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Yuki HashimotoandBrecht Van Lommel ac1ed19eae Fix: macOS wrong IME candidate window position on first display
IME conversion candidate window was displayed at the mouse position, instead of
below the cursor or text selection.

Blender need to tell the input method program where the conversion candidate
window is during Japanese and Chinese input.

In macOS, the `firstRectforCharacterRange` is called when input by the input
method starts, and the position of the conversion candidate window is
specified. Therefore, it is necessary to set the position of the conversion
candidate window before input starts. This patch changes it so that the position
of the conversion candidate window is always set when the cursor is drawn.

Differential Revision: https://developer.blender.org/D11697
2021-07-05 17:20:05 +02:00
2021-07-05 22:27:03 +10:00
2021-03-26 16:15:02 +01:00
2010-10-13 14:44:22 +00:00

Sphinx Warnings

Traceback (most recent call last):
  File "/var/lib/gitea/custom/sphinx/venv/bin/sphinx-build", line 5, in <module>
    from sphinx.cmd.build import main
ModuleNotFoundError: No module named 'sphinx'

Note the preview is not accurate and warnings may not indicate real issues.

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