For many years, animators have been requesting the ability to edit keyframes in the timeline. However, implementing such tools in the timeline quickly becomes a slippery slope, where we'll eventually end up having to duplicate all the functionality from the dopesheet editor. Discussing with William and Pablo this morning, we realised that perhaps it might be possible to just make the Timeline a mode of the Dopesheet Editor (and kill off the old standalone Timeline), meaning that we essentially get all the Dopesheet Editor goodness for free! Also, with some proposed UI updates (i.e. allowing "submodes" of editors to be part of the the main editors selector), it might not even matter that there isn't an "actual" timeline editor anymore. This commit implements the following changes (which are actually sufficient for supporting most basic workflows): * Timeline mode in Dopesheet Editor * Tweaks to UI code to make the Timeline header/menus show up in Dopesheet editor TODO: * Hide channels list when switching to timeline mode * Port over cache-file indicators * Add missing timeline-only settings that need a new home in the dopesheet * Go through fixing all timeline editor operators (e.g. Bind to camera) * Port over start/end frame shading (and adjust preview range rendering to make the distinction between these clear) * Remove old timeline editor, and transfer over any leftover code
493 lines
17 KiB
Python
493 lines
17 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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import bpy
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from bpy.types import Header, Menu
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from .space_time import *
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#######################################
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# DopeSheet Filtering
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# used for DopeSheet, NLA, and Graph Editors
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def dopesheet_filter(layout, context, genericFiltersOnly=False):
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dopesheet = context.space_data.dopesheet
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is_nla = context.area.type == 'NLA_EDITOR'
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row = layout.row(align=True)
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row.prop(dopesheet, "show_only_selected", text="")
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row.prop(dopesheet, "show_hidden", text="")
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if is_nla:
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row.prop(dopesheet, "show_missing_nla", text="")
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else: # graph and dopesheet editors - F-Curves and drivers only
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row.prop(dopesheet, "show_only_errors", text="")
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if not genericFiltersOnly:
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if bpy.data.groups:
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row = layout.row(align=True)
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row.prop(dopesheet, "show_only_group_objects", text="")
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if dopesheet.show_only_group_objects:
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row.prop(dopesheet, "filter_group", text="")
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if not is_nla:
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row = layout.row(align=True)
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row.prop(dopesheet, "show_only_matching_fcurves", text="")
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if dopesheet.show_only_matching_fcurves:
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row.prop(dopesheet, "filter_fcurve_name", text="")
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row.prop(dopesheet, "use_multi_word_filter", text="")
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else:
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row = layout.row(align=True)
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row.prop(dopesheet, "use_filter_text", text="")
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if dopesheet.use_filter_text:
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row.prop(dopesheet, "filter_text", text="")
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row.prop(dopesheet, "use_multi_word_filter", text="")
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if not genericFiltersOnly:
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row = layout.row(align=True)
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row.prop(dopesheet, "show_datablock_filters", text="Filters")
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if dopesheet.show_datablock_filters:
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row.prop(dopesheet, "show_scenes", text="")
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row.prop(dopesheet, "show_worlds", text="")
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row.prop(dopesheet, "show_nodes", text="")
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row.prop(dopesheet, "show_transforms", text="")
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if bpy.data.meshes:
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row.prop(dopesheet, "show_meshes", text="")
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if bpy.data.shape_keys:
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row.prop(dopesheet, "show_shapekeys", text="")
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if bpy.data.meshes:
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row.prop(dopesheet, "show_modifiers", text="")
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if bpy.data.materials:
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row.prop(dopesheet, "show_materials", text="")
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if bpy.data.lamps:
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row.prop(dopesheet, "show_lamps", text="")
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if bpy.data.textures:
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row.prop(dopesheet, "show_textures", text="")
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if bpy.data.cameras:
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row.prop(dopesheet, "show_cameras", text="")
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if bpy.data.curves:
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row.prop(dopesheet, "show_curves", text="")
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if bpy.data.metaballs:
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row.prop(dopesheet, "show_metaballs", text="")
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if bpy.data.lattices:
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row.prop(dopesheet, "show_lattices", text="")
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if bpy.data.armatures:
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row.prop(dopesheet, "show_armatures", text="")
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if bpy.data.particles:
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row.prop(dopesheet, "show_particles", text="")
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if bpy.data.speakers:
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row.prop(dopesheet, "show_speakers", text="")
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if bpy.data.linestyles:
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row.prop(dopesheet, "show_linestyles", text="")
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if bpy.data.grease_pencil:
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row.prop(dopesheet, "show_gpencil", text="")
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layout.prop(dopesheet, "use_datablock_sort", text="")
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#######################################
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# DopeSheet Editor - General/Standard UI
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class DOPESHEET_HT_header(Header):
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bl_space_type = 'DOPESHEET_EDITOR'
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def draw(self, context):
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layout = self.layout
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st = context.space_data
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row = layout.row(align=True)
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row.template_header()
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# XXX: perhaps our mode menu can be retired eventually when we get editor submodes in the main menu?
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layout.prop(st, "mode", text="")
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if st.mode == 'TIMELINE':
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TIME_MT_editor_menus.draw_collapsible(context, layout)
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TIME_HT_editor_buttons.draw_header(context, layout)
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else:
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DOPESHEET_MT_editor_menus.draw_collapsible(context, layout)
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DOPESHEET_HT_editor_buttons.draw_header(context, layout)
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# Header for "normal" dopesheet editor modes (e.g. Dope Sheet, Action, Shape Keys, etc.)
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# XXX: Temporary, until we have editor submodes in the actual editors menu
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class DOPESHEET_HT_editor_buttons(Header):
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bl_idname = "DOPESHEET_HT_editor_buttons"
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bl_space_type = 'DOPESHEET_EDITOR'
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bl_label = ""
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def draw(self, context):
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pass
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@staticmethod
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def draw_header(context, layout):
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st = context.space_data
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toolsettings = context.tool_settings
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if st.mode in {'ACTION', 'SHAPEKEY'}:
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row = layout.row(align=True)
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row.operator("action.layer_prev", text="", icon='TRIA_DOWN')
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row.operator("action.layer_next", text="", icon='TRIA_UP')
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layout.template_ID(st, "action", new="action.new", unlink="action.unlink")
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row = layout.row(align=True)
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row.operator("action.push_down", text="Push Down", icon='NLA_PUSHDOWN')
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row.operator("action.stash", text="Stash", icon='FREEZE')
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layout.prop(st.dopesheet, "show_summary", text="Summary")
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if st.mode == 'DOPESHEET':
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dopesheet_filter(layout, context)
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elif st.mode == 'ACTION':
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# 'genericFiltersOnly' limits the options to only the relevant 'generic' subset of
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# filters which will work here and are useful (especially for character animation)
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dopesheet_filter(layout, context, genericFiltersOnly=True)
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elif st.mode == 'GPENCIL':
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row = layout.row(align=True)
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row.prop(st.dopesheet, "show_gpencil_3d_only", text="Active Only")
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if st.dopesheet.show_gpencil_3d_only:
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row = layout.row(align=True)
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row.prop(st.dopesheet, "show_only_selected", text="")
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row.prop(st.dopesheet, "show_hidden", text="")
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row = layout.row(align=True)
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row.prop(st.dopesheet, "use_filter_text", text="")
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if st.dopesheet.use_filter_text:
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row.prop(st.dopesheet, "filter_text", text="")
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row.prop(st.dopesheet, "use_multi_word_filter", text="")
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row = layout.row(align=True)
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row.prop(toolsettings, "use_proportional_action",
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text="", icon_only=True)
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if toolsettings.use_proportional_action:
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row.prop(toolsettings, "proportional_edit_falloff",
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text="", icon_only=True)
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# Grease Pencil mode doesn't need snapping, as it's frame-aligned only
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if st.mode != 'GPENCIL':
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layout.prop(st, "auto_snap", text="")
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row = layout.row(align=True)
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row.operator("action.copy", text="", icon='COPYDOWN')
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row.operator("action.paste", text="", icon='PASTEDOWN')
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if st.mode not in ('GPENCIL', 'MASK'):
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row.operator("action.paste", text="", icon='PASTEFLIPDOWN').flipped = True
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class DOPESHEET_MT_editor_menus(Menu):
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bl_idname = "DOPESHEET_MT_editor_menus"
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bl_label = ""
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def draw(self, context):
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self.draw_menus(self.layout, context)
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@staticmethod
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def draw_menus(layout, context):
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st = context.space_data
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layout.menu("DOPESHEET_MT_view")
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layout.menu("DOPESHEET_MT_select")
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layout.menu("DOPESHEET_MT_marker")
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if st.mode == 'DOPESHEET' or (st.mode == 'ACTION' and st.action is not None):
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layout.menu("DOPESHEET_MT_channel")
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elif st.mode == 'GPENCIL':
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layout.menu("DOPESHEET_MT_gpencil_channel")
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if st.mode != 'GPENCIL':
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layout.menu("DOPESHEET_MT_key")
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else:
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layout.menu("DOPESHEET_MT_gpencil_frame")
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class DOPESHEET_MT_view(Menu):
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bl_label = "View"
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def draw(self, context):
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layout = self.layout
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st = context.space_data
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layout.operator("action.properties", icon='MENU_PANEL')
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layout.separator()
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layout.prop(st, "use_realtime_update")
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layout.prop(st, "show_frame_indicator")
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layout.prop(st, "show_sliders")
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layout.prop(st, "show_group_colors")
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layout.prop(st, "use_auto_merge_keyframes")
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layout.prop(st, "use_marker_sync")
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layout.prop(st, "show_seconds")
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layout.prop(st, "show_locked_time")
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layout.separator()
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layout.operator("anim.previewrange_set")
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layout.operator("anim.previewrange_clear")
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layout.operator("action.previewrange_set")
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layout.separator()
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layout.operator("action.view_all")
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layout.operator("action.view_selected")
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layout.operator("action.view_frame")
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layout.separator()
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layout.operator("screen.area_dupli")
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layout.operator("screen.screen_full_area")
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layout.operator("screen.screen_full_area", text="Toggle Fullscreen Area").use_hide_panels = True
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class DOPESHEET_MT_select(Menu):
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bl_label = "Select"
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def draw(self, context):
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layout = self.layout
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# This is a bit misleading as the operator's default text is "Select All" while it actually *toggles* All/None
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layout.operator("action.select_all_toggle").invert = False
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layout.operator("action.select_all_toggle", text="Invert Selection").invert = True
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layout.separator()
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layout.operator("action.select_border").axis_range = False
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layout.operator("action.select_border", text="Border Axis Range").axis_range = True
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layout.operator("action.select_circle")
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layout.separator()
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layout.operator("action.select_column", text="Columns on Selected Keys").mode = 'KEYS'
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layout.operator("action.select_column", text="Column on Current Frame").mode = 'CFRA'
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layout.operator("action.select_column", text="Columns on Selected Markers").mode = 'MARKERS_COLUMN'
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layout.operator("action.select_column", text="Between Selected Markers").mode = 'MARKERS_BETWEEN'
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layout.separator()
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props = layout.operator("action.select_leftright", text="Before Current Frame")
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props.extend = False
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props.mode = 'LEFT'
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props = layout.operator("action.select_leftright", text="After Current Frame")
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props.extend = False
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props.mode = 'RIGHT'
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# FIXME: grease pencil mode isn't supported for these yet, so skip for that mode only
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if context.space_data.mode != 'GPENCIL':
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layout.separator()
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layout.operator("action.select_more")
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layout.operator("action.select_less")
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layout.separator()
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layout.operator("action.select_linked")
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class DOPESHEET_MT_marker(Menu):
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bl_label = "Marker"
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def draw(self, context):
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layout = self.layout
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from .space_time import marker_menu_generic
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marker_menu_generic(layout)
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st = context.space_data
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if st.mode in {'ACTION', 'SHAPEKEY'} and st.action:
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layout.separator()
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layout.prop(st, "show_pose_markers")
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if st.show_pose_markers is False:
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layout.operator("action.markers_make_local")
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#######################################
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# Keyframe Editing
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class DOPESHEET_MT_channel(Menu):
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bl_label = "Channel"
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def draw(self, context):
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layout = self.layout
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layout.operator_context = 'INVOKE_REGION_CHANNELS'
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layout.operator("anim.channels_delete")
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layout.separator()
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layout.operator("anim.channels_group")
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layout.operator("anim.channels_ungroup")
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layout.separator()
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layout.operator_menu_enum("anim.channels_setting_toggle", "type")
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layout.operator_menu_enum("anim.channels_setting_enable", "type")
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layout.operator_menu_enum("anim.channels_setting_disable", "type")
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layout.separator()
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layout.operator("anim.channels_editable_toggle")
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layout.operator_menu_enum("action.extrapolation_type", "type", text="Extrapolation Mode")
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layout.separator()
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layout.operator("anim.channels_expand")
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layout.operator("anim.channels_collapse")
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layout.separator()
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layout.operator_menu_enum("anim.channels_move", "direction", text="Move...")
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layout.separator()
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layout.operator("anim.channels_fcurves_enable")
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class DOPESHEET_MT_key(Menu):
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bl_label = "Key"
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def draw(self, context):
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layout = self.layout
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layout.menu("DOPESHEET_MT_key_transform", text="Transform")
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layout.operator_menu_enum("action.snap", "type", text="Snap")
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layout.operator_menu_enum("action.mirror", "type", text="Mirror")
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layout.separator()
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layout.operator("action.keyframe_insert")
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layout.separator()
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layout.operator("action.frame_jump")
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layout.separator()
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layout.operator("action.duplicate_move")
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layout.operator("action.delete")
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layout.separator()
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layout.operator_menu_enum("action.keyframe_type", "type", text="Keyframe Type")
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layout.operator_menu_enum("action.handle_type", "type", text="Handle Type")
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layout.operator_menu_enum("action.interpolation_type", "type", text="Interpolation Mode")
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layout.separator()
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layout.operator("action.clean").channels = False
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layout.operator("action.clean", text="Clean Channels").channels = True
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layout.operator("action.sample")
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layout.separator()
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layout.operator("action.copy")
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layout.operator("action.paste")
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class DOPESHEET_MT_key_transform(Menu):
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bl_label = "Transform"
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def draw(self, context):
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layout = self.layout
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layout.operator("transform.transform", text="Grab/Move").mode = 'TIME_TRANSLATE'
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layout.operator("transform.transform", text="Extend").mode = 'TIME_EXTEND'
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layout.operator("transform.transform", text="Slide").mode = 'TIME_SLIDE'
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layout.operator("transform.transform", text="Scale").mode = 'TIME_SCALE'
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#######################################
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# Grease Pencil Editing
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class DOPESHEET_MT_gpencil_channel(Menu):
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bl_label = "Channel"
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def draw(self, context):
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layout = self.layout
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layout.operator_context = 'INVOKE_REGION_CHANNELS'
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layout.operator("anim.channels_delete")
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layout.separator()
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layout.operator("anim.channels_setting_toggle")
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layout.operator("anim.channels_setting_enable")
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layout.operator("anim.channels_setting_disable")
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layout.separator()
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layout.operator("anim.channels_editable_toggle")
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# XXX: to be enabled when these are ready for use!
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#layout.separator()
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#layout.operator("anim.channels_expand")
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#layout.operator("anim.channels_collapse")
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#layout.separator()
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#layout.operator_menu_enum("anim.channels_move", "direction", text="Move...")
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class DOPESHEET_MT_gpencil_frame(Menu):
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bl_label = "Frame"
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def draw(self, context):
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layout = self.layout
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layout.menu("DOPESHEET_MT_key_transform", text="Transform")
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layout.operator_menu_enum("action.snap", "type", text="Snap")
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layout.operator_menu_enum("action.mirror", "type", text="Mirror")
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layout.separator()
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layout.operator("action.duplicate")
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layout.operator("action.delete")
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layout.separator()
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layout.operator("action.keyframe_type")
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#layout.separator()
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#layout.operator("action.copy")
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#layout.operator("action.paste")
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class DOPESHEET_MT_delete(Menu):
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bl_label = "Delete"
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def draw(self, context):
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layout = self.layout
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layout.operator("action.delete")
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layout.separator()
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layout.operator("action.clean").channels = False
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layout.operator("action.clean", text="Clean Channels").channels = True
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classes = (
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DOPESHEET_HT_header,
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DOPESHEET_HT_editor_buttons,
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DOPESHEET_MT_editor_menus,
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DOPESHEET_MT_view,
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DOPESHEET_MT_select,
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DOPESHEET_MT_marker,
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DOPESHEET_MT_channel,
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|
DOPESHEET_MT_key,
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|
DOPESHEET_MT_key_transform,
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|
DOPESHEET_MT_gpencil_channel,
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DOPESHEET_MT_gpencil_frame,
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DOPESHEET_MT_delete,
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|
)
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|
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if __name__ == "__main__": # only for live edit.
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from bpy.utils import register_class
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for cls in classes:
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register_class(cls)
|