was renamed fairly recently but other similar iterators not negated like this, would prefer to keep it as it was
1891 lines
47 KiB
C
1891 lines
47 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/blenkernel/intern/pbvh.c
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* \ingroup bli
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*/
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#include "DNA_meshdata_types.h"
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#include "MEM_guardedalloc.h"
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#include "BLI_bitmap.h"
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#include "BLI_math.h"
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#include "BLI_utildefines.h"
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#include "BLI_ghash.h"
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#include "BKE_pbvh.h"
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#include "BKE_ccg.h"
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#include "BKE_DerivedMesh.h"
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#include "BKE_mesh.h" /* for BKE_mesh_calc_normals */
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#include "BKE_global.h" /* for BKE_mesh_calc_normals */
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#include "BKE_paint.h"
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#include "BKE_subsurf.h"
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#include "GPU_buffers.h"
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#include "pbvh_intern.h"
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#define LEAF_LIMIT 10000
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//#define PERFCNTRS
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#define STACK_FIXED_DEPTH 100
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typedef struct PBVHStack {
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PBVHNode *node;
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int revisiting;
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} PBVHStack;
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typedef struct PBVHIter {
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PBVH *bvh;
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BKE_pbvh_SearchCallback scb;
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void *search_data;
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PBVHStack *stack;
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int stacksize;
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PBVHStack stackfixed[STACK_FIXED_DEPTH];
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int stackspace;
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} PBVHIter;
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void BB_reset(BB *bb)
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{
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bb->bmin[0] = bb->bmin[1] = bb->bmin[2] = FLT_MAX;
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bb->bmax[0] = bb->bmax[1] = bb->bmax[2] = -FLT_MAX;
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}
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/* Expand the bounding box to include a new coordinate */
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void BB_expand(BB *bb, const float co[3])
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{
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int i;
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for (i = 0; i < 3; ++i) {
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bb->bmin[i] = min_ff(bb->bmin[i], co[i]);
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bb->bmax[i] = max_ff(bb->bmax[i], co[i]);
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}
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}
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/* Expand the bounding box to include another bounding box */
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void BB_expand_with_bb(BB *bb, BB *bb2)
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{
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int i;
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for (i = 0; i < 3; ++i) {
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bb->bmin[i] = min_ff(bb->bmin[i], bb2->bmin[i]);
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bb->bmax[i] = max_ff(bb->bmax[i], bb2->bmax[i]);
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}
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}
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/* Return 0, 1, or 2 to indicate the widest axis of the bounding box */
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int BB_widest_axis(const BB *bb)
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{
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float dim[3];
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int i;
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for (i = 0; i < 3; ++i)
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dim[i] = bb->bmax[i] - bb->bmin[i];
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if (dim[0] > dim[1]) {
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if (dim[0] > dim[2])
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return 0;
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else
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return 2;
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}
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else {
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if (dim[1] > dim[2])
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return 1;
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else
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return 2;
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}
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}
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void BBC_update_centroid(BBC *bbc)
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{
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int i;
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for (i = 0; i < 3; ++i)
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bbc->bcentroid[i] = (bbc->bmin[i] + bbc->bmax[i]) * 0.5f;
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}
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/* Not recursive */
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static void update_node_vb(PBVH *bvh, PBVHNode *node)
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{
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BB vb;
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BB_reset(&vb);
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if (node->flag & PBVH_Leaf) {
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PBVHVertexIter vd;
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BKE_pbvh_vertex_iter_begin(bvh, node, vd, PBVH_ITER_ALL)
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{
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BB_expand(&vb, vd.co);
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}
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BKE_pbvh_vertex_iter_end;
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}
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else {
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BB_expand_with_bb(&vb,
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&bvh->nodes[node->children_offset].vb);
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BB_expand_with_bb(&vb,
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&bvh->nodes[node->children_offset + 1].vb);
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}
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node->vb = vb;
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}
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//void BKE_pbvh_node_BB_reset(PBVHNode *node)
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//{
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// BB_reset(&node->vb);
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//}
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//
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//void BKE_pbvh_node_BB_expand(PBVHNode *node, float co[3])
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//{
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// BB_expand(&node->vb, co);
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//}
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static int face_materials_match(const MFace *f1, const MFace *f2)
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{
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return ((f1->flag & ME_SMOOTH) == (f2->flag & ME_SMOOTH) &&
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(f1->mat_nr == f2->mat_nr));
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}
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static int grid_materials_match(const DMFlagMat *f1, const DMFlagMat *f2)
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{
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return ((f1->flag & ME_SMOOTH) == (f2->flag & ME_SMOOTH) &&
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(f1->mat_nr == f2->mat_nr));
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}
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/* Adapted from BLI_kdopbvh.c */
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/* Returns the index of the first element on the right of the partition */
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static int partition_indices(int *prim_indices, int lo, int hi, int axis,
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float mid, BBC *prim_bbc)
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{
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int i = lo, j = hi;
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for (;; ) {
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for (; prim_bbc[prim_indices[i]].bcentroid[axis] < mid; i++) ;
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for (; mid < prim_bbc[prim_indices[j]].bcentroid[axis]; j--) ;
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if (!(i < j))
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return i;
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SWAP(int, prim_indices[i], prim_indices[j]);
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i++;
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}
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}
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/* Returns the index of the first element on the right of the partition */
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static int partition_indices_material(PBVH *bvh, int lo, int hi)
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{
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const MFace *faces = bvh->faces;
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const DMFlagMat *flagmats = bvh->grid_flag_mats;
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const int *indices = bvh->prim_indices;
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const void *first;
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int i = lo, j = hi;
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if (bvh->faces)
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first = &faces[bvh->prim_indices[lo]];
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else
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first = &flagmats[bvh->prim_indices[lo]];
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for (;; ) {
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if (bvh->faces) {
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for (; face_materials_match(first, &faces[indices[i]]); i++) ;
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for (; !face_materials_match(first, &faces[indices[j]]); j--) ;
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}
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else {
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for (; grid_materials_match(first, &flagmats[indices[i]]); i++) ;
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for (; !grid_materials_match(first, &flagmats[indices[j]]); j--) ;
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}
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if (!(i < j))
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return i;
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SWAP(int, bvh->prim_indices[i], bvh->prim_indices[j]);
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i++;
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}
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}
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void pbvh_grow_nodes(PBVH *bvh, int totnode)
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{
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if (totnode > bvh->node_mem_count) {
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PBVHNode *prev = bvh->nodes;
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bvh->node_mem_count *= 1.33;
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if (bvh->node_mem_count < totnode)
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bvh->node_mem_count = totnode;
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bvh->nodes = MEM_callocN(sizeof(PBVHNode) * bvh->node_mem_count,
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"bvh nodes");
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memcpy(bvh->nodes, prev, bvh->totnode * sizeof(PBVHNode));
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MEM_freeN(prev);
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}
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bvh->totnode = totnode;
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}
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/* Add a vertex to the map, with a positive value for unique vertices and
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* a negative value for additional vertices */
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static int map_insert_vert(PBVH *bvh, GHash *map,
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unsigned int *face_verts,
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unsigned int *uniq_verts, int vertex)
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{
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void *value, *key = SET_INT_IN_POINTER(vertex);
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if (!BLI_ghash_haskey(map, key)) {
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if (BLI_BITMAP_GET(bvh->vert_bitmap, vertex)) {
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value = SET_INT_IN_POINTER(~(*face_verts));
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++(*face_verts);
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}
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else {
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BLI_BITMAP_SET(bvh->vert_bitmap, vertex);
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value = SET_INT_IN_POINTER(*uniq_verts);
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++(*uniq_verts);
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}
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BLI_ghash_insert(map, key, value);
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return GET_INT_FROM_POINTER(value);
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}
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else
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return GET_INT_FROM_POINTER(BLI_ghash_lookup(map, key));
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}
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/* Find vertices used by the faces in this node and update the draw buffers */
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static void build_mesh_leaf_node(PBVH *bvh, PBVHNode *node)
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{
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GHashIterator *iter;
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GHash *map;
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int i, j, totface;
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map = BLI_ghash_int_new("build_mesh_leaf_node gh");
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node->uniq_verts = node->face_verts = 0;
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totface = node->totprim;
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node->face_vert_indices = MEM_callocN(sizeof(int) * 4 * totface,
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"bvh node face vert indices");
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for (i = 0; i < totface; ++i) {
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MFace *f = bvh->faces + node->prim_indices[i];
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int sides = f->v4 ? 4 : 3;
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for (j = 0; j < sides; ++j) {
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node->face_vert_indices[i][j] =
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map_insert_vert(bvh, map, &node->face_verts,
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&node->uniq_verts, (&f->v1)[j]);
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}
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}
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node->vert_indices = MEM_callocN(sizeof(int) *
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(node->uniq_verts + node->face_verts),
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"bvh node vert indices");
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/* Build the vertex list, unique verts first */
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for (iter = BLI_ghashIterator_new(map), i = 0;
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BLI_ghashIterator_done(iter) == false;
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BLI_ghashIterator_step(iter), ++i)
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{
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void *value = BLI_ghashIterator_getValue(iter);
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int ndx = GET_INT_FROM_POINTER(value);
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if (ndx < 0)
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ndx = -ndx + node->uniq_verts - 1;
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node->vert_indices[ndx] =
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GET_INT_FROM_POINTER(BLI_ghashIterator_getKey(iter));
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}
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BLI_ghashIterator_free(iter);
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for (i = 0; i < totface; ++i) {
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MFace *f = bvh->faces + node->prim_indices[i];
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int sides = f->v4 ? 4 : 3;
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for (j = 0; j < sides; ++j) {
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if (node->face_vert_indices[i][j] < 0)
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node->face_vert_indices[i][j] =
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-node->face_vert_indices[i][j] +
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node->uniq_verts - 1;
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}
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}
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if (!G.background) {
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node->draw_buffers =
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GPU_build_mesh_buffers(node->face_vert_indices,
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bvh->faces, bvh->verts,
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node->prim_indices,
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node->totprim);
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}
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node->flag |= PBVH_UpdateDrawBuffers;
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BLI_ghash_free(map, NULL, NULL);
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}
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static void build_grids_leaf_node(PBVH *bvh, PBVHNode *node)
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{
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if (!G.background) {
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node->draw_buffers =
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GPU_build_grid_buffers(node->prim_indices,
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node->totprim, bvh->grid_hidden, bvh->gridkey.grid_size);
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}
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node->flag |= PBVH_UpdateDrawBuffers;
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}
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static void update_vb(PBVH *bvh, PBVHNode *node, BBC *prim_bbc,
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int offset, int count)
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{
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int i;
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BB_reset(&node->vb);
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for (i = offset + count - 1; i >= offset; --i) {
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BB_expand_with_bb(&node->vb, (BB *)(&prim_bbc[bvh->prim_indices[i]]));
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}
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node->orig_vb = node->vb;
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}
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static void build_leaf(PBVH *bvh, int node_index, BBC *prim_bbc,
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int offset, int count)
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{
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bvh->nodes[node_index].flag |= PBVH_Leaf;
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bvh->nodes[node_index].prim_indices = bvh->prim_indices + offset;
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bvh->nodes[node_index].totprim = count;
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/* Still need vb for searches */
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update_vb(bvh, &bvh->nodes[node_index], prim_bbc, offset, count);
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if (bvh->faces)
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build_mesh_leaf_node(bvh, bvh->nodes + node_index);
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else
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build_grids_leaf_node(bvh, bvh->nodes + node_index);
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}
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/* Return zero if all primitives in the node can be drawn with the
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* same material (including flat/smooth shading), non-zerootherwise */
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static int leaf_needs_material_split(PBVH *bvh, int offset, int count)
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{
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int i, prim;
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if (count <= 1)
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return 0;
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if (bvh->faces) {
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const MFace *first = &bvh->faces[bvh->prim_indices[offset]];
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for (i = offset + count - 1; i > offset; --i) {
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prim = bvh->prim_indices[i];
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if (!face_materials_match(first, &bvh->faces[prim]))
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return 1;
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}
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}
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else {
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const DMFlagMat *first = &bvh->grid_flag_mats[bvh->prim_indices[offset]];
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for (i = offset + count - 1; i > offset; --i) {
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prim = bvh->prim_indices[i];
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if (!grid_materials_match(first, &bvh->grid_flag_mats[prim]))
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return 1;
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}
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}
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return 0;
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}
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/* Recursively build a node in the tree
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*
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* vb is the voxel box around all of the primitives contained in
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* this node.
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*
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* cb is the bounding box around all the centroids of the primitives
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* contained in this node
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*
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* offset and start indicate a range in the array of primitive indices
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*/
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static void build_sub(PBVH *bvh, int node_index, BB *cb, BBC *prim_bbc,
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int offset, int count)
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{
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int i, axis, end, below_leaf_limit;
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BB cb_backing;
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/* Decide whether this is a leaf or not */
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below_leaf_limit = count <= bvh->leaf_limit;
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if (below_leaf_limit) {
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if (!leaf_needs_material_split(bvh, offset, count)) {
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build_leaf(bvh, node_index, prim_bbc, offset, count);
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return;
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}
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}
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/* Add two child nodes */
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bvh->nodes[node_index].children_offset = bvh->totnode;
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pbvh_grow_nodes(bvh, bvh->totnode + 2);
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/* Update parent node bounding box */
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update_vb(bvh, &bvh->nodes[node_index], prim_bbc, offset, count);
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if (!below_leaf_limit) {
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/* Find axis with widest range of primitive centroids */
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if (!cb) {
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cb = &cb_backing;
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BB_reset(cb);
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for (i = offset + count - 1; i >= offset; --i)
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BB_expand(cb, prim_bbc[bvh->prim_indices[i]].bcentroid);
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}
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axis = BB_widest_axis(cb);
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/* Partition primitives along that axis */
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end = partition_indices(bvh->prim_indices,
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offset, offset + count - 1,
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axis,
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(cb->bmax[axis] + cb->bmin[axis]) * 0.5f,
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prim_bbc);
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}
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else {
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/* Partition primitives by material */
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end = partition_indices_material(bvh, offset, offset + count - 1);
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}
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/* Build children */
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build_sub(bvh, bvh->nodes[node_index].children_offset, NULL,
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prim_bbc, offset, end - offset);
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build_sub(bvh, bvh->nodes[node_index].children_offset + 1, NULL,
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prim_bbc, end, offset + count - end);
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}
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static void pbvh_build(PBVH *bvh, BB *cb, BBC *prim_bbc, int totprim)
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{
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int i;
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if (totprim != bvh->totprim) {
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bvh->totprim = totprim;
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if (bvh->nodes) MEM_freeN(bvh->nodes);
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if (bvh->prim_indices) MEM_freeN(bvh->prim_indices);
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bvh->prim_indices = MEM_callocN(sizeof(int) * totprim,
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"bvh prim indices");
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for (i = 0; i < totprim; ++i)
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bvh->prim_indices[i] = i;
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bvh->totnode = 0;
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if (bvh->node_mem_count < 100) {
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bvh->node_mem_count = 100;
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bvh->nodes = MEM_callocN(sizeof(PBVHNode) *
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bvh->node_mem_count,
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"bvh initial nodes");
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}
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}
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bvh->totnode = 1;
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build_sub(bvh, 0, cb, prim_bbc, 0, totprim);
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}
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/* Do a full rebuild with on Mesh data structure */
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void BKE_pbvh_build_mesh(PBVH *bvh, MFace *faces, MVert *verts, int totface, int totvert, struct CustomData *vdata)
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{
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BBC *prim_bbc = NULL;
|
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BB cb;
|
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int i, j;
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bvh->type = PBVH_FACES;
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|
bvh->faces = faces;
|
|
bvh->verts = verts;
|
|
bvh->vert_bitmap = BLI_BITMAP_NEW(totvert, "bvh->vert_bitmap");
|
|
bvh->totvert = totvert;
|
|
bvh->leaf_limit = LEAF_LIMIT;
|
|
bvh->vdata = vdata;
|
|
|
|
BB_reset(&cb);
|
|
|
|
/* For each face, store the AABB and the AABB centroid */
|
|
prim_bbc = MEM_mallocN(sizeof(BBC) * totface, "prim_bbc");
|
|
|
|
for (i = 0; i < totface; ++i) {
|
|
MFace *f = faces + i;
|
|
const int sides = f->v4 ? 4 : 3;
|
|
BBC *bbc = prim_bbc + i;
|
|
|
|
BB_reset((BB *)bbc);
|
|
|
|
for (j = 0; j < sides; ++j)
|
|
BB_expand((BB *)bbc, verts[(&f->v1)[j]].co);
|
|
|
|
BBC_update_centroid(bbc);
|
|
|
|
BB_expand(&cb, bbc->bcentroid);
|
|
}
|
|
|
|
if (totface)
|
|
pbvh_build(bvh, &cb, prim_bbc, totface);
|
|
|
|
MEM_freeN(prim_bbc);
|
|
MEM_freeN(bvh->vert_bitmap);
|
|
}
|
|
|
|
/* Do a full rebuild with on Grids data structure */
|
|
void BKE_pbvh_build_grids(PBVH *bvh, CCGElem **grids, DMGridAdjacency *gridadj,
|
|
int totgrid, CCGKey *key, void **gridfaces, DMFlagMat *flagmats, BLI_bitmap *grid_hidden)
|
|
{
|
|
BBC *prim_bbc = NULL;
|
|
BB cb;
|
|
int gridsize = key->grid_size;
|
|
int i, j;
|
|
|
|
bvh->type = PBVH_GRIDS;
|
|
bvh->grids = grids;
|
|
bvh->gridadj = gridadj;
|
|
bvh->gridfaces = gridfaces;
|
|
bvh->grid_flag_mats = flagmats;
|
|
bvh->totgrid = totgrid;
|
|
bvh->gridkey = *key;
|
|
bvh->grid_hidden = grid_hidden;
|
|
bvh->leaf_limit = max_ii(LEAF_LIMIT / ((gridsize - 1) * (gridsize - 1)), 1);
|
|
|
|
BB_reset(&cb);
|
|
|
|
/* For each grid, store the AABB and the AABB centroid */
|
|
prim_bbc = MEM_mallocN(sizeof(BBC) * totgrid, "prim_bbc");
|
|
|
|
for (i = 0; i < totgrid; ++i) {
|
|
CCGElem *grid = grids[i];
|
|
BBC *bbc = prim_bbc + i;
|
|
|
|
BB_reset((BB *)bbc);
|
|
|
|
for (j = 0; j < gridsize * gridsize; ++j)
|
|
BB_expand((BB *)bbc, CCG_elem_offset_co(key, grid, j));
|
|
|
|
BBC_update_centroid(bbc);
|
|
|
|
BB_expand(&cb, bbc->bcentroid);
|
|
}
|
|
|
|
if (totgrid)
|
|
pbvh_build(bvh, &cb, prim_bbc, totgrid);
|
|
|
|
MEM_freeN(prim_bbc);
|
|
}
|
|
|
|
PBVH *BKE_pbvh_new(void)
|
|
{
|
|
PBVH *bvh = MEM_callocN(sizeof(PBVH), "pbvh");
|
|
|
|
return bvh;
|
|
}
|
|
|
|
void BKE_pbvh_free(PBVH *bvh)
|
|
{
|
|
PBVHNode *node;
|
|
int i;
|
|
|
|
for (i = 0; i < bvh->totnode; ++i) {
|
|
node = &bvh->nodes[i];
|
|
|
|
if (node->flag & PBVH_Leaf) {
|
|
if (node->draw_buffers)
|
|
GPU_free_buffers(node->draw_buffers);
|
|
if (node->vert_indices)
|
|
MEM_freeN(node->vert_indices);
|
|
if (node->face_vert_indices)
|
|
MEM_freeN(node->face_vert_indices);
|
|
BKE_pbvh_node_layer_disp_free(node);
|
|
|
|
if (node->bm_faces)
|
|
BLI_ghash_free(node->bm_faces, NULL, NULL);
|
|
if (node->bm_unique_verts)
|
|
BLI_ghash_free(node->bm_unique_verts, NULL, NULL);
|
|
if (node->bm_other_verts)
|
|
BLI_ghash_free(node->bm_other_verts, NULL, NULL);
|
|
}
|
|
}
|
|
|
|
if (bvh->deformed) {
|
|
if (bvh->verts) {
|
|
/* if pbvh was deformed, new memory was allocated for verts/faces -- free it */
|
|
|
|
MEM_freeN(bvh->verts);
|
|
if (bvh->faces)
|
|
MEM_freeN(bvh->faces);
|
|
}
|
|
}
|
|
|
|
if (bvh->nodes)
|
|
MEM_freeN(bvh->nodes);
|
|
|
|
if (bvh->prim_indices)
|
|
MEM_freeN(bvh->prim_indices);
|
|
|
|
if (bvh->bm_vert_to_node)
|
|
BLI_ghash_free(bvh->bm_vert_to_node, NULL, NULL);
|
|
if (bvh->bm_face_to_node)
|
|
BLI_ghash_free(bvh->bm_face_to_node, NULL, NULL);
|
|
|
|
MEM_freeN(bvh);
|
|
}
|
|
|
|
static void pbvh_iter_begin(PBVHIter *iter, PBVH *bvh, BKE_pbvh_SearchCallback scb, void *search_data)
|
|
{
|
|
iter->bvh = bvh;
|
|
iter->scb = scb;
|
|
iter->search_data = search_data;
|
|
|
|
iter->stack = iter->stackfixed;
|
|
iter->stackspace = STACK_FIXED_DEPTH;
|
|
|
|
iter->stack[0].node = bvh->nodes;
|
|
iter->stack[0].revisiting = 0;
|
|
iter->stacksize = 1;
|
|
}
|
|
|
|
static void pbvh_iter_end(PBVHIter *iter)
|
|
{
|
|
if (iter->stackspace > STACK_FIXED_DEPTH)
|
|
MEM_freeN(iter->stack);
|
|
}
|
|
|
|
static void pbvh_stack_push(PBVHIter *iter, PBVHNode *node, int revisiting)
|
|
{
|
|
if (iter->stacksize == iter->stackspace) {
|
|
PBVHStack *newstack;
|
|
|
|
iter->stackspace *= 2;
|
|
newstack = MEM_callocN(sizeof(PBVHStack) * iter->stackspace, "PBVHStack");
|
|
memcpy(newstack, iter->stack, sizeof(PBVHStack) * iter->stacksize);
|
|
|
|
if (iter->stackspace > STACK_FIXED_DEPTH)
|
|
MEM_freeN(iter->stack);
|
|
iter->stack = newstack;
|
|
}
|
|
|
|
iter->stack[iter->stacksize].node = node;
|
|
iter->stack[iter->stacksize].revisiting = revisiting;
|
|
iter->stacksize++;
|
|
}
|
|
|
|
static PBVHNode *pbvh_iter_next(PBVHIter *iter)
|
|
{
|
|
PBVHNode *node;
|
|
int revisiting;
|
|
|
|
/* purpose here is to traverse tree, visiting child nodes before their
|
|
* parents, this order is necessary for e.g. computing bounding boxes */
|
|
|
|
while (iter->stacksize) {
|
|
/* pop node */
|
|
iter->stacksize--;
|
|
node = iter->stack[iter->stacksize].node;
|
|
|
|
/* on a mesh with no faces this can happen
|
|
* can remove this check if we know meshes have at least 1 face */
|
|
if (node == NULL)
|
|
return NULL;
|
|
|
|
revisiting = iter->stack[iter->stacksize].revisiting;
|
|
|
|
/* revisiting node already checked */
|
|
if (revisiting)
|
|
return node;
|
|
|
|
if (iter->scb && !iter->scb(node, iter->search_data))
|
|
continue; /* don't traverse, outside of search zone */
|
|
|
|
if (node->flag & PBVH_Leaf) {
|
|
/* immediately hit leaf node */
|
|
return node;
|
|
}
|
|
else {
|
|
/* come back later when children are done */
|
|
pbvh_stack_push(iter, node, 1);
|
|
|
|
/* push two child nodes on the stack */
|
|
pbvh_stack_push(iter, iter->bvh->nodes + node->children_offset + 1, 0);
|
|
pbvh_stack_push(iter, iter->bvh->nodes + node->children_offset, 0);
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static PBVHNode *pbvh_iter_next_occluded(PBVHIter *iter)
|
|
{
|
|
PBVHNode *node;
|
|
|
|
while (iter->stacksize) {
|
|
/* pop node */
|
|
iter->stacksize--;
|
|
node = iter->stack[iter->stacksize].node;
|
|
|
|
/* on a mesh with no faces this can happen
|
|
* can remove this check if we know meshes have at least 1 face */
|
|
if (node == NULL) return NULL;
|
|
|
|
if (iter->scb && !iter->scb(node, iter->search_data)) continue; /* don't traverse, outside of search zone */
|
|
|
|
if (node->flag & PBVH_Leaf) {
|
|
/* immediately hit leaf node */
|
|
return node;
|
|
}
|
|
else {
|
|
pbvh_stack_push(iter, iter->bvh->nodes + node->children_offset + 1, 0);
|
|
pbvh_stack_push(iter, iter->bvh->nodes + node->children_offset, 0);
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void BKE_pbvh_search_gather(PBVH *bvh,
|
|
BKE_pbvh_SearchCallback scb, void *search_data,
|
|
PBVHNode ***r_array, int *r_tot)
|
|
{
|
|
PBVHIter iter;
|
|
PBVHNode **array = NULL, **newarray, *node;
|
|
int tot = 0, space = 0;
|
|
|
|
pbvh_iter_begin(&iter, bvh, scb, search_data);
|
|
|
|
while ((node = pbvh_iter_next(&iter))) {
|
|
if (node->flag & PBVH_Leaf) {
|
|
if (tot == space) {
|
|
/* resize array if needed */
|
|
space = (tot == 0) ? 32 : space * 2;
|
|
newarray = MEM_callocN(sizeof(PBVHNode) * space, "PBVHNodeSearch");
|
|
|
|
if (array) {
|
|
memcpy(newarray, array, sizeof(PBVHNode) * tot);
|
|
MEM_freeN(array);
|
|
}
|
|
|
|
array = newarray;
|
|
}
|
|
|
|
array[tot] = node;
|
|
tot++;
|
|
}
|
|
}
|
|
|
|
pbvh_iter_end(&iter);
|
|
|
|
if (tot == 0 && array) {
|
|
MEM_freeN(array);
|
|
array = NULL;
|
|
}
|
|
|
|
*r_array = array;
|
|
*r_tot = tot;
|
|
}
|
|
|
|
void BKE_pbvh_search_callback(PBVH *bvh,
|
|
BKE_pbvh_SearchCallback scb, void *search_data,
|
|
BKE_pbvh_HitCallback hcb, void *hit_data)
|
|
{
|
|
PBVHIter iter;
|
|
PBVHNode *node;
|
|
|
|
pbvh_iter_begin(&iter, bvh, scb, search_data);
|
|
|
|
while ((node = pbvh_iter_next(&iter)))
|
|
if (node->flag & PBVH_Leaf)
|
|
hcb(node, hit_data);
|
|
|
|
pbvh_iter_end(&iter);
|
|
}
|
|
|
|
typedef struct node_tree {
|
|
PBVHNode *data;
|
|
|
|
struct node_tree *left;
|
|
struct node_tree *right;
|
|
} node_tree;
|
|
|
|
static void node_tree_insert(node_tree *tree, node_tree *new_node)
|
|
{
|
|
if (new_node->data->tmin < tree->data->tmin) {
|
|
if (tree->left) {
|
|
node_tree_insert(tree->left, new_node);
|
|
}
|
|
else {
|
|
tree->left = new_node;
|
|
}
|
|
}
|
|
else {
|
|
if (tree->right) {
|
|
node_tree_insert(tree->right, new_node);
|
|
}
|
|
else {
|
|
tree->right = new_node;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void traverse_tree(node_tree *tree, BKE_pbvh_HitOccludedCallback hcb, void *hit_data, float *tmin)
|
|
{
|
|
if (tree->left) traverse_tree(tree->left, hcb, hit_data, tmin);
|
|
|
|
hcb(tree->data, hit_data, tmin);
|
|
|
|
if (tree->right) traverse_tree(tree->right, hcb, hit_data, tmin);
|
|
}
|
|
|
|
static void free_tree(node_tree *tree)
|
|
{
|
|
if (tree->left) {
|
|
free_tree(tree->left);
|
|
tree->left = 0;
|
|
}
|
|
|
|
if (tree->right) {
|
|
free_tree(tree->right);
|
|
tree->right = 0;
|
|
}
|
|
|
|
free(tree);
|
|
}
|
|
|
|
float BKE_pbvh_node_get_tmin(PBVHNode *node)
|
|
{
|
|
return node->tmin;
|
|
}
|
|
|
|
static void BKE_pbvh_search_callback_occluded(PBVH *bvh,
|
|
BKE_pbvh_SearchCallback scb, void *search_data,
|
|
BKE_pbvh_HitOccludedCallback hcb, void *hit_data)
|
|
{
|
|
PBVHIter iter;
|
|
PBVHNode *node;
|
|
node_tree *tree = 0;
|
|
|
|
pbvh_iter_begin(&iter, bvh, scb, search_data);
|
|
|
|
while ((node = pbvh_iter_next_occluded(&iter))) {
|
|
if (node->flag & PBVH_Leaf) {
|
|
node_tree *new_node = malloc(sizeof(node_tree));
|
|
|
|
new_node->data = node;
|
|
|
|
new_node->left = NULL;
|
|
new_node->right = NULL;
|
|
|
|
if (tree) {
|
|
node_tree_insert(tree, new_node);
|
|
}
|
|
else {
|
|
tree = new_node;
|
|
}
|
|
}
|
|
}
|
|
|
|
pbvh_iter_end(&iter);
|
|
|
|
if (tree) {
|
|
float tmin = FLT_MAX;
|
|
traverse_tree(tree, hcb, hit_data, &tmin);
|
|
free_tree(tree);
|
|
}
|
|
}
|
|
|
|
static int update_search_cb(PBVHNode *node, void *data_v)
|
|
{
|
|
int flag = GET_INT_FROM_POINTER(data_v);
|
|
|
|
if (node->flag & PBVH_Leaf)
|
|
return (node->flag & flag);
|
|
|
|
return 1;
|
|
}
|
|
|
|
static void pbvh_update_normals(PBVH *bvh, PBVHNode **nodes,
|
|
int totnode, float (*face_nors)[3])
|
|
{
|
|
float (*vnor)[3];
|
|
int n;
|
|
|
|
if (bvh->type == PBVH_BMESH) {
|
|
pbvh_bmesh_normals_update(nodes, totnode);
|
|
return;
|
|
}
|
|
|
|
if (bvh->type != PBVH_FACES)
|
|
return;
|
|
|
|
/* could be per node to save some memory, but also means
|
|
* we have to store for each vertex which node it is in */
|
|
vnor = MEM_callocN(sizeof(float) * 3 * bvh->totvert, "bvh temp vnors");
|
|
|
|
/* subtle assumptions:
|
|
* - We know that for all edited vertices, the nodes with faces
|
|
* adjacent to these vertices have been marked with PBVH_UpdateNormals.
|
|
* This is true because if the vertex is inside the brush radius, the
|
|
* bounding box of it's adjacent faces will be as well.
|
|
* - However this is only true for the vertices that have actually been
|
|
* edited, not for all vertices in the nodes marked for update, so we
|
|
* can only update vertices marked with ME_VERT_PBVH_UPDATE.
|
|
*/
|
|
|
|
#pragma omp parallel for private(n) schedule(static)
|
|
for (n = 0; n < totnode; n++) {
|
|
PBVHNode *node = nodes[n];
|
|
|
|
if ((node->flag & PBVH_UpdateNormals)) {
|
|
int i, j, totface, *faces;
|
|
|
|
faces = node->prim_indices;
|
|
totface = node->totprim;
|
|
|
|
for (i = 0; i < totface; ++i) {
|
|
MFace *f = bvh->faces + faces[i];
|
|
float fn[3];
|
|
unsigned int *fv = &f->v1;
|
|
int sides = (f->v4) ? 4 : 3;
|
|
|
|
if (f->v4)
|
|
normal_quad_v3(fn, bvh->verts[f->v1].co, bvh->verts[f->v2].co,
|
|
bvh->verts[f->v3].co, bvh->verts[f->v4].co);
|
|
else
|
|
normal_tri_v3(fn, bvh->verts[f->v1].co, bvh->verts[f->v2].co,
|
|
bvh->verts[f->v3].co);
|
|
|
|
for (j = 0; j < sides; ++j) {
|
|
int v = fv[j];
|
|
|
|
if (bvh->verts[v].flag & ME_VERT_PBVH_UPDATE) {
|
|
/* this seems like it could be very slow but profile
|
|
* does not show this, so just leave it for now? */
|
|
#pragma omp atomic
|
|
vnor[v][0] += fn[0];
|
|
#pragma omp atomic
|
|
vnor[v][1] += fn[1];
|
|
#pragma omp atomic
|
|
vnor[v][2] += fn[2];
|
|
}
|
|
}
|
|
|
|
if (face_nors)
|
|
copy_v3_v3(face_nors[faces[i]], fn);
|
|
}
|
|
}
|
|
}
|
|
|
|
#pragma omp parallel for private(n) schedule(static)
|
|
for (n = 0; n < totnode; n++) {
|
|
PBVHNode *node = nodes[n];
|
|
|
|
if (node->flag & PBVH_UpdateNormals) {
|
|
int i, *verts, totvert;
|
|
|
|
verts = node->vert_indices;
|
|
totvert = node->uniq_verts;
|
|
|
|
for (i = 0; i < totvert; ++i) {
|
|
const int v = verts[i];
|
|
MVert *mvert = &bvh->verts[v];
|
|
|
|
if (mvert->flag & ME_VERT_PBVH_UPDATE) {
|
|
float no[3];
|
|
|
|
copy_v3_v3(no, vnor[v]);
|
|
normalize_v3(no);
|
|
normal_float_to_short_v3(mvert->no, no);
|
|
|
|
mvert->flag &= ~ME_VERT_PBVH_UPDATE;
|
|
}
|
|
}
|
|
|
|
node->flag &= ~PBVH_UpdateNormals;
|
|
}
|
|
}
|
|
|
|
MEM_freeN(vnor);
|
|
}
|
|
|
|
void pbvh_update_BB_redraw(PBVH *bvh, PBVHNode **nodes, int totnode, int flag)
|
|
{
|
|
int n;
|
|
|
|
/* update BB, redraw flag */
|
|
#pragma omp parallel for private(n) schedule(static)
|
|
for (n = 0; n < totnode; n++) {
|
|
PBVHNode *node = nodes[n];
|
|
|
|
if ((flag & PBVH_UpdateBB) && (node->flag & PBVH_UpdateBB))
|
|
/* don't clear flag yet, leave it for flushing later */
|
|
update_node_vb(bvh, node);
|
|
|
|
if ((flag & PBVH_UpdateOriginalBB) && (node->flag & PBVH_UpdateOriginalBB))
|
|
node->orig_vb = node->vb;
|
|
|
|
if ((flag & PBVH_UpdateRedraw) && (node->flag & PBVH_UpdateRedraw))
|
|
node->flag &= ~PBVH_UpdateRedraw;
|
|
}
|
|
}
|
|
|
|
static void pbvh_update_draw_buffers(PBVH *bvh, PBVHNode **nodes, int totnode)
|
|
{
|
|
PBVHNode *node;
|
|
int n;
|
|
|
|
/* can't be done in parallel with OpenGL */
|
|
for (n = 0; n < totnode; n++) {
|
|
node = nodes[n];
|
|
|
|
if (node->flag & PBVH_RebuildDrawBuffers) {
|
|
GPU_free_buffers(node->draw_buffers);
|
|
switch (bvh->type) {
|
|
case PBVH_GRIDS:
|
|
node->draw_buffers =
|
|
GPU_build_grid_buffers(node->prim_indices,
|
|
node->totprim,
|
|
bvh->grid_hidden,
|
|
bvh->gridkey.grid_size);
|
|
break;
|
|
case PBVH_FACES:
|
|
node->draw_buffers =
|
|
GPU_build_mesh_buffers(node->face_vert_indices,
|
|
bvh->faces, bvh->verts,
|
|
node->prim_indices,
|
|
node->totprim);
|
|
break;
|
|
case PBVH_BMESH:
|
|
node->draw_buffers =
|
|
GPU_build_bmesh_buffers(bvh->flags &
|
|
PBVH_DYNTOPO_SMOOTH_SHADING);
|
|
break;
|
|
}
|
|
|
|
node->flag &= ~PBVH_RebuildDrawBuffers;
|
|
}
|
|
|
|
if (node->flag & PBVH_UpdateDrawBuffers) {
|
|
switch (bvh->type) {
|
|
case PBVH_GRIDS:
|
|
GPU_update_grid_buffers(node->draw_buffers,
|
|
bvh->grids,
|
|
bvh->grid_flag_mats,
|
|
node->prim_indices,
|
|
node->totprim,
|
|
&bvh->gridkey,
|
|
bvh->show_diffuse_color);
|
|
break;
|
|
case PBVH_FACES:
|
|
GPU_update_mesh_buffers(node->draw_buffers,
|
|
bvh->verts,
|
|
node->vert_indices,
|
|
node->uniq_verts +
|
|
node->face_verts,
|
|
CustomData_get_layer(bvh->vdata,
|
|
CD_PAINT_MASK),
|
|
node->face_vert_indices,
|
|
bvh->show_diffuse_color);
|
|
break;
|
|
case PBVH_BMESH:
|
|
GPU_update_bmesh_buffers(node->draw_buffers,
|
|
bvh->bm,
|
|
node->bm_faces,
|
|
node->bm_unique_verts,
|
|
node->bm_other_verts);
|
|
break;
|
|
}
|
|
|
|
node->flag &= ~PBVH_UpdateDrawBuffers;
|
|
}
|
|
}
|
|
}
|
|
|
|
static int pbvh_flush_bb(PBVH *bvh, PBVHNode *node, int flag)
|
|
{
|
|
int update = 0;
|
|
|
|
/* difficult to multithread well, we just do single threaded recursive */
|
|
if (node->flag & PBVH_Leaf) {
|
|
if (flag & PBVH_UpdateBB) {
|
|
update |= (node->flag & PBVH_UpdateBB);
|
|
node->flag &= ~PBVH_UpdateBB;
|
|
}
|
|
|
|
if (flag & PBVH_UpdateOriginalBB) {
|
|
update |= (node->flag & PBVH_UpdateOriginalBB);
|
|
node->flag &= ~PBVH_UpdateOriginalBB;
|
|
}
|
|
|
|
return update;
|
|
}
|
|
else {
|
|
update |= pbvh_flush_bb(bvh, bvh->nodes + node->children_offset, flag);
|
|
update |= pbvh_flush_bb(bvh, bvh->nodes + node->children_offset + 1, flag);
|
|
|
|
if (update & PBVH_UpdateBB)
|
|
update_node_vb(bvh, node);
|
|
if (update & PBVH_UpdateOriginalBB)
|
|
node->orig_vb = node->vb;
|
|
}
|
|
|
|
return update;
|
|
}
|
|
|
|
void BKE_pbvh_update(PBVH *bvh, int flag, float (*face_nors)[3])
|
|
{
|
|
PBVHNode **nodes;
|
|
int totnode;
|
|
|
|
if (!bvh->nodes)
|
|
return;
|
|
|
|
BKE_pbvh_search_gather(bvh, update_search_cb, SET_INT_IN_POINTER(flag),
|
|
&nodes, &totnode);
|
|
|
|
if (flag & PBVH_UpdateNormals)
|
|
pbvh_update_normals(bvh, nodes, totnode, face_nors);
|
|
|
|
if (flag & (PBVH_UpdateBB | PBVH_UpdateOriginalBB | PBVH_UpdateRedraw))
|
|
pbvh_update_BB_redraw(bvh, nodes, totnode, flag);
|
|
|
|
if (flag & (PBVH_UpdateBB | PBVH_UpdateOriginalBB))
|
|
pbvh_flush_bb(bvh, bvh->nodes, flag);
|
|
|
|
if (nodes) MEM_freeN(nodes);
|
|
}
|
|
|
|
void BKE_pbvh_redraw_BB(PBVH *bvh, float bb_min[3], float bb_max[3])
|
|
{
|
|
PBVHIter iter;
|
|
PBVHNode *node;
|
|
BB bb;
|
|
|
|
BB_reset(&bb);
|
|
|
|
pbvh_iter_begin(&iter, bvh, NULL, NULL);
|
|
|
|
while ((node = pbvh_iter_next(&iter)))
|
|
if (node->flag & PBVH_UpdateRedraw)
|
|
BB_expand_with_bb(&bb, &node->vb);
|
|
|
|
pbvh_iter_end(&iter);
|
|
|
|
copy_v3_v3(bb_min, bb.bmin);
|
|
copy_v3_v3(bb_max, bb.bmax);
|
|
}
|
|
|
|
void BKE_pbvh_get_grid_updates(PBVH *bvh, int clear, void ***gridfaces, int *totface)
|
|
{
|
|
PBVHIter iter;
|
|
PBVHNode *node;
|
|
GHashIterator *hiter;
|
|
GHash *map;
|
|
void *face, **faces;
|
|
unsigned i;
|
|
int tot;
|
|
|
|
map = BLI_ghash_ptr_new("pbvh_get_grid_updates gh");
|
|
|
|
pbvh_iter_begin(&iter, bvh, NULL, NULL);
|
|
|
|
while ((node = pbvh_iter_next(&iter))) {
|
|
if (node->flag & PBVH_UpdateNormals) {
|
|
for (i = 0; i < node->totprim; ++i) {
|
|
face = bvh->gridfaces[node->prim_indices[i]];
|
|
if (!BLI_ghash_lookup(map, face))
|
|
BLI_ghash_insert(map, face, face);
|
|
}
|
|
|
|
if (clear)
|
|
node->flag &= ~PBVH_UpdateNormals;
|
|
}
|
|
}
|
|
|
|
pbvh_iter_end(&iter);
|
|
|
|
tot = BLI_ghash_size(map);
|
|
if (tot == 0) {
|
|
*totface = 0;
|
|
*gridfaces = NULL;
|
|
BLI_ghash_free(map, NULL, NULL);
|
|
return;
|
|
}
|
|
|
|
faces = MEM_callocN(sizeof(void *) * tot, "PBVH Grid Faces");
|
|
|
|
for (hiter = BLI_ghashIterator_new(map), i = 0;
|
|
BLI_ghashIterator_done(hiter) == false;
|
|
BLI_ghashIterator_step(hiter), ++i)
|
|
{
|
|
faces[i] = BLI_ghashIterator_getKey(hiter);
|
|
}
|
|
|
|
BLI_ghashIterator_free(hiter);
|
|
|
|
BLI_ghash_free(map, NULL, NULL);
|
|
|
|
*totface = tot;
|
|
*gridfaces = faces;
|
|
}
|
|
|
|
/***************************** PBVH Access ***********************************/
|
|
|
|
PBVHType BKE_pbvh_type(const PBVH *bvh)
|
|
{
|
|
return bvh->type;
|
|
}
|
|
|
|
void BKE_pbvh_bounding_box(const PBVH *bvh, float min[3], float max[3])
|
|
{
|
|
if (bvh->totnode) {
|
|
const BB *bb = &bvh->nodes[0].vb;
|
|
copy_v3_v3(min, bb->bmin);
|
|
copy_v3_v3(max, bb->bmax);
|
|
}
|
|
else {
|
|
zero_v3(min);
|
|
zero_v3(max);
|
|
}
|
|
}
|
|
|
|
BLI_bitmap *BKE_pbvh_grid_hidden(const PBVH *bvh)
|
|
{
|
|
BLI_assert(bvh->type == PBVH_GRIDS);
|
|
return bvh->grid_hidden;
|
|
}
|
|
|
|
void BKE_pbvh_get_grid_key(const PBVH *bvh, CCGKey *key)
|
|
{
|
|
BLI_assert(bvh->type == PBVH_GRIDS);
|
|
*key = bvh->gridkey;
|
|
}
|
|
|
|
BMesh *BKE_pbvh_get_bmesh(PBVH *bvh)
|
|
{
|
|
BLI_assert(bvh->type == PBVH_BMESH);
|
|
return bvh->bm;
|
|
}
|
|
|
|
/***************************** Node Access ***********************************/
|
|
|
|
void BKE_pbvh_node_mark_update(PBVHNode *node)
|
|
{
|
|
node->flag |= PBVH_UpdateNormals | PBVH_UpdateBB | PBVH_UpdateOriginalBB | PBVH_UpdateDrawBuffers | PBVH_UpdateRedraw;
|
|
}
|
|
|
|
void BKE_pbvh_node_mark_rebuild_draw(PBVHNode *node)
|
|
{
|
|
node->flag |= PBVH_RebuildDrawBuffers | PBVH_UpdateDrawBuffers | PBVH_UpdateRedraw;
|
|
}
|
|
|
|
void BKE_pbvh_node_fully_hidden_set(PBVHNode *node, int fully_hidden)
|
|
{
|
|
BLI_assert(node->flag & PBVH_Leaf);
|
|
|
|
if (fully_hidden)
|
|
node->flag |= PBVH_FullyHidden;
|
|
else
|
|
node->flag &= ~PBVH_FullyHidden;
|
|
}
|
|
|
|
void BKE_pbvh_node_get_verts(PBVH *bvh, PBVHNode *node, int **vert_indices, MVert **verts)
|
|
{
|
|
if (vert_indices) *vert_indices = node->vert_indices;
|
|
if (verts) *verts = bvh->verts;
|
|
}
|
|
|
|
void BKE_pbvh_node_num_verts(PBVH *bvh, PBVHNode *node, int *uniquevert, int *totvert)
|
|
{
|
|
int tot;
|
|
|
|
switch (bvh->type) {
|
|
case PBVH_GRIDS:
|
|
tot = node->totprim * bvh->gridkey.grid_area;
|
|
if (totvert) *totvert = tot;
|
|
if (uniquevert) *uniquevert = tot;
|
|
break;
|
|
case PBVH_FACES:
|
|
if (totvert) *totvert = node->uniq_verts + node->face_verts;
|
|
if (uniquevert) *uniquevert = node->uniq_verts;
|
|
break;
|
|
case PBVH_BMESH:
|
|
tot = BLI_ghash_size(node->bm_unique_verts);
|
|
if (totvert) *totvert = tot + BLI_ghash_size(node->bm_other_verts);
|
|
if (uniquevert) *uniquevert = tot;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void BKE_pbvh_node_get_grids(PBVH *bvh, PBVHNode *node, int **grid_indices, int *totgrid, int *maxgrid, int *gridsize, CCGElem ***griddata, DMGridAdjacency **gridadj)
|
|
{
|
|
switch (bvh->type) {
|
|
case PBVH_GRIDS:
|
|
if (grid_indices) *grid_indices = node->prim_indices;
|
|
if (totgrid) *totgrid = node->totprim;
|
|
if (maxgrid) *maxgrid = bvh->totgrid;
|
|
if (gridsize) *gridsize = bvh->gridkey.grid_size;
|
|
if (griddata) *griddata = bvh->grids;
|
|
if (gridadj) *gridadj = bvh->gridadj;
|
|
break;
|
|
case PBVH_FACES:
|
|
case PBVH_BMESH:
|
|
if (grid_indices) *grid_indices = NULL;
|
|
if (totgrid) *totgrid = 0;
|
|
if (maxgrid) *maxgrid = 0;
|
|
if (gridsize) *gridsize = 0;
|
|
if (griddata) *griddata = NULL;
|
|
if (gridadj) *gridadj = NULL;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void BKE_pbvh_node_get_BB(PBVHNode *node, float bb_min[3], float bb_max[3])
|
|
{
|
|
copy_v3_v3(bb_min, node->vb.bmin);
|
|
copy_v3_v3(bb_max, node->vb.bmax);
|
|
}
|
|
|
|
void BKE_pbvh_node_get_original_BB(PBVHNode *node, float bb_min[3], float bb_max[3])
|
|
{
|
|
copy_v3_v3(bb_min, node->orig_vb.bmin);
|
|
copy_v3_v3(bb_max, node->orig_vb.bmax);
|
|
}
|
|
|
|
void BKE_pbvh_node_get_proxies(PBVHNode *node, PBVHProxyNode **proxies, int *proxy_count)
|
|
{
|
|
if (node->proxy_count > 0) {
|
|
if (proxies) *proxies = node->proxies;
|
|
if (proxy_count) *proxy_count = node->proxy_count;
|
|
}
|
|
else {
|
|
if (proxies) *proxies = 0;
|
|
if (proxy_count) *proxy_count = 0;
|
|
}
|
|
}
|
|
|
|
/********************************* Raycast ***********************************/
|
|
|
|
typedef struct {
|
|
IsectRayAABBData ray;
|
|
int original;
|
|
} RaycastData;
|
|
|
|
static int ray_aabb_intersect(PBVHNode *node, void *data_v)
|
|
{
|
|
RaycastData *rcd = data_v;
|
|
float bb_min[3], bb_max[3];
|
|
|
|
if (rcd->original)
|
|
BKE_pbvh_node_get_original_BB(node, bb_min, bb_max);
|
|
else
|
|
BKE_pbvh_node_get_BB(node, bb_min, bb_max);
|
|
|
|
return isect_ray_aabb(&rcd->ray, bb_min, bb_max, &node->tmin);
|
|
}
|
|
|
|
void BKE_pbvh_raycast(PBVH *bvh, BKE_pbvh_HitOccludedCallback cb, void *data,
|
|
const float ray_start[3], const float ray_normal[3],
|
|
int original)
|
|
{
|
|
RaycastData rcd;
|
|
|
|
isect_ray_aabb_initialize(&rcd.ray, ray_start, ray_normal);
|
|
rcd.original = original;
|
|
|
|
BKE_pbvh_search_callback_occluded(bvh, ray_aabb_intersect, &rcd, cb, data);
|
|
}
|
|
|
|
int ray_face_intersection(const float ray_start[3],
|
|
const float ray_normal[3],
|
|
const float *t0, const float *t1,
|
|
const float *t2, const float *t3,
|
|
float *fdist)
|
|
{
|
|
float dist;
|
|
|
|
if ((isect_ray_tri_epsilon_v3(ray_start, ray_normal, t0, t1, t2, &dist, NULL, 0.1f) && dist < *fdist) ||
|
|
(t3 && isect_ray_tri_epsilon_v3(ray_start, ray_normal, t0, t2, t3, &dist, NULL, 0.1f) && dist < *fdist))
|
|
{
|
|
*fdist = dist;
|
|
return 1;
|
|
}
|
|
else {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static int pbvh_faces_node_raycast(PBVH *bvh, const PBVHNode *node,
|
|
float (*origco)[3],
|
|
const float ray_start[3],
|
|
const float ray_normal[3], float *dist)
|
|
{
|
|
const MVert *vert = bvh->verts;
|
|
const int *faces = node->prim_indices;
|
|
int i, hit = 0, totface = node->totprim;
|
|
|
|
for (i = 0; i < totface; ++i) {
|
|
const MFace *f = bvh->faces + faces[i];
|
|
const int *face_verts = node->face_vert_indices[i];
|
|
|
|
if (paint_is_face_hidden(f, vert))
|
|
continue;
|
|
|
|
if (origco) {
|
|
/* intersect with backuped original coordinates */
|
|
hit |= ray_face_intersection(ray_start, ray_normal,
|
|
origco[face_verts[0]],
|
|
origco[face_verts[1]],
|
|
origco[face_verts[2]],
|
|
f->v4 ? origco[face_verts[3]] : NULL,
|
|
dist);
|
|
}
|
|
else {
|
|
/* intersect with current coordinates */
|
|
hit |= ray_face_intersection(ray_start, ray_normal,
|
|
vert[f->v1].co,
|
|
vert[f->v2].co,
|
|
vert[f->v3].co,
|
|
f->v4 ? vert[f->v4].co : NULL,
|
|
dist);
|
|
}
|
|
}
|
|
|
|
return hit;
|
|
}
|
|
|
|
static int pbvh_grids_node_raycast(PBVH *bvh, PBVHNode *node,
|
|
float (*origco)[3],
|
|
const float ray_start[3],
|
|
const float ray_normal[3], float *dist)
|
|
{
|
|
int totgrid = node->totprim;
|
|
int gridsize = bvh->gridkey.grid_size;
|
|
int i, x, y, hit = 0;
|
|
|
|
for (i = 0; i < totgrid; ++i) {
|
|
CCGElem *grid = bvh->grids[node->prim_indices[i]];
|
|
BLI_bitmap gh;
|
|
|
|
if (!grid)
|
|
continue;
|
|
|
|
gh = bvh->grid_hidden[node->prim_indices[i]];
|
|
|
|
for (y = 0; y < gridsize - 1; ++y) {
|
|
for (x = 0; x < gridsize - 1; ++x) {
|
|
/* check if grid face is hidden */
|
|
if (gh) {
|
|
if (paint_is_grid_face_hidden(gh, gridsize, x, y))
|
|
continue;
|
|
}
|
|
|
|
if (origco) {
|
|
hit |= ray_face_intersection(ray_start, ray_normal,
|
|
origco[y * gridsize + x],
|
|
origco[y * gridsize + x + 1],
|
|
origco[(y + 1) * gridsize + x + 1],
|
|
origco[(y + 1) * gridsize + x],
|
|
dist);
|
|
}
|
|
else {
|
|
hit |= ray_face_intersection(ray_start, ray_normal,
|
|
CCG_grid_elem_co(&bvh->gridkey, grid, x, y),
|
|
CCG_grid_elem_co(&bvh->gridkey, grid, x + 1, y),
|
|
CCG_grid_elem_co(&bvh->gridkey, grid, x + 1, y + 1),
|
|
CCG_grid_elem_co(&bvh->gridkey, grid, x, y + 1),
|
|
dist);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (origco)
|
|
origco += gridsize * gridsize;
|
|
}
|
|
|
|
return hit;
|
|
}
|
|
|
|
int BKE_pbvh_node_raycast(PBVH *bvh, PBVHNode *node, float (*origco)[3], int use_origco,
|
|
const float ray_start[3], const float ray_normal[3],
|
|
float *dist)
|
|
{
|
|
int hit = 0;
|
|
|
|
if (node->flag & PBVH_FullyHidden)
|
|
return 0;
|
|
|
|
switch (bvh->type) {
|
|
case PBVH_FACES:
|
|
hit |= pbvh_faces_node_raycast(bvh, node, origco,
|
|
ray_start, ray_normal, dist);
|
|
break;
|
|
case PBVH_GRIDS:
|
|
hit |= pbvh_grids_node_raycast(bvh, node, origco,
|
|
ray_start, ray_normal, dist);
|
|
break;
|
|
case PBVH_BMESH:
|
|
hit = pbvh_bmesh_node_raycast(node, ray_start, ray_normal, dist, use_origco);
|
|
break;
|
|
}
|
|
|
|
return hit;
|
|
}
|
|
|
|
//#include <GL/glew.h>
|
|
|
|
typedef struct {
|
|
DMSetMaterial setMaterial;
|
|
int wireframe;
|
|
} PBVHNodeDrawData;
|
|
|
|
void BKE_pbvh_node_draw(PBVHNode *node, void *data_v)
|
|
{
|
|
PBVHNodeDrawData *data = data_v;
|
|
|
|
#if 0
|
|
/* XXX: Just some quick code to show leaf nodes in different colors */
|
|
float col[3]; int i;
|
|
|
|
if (0) { //is_partial) {
|
|
col[0] = (rand() / (float)RAND_MAX); col[1] = col[2] = 0.6;
|
|
}
|
|
else {
|
|
srand((long long)node);
|
|
for (i = 0; i < 3; ++i)
|
|
col[i] = (rand() / (float)RAND_MAX) * 0.3 + 0.7;
|
|
}
|
|
glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, col);
|
|
|
|
glColor3f(1, 0, 0);
|
|
#endif
|
|
|
|
if (!(node->flag & PBVH_FullyHidden))
|
|
GPU_draw_buffers(node->draw_buffers,
|
|
data->setMaterial,
|
|
data->wireframe);
|
|
}
|
|
|
|
typedef enum {
|
|
ISECT_INSIDE,
|
|
ISECT_OUTSIDE,
|
|
ISECT_INTERSECT
|
|
} PlaneAABBIsect;
|
|
|
|
/* Adapted from:
|
|
* http://www.gamedev.net/community/forums/topic.asp?topic_id=512123
|
|
* Returns true if the AABB is at least partially within the frustum
|
|
* (ok, not a real frustum), false otherwise.
|
|
*/
|
|
static PlaneAABBIsect test_planes_aabb(const float bb_min[3],
|
|
const float bb_max[3],
|
|
const float (*planes)[4])
|
|
{
|
|
float vmin[3], vmax[3];
|
|
PlaneAABBIsect ret = ISECT_INSIDE;
|
|
int i, axis;
|
|
|
|
for (i = 0; i < 4; ++i) {
|
|
for (axis = 0; axis < 3; ++axis) {
|
|
if (planes[i][axis] > 0) {
|
|
vmin[axis] = bb_min[axis];
|
|
vmax[axis] = bb_max[axis];
|
|
}
|
|
else {
|
|
vmin[axis] = bb_max[axis];
|
|
vmax[axis] = bb_min[axis];
|
|
}
|
|
}
|
|
|
|
if (dot_v3v3(planes[i], vmin) + planes[i][3] > 0)
|
|
return ISECT_OUTSIDE;
|
|
else if (dot_v3v3(planes[i], vmax) + planes[i][3] >= 0)
|
|
ret = ISECT_INTERSECT;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
int BKE_pbvh_node_planes_contain_AABB(PBVHNode *node, void *data)
|
|
{
|
|
float bb_min[3], bb_max[3];
|
|
|
|
BKE_pbvh_node_get_BB(node, bb_min, bb_max);
|
|
return test_planes_aabb(bb_min, bb_max, data) != ISECT_OUTSIDE;
|
|
}
|
|
|
|
int BKE_pbvh_node_planes_exclude_AABB(PBVHNode *node, void *data)
|
|
{
|
|
float bb_min[3], bb_max[3];
|
|
|
|
BKE_pbvh_node_get_BB(node, bb_min, bb_max);
|
|
return test_planes_aabb(bb_min, bb_max, data) != ISECT_INSIDE;
|
|
}
|
|
|
|
static void pbvh_node_check_diffuse_changed(PBVH *bvh, PBVHNode *node)
|
|
{
|
|
if (!node->draw_buffers)
|
|
return;
|
|
|
|
if (GPU_buffers_diffuse_changed(node->draw_buffers, bvh->show_diffuse_color))
|
|
node->flag |= PBVH_UpdateDrawBuffers;
|
|
}
|
|
|
|
void BKE_pbvh_draw(PBVH *bvh, float (*planes)[4], float (*face_nors)[3],
|
|
DMSetMaterial setMaterial, int wireframe)
|
|
{
|
|
PBVHNodeDrawData draw_data = {setMaterial, wireframe};
|
|
PBVHNode **nodes;
|
|
int a, totnode;
|
|
|
|
for (a = 0; a < bvh->totnode; a++)
|
|
pbvh_node_check_diffuse_changed(bvh, &bvh->nodes[a]);
|
|
|
|
BKE_pbvh_search_gather(bvh, update_search_cb, SET_INT_IN_POINTER(PBVH_UpdateNormals | PBVH_UpdateDrawBuffers),
|
|
&nodes, &totnode);
|
|
|
|
pbvh_update_normals(bvh, nodes, totnode, face_nors);
|
|
pbvh_update_draw_buffers(bvh, nodes, totnode);
|
|
|
|
if (nodes) MEM_freeN(nodes);
|
|
|
|
if (planes) {
|
|
BKE_pbvh_search_callback(bvh, BKE_pbvh_node_planes_contain_AABB,
|
|
planes, BKE_pbvh_node_draw, &draw_data);
|
|
}
|
|
else {
|
|
BKE_pbvh_search_callback(bvh, NULL, NULL, BKE_pbvh_node_draw, &draw_data);
|
|
}
|
|
}
|
|
|
|
void BKE_pbvh_grids_update(PBVH *bvh, CCGElem **grids, DMGridAdjacency *gridadj, void **gridfaces,
|
|
DMFlagMat *flagmats, BLI_bitmap *grid_hidden)
|
|
{
|
|
int a;
|
|
|
|
bvh->grids = grids;
|
|
bvh->gridadj = gridadj;
|
|
bvh->gridfaces = gridfaces;
|
|
|
|
if (flagmats != bvh->grid_flag_mats || bvh->grid_hidden != grid_hidden) {
|
|
bvh->grid_flag_mats = flagmats;
|
|
bvh->grid_hidden = grid_hidden;
|
|
|
|
for (a = 0; a < bvh->totnode; ++a)
|
|
BKE_pbvh_node_mark_rebuild_draw(&bvh->nodes[a]);
|
|
}
|
|
}
|
|
|
|
/* Get the node's displacement layer, creating it if necessary */
|
|
float *BKE_pbvh_node_layer_disp_get(PBVH *bvh, PBVHNode *node)
|
|
{
|
|
if (!node->layer_disp) {
|
|
int totvert = 0;
|
|
BKE_pbvh_node_num_verts(bvh, node, &totvert, NULL);
|
|
node->layer_disp = MEM_callocN(sizeof(float) * totvert, "layer disp");
|
|
}
|
|
return node->layer_disp;
|
|
}
|
|
|
|
/* If the node has a displacement layer, free it and set to null */
|
|
void BKE_pbvh_node_layer_disp_free(PBVHNode *node)
|
|
{
|
|
if (node->layer_disp) {
|
|
MEM_freeN(node->layer_disp);
|
|
node->layer_disp = NULL;
|
|
}
|
|
}
|
|
|
|
float (*BKE_pbvh_get_vertCos(PBVH *pbvh))[3]
|
|
{
|
|
int a;
|
|
float (*vertCos)[3] = NULL;
|
|
|
|
if (pbvh->verts) {
|
|
float *co;
|
|
MVert *mvert = pbvh->verts;
|
|
|
|
vertCos = MEM_callocN(3 * pbvh->totvert * sizeof(float), "BKE_pbvh_get_vertCoords");
|
|
co = (float *)vertCos;
|
|
|
|
for (a = 0; a < pbvh->totvert; a++, mvert++, co += 3) {
|
|
copy_v3_v3(co, mvert->co);
|
|
}
|
|
}
|
|
|
|
return vertCos;
|
|
}
|
|
|
|
void BKE_pbvh_apply_vertCos(PBVH *pbvh, float (*vertCos)[3])
|
|
{
|
|
int a;
|
|
|
|
if (!pbvh->deformed) {
|
|
if (pbvh->verts) {
|
|
/* if pbvh is not already deformed, verts/faces points to the */
|
|
/* original data and applying new coords to this arrays would lead to */
|
|
/* unneeded deformation -- duplicate verts/faces to avoid this */
|
|
|
|
pbvh->verts = MEM_dupallocN(pbvh->verts);
|
|
pbvh->faces = MEM_dupallocN(pbvh->faces);
|
|
|
|
pbvh->deformed = 1;
|
|
}
|
|
}
|
|
|
|
if (pbvh->verts) {
|
|
MVert *mvert = pbvh->verts;
|
|
/* copy new verts coords */
|
|
for (a = 0; a < pbvh->totvert; ++a, ++mvert) {
|
|
copy_v3_v3(mvert->co, vertCos[a]);
|
|
mvert->flag |= ME_VERT_PBVH_UPDATE;
|
|
}
|
|
|
|
/* coordinates are new -- normals should also be updated */
|
|
BKE_mesh_calc_normals_tessface(pbvh->verts, pbvh->totvert, pbvh->faces, pbvh->totprim, NULL);
|
|
|
|
for (a = 0; a < pbvh->totnode; ++a)
|
|
BKE_pbvh_node_mark_update(&pbvh->nodes[a]);
|
|
|
|
BKE_pbvh_update(pbvh, PBVH_UpdateBB, NULL);
|
|
BKE_pbvh_update(pbvh, PBVH_UpdateOriginalBB, NULL);
|
|
|
|
}
|
|
}
|
|
|
|
int BKE_pbvh_isDeformed(PBVH *pbvh)
|
|
{
|
|
return pbvh->deformed;
|
|
}
|
|
/* Proxies */
|
|
|
|
PBVHProxyNode *BKE_pbvh_node_add_proxy(PBVH *bvh, PBVHNode *node)
|
|
{
|
|
int index, totverts;
|
|
|
|
#pragma omp critical
|
|
{
|
|
|
|
index = node->proxy_count;
|
|
|
|
node->proxy_count++;
|
|
|
|
if (node->proxies)
|
|
node->proxies = MEM_reallocN(node->proxies, node->proxy_count * sizeof(PBVHProxyNode));
|
|
else
|
|
node->proxies = MEM_mallocN(sizeof(PBVHProxyNode), "PBVHNodeProxy");
|
|
|
|
BKE_pbvh_node_num_verts(bvh, node, &totverts, NULL);
|
|
node->proxies[index].co = MEM_callocN(sizeof(float[3]) * totverts, "PBVHNodeProxy.co");
|
|
}
|
|
|
|
return node->proxies + index;
|
|
}
|
|
|
|
void BKE_pbvh_node_free_proxies(PBVHNode *node)
|
|
{
|
|
#pragma omp critical
|
|
{
|
|
int p;
|
|
|
|
for (p = 0; p < node->proxy_count; p++) {
|
|
MEM_freeN(node->proxies[p].co);
|
|
node->proxies[p].co = 0;
|
|
}
|
|
|
|
MEM_freeN(node->proxies);
|
|
node->proxies = 0;
|
|
|
|
node->proxy_count = 0;
|
|
}
|
|
}
|
|
|
|
void BKE_pbvh_gather_proxies(PBVH *pbvh, PBVHNode ***r_array, int *r_tot)
|
|
{
|
|
PBVHNode **array = NULL, **newarray, *node;
|
|
int tot = 0, space = 0;
|
|
int n;
|
|
|
|
for (n = 0; n < pbvh->totnode; n++) {
|
|
node = pbvh->nodes + n;
|
|
|
|
if (node->proxy_count > 0) {
|
|
if (tot == space) {
|
|
/* resize array if needed */
|
|
space = (tot == 0) ? 32 : space * 2;
|
|
newarray = MEM_callocN(sizeof(PBVHNode) * space, "BKE_pbvh_gather_proxies");
|
|
|
|
if (array) {
|
|
memcpy(newarray, array, sizeof(PBVHNode) * tot);
|
|
MEM_freeN(array);
|
|
}
|
|
|
|
array = newarray;
|
|
}
|
|
|
|
array[tot] = node;
|
|
tot++;
|
|
}
|
|
}
|
|
|
|
if (tot == 0 && array) {
|
|
MEM_freeN(array);
|
|
array = NULL;
|
|
}
|
|
|
|
*r_array = array;
|
|
*r_tot = tot;
|
|
}
|
|
|
|
void pbvh_vertex_iter_init(PBVH *bvh, PBVHNode *node,
|
|
PBVHVertexIter *vi, int mode)
|
|
{
|
|
struct CCGElem **grids;
|
|
struct MVert *verts;
|
|
int *grid_indices, *vert_indices;
|
|
int totgrid, gridsize, uniq_verts, totvert;
|
|
|
|
vi->grid = 0;
|
|
vi->no = 0;
|
|
vi->fno = 0;
|
|
vi->mvert = 0;
|
|
|
|
BKE_pbvh_node_get_grids(bvh, node, &grid_indices, &totgrid, NULL, &gridsize, &grids, NULL);
|
|
BKE_pbvh_node_num_verts(bvh, node, &uniq_verts, &totvert);
|
|
BKE_pbvh_node_get_verts(bvh, node, &vert_indices, &verts);
|
|
vi->key = &bvh->gridkey;
|
|
|
|
vi->grids = grids;
|
|
vi->grid_indices = grid_indices;
|
|
vi->totgrid = (grids) ? totgrid : 1;
|
|
vi->gridsize = gridsize;
|
|
|
|
if (mode == PBVH_ITER_ALL)
|
|
vi->totvert = totvert;
|
|
else
|
|
vi->totvert = uniq_verts;
|
|
vi->vert_indices = vert_indices;
|
|
vi->mverts = verts;
|
|
|
|
if (bvh->type == PBVH_BMESH) {
|
|
BLI_ghashIterator_init(&vi->bm_unique_verts, node->bm_unique_verts);
|
|
BLI_ghashIterator_init(&vi->bm_other_verts, node->bm_other_verts);
|
|
vi->bm_vdata = &bvh->bm->vdata;
|
|
}
|
|
|
|
vi->gh = NULL;
|
|
if (vi->grids && mode == PBVH_ITER_UNIQUE)
|
|
vi->grid_hidden = bvh->grid_hidden;
|
|
|
|
vi->mask = NULL;
|
|
if (bvh->type == PBVH_FACES)
|
|
vi->vmask = CustomData_get_layer(bvh->vdata, CD_PAINT_MASK);
|
|
}
|
|
|
|
void pbvh_show_diffuse_color_set(PBVH *bvh, int show_diffuse_color)
|
|
{
|
|
bvh->show_diffuse_color = show_diffuse_color;
|
|
}
|