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blender-archive/source/blender/editors/space_action/action_intern.h
Julian Eisel 2771dfd563 UI: Revert design changes to data-block selector for the 2.92 release
Partially reverts 2250b5cefe.

Removing the user count and fake user count icons was controversial (which was
expected) and there are a few further changes needed, that won't make it in
time for the release, see D9946.
While there is a design to bring back the user count and fake user indicators,
a new design idea was proposed that the UI team wants to follow. This came too
late for the 2.92 release, the new design is targeted at the 2.93 release now.
Meanwhile, UI team decision was to simply revert the design changes.

The new design is being worked on in https://developer.blender.org/T84669.

Note that this commit does not revert some internal changes done in
2250b5cefe. Namely the introduction of `ed_util_ops.c` and data-block
operators in there. These will still be needed in the new design.
2021-01-13 15:31:02 +01:00

144 lines
4.7 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup spaction
*/
#pragma once
struct ARegion;
struct ARegionType;
struct Object;
struct Scene;
struct SpaceAction;
struct bAnimContext;
struct bContext;
struct wmOperatorType;
/* internal exports only */
/* **************************************** */
/* space_action.c / action_buttons.c */
void action_buttons_register(struct ARegionType *art);
/* ***************************************** */
/* action_draw.c */
void draw_channel_names(struct bContext *C, struct bAnimContext *ac, struct ARegion *region);
void draw_channel_strips(struct bAnimContext *ac,
struct SpaceAction *saction,
struct ARegion *region);
void timeline_draw_cache(struct SpaceAction *saction, struct Object *ob, struct Scene *scene);
/* ***************************************** */
/* action_select.c */
void ACTION_OT_select_all(struct wmOperatorType *ot);
void ACTION_OT_select_box(struct wmOperatorType *ot);
void ACTION_OT_select_lasso(struct wmOperatorType *ot);
void ACTION_OT_select_circle(struct wmOperatorType *ot);
void ACTION_OT_select_column(struct wmOperatorType *ot);
void ACTION_OT_select_linked(struct wmOperatorType *ot);
void ACTION_OT_select_more(struct wmOperatorType *ot);
void ACTION_OT_select_less(struct wmOperatorType *ot);
void ACTION_OT_select_leftright(struct wmOperatorType *ot);
void ACTION_OT_clickselect(struct wmOperatorType *ot);
/* defines for left-right select tool */
enum eActKeys_LeftRightSelect_Mode {
ACTKEYS_LRSEL_TEST = 0,
ACTKEYS_LRSEL_LEFT,
ACTKEYS_LRSEL_RIGHT,
};
/* defines for column-select mode */
enum eActKeys_ColumnSelect_Mode {
ACTKEYS_COLUMNSEL_KEYS = 0,
ACTKEYS_COLUMNSEL_CFRA,
ACTKEYS_COLUMNSEL_MARKERS_COLUMN,
ACTKEYS_COLUMNSEL_MARKERS_BETWEEN,
};
/* ***************************************** */
/* action_edit.c */
void ACTION_OT_previewrange_set(struct wmOperatorType *ot);
void ACTION_OT_view_all(struct wmOperatorType *ot);
void ACTION_OT_view_selected(struct wmOperatorType *ot);
void ACTION_OT_view_frame(struct wmOperatorType *ot);
void ACTION_OT_copy(struct wmOperatorType *ot);
void ACTION_OT_paste(struct wmOperatorType *ot);
void ACTION_OT_keyframe_insert(struct wmOperatorType *ot);
void ACTION_OT_duplicate(struct wmOperatorType *ot);
void ACTION_OT_delete(struct wmOperatorType *ot);
void ACTION_OT_clean(struct wmOperatorType *ot);
void ACTION_OT_sample(struct wmOperatorType *ot);
void ACTION_OT_keyframe_type(struct wmOperatorType *ot);
void ACTION_OT_handle_type(struct wmOperatorType *ot);
void ACTION_OT_interpolation_type(struct wmOperatorType *ot);
void ACTION_OT_extrapolation_type(struct wmOperatorType *ot);
void ACTION_OT_easing_type(struct wmOperatorType *ot);
void ACTION_OT_frame_jump(struct wmOperatorType *ot);
void ACTION_OT_snap(struct wmOperatorType *ot);
void ACTION_OT_mirror(struct wmOperatorType *ot);
void ACTION_OT_new(struct wmOperatorType *ot);
void ACTION_OT_unlink(struct wmOperatorType *ot);
void ACTION_OT_push_down(struct wmOperatorType *ot);
void ACTION_OT_stash(struct wmOperatorType *ot);
void ACTION_OT_stash_and_create(struct wmOperatorType *ot);
void ACTION_OT_layer_next(struct wmOperatorType *ot);
void ACTION_OT_layer_prev(struct wmOperatorType *ot);
void ACTION_OT_markers_make_local(struct wmOperatorType *ot);
/* defines for snap keyframes
* NOTE: keep in sync with eEditKeyframes_Snap (in ED_keyframes_edit.h)
*/
enum eActKeys_Snap_Mode {
ACTKEYS_SNAP_CFRA = 1,
ACTKEYS_SNAP_NEAREST_FRAME,
ACTKEYS_SNAP_NEAREST_SECOND,
ACTKEYS_SNAP_NEAREST_MARKER,
};
/* defines for mirror keyframes
* NOTE: keep in sync with eEditKeyframes_Mirror (in ED_keyframes_edit.h)
*/
enum eActKeys_Mirror_Mode {
ACTKEYS_MIRROR_CFRA = 1,
ACTKEYS_MIRROR_YAXIS,
ACTKEYS_MIRROR_XAXIS,
ACTKEYS_MIRROR_MARKER,
};
/* ***************************************** */
/* action_ops.c */
void action_operatortypes(void);
void action_keymap(struct wmKeyConfig *keyconf);