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blender-archive/source/blender/compositor/operations/COM_DenoiseOperation.cpp
Brecht Van Lommel ae370e292a macOS: add Embree, OpenImageDenoise and sse2neon libraries for ARM
This required using a fork of Embree, newer LLVM version, unreleased ISPC
version and sse2neon directly from Git. Hopefully over time all the required
changes end up in official releases. For now we deviate from other platforms.

Based on contributions by Apple and Stefan Werner.

Ref D9527, D8237, T78710
2021-02-15 20:22:34 +01:00

167 lines
5.8 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2019, Blender Foundation.
*/
#include "COM_DenoiseOperation.h"
#include "BLI_math.h"
#include "BLI_system.h"
#ifdef WITH_OPENIMAGEDENOISE
# include "BLI_threads.h"
# include <OpenImageDenoise/oidn.hpp>
static pthread_mutex_t oidn_lock = BLI_MUTEX_INITIALIZER;
#endif
#include <iostream>
DenoiseOperation::DenoiseOperation()
{
this->addInputSocket(COM_DT_COLOR);
this->addInputSocket(COM_DT_VECTOR);
this->addInputSocket(COM_DT_COLOR);
this->addOutputSocket(COM_DT_COLOR);
this->m_settings = nullptr;
}
void DenoiseOperation::initExecution()
{
SingleThreadedOperation::initExecution();
this->m_inputProgramColor = getInputSocketReader(0);
this->m_inputProgramNormal = getInputSocketReader(1);
this->m_inputProgramAlbedo = getInputSocketReader(2);
}
void DenoiseOperation::deinitExecution()
{
this->m_inputProgramColor = nullptr;
this->m_inputProgramNormal = nullptr;
this->m_inputProgramAlbedo = nullptr;
SingleThreadedOperation::deinitExecution();
}
MemoryBuffer *DenoiseOperation::createMemoryBuffer(rcti *rect2)
{
MemoryBuffer *tileColor = (MemoryBuffer *)this->m_inputProgramColor->initializeTileData(rect2);
MemoryBuffer *tileNormal = (MemoryBuffer *)this->m_inputProgramNormal->initializeTileData(rect2);
MemoryBuffer *tileAlbedo = (MemoryBuffer *)this->m_inputProgramAlbedo->initializeTileData(rect2);
rcti rect;
rect.xmin = 0;
rect.ymin = 0;
rect.xmax = getWidth();
rect.ymax = getHeight();
MemoryBuffer *result = new MemoryBuffer(COM_DT_COLOR, &rect);
float *data = result->getBuffer();
this->generateDenoise(data, tileColor, tileNormal, tileAlbedo, this->m_settings);
return result;
}
bool DenoiseOperation::determineDependingAreaOfInterest(rcti * /*input*/,
ReadBufferOperation *readOperation,
rcti *output)
{
if (isCached()) {
return false;
}
rcti newInput;
newInput.xmax = this->getWidth();
newInput.xmin = 0;
newInput.ymax = this->getHeight();
newInput.ymin = 0;
return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
}
void DenoiseOperation::generateDenoise(float *data,
MemoryBuffer *inputTileColor,
MemoryBuffer *inputTileNormal,
MemoryBuffer *inputTileAlbedo,
NodeDenoise *settings)
{
float *inputBufferColor = inputTileColor->getBuffer();
BLI_assert(inputBufferColor);
if (!inputBufferColor) {
return;
}
#ifdef WITH_OPENIMAGEDENOISE
/* Always supported through Accelerate framework BNNS on macOS. */
# ifndef __APPLE__
if (BLI_cpu_support_sse41())
# endif
{
oidn::DeviceRef device = oidn::newDevice();
device.commit();
oidn::FilterRef filter = device.newFilter("RT");
filter.setImage("color",
inputBufferColor,
oidn::Format::Float3,
inputTileColor->getWidth(),
inputTileColor->getHeight(),
0,
sizeof(float[4]));
if (inputTileNormal && inputTileNormal->getBuffer()) {
filter.setImage("normal",
inputTileNormal->getBuffer(),
oidn::Format::Float3,
inputTileNormal->getWidth(),
inputTileNormal->getHeight(),
0,
sizeof(float[3]));
}
if (inputTileAlbedo && inputTileAlbedo->getBuffer()) {
filter.setImage("albedo",
inputTileAlbedo->getBuffer(),
oidn::Format::Float3,
inputTileAlbedo->getWidth(),
inputTileAlbedo->getHeight(),
0,
sizeof(float[4]));
}
filter.setImage("output",
data,
oidn::Format::Float3,
inputTileColor->getWidth(),
inputTileColor->getHeight(),
0,
sizeof(float[4]));
BLI_assert(settings);
if (settings) {
filter.set("hdr", settings->hdr);
filter.set("srgb", false);
}
filter.commit();
/* Since it's memory intensive, it's better to run only one instance of OIDN at a time.
* OpenImageDenoise is multithreaded internally and should use all available cores nonetheless.
*/
BLI_mutex_lock(&oidn_lock);
filter.execute();
BLI_mutex_unlock(&oidn_lock);
/* copy the alpha channel, OpenImageDenoise currently only supports RGB */
size_t numPixels = inputTileColor->getWidth() * inputTileColor->getHeight();
for (size_t i = 0; i < numPixels; i++) {
data[i * 4 + 3] = inputBufferColor[i * 4 + 3];
}
return;
}
#endif
/* If built without OIDN or running on an unsupported CPU, just pass through. */
UNUSED_VARS(inputTileAlbedo, inputTileNormal, settings);
::memcpy(data,
inputBufferColor,
sizeof(float[4]) * inputTileColor->getWidth() * inputTileColor->getHeight());
}