no longer happening. This will make string comparison much faster in Windows, solving synchronization bottlenecks of fewzillion objects. Thanks Martin Felke (aka scorpion81) for the tests!
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Archive of Blender with old branches
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