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Campbell Barton ab5bef6fbb bmesh mirror modifier cleanup
* vertex map was a dynamicly realloc'd array when the final size was known, use a fixed array instead.
* vertex map was being calculated even when not used.
* face tesselation was being called twice.
* an unused deform group array was being created.
2011-12-29 09:15:06 +00:00
2011-12-29 09:15:06 +00:00
2010-10-13 14:44:22 +00:00
2011-11-23 17:14:29 +00:00
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