This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/release/scripts/modules/bpy_extras/node_utils.py
Brecht Van Lommel dbdafe1209 Shaders: add target setting to material output node.
This makes it possible to have a single shading nodetree that contains
separate Cycles and Eevee shaders. By default the target is set to All
so shaders are shared.
2018-07-05 18:43:48 +02:00

1.0 KiB